• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour moved from Tobruk to Libya
                1 infantry moved from Tobruk to Libya
                1 artillery moved from Tobruk to Libya
                3 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from France to Northern Italy
                1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 battleship moved from 97 Sea Zone to 95 Sea Zone
                2 destroyers moved from 97 Sea Zone to 95 Sea Zone
                3 infantry moved from Greece to Bulgaria
                1 armour moved from Greece to Romania
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Italian Somaliland to Ethiopia
                      Italians take Ethiopia from British
                1 fighter moved from Tunisia to Northern Italy

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                    British defend with 1 cruiser and 1 transport
                        Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 95 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the British and 1 cruiser owned by the British lost in 95 Sea Zone
                    Italians win with 1 battleship, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in Northern Italy
                    Italians attack with 1 fighter and 4 infantry
                    British defend with 1 artillery and 1 factory_minor
                        Italians roll dice for 1 fighter and 4 infantry in Northern Italy, round 1 :  4/5 hits
                        British roll dice for 1 artillery in Northern Italy, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Southern Italy
                1 fighter moved from Tunisia to Libya
                1 transport moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :3

    Combat Move - Romanians
                4 Elites moved from W.Romania to Bulgaria
                4 Infantry moved from E.Romania to Bulgaria
                1 EarlyFighter moved from E.Romania to Bulgaria
                1 Artillery moved from E.Romania to Bulgaria

    Purchase Units - Romanians
                Romanians buy 2 Armours and 1 Infantry; Remaining resources: 1 PUs;

    Combat - Romanians
                Battle in Bulgaria
                    Romanians attack with 1 Artillery, 1 EarlyFighter, 4 Elites and 4 Infantry
                    Russians defend with 4 Infantry
                        Romanians roll dice for 1 Artillery, 1 EarlyFighter, 4 Elites and 4 Infantry in Bulgaria, round 1 :  3/10 hits
                        Russians roll dice for 4 Infantry in Bulgaria, round 1 :  3/4 hits
                        3 Infantry owned by the Russians and 3 Infantry owned by the Romanians lost in Bulgaria
                        Romanians roll dice for 1 Artillery, 1 EarlyFighter, 4 Elites and 1 Infantry in Bulgaria, round 2 :  1/7 hits
                        Russians roll dice for 1 Infantry in Bulgaria, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Bulgaria
                    Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 EarlyFighter, 4 Elites and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 4 Infantry
                    Casualties for Romanians: 3 Infantry

    Non Combat Move - Romanians
                1 EarlyFighter moved from Bulgaria to W.Romania

    Place Units - Romanians
                2 Armours and 1 Infantry placed in W.Romania

    Turn Complete - Romanians
                Romanians collect 13 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                3 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 fighters moved from Shan State to Jehol
                2 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians

    Combat - ANZAC
                Battle in Kwangtung
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 :  1/1 hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  2/2 hits
                        2 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Caroline Islands
                        ANZAC roll dice for 1 artillery in Caroline Islands, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Caroline Islands, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
                    Japanese win, taking Kwangtung from Japanese with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for ANZAC: 1 artillery and 3 infantry

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        French roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the French lost in Holland Belgium
                        French roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for French: 2 infantry

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :3

    Combat Move - Americans
                2 Armours moved from Canarians to sz5
                4 Infantry moved from Canarians to sz5
                2 Armours, 4 Infantry and 3 Transports moved from sz5 to sz36
                2 Infantry moved from Gibraltar to sz36
                2 Armours moved from sz36 to Marrakech
                6 Infantry moved from sz36 to Marrakech
                1 Destroyer moved from sz36 to sz39
                4 Bombers moved from S.U.S to Marrakech
                1 Infantry moved from Narvik to sz20
                1 Artillery moved from Narvik to sz20
                1 Artillery, 1 Infantry and 1 Transport moved from sz20 to sz22
                1 Infantry moved from sz22 to C.Norway
                1 Artillery moved from sz22 to C.Norway
                1 Destroyer moved from sz20 to sz22
                1 EarlyFighter moved from Iceland to C.Norway
                1 Armour moved from Iceland to sz9
                1 Artillery moved from Iceland to sz9
                2 Infantry moved from Iceland to sz9
                1 Armour, 1 Artillery, 2 Infantry and 2 Transports moved from sz9 to sz22
                1 Armour moved from sz22 to C.Norway
                2 Infantry moved from sz22 to C.Norway
                1 Artillery moved from sz22 to C.Norway
                1 Bomber moved from Archangelsk to sz27

