XDAP-02 Team Imhotep - Unterhund 505/47

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Combat Move - British
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                1 bomber moved from French West Africa to Morocco
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - British
                Battle in Morocco
                    British attack with 1 bomber, 2 fighters and 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 2 battleships in Morocco, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery in Morocco, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Morocco
                    British win, taking Morocco from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 bomber moved from Morocco to French West Africa
                2 fighters moved from Morocco to French West Africa
                1 fighter and 1 tactical_bomber moved from Scotland to 91 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Kenya to Ethiopia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 armour and 2 infantry moved from Persia to Iraq
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from India to Yunnan
                3 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India

    Place Units - British
                1 infantry placed in Union of South Africa
                3 infantry placed in Iraq
                3 infantry placed in Persia
                1 transport placed in 106 Sea Zone
                2 infantry placed in Quebec

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Territory Summary for British :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 flag, 3 aaGuns, 13 infantry and 1 mech_infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Burma : 1 flag, 7 infantry
        India : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 tactical_bombers
        French Indo China : 1 flag, 1 infantry
        39 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor and 2 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        British Guiana : 1 flag, 1 artillery
        Scotland : 1 flag, 2 aaGuns, 1 airfield and 5 infantry
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 infantry
        French West Africa : 1 flag, 1 bomber and 2 fighters
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys
        80 Sea Zone : 1 flag, 1 transport
        106 Sea Zone : 1 flag, 1 transport
        Iraq : 1 flag, 1 armour, 4 artilleries, 1 factory_minor and 15 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 flag, 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 flag, 2 battleships, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 42 / 64
        Russians : 37 / 40
        Japanese : 42 / 48
        Americans : 57 / 77
        Chinese : 8 / 12
        British : 34 / 34
        UK_Pacific : 13 / 0
        Italians : 17 / 33
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 3 infantry
                    Some Units in Malaya change ownership: 1 harbour

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major
        French Indo China : 1 flag

    Production/PUs Summary :

    Germans : 42 / 64
        Russians : 37 / 40
        Japanese : 42 / 48
        Americans : 57 / 77
        Chinese : 8 / 12
        British : 34 / 34
        UK_Pacific : 13 / 13
        Italians : 17 / 33
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • Looks like my Italians were too busy watching the presidential race to do attacks or NCMs  :roll:
    Have a good day all


  • Been sick and for some reason I haven’t been getting the email alerts for the game. :-(

    @U-505:

    Odd. My partner hasn’t posted in days.  A bit shitfaced at the moment, but I’ll take a good long look at the map and if he hasn’t posted by tonight I’ll make a move for him.


  • I hope you don’t mind but I’d like to consider changing some of the NCM USA moves in the Pacific. Since USA is preceded by only Italy, NCMs in the Pacific are completely independent of Italy.


  • I also want to do an attack. Sorry guys unfortunately U-505 didn’t know what I wanted to do with the USA and hide behind Australia was not it.


  • This is going to require quite a bit of work to roll back so I’m going to wait for approval from the Axis powers before proceeding.


  • I’m going for it.

    Sumatra
    3 bombers, 3 fighters, 1 tac bomber
    DiceRolls: 4@4 3@3; Total Hits: 64@4: (3, 4, 6, 1)3@3: (1, 2, 1)

    2 infantry
    DiceRolls: 2@2; Total Hits: 02@2: (6, 3)


  • Sumatra is pummeled with no losses.


  • I have to re-roll the fighters and tac bomber because they can’t make it (I miscounted). If I get zero or one hit, I will retreat.

    3 bombers, 2 fighters
    DiceRolls: 3@4 2@3; Total Hits: 53@4: (1, 2, 3)2@3: (2, 2)


  • Same result.


  • Here is summary of my changes plus the map.

