G40 L JWW (axis +3) v Odonis

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Odonis:

    Scramble of Malaya?

    yes…please send the tac up

  • 20 19 18 15 13

    Crap, also need Suicide orders for SZ20 and SZ35.

    Plus, its 3 TACs - you want to scramble all of them?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    there isn’t an airbase in kwangtung so no scramble there, can’t.

    In Malaya scramble all the tacs. thanks

  • 20 19 18 15 13

    its a kamikaze zone off of Kwangtung, so the game is asking if you want to use kamikaze points.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Odonis:

    its a kamikaze zone off of Kwangtung, so the game is asking if you want to use kamikaze points.

    sorry dude.

    yeah what the hell do the Kamikaze against one of your CA’s.

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Politics - Americans

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                      Americans take 101 Sea Zone from Italians
                2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                3 fighters moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
                1 cruiser moved from 35 Sea Zone to 20 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 20 Sea Zone
                2 artilleries and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                3 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
                2 fighters moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Hawaiian Islands to 5 Sea Zone
                3 carriers moved from 35 Sea Zone to 20 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,3
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,5
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,3
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 submarine
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Morocco
                Battle in Gibraltar
                Battle in 37 Sea Zone
                    British loiter and taunt with ; Americans attack with 5 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    2 submarines owned by the Americans Submerged
                    Japanese win, taking Morocco from Italians, taking Gibraltar from Italians with 2 fighters remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 3 tactical_bombers and 1 transport
                    Casualties for Americans: 5 fighters, 1 submarine and 1 tactical_bomber
                Battle in 20 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers and 3 transports
                    Japanese defend with 1 destroyer and 1 submarine
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 20 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 3 transports remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Sumatra
                Battle in Kwangtung
                    Americans attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
                    Japanese win, taking Sumatra from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -31
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    2 fighters owned by the Japanese forced to land in Siam

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Siam: 2 fighters
                EDIT: Adding units owned by Japanese to Malaya: 2 fighters
                EDIT: Turning off Edit Mode
                1 carrier moved from 54 Sea Zone to 35 Sea Zone
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Philippines
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from 5 Sea Zone to Buryatia

    Place Units - Americans
                2 destroyers and 3 transports placed in 10 Sea Zone
                2 artilleries and 3 infantry placed in Western United States
                Americans undo move 2.
                Americans undo move 1.
                1 destroyer and 2 transports placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Combat Move - British
                1 infantry moved from Kenya to Belgian Congo
                      British take Belgian Congo from Italians
                2 fighters moved from United Kingdom to 119 Sea Zone

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in 39 Sea Zone change ownership: 1 transport

    Summary Text: Connection reset

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I obviously have no idea what is going on with kamikazes? HELP?

    I couldn’t follow the summary very well. I thought I was doing A Kamikazee in z 20? one fighter going after one ca? The summary made it sound like three tac were used?

  • 20 19 18 15 13

    You are able to use up to 6 kamikaze strikes if I attack your held SZ. I re-read your instructions, and you said to use these against 1 CA, but I used read it as against all 3 CAs. So, I think you got a hit on each.

    If you want, I can eliminate one of the CAs and remove the hits on the other 2 CAs…

    The TACs were not used - only for the scramble off Malaya.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Odonis:

    You are able to use up to 6 kamikaze strikes if I attack your held SZ. I re-read your instructions, and you said to use these against 1 CA, but I used read it as against all 3 CAs. So, I think you got a hit on each.

    If you want, I can eliminate one of the CAs and remove the hits on the other 2 CAs…

    The TACs were not used - only for the scramble off Malaya.

    I see, I should have been clearer. CA’s in my world are Cruisers, I think you believed this meant carriers or CV’s. I think I hit just one, at least according to the map/game. What do the kamikaze’s hit at a 1 & 2? Sorry for being lazy and not doing the research myself. If you aren’t sure just say so and I will look myself.

    so perhaps we can remove a cruiser and restore the health of the CV? Not need to go back and look at the battle….

    lastly with the “K” raid, I don’t actually lose aircraft when they are used huh? It’s simply free naval attacks that can’t be used again once extinguished? Thanks for your help I appreciate the lesson!