    Purchase Units - Americans
                Americans buy 5 Bombers and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz27
                    Americans attack with 1 Bomber
                    Germans defend with 1 Destroyer
                        Americans roll dice for 1 Bomber in sz27, round 1 :  1/1 hits
                        Germans roll dice for 1 Destroyer in sz27, round 1 :  1/1 hits
                        1 Destroyer owned by the Germans and 1 Bomber owned by the Americans lost in sz27
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 Destroyer
                    Casualties for Americans: 1 Bomber
                Battle in Marrakech
                    Americans attack with 2 Armours, 4 Bombers and 6 Infantry
                    Neutral defend with 2 Armours and 4 Infantry
                        Americans roll dice for 2 Armours, 4 Bombers and 6 Infantry in Marrakech, round 1 :  6/12 hits
                        Neutral roll dice for 2 Armours and 4 Infantry in Marrakech, round 1 :  1/6 hits
                        4 Infantry owned by the Neutral , 2 Armours owned by the Neutral and 1 Infantry owned by the Americans lost in Marrakech
                    Americans win, taking Marrakech from Neutral with 2 Armours, 4 Bombers and 5 Infantry remaining. Battle score for attacker is 16
                    Casualties for Neutral: 2 Armours and 4 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in C.Norway
                    Americans attack with 1 Armour, 2 Artillerys, 1 EarlyFighter and 3 Infantry
                    Neutral defend with 1 Bunker
                        Americans roll dice for 1 Armour, 2 Artillerys, 1 EarlyFighter and 3 Infantry in C.Norway, round 1 :  2/7 hits
                        Neutral roll dice for 1 Bunker in C.Norway, round 1 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in C.Norway
                    Americans win, taking C.Norway from Neutral with 1 Armour, 2 Artillerys, 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Bunker
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Americans
                4 Bombers moved from Marrakech to C.Morocco
                1 EarlyFighter moved from C.Norway to S.Norway
                2 Infantry moved from N.U.S to sz2
                2 AAGuns moved from E.U.S to sz2
                2 AAGuns, 2 Infantry and 2 Transports moved from sz2 to sz9
                2 Infantry moved from sz9 to Iceland
                2 AAGuns moved from sz9 to Iceland

    Place Units - Americans
                5 Bombers and 1 Infantry placed in S.U.S

    Turn Complete - Americans
                Americans collect 82 PUs; end with 82 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 3,1 and gets 0 hits

    Purchase Units - Germans
                Germans buy 14 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                5 infantry moved from Karelia to Novgorod
                5 infantry moved from Baltic States to Novgorod
                2 artilleries moved from Baltic States to Novgorod
                3 infantry moved from Bessarabia to Romania
                2 artilleries moved from Bessarabia to Romania
                2 armour moved from Slovakia Hungary to Romania
                1 armour moved from Slovakia Hungary to Eastern Poland
                9 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Baltic States to Belarus
                1 tactical_bomber moved from Norway to Novgorod
                1 tactical_bomber moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Western Germany to Southern France

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  2/3 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Belarus, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Morocco
                Battle in Novgorod
                    Germans attack with 2 artilleries, 10 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        AA guns fire in Novgorod :  0/1 hits
                        Germans roll dice for 2 artilleries, 10 infantry and 1 tactical_bomber in Novgorod, round 1 :  2/13 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 2 artilleries and 3 infantry in Novgorod, round 1 :  3/6 hits
                        3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 2 artilleries, 7 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/10 hits
                        Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Novgorod, round 2 :  2/6 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Novgorod, round 3 :  2/8 hits
                        Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Novgorod, round 3 :  1/4 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                        Germans roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Novgorod, round 4 :  3/7 hits
                        Russians roll dice for 1 armour and 1 artillery in Novgorod, round 4 :  1/2 hits
                        1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Morocco from French, taking Novgorod from Russians with 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries and 3 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Novgorod to Karelia
                1 tactical_bomber moved from Eastern Poland to Slovakia Hungary

    Place Units - Germans
                3 infantry placed in Southern France
                4 infantry placed in Western Germany
                7 infantry placed in Germany
                Germans undo move 2.
                2 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 2 and gets 0 hits

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                3 armour moved from Russia to Belarus
                4 mech_infantrys moved from Ukraine to Western Ukraine
                4 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Ukraine to Belarus
                1 fighter moved from Ukraine to Belarus
                1 armour moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 armour moved from Bessarabia to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 armour, 1 infantry and 4 mech_infantrys
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Eastern Poland, round 1 :  1/6 hits
                        Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour and 4 mech_infantrys in Eastern Poland, round 2 :  2/5 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Belarus
                    Russians attack with 3 armour, 1 fighter and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Belarus, round 1 :  2/5 hits
                        Germans roll dice for 3 infantry in Belarus, round 1 :  0/3 hits
                        2 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Belarus, round 2 :  4/5 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Ukraine to Bessarabia
                2 aaGuns, 4 artilleries and 7 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Rostov to Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :4