    CM
    SZ 54: 1 trn (loaded w/1 inf, 1 art) to SZ 43
    1 inf, 1 art captures Borneo
    SZ 37:  2 fighters to Sumatra
    Burma: 3 bombers to Sumatra

    NCM
    Sumatra: bombers to Shan State, fighters to SZ 41
    SZ 37: 3 cruisers, 1 BB, 1 AC to SZ 41
    SZ 37: 1 dd to SZ 36
    SZ 43: 1 sub to SZ 41
    SZ 44: 1 sub to SZ 41
    SZ 54: 1 dd to SZ 43
    SZ 54: 2 ac, 1 ftr, 1 tac, 1 (ANZAC) ftr to SZ 41
    SZ 26: 4 sub, 3 dd, 2 trn (loaded) to SZ 54
    2 infantry, 2 mech in Queensland
    all bombers in Shan State instead of Yunnan and India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Sumatra: 2 infantry
                EDIT: Removing units owned by Americans from Yunnan: 2 bombers
                EDIT: Removing units owned by Americans from India: 3 bombers
                EDIT: Adding units owned by Americans to Shan State: 5 bombers
                EDIT: Removing units owned by Americans from 38 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 41 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 61 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 43 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 61 Sea Zone: 1 battleship and 3 cruisers
                EDIT: Adding units owned by Americans to 41 Sea Zone: 1 battleship and 3 cruisers
                EDIT: Removing units owned by Americans from 61 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 43 Sea Zone: 1 transport
                EDIT: Changing ownership of Borneo from Japanese to Americans
                EDIT: Removing units owned by Americans from South Australia: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Borneo: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to 41 Sea Zone: 3 carriers, 3 fighters and 1 tactical_bomber
                EDIT: Removing units owned by Americans from 61 Sea Zone: 3 carriers, 3 fighters and 1 tactical_bomber
                EDIT: Removing units owned by ANZAC from 61 Sea Zone: 1 fighter
                EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 63 Sea Zone: 3 destroyers and 4 submarines
                EDIT: Adding units owned by Americans to 54 Sea Zone: 3 destroyers and 4 submarines
                EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports
                EDIT: Removing units owned by Americans from Hawaiian Islands: 2 infantry and 2 mech_infantrys
                EDIT: Adding units owned by Americans to 54 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to Queensland: 2 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                ANZAC buy 2 destroyers; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 carrier and 2 fighters moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 submarine moved from 45 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 carrier, 3 fighters and 1 transport
        44 Sea Zone : 1 flag, 1 destroyer
        46 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 flag, 1 destroyer
        34 Sea Zone : 1 flag, 1 destroyer
        62 Sea Zone : 1 flag, 2 destroyers

    Production/PUs Summary :

    Germans : 42 / 64
        Russians : 37 / 40
        Japanese : 34 / 48
        Americans : 61 / 77
        Chinese : 8 / 12
        British : 34 / 34
        UK_Pacific : 13 / 13
        Italians : 17 / 27
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 1 infantry
        Scotland : 1 flag, 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        80 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 64
        Russians : 37 / 40
        Japanese : 34 / 48
        Americans : 61 / 77
        Chinese : 8 / 12
        British : 34 / 34
        UK_Pacific : 13 / 13
        Italians : 17 / 27
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    What a quandary. I am interested in seeing this game play out. However matches have a two month duration so if this gets extended it rushes the next game.

    Japan’s current condition could be temporary. Germany has a rush but it is 3 turns at least before hitting Moscow and might not have enough. Egypt is suspect in terms of how long that will be Italian same goes for Iraq.

    If Italy does make a push for Iraq, this is the round it would go.

    UNSOLVED MYSTERIES.

    Also borneo belongs to UK pacific and not USA.

  • TripleA

    Don’t see this game ending in the next two weeks or having a clear winner anytime real soon.

    Probably just roll 50/50 for the winner. USA player vs Japan player in a 1v1 on the lobby (they are the big picture guys).

    Or I can play both teams till this gets resolved.

  • TripleA

    As in me and veqryn play against both teams knowing one of you is going to win, then we just drop one of the games after we know who won.

  • TripleA

    I prefer to have USA UK and china played by one player, anzac+france and russia by another. For 3 man squads have one do anzac/france. It speeds things up. True usa/uk/china gets all the action, but next time allies is played by your team you just take what you did not get.
    ~

    I don’t mind if you guys play this game out for the next two months, but both teams have to be willing to play me and/or veqryn on the lobby so our game can end on time.

    Also two months PBF is kind of short, considering on average 1 player will act per day, that is 10 rounds only. I kind of expected this tournament to go on forever. LOL


  • Aside from Cow’s comments.

    My opponent had specific uses for those USA bombers. I would like to keep their original placement. Yunnan and India. But it’s up to you guys.

Suggested Topics

  • 134
  • 165
  • 5
  • 59
  • 70
  • 89
  • 98
  • 126
Axis & Allies Boardgaming Custom Painted Miniatures

50

Online

17.9k

Users

40.6k

Topics

1.8m

Posts