XDAP-02 Team Imhotep - Unterhund 505/47

  • TripleA

    Dairyqryn anxiously awaits.  3:8)


  • Please be sure to PM the Creature Commandos via me regarding the outcome… We’re set to play the winners of this match in round 3.

    Cheers,

    M_I_R

  • TripleA

    dairyqryn faces the winner of this team. The loser goes to the 2nd chance bracket, which you are in make it round.

    I don’t want to jinx anyone, but I know who I’d rule in favor for, but the income is still close so hard to really say. 55/45 game or a 60/40. close enough to warrant the extra week.


  • We’ll get there in the end. I have full confidence.  :-D

  • '10

    Guys, Garg, Dairy Qryn and Creature commandos…

    I’m asking you all to take in consideration a few facts : we were the 1st team to finish our 1st round tournament game, but we had to wait for months that our oponent show up. Their game started on May 18th, and ended up around September 10th…
    Because of that, we’ve been told to play super fast, which is unfair since we like to communicate a lot before posting our turns, and it has lead us to a few mistakes. Add bad rolls to this, and here we are, round 7 with an allied edge that is, i will admit, undeniable…
    Still, with a few more rounds, i can see Russia being reduced to not much, while Japan might recover if no more US IPC are spent in the pacific.

    I demand that you let us finish this game properly. If we keep playing at the same peace, we should reach a position in which one side shall concede within the next 15-20 days at worst.

    Thanks

  • 2007 AAR League

    I have to download my games and run, but I’ll try to be back tonight.

    I agree with playa. This game is tight enough that there will be a need for both sides to communicate and coordinate in order for this game to be played properly.

  • TripleA

    Maybe it is better to play the rest of the game out in real time. Over the lobby if one person can host or both use hamachi. You don’t want to lose time for your next game.

  • '10

    USA, you’re up !

    :wink:

  • 2007 AAR League

    Odd. My partner hasn’t posted in days.  A bit shitfaced at the moment, but I’ll take a good long look at the map and if he hasn’t posted by tonight I’ll make a move for him.

  • '10

    Thanks !

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 bomber and 2 fighters moved from United Kingdom to Gibraltar
                1 bomber moved from Burma to Kwangtung
                1 bomber moved from Burma to Kwangtung

    Combat - Americans
                Strategic bombing raid in Kwangtung
                        AA guns fire in Kwangtung :  0/2 hits
                    Bombing raid in Kwangtung causes: 6 damage to unit: harbour
                    Bombing raid in Kwangtung causes: 3 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 9 damage total.  Damaged units is as follows: harbour = 6, factory_minor = 3
                Battle in Gibraltar
                    Americans attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 aaGun, 1 harbour and 3 infantry
                        AA guns fire in Gibraltar :  0/3 hits
                        Americans roll dice for 1 cruiser in Gibraltar, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 1 :  2/7 hits
                        Italians roll dice for 1 aaGun and 3 infantry in Gibraltar, round 1 :  0/3 hits
                        1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 :  3/7 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 aaGun and 3 infantry

    Non Combat Move - Americans
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Gibraltar to Suriname
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters moved from 37 Sea Zone to 61 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
                3 destroyers and 4 submarines moved from 26 Sea Zone to 63 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 43 Sea Zone to 38 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                2 bombers moved from Kwangtung to Yunnan
                3 bombers moved from Burma to India

    Place Units - Americans
                1 armour and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 bomber and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Yunnan : 1 flag, 2 bombers
        India : 1 flag, 3 bombers
        South Australia : 1 flag, 1 artillery and 1 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
        Midway : 1 flag, 1 airfield
        Celebes : 1 flag, 1 artillery and 2 infantry
        Java : 1 flag
        41 Sea Zone : 1 flag, 1 submarine
        38 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 2 transports
        10 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        63 Sea Zone : 1 flag, 3 destroyers and 4 submarines
        61 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 flag, 2 infantry and 2 mech_infantrys
        101 Sea Zone : 1 flag, 2 transports
        91 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
        Suriname : 1 flag, 1 bomber

    Production/PUs Summary :

    Germans : 42 / 64
        Russians : 37 / 40
        Japanese : 49 / 48
        Americans : 57 / 77
        Chinese : 4 / 3
        British : 33 / 34
        UK_Pacific : 10 / 9
        Italians : 18 / 33
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Shensi : 1 flag, 2 infantry
        Szechwan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 64
        Russians : 37 / 40
        Japanese : 47 / 48
        Americans : 57 / 77
        Chinese : 6 / 12
        British : 33 / 34
        UK_Pacific : 10 / 9
        Italians : 18 / 33
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Combat Move - British
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                1 bomber moved from French West Africa to Morocco
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - British
                Battle in Morocco
                    British attack with 1 bomber, 2 fighters and 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 2 battleships in Morocco, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery in Morocco, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Morocco
                    British win, taking Morocco from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 bomber moved from Morocco to French West Africa
                2 fighters moved from Morocco to French West Africa
                1 fighter and 1 tactical_bomber moved from Scotland to 91 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Kenya to Ethiopia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 armour and 2 infantry moved from Persia to Iraq
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from India to Yunnan
                3 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India

    Place Units - British
                1 infantry placed in Union of South Africa
                3 infantry placed in Iraq
                3 infantry placed in Persia
                1 transport placed in 106 Sea Zone
                2 infantry placed in Quebec

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Territory Summary for British :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 flag, 3 aaGuns, 13 infantry and 1 mech_infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Burma : 1 flag, 7 infantry
        India : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 tactical_bombers
        French Indo China : 1 flag, 1 infantry
        39 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor and 2 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        British Guiana : 1 flag, 1 artillery
        Scotland : 1 flag, 2 aaGuns, 1 airfield and 5 infantry
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 infantry
        French West Africa : 1 flag, 1 bomber and 2 fighters
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys
        80 Sea Zone : 1 flag, 1 transport
        106 Sea Zone : 1 flag, 1 transport
        Iraq : 1 flag, 1 armour, 4 artilleries, 1 factory_minor and 15 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 flag, 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 flag, 2 battleships, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 42 / 64
        Russians : 37 / 40
        Japanese : 42 / 48
        Americans : 57 / 77
        Chinese : 8 / 12
        British : 34 / 34
        UK_Pacific : 13 / 0
        Italians : 17 / 33
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 3 infantry
                    Some Units in Malaya change ownership: 1 harbour

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major
        French Indo China : 1 flag

    Production/PUs Summary :

    Germans : 42 / 64
        Russians : 37 / 40
        Japanese : 42 / 48
        Americans : 57 / 77
        Chinese : 8 / 12
        British : 34 / 34
        UK_Pacific : 13 / 13
        Italians : 17 / 33
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • Looks like my Italians were too busy watching the presidential race to do attacks or NCMs  :roll:
    Have a good day all


  • Been sick and for some reason I haven’t been getting the email alerts for the game. :-(

    @U-505:

    Odd. My partner hasn’t posted in days.  A bit shitfaced at the moment, but I’ll take a good long look at the map and if he hasn’t posted by tonight I’ll make a move for him.


  • I hope you don’t mind but I’d like to consider changing some of the NCM USA moves in the Pacific. Since USA is preceded by only Italy, NCMs in the Pacific are completely independent of Italy.


  • I also want to do an attack. Sorry guys unfortunately U-505 didn’t know what I wanted to do with the USA and hide behind Australia was not it.


  • This is going to require quite a bit of work to roll back so I’m going to wait for approval from the Axis powers before proceeding.

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