    Combat Move - Germans
                2 Transports moved from sz28 to sz27
                2 Infantry moved from Gdansk to sz27
                2 Artillerys moved from Riga to sz27
                2 Artillerys, 2 Infantry and 2 Transports moved from sz27 to sz28
                2 Artillerys moved from sz28 to N.Finnland
                2 Infantry moved from sz28 to N.Finnland
                1 Bomber moved from Denmark to sz22
                1 Infantry moved from Riga to Estorskaya
                1 Artillery moved from Riga to Estorskaya
                1 Infantry moved from Koenigsberg to Litovskaya
                4 Infantry moved from Litovskaya to Riga
                1 Artillery moved from Litovskaya to Riga
                1 Panzer moved from Riga to Estorskaya
                1 Infantry moved from Riga to Estorskaya
                4 Panzers moved from E.Romania to Ukrainskaya
                6 Infantry moved from Ukrainskaya to Odessa
                4 Panzers moved from Ukrainskaya to Odessa
                1 Mech.Inf moved from Lvov to Odessa
                3 Infantry moved from Belorussia to Ukrainskaya
                1 Panzer moved from Belorussia to Riga
                1 EarlyFighter moved from Litovskaya to Odessa
                4 Infantry moved from Netherlands to Belgium
                1 Panzer moved from Netherlands to Belgium
                1 Panzer moved from Bremen to Belgium
                1 Panzer moved from Bremen to Netherlands
                4 Infantry moved from Koeln to Netherlands
                1 Infantry moved from Koeln to Frankfurt
                3 Infantry moved from E.Czech to Lvov
                3 Artillerys moved from E.Czech to Lvov
                4 Infantry moved from W.Czech to Krakow
                2 Infantry moved from W.Czech to Nuernberg
                1 Panzer moved from Denmark to Gdansk
                2 Infantry moved from Hamburg to Koeln
                1 Infantry moved from Hamburg to Bremen
                2 Infantry moved from Bremen to Koeln
                1 Infantry moved from Wroclaw to Gdansk
                2 Infantry moved from Wroclaw to Gdansk
                1 Artillery moved from Wroclaw to Gdansk
                1 Bomber moved from Roma to sz48

    Purchase Units - Germans
                Trigger GermansSpecial: Germans has their production frontier changed to: productionGermansSpecial
                Germans buy 12 Artillerys, 2 Bigarmours and 14 Infantry; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in sz22
                    Germans attack with 1 Bomber
                    Americans defend with 1 Destroyer and 3 Transports
                        Germans roll dice for 1 Bomber in sz22, round 1 :  1/1 hits
                        Americans roll dice for 1 Destroyer and 3 Transports in sz22, round 1 :  0/4 hits
                        1 Transport owned by the Americans lost in sz22
                    retreated to sz22
                    Americans win with 1 Destroyer and 2 Transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 Transport
                Battle in sz48
                    Germans attack with 1 Bomber
                    British defend with 1 Destroyer
                        Germans roll dice for 1 Bomber in sz48, round 1 :  1/1 hits
                        British roll dice for 1 Destroyer in sz48, round 1 :  0/1 hits
                        1 Destroyer owned by the British lost in sz48
                    Germans win with 1 Bomber remaining. Battle score for attacker is 11
                    Casualties for British: 1 Destroyer
                Battle in N.Finnland
                    Germans attack with 2 Artillerys and 2 Infantry
                    British defend with 1 EarlyFighter; Russians defend with 1 AAGun, 1 Armour and 1 Factory
                        Germans roll dice for 1 Cruiser in N.Finnland, round 1 :  1/1 hits
                        1 Armour owned by the Russians lost in N.Finnland
                        Germans roll dice for 2 Artillerys and 2 Infantry in N.Finnland, round 1 :  2/4 hits
                        Russians roll dice for 1 EarlyFighter in N.Finnland, round 1 :  1/1 hits
                        1 EarlyFighter owned by the British and 1 Infantry owned by the Germans lost in N.Finnland
                    Germans win, taking N.Finnland from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 Infantry
                    Casualties for British: 1 EarlyFighter
                    Casualties for Russians: 1 Armour
                Battle in Odessa
                    Germans attack with 1 EarlyFighter, 6 Infantry, 1 Mech.Inf and 4 Panzers
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 EarlyFighter, 6 Infantry, 1 Mech.Inf and 4 Panzers in Odessa, round 1 :  4/12 hits
                        Russians roll dice for 1 Infantry in Odessa, round 1 :  0/1 hits
                        1 Infantry owned by the Russians lost in Odessa
                    Germans win, taking Odessa from Russians with 1 EarlyFighter, 6 Infantry, 1 Mech.Inf and 4 Panzers remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Belgium
                    Germans attack with 4 Infantry and 2 Panzers
                    Neutral defend with 3 Infantry
                        Germans roll dice for 4 Infantry and 2 Panzers in Belgium, round 1 :  2/6 hits
                        Neutral roll dice for 3 Infantry in Belgium, round 1 :  1/3 hits
                        1 Infantry owned by the Germans and 2 Infantry owned by the Neutral lost in Belgium
                        Germans roll dice for 3 Infantry and 2 Panzers in Belgium, round 2 :  2/5 hits
                        Neutral roll dice for 1 Infantry in Belgium, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Belgium
                    Germans win, taking Belgium from Neutral with 3 Infantry and 2 Panzers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Infantry
                    Casualties for Neutral: 3 Infantry
                Battle in Estorskaya
                    Germans attack with 1 Artillery, 2 Infantry and 1 Panzer
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery, 2 Infantry and 1 Panzer in Estorskaya, round 1 :  1/4 hits
                        Russians roll dice for 1 Infantry in Estorskaya, round 1 :  0/1 hits
                        1 Infantry owned by the Russians lost in Estorskaya
                    Germans win, taking Estorskaya from Russians with 1 Artillery, 2 Infantry and 1 Panzer remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Germans
                1 Battleship moved from sz26 to sz28
                1 Submarine moved from sz26 to sz28
                1 Bomber moved from sz22 to Koeln
                1 Bomber moved from sz48 to Messina
                3 Submarines moved from sz40 to sz42
                1 EarlyFighter moved from Roma to Genova
                1 EarlyFighter moved from Odessa to Ukrainskaya

    Place Units - Germans
                3 Artillerys and 1 Bigarmour placed in Frankfurt
                2 Artillerys placed in Muenchen
                6 Infantry placed in W.Czech
                6 Infantry placed in Rostock
                Germans undo move 3.
                2 Artillerys, 1 Bigarmour and 3 Infantry placed in W.Czech
                1 Infantry placed in Nuernberg
                2 Artillerys placed in Nuernberg
                1 Artillery placed in Bremen
                4 Infantry placed in Bremen
                2 Artillerys were produced but were not placed

    Turn Complete - Germans
                Germans collect 90 PUs; end with 91 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 fighters and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                Rocket attack in Guam does 4 damage to airfield owned by Americans
                    Rockets in Caroline Islands roll: 4
                Rocket attack in Kwangtung does 5 damage to harbour owned by UK_Pacific
                    Rockets in Japan roll: 5
                5 tactical_bombers moved from Manchuria to Korea
                7 fighters moved from Manchuria to Korea
                1 armour moved from Buryatia to Amur
                1 infantry moved from Manchuria to Amur
                5 infantry moved from Manchuria to Korea
                2 artilleries moved from Manchuria to Korea
                2 bombers moved from Japan to Korea
                1 tactical_bomber moved from Japan to Korea
                3 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Japanese attack with 2 artilleries, 2 bombers, 7 fighters, 5 infantry and 6 tactical_bombers
                    Americans defend with 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                        Japanese roll dice for 2 artilleries, 2 bombers, 7 fighters, 5 infantry and 6 tactical_bombers in Korea, round 1 :  13/22 hits
                        Americans roll dice for 4 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 1 :  5/12 hits
                        3 fighters owned by the Americans , 1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 5 infantry owned by the Japanese , 4 armour owned by the Americans , 1 tactical_bomber owned by the Americans and 2 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 2 artilleries, 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 64
                    Casualties for Japanese: 5 infantry
                    Casualties for Americans: 4 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in Amur
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Amur, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Korea to Japan
                6 tactical_bombers moved from Korea to Manchuria
                7 fighters moved from Korea to Manchuria

    Place Units - Japanese
                3 infantry placed in Manchuria
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,1,1,3,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,6,1,2,3
                Japanese collect 21 PUs (10 lost to blockades); end with 23 PUs total


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :4

    Combat Move - Russians
                1 Elite moved from N.N to N.Finnland
                2 Artillerys moved from N.N to N.Finnland
                2 Infantry moved from Belomorsk to N.Finnland
                1 Infantry moved from C.Finnland to N.Finnland
                1 Bomber moved from Leningrad to sz28
                1 EarlyFighter moved from Leningrad to sz28
                1 EarlyFighter moved from Archangelsk to sz28
                2 Armours, 5 Artillerys, 1 EarlyFighter and 14 Infantry moved from Donetsk to Ukrainskaya
                1 Infantry moved from Minsk to Ukrainskaya
                1 Infantry moved from Brest to Ukrainskaya
                2 Transports moved from sz60 to sz61
                2 Destroyers moved from sz60 to sz61
                1 Submarine moved from sz60 to sz61
                2 Artillerys moved from Rostov to sz61
                1 Infantry moved from N.Turkey to sz61
                2 Artillerys moved from sz61 to Ankara
                1 Infantry moved from sz61 to Ankara
                2 Armours moved from C.Turkey to Ankara
                3 Infantry moved from C.Turkey to Ankara

    Purchase Units - Russians
                Trigger RussiansSpecial: Russians has their production frontier changed to: productionRussiansSpecial
                Russians buy 9 Armours, 3 Bigarmours, 3 Bunkers and 15 Infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in sz28
                    Russians attack with 1 Bomber and 2 EarlyFighters
                    Germans defend with 1 Battleship, 1 Cruiser, 1 Submarine and 2 Transports
                        Russians roll dice for 1 Bomber and 2 EarlyFighters in sz28, round 1 :  0/3 hits
                        Germans roll dice for 1 Battleship, 1 Cruiser and 2 Transports in sz28, round 1 :  1/4 hits
                        1 EarlyFighter owned by the Russians lost in sz28
                    1 Submarine owned by the Germans Submerged
                    retreated to sz28
                    Germans win with 1 Battleship, 1 Cruiser and 2 Transports remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 EarlyFighter
                Battle in Ankara
                    Russians attack with 2 Armours, 2 Artillerys and 4 Infantry
                    Neutral defend with 1 AAGun, 1 Armour, 1 Bunker, 1 Factory and 4 Infantry
                        Russians roll dice for 2 Armours, 2 Artillerys and 4 Infantry in Ankara, round 1 :  2/8 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Armour, 1 Bunker and 4 Infantry in Ankara, round 1 :  1/6 hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the Russians lost in Ankara
                        Russians roll dice for 2 Armours, 2 Artillerys and 3 Infantry in Ankara, round 2 :  3/7 hits
                        Neutral roll dice for 1 Armour, 1 Bunker and 3 Infantry in Ankara, round 2 :  0/5 hits
                        3 Infantry owned by the Neutral lost in Ankara
                        Russians roll dice for 2 Armours, 2 Artillerys and 3 Infantry in Ankara, round 3 :  3/7 hits
                        Neutral roll dice for 1 Armour and 1 Bunker in Ankara, round 3 :  1/2 hits
                        1 Bunker owned by the Neutral , 1 Armour owned by the Neutral and 1 Infantry owned by the Russians lost in Ankara
                    Russians win, taking Ankara from Neutral with 2 Armours, 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 15
                    Casualties for Neutral: 1 Armour, 1 Bunker and 4 Infantry
                    Casualties for Russians: 2 Infantry
                Battle in N.Finnland
                    Russians attack with 2 Artillerys, 1 Elite and 3 Infantry
                    Germans defend with 2 Artillerys and 1 Infantry; Finns defend with 1 AAGun and 1 Factory
                        Russians roll dice for 2 Artillerys, 1 Elite and 3 Infantry in N.Finnland, round 1 :  3/6 hits
                        Finns roll dice for 2 Artillerys and 1 Infantry in N.Finnland, round 1 :  0/3 hits
                        1 Infantry owned by the Germans and 2 Artillerys owned by the Germans lost in N.Finnland
                    Russians captures 0PUs while taking Finns capital
                    Russians win, taking N.Finnland from Finns with 2 Artillerys, 1 Elite and 3 Infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 Artillerys and 1 Infantry
                Battle in Ukrainskaya
                    Russians attack with 2 Armours, 5 Artillerys, 1 EarlyFighter and 16 Infantry
                    Germans defend with 1 EarlyFighter, 11 Infantry and 6 Panzers
                        Russians roll dice for 2 Armours, 5 Artillerys, 1 EarlyFighter and 16 Infantry in Ukrainskaya, round 1 :  6/24 hits
                        Germans roll dice for 1 EarlyFighter, 11 Infantry and 6 Panzers in Ukrainskaya, round 1 :  4/18 hits
                        6 Infantry owned by the Germans and 4 Infantry owned by the Russians lost in Ukrainskaya
                        Russians roll dice for 2 Armours, 5 Artillerys, 1 EarlyFighter and 12 Infantry in Ukrainskaya, round 2 :  9/20 hits
                        Germans roll dice for 1 EarlyFighter, 5 Infantry and 6 Panzers in Ukrainskaya, round 2 :  4/12 hits
                        5 Infantry owned by the Germans , 4 Infantry owned by the Russians and 4 Panzers owned by the Germans lost in Ukrainskaya
                        Russians roll dice for 2 Armours, 5 Artillerys, 1 EarlyFighter and 8 Infantry in Ukrainskaya, round 3 :  6/16 hits
                        Germans roll dice for 1 EarlyFighter and 2 Panzers in Ukrainskaya, round 3 :  2/3 hits
                        1 EarlyFighter owned by the Germans , 2 Infantry owned by the Russians and 2 Panzers owned by the Germans lost in Ukrainskaya
                    Russians win, taking Ukrainskaya from Germans with 2 Armours, 5 Artillerys, 1 EarlyFighter and 6 Infantry remaining. Battle score for attacker is 40
                    Casualties for Germans: 1 EarlyFighter, 11 Infantry and 6 Panzers
                    Casualties for Russians: 10 Infantry

    Non Combat Move - Russians
                1 AAGun moved from Donetsk to Ukrainskaya
                1 AAGun moved from Donetsk to Kursk
                1 AAGun moved from Donetsk to Lugansk
                1 Artillery moved from Rostov to Lugansk
                5 Infantry moved from Pavlovsk to Lugansk
                5 Infantry moved from Stalingrad to Pavlovsk
                3 Infantry moved from Kursk to Donetsk
                10 Infantry moved from Kaluga to Kursk
                10 Infantry moved from Moscow to Kaluga
                8 Infantry moved from Novgorod to Estonia
                1 AAGun moved from Novgorod to Estonia
                3 Infantry moved from Archangelsk to Belomorsk
                2 Armours moved from Vologda to Smolensk
                1 Elite moved from Smolensk to Estonia
                5 Artillerys moved from Smolensk to Estonia
                1 Infantry moved from Smolensk to Brest
                15 Infantry moved from Smolensk to Estonia
                1 EarlyFighter moved from Ukrainskaya to Leningrad
                1 EarlyFighter moved from sz28 to Leningrad
                1 Bomber moved from sz28 to Leningrad
                4 Artillerys moved from Leningrad to Estonia
                4 Infantry moved from Leningrad to Estonia
                3 Infantry moved from Nikolsk to Vologda
                1 Destroyer, 2 Submarines and 2 Transports moved from sz20 to sz25

    Place Units - Russians
                1 Bunker placed in Donetsk
                3 Bigarmours placed in Smolensk
                4 Infantry placed in Donetsk
                1 Bunker placed in Smolensk
                1 Bunker placed in Minsk
                4 Armours placed in Leningrad
                3 Armours placed in Rostov
                2 Armours and 3 Infantry placed in Stalingrad
                4 Infantry placed in Archangelsk
                4 Infantry placed in Moscow
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Omsk: 5 Infantry
                EDIT: Adding units owned by Russians to Nikolsk: 5 Infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 109 PUs; end with 109 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 3 and gets 0 hits

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 battleship, 1 bomber, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                3 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 3 destroyers
                    Germans defend with 1 transport; Italians defend with 1 cruiser
                        Americans roll dice for 3 destroyers in 92 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 destroyers in 92 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Italians lost in 92 Sea Zone
                        1 transport owned by the Germans lost in 92 Sea Zone
                    Americans win with 3 destroyers remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 cruiser
                Battle in Morocco
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 1 :  0/4 hits
                        Germans roll dice for 2 infantry in Morocco, round 1 :  1/2 hits
                        1 infantry owned by the Americans lost in Morocco
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 :  2/3 hits
                        Germans roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                        1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Norway
                    Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 cruiser in Norway, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Norway, round 1 :  0/3 hits
                        Germans roll dice for 2 infantry in Norway, round 1 :  1/2 hits
                        1 mech_infantry owned by the Americans lost in Norway
                        Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 :  0/2 hits
                        Germans roll dice for 2 infantry in Norway, round 2 :  2/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Norway
                    Germans win with 2 infantry remaining. Battle score for attacker is -11
                    Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                1 infantry placed in Eastern United States
                1 bomber placed in Western United States
                1 artillery and 1 infantry placed in Western United States
                1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                Americans undo move 6.
                1 battleship and 1 destroyer placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                Americans undo move 6.
                1 artillery placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Shensi
                1 infantry placed in Hopei
                3 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - British
                2 infantry moved from Kenya to Ethiopia
                1 battleship moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Hainan
                1 infantry moved from 36 Sea Zone to Hainan
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 artillery moved from 20 Sea Zone to Formosa
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone

    Combat - British
                Battle in Hainan
                Battle in Formosa
                Battle in Ethiopia
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 infantry in Ethiopia, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 1 :  0/1 hits
                        British roll dice for 2 infantry in Ethiopia, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Hainan from Japanese, taking Formosa from Japanese, taking Ethiopia from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Norway
                    British attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 cruiser in Norway, round 1 :  0/1 hits
                        British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 1 :  3/4 hits
                        Germans roll dice for 2 infantry in Norway, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Norway to 110 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Alexandria to Tobruk
                1 artillery moved from Alexandria to Tobruk
                1 armour moved from Alexandria to Tobruk
                1 armour moved from India to Eastern Persia
                8 infantry moved from Yunnan to Kweichow
                3 aaGuns moved from Yunnan to Kweichow
                4 infantry moved from Shan State to Yunnan

    Place Units - British
                1 carrier placed in 110 Sea Zone
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                1 factory_minor placed in Kwangtung
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 29 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour
                    Some Units in Kwangtung change ownership: 1 harbour


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :4

    Combat Move - Italians
                1 unit repaired.
                4 Infantry moved from N.Tunesia to N.Algeria
                1 Artillery moved from N.Tunesia to N.Algeria
                2 Armours moved from Tunis to N.Algeria
                2 Infantry moved from Tunis to N.Tunesia
                2 Artillerys moved from Tunis to W.Tunesia
                2 Infantry moved from Tunis to W.Tunesia
                2 Transports moved from sz51 to sz50
                2 Infantry moved from Albania to sz50
                2 Artillerys moved from Albania to sz50
                1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz49
                1 Infantry moved from sz49 to S.Greece
                1 Artillery moved from sz49 to S.Greece
                1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz49
                1 Infantry moved from sz49 to S.Greece
                1 Artillery moved from sz49 to S.Greece
                1 Battleship moved from sz50 to sz49
                1 Infantry moved from Roma to sz42
                1 Artillery moved from Roma to sz42
                1 Destroyer moved from sz42 to sz43
                2 EarlyFighters moved from Roma to N.Algeria
                1 Submarine moved from sz40 to sz43
                1 Artillery, 1 Infantry and 1 Transport moved from sz42 to sz44
                1 Infantry moved from sz44 to E.Tunesia
                      Italians take E.Tunesia from British
                1 Artillery moved from sz44 to E.Tunesia
                1 Infantry moved from Tunis to E.Tunesia
                1 Artillery moved from Tunis to E.Tunesia
                2 Artillerys moved from Taranto to Napoli
                1 Armour moved from Taranto to Napoli
                1 Armour moved from Taranto to Napoli

    Purchase Units - Italians
                Trigger ItaliansSpecial: Italians has their production frontier changed to: productionItaliansSpecial
                Italians buy 7 Elites, 1 Infantry and 2 S.Subs; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in S.Greece
                    Italians attack with 2 Artillerys and 2 Infantry
                    ColonialFrench defend with 1 Artillery
                        Italians roll dice for 1 Battleship in S.Greece, round 1 :  1/1 hits
                        1 Artillery owned by the ColonialFrench lost in S.Greece
                    Italians win, taking S.Greece from ColonialFrench with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 4
                    Casualties for ColonialFrench: 1 Artillery
                Battle in N.Algeria
                    Italians attack with 2 Armours, 1 Artillery, 2 EarlyFighters and 4 Infantry
                    British defend with 4 EarlyFighters; ColonialFrench defend with 1 Infantry
                        Italians roll dice for 2 Armours, 1 Artillery, 2 EarlyFighters and 4 Infantry in N.Algeria, round 1 :  1/9 hits
                        ColonialFrench roll dice for 4 EarlyFighters and 1 Infantry in N.Algeria, round 1 :  1/5 hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the ColonialFrench lost in N.Algeria
                        Italians roll dice for 2 Armours, 1 Artillery, 2 EarlyFighters and 3 Infantry in N.Algeria, round 2 :  0/8 hits
                        ColonialFrench roll dice for 4 EarlyFighters in N.Algeria, round 2 :  2/4 hits
                        2 Infantry owned by the Italians lost in N.Algeria
                        Italians roll dice for 2 Armours, 1 Artillery, 2 EarlyFighters and 1 Infantry in N.Algeria, round 3 :  3/6 hits
                        ColonialFrench roll dice for 4 EarlyFighters in N.Algeria, round 3 :  2/4 hits
                        3 EarlyFighters owned by the British , 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in N.Algeria
                        Italians roll dice for 2 Armours and 2 EarlyFighters in N.Algeria, round 4 :  2/4 hits
                        ColonialFrench roll dice for 1 EarlyFighter in N.Algeria, round 4 :  0/1 hits
                        1 EarlyFighter owned by the British lost in N.Algeria
                    Italians win, taking N.Algeria from ColonialFrench with 2 Armours and 2 EarlyFighters remaining. Battle score for attacker is 22
                    Casualties for British: 4 EarlyFighters
                    Casualties for Italians: 1 Artillery and 4 Infantry
                    Casualties for ColonialFrench: 1 Infantry
                Battle in W.Tunesia
                    Italians attack with 2 Artillerys and 2 Infantry
                    British defend with 1 Armour
                        Italians roll dice for 2 Artillerys and 2 Infantry in W.Tunesia, round 1 :  1/4 hits
                        ColonialFrench roll dice for 1 Armour in W.Tunesia, round 1 :  0/1 hits
                        1 Armour owned by the British lost in W.Tunesia
                    Italians win, taking W.Tunesia from ColonialFrench with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 Armour

    Non Combat Move - Italians
                2 EarlyFighters moved from N.Algeria to N.Tunesia

    Place Units - Italians
                4 Elites placed in Genova
                3 Elites and 1 Infantry placed in Venezia
                2 S.Subs placed in sz42

    Turn Complete - Italians
                Italians collect 44 PUs; end with 44 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                4 infantry moved from Northern Italy to 95 Sea Zone
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 mech_infantry moved from Algeria to Morocco
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 95 Sea Zone to 92 Sea Zone
                5 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from Southern Italy to Morocco
                1 fighter moved from Libya to Morocco
                3 infantry moved from Bulgaria to Romania
                1 armour moved from Libya to Tunisia
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 4 transports
                    Americans defend with 3 destroyers
                        Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 4 transports in 92 Sea Zone, round 1 :  3/5 hits
                        Americans roll dice for 3 destroyers in 92 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 destroyer owned by the Italians and 3 destroyers owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 4 transports remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 3 destroyers
                Battle in Morocco
                    Italians attack with 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 infantry; Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 1 :  2/9 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 1 :  3/4 hits
                        1 infantry owned by the British , 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 :  0/6 hits
                        Americans roll dice for 1 armour and 1 artillery in Morocco, round 2 :  0/2 hits
                        Italians roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 3 :  2/6 hits
                        Americans roll dice for 1 armour and 1 artillery in Morocco, round 3 :  0/2 hits
                        1 artillery owned by the Americans and 1 armour owned by the British lost in Morocco
                    Italians win, taking Morocco from Americans with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 :  1/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 1 :  0/1 hits
                        1 aaGun owned by the Americans lost in Gibraltar
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 artillery in Gibraltar, round 3 :  1/1 hits
                        British roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Morocco to Algeria
                1 tactical_bomber moved from Morocco to Algeria
                1 fighter moved from 92 Sea Zone to Algeria

    Place Units - Italians
                3 infantry placed in Northern Italy
                2 artilleries and 1 infantry placed in Southern Italy
                Italians undo move 1.
                1 infantry placed in France
                1 armour and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Tobruk to Libya
                      ANZAC take Libya from Italians
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 transports moved from 33 Sea Zone to 54 Sea Zone
                3 destroyers moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Caroline Islands

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 cruiser placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - French
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :4

    Combat Move - ColonialFrench
                1 Armour moved from C.Morocco to N.Algeria
                1 Artillery moved from C.Algeria to N.Algeria
                6 Infantry moved from C.Algeria to N.Algeria
                3 Infantry moved from C.Morocco to C.Algeria
                1 Armour moved from W.Egypt to Tripoli
                1 Transport moved from sz58 to sz59
                2 Infantry moved from Syria to sz59
                2 Infantry moved from sz59 to Cyprus

    Purchase Units - ColonialFrench
                Trigger ColonialFrenchSpecial: ColonialFrench has their production frontier changed to: productionColonialFrenchSpecial
                ColonialFrench buy 1 Elite and 7 Infantry; Remaining resources: 0 PUs;

    Combat - ColonialFrench
                Battle in N.Algeria
                    ColonialFrench attack with 1 Armour, 1 Artillery and 6 Infantry
                    Italians defend with 2 Armours
                        ColonialFrench roll dice for 1 Armour, 1 Artillery and 6 Infantry in N.Algeria, round 1 :  2/8 hits
                        Italians roll dice for 2 Armours in N.Algeria, round 1 :  1/2 hits
                        2 Armours owned by the Italians and 1 Infantry owned by the ColonialFrench lost in N.Algeria
                    ColonialFrench win, taking N.Algeria from Italians with 1 Armour, 1 Artillery and 5 Infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 Armours
                    Casualties for ColonialFrench: 1 Infantry

    Non Combat Move - ColonialFrench

    Place Units - ColonialFrench
                1 Elite and 3 Infantry placed in C.Morocco
                2 Infantry placed in Syria
                2 Infantry placed in S.Canada

    Turn Complete - ColonialFrench
                ColonialFrench collect 15 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 2,3 and gets 0 hits

    Purchase Units - Germans
                Germans buy 1 battleship, 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 infantry moved from Germany to Poland
                9 infantry moved from Slovakia Hungary to Eastern Poland
                2 armour moved from Romania to Eastern Poland
                3 infantry moved from Romania to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                1 tactical_bomber moved from Baltic States to Norway
                1 infantry moved from Finland to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Norway, round 1 :  1/2 hits
                        British roll dice for 1 mech_infantry in Norway, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Norway
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 2 armour, 2 artilleries, 12 infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 3 mech_infantrys
                        Germans roll dice for 2 armour, 2 artilleries, 12 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  4/17 hits
                        Russians roll dice for 1 armour and 3 mech_infantrys in Eastern Poland, round 1 :  0/4 hits
                        1 armour owned by the Russians and 3 mech_infantrys owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour, 2 artilleries, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 armour and 3 mech_infantrys

    Non Combat Move - Germans
                1 tactical_bomber moved from Norway to Finland
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Germany to Poland
                1 tactical_bomber moved from Eastern Poland to Novgorod

    Place Units - Germans
                3 infantry placed in Novgorod
                1 battleship and 1 transport placed in 93 Sea Zone
                7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs

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