  • 20 19 18 15 13

    Lol - yeah, CVs vs. CAs - you’re totally right. I know that too! Been absolute madness at work this week so my brain is mush.

    Kamikaze’s use no actual aircraft, and are just a “virtual” attack. They hit at 2 or below. How many hits did I get? I rolled 6 Die for you.

    Happy to take the CA’s as a casualty.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Odonis:

    Lol - yeah, CVs vs. CAs - you’re totally right. I know that too! Been absolute madness at work this week so my brain is mush.
    Kamikaze’s use no actual aircraft, and are just a “virtual” attack. They hit at 2 or below. How many hits did I get? I rolled 6 Die for you.
    Happy to take the CA’s as a casualty.

    I assumed “K’s” used actual aircraft! That is pretty cool, thanks. I don’t keep or even look at the dice results. The map/game shows 1 CV with damage, so I think I had one hit?!?! IDK?

    So all my “k’s” are gone now. I’ll remove one Cruiser, and restore the health of the Carrier.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Politics - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 20 Sea Zone: 1 carrier and 1 cruiser
                EDIT: Adding units owned by Americans to 20 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Syria to Persia
                      Italians take Iraq from Russians
                      Italians take Persia from British
                1 artillery and 3 infantry moved from Romania to Bessarabia
                2 armour moved from Romania to Bessarabia

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Politics - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 20 Sea Zone: 1 carrier and 1 cruiser
                EDIT: Adding units owned by Americans to 20 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Syria to Persia
                      Italians take Iraq from Russians
                      Italians take Persia from British
                1 artillery and 3 infantry moved from Romania to Bessarabia
                2 armour moved from Romania to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 2 armour, 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery and 3 infantry in Bessarabia, round 1 :  3/6 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Rhodesia: 1 artillery
                EDIT: Changing ownership of South West Africa from British to Italians
                EDIT: Adding units owned by Italians to South West Africa: 1 artillery
                EDIT: Turning off Edit Mode
                1 aaGun moved from Romania to Bessarabia
                1 infantry moved from Syria to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Algeria
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 armour moved from Alexandria to Tobruk
                1 artillery moved from Alexandria to Tobruk
                2 infantry moved from Alexandria to Tobruk
                1 infantry moved from Syria to Iraq
                3 infantry moved from Syria to Trans-Jordan
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 cruiser moved from 99 Sea Zone to 96 Sea Zone
                1 battleship moved from 99 Sea Zone to 96 Sea Zone
                2 armour moved from Northern Italy to Romania
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 aaGun moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 99 Sea Zone to 95 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 94 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 3 infantry
        Alexandria : 1 flag, 1 infantry
        South West Africa : 1 flag, 1 artillery
        Rhodesia : 1 flag
        Algeria : 1 flag, 1 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Romania : 1 flag, 2 armour
        Tobruk : 1 flag, 1 aaGun, 2 armour, 1 artillery and 4 infantry
        Northern Italy : 1 flag, 1 aaGun, 2 armour, 1 factory_major and 2 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
        Bessarabia : 1 flag, 1 aaGun, 2 armour, 1 artillery and 3 infantry
        96 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 transports
        95 Sea Zone : 1 flag, 2 destroyers and 1 transport
        94 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 1 infantry
        92 Sea Zone : 1 flag, 1 destroyer
        Persia : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 27 / 34
        Japanese : 33 / 46
        Americans : 60 / 85
        Chinese : 20 / 28
        British : 26 / 25
        UK_Pacific : 7 / 7
        Italians : 18 / 27
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I made the change to the usa fleet.

    I forgot an attack w/ita where you left the african territory empty. so I used edit.

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 artillery moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 submarine and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    sorry for the delay. I am traveling for business and my online time will be very limited. I may not get back to this until I return on the 17th. sorry

Suggested Topics

  • 47
  • 56
  • 44
  • 69
  • 94
  • 70
  • 4.2k
  • 2.0k
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

17.9k

Users

40.7k

Topics

1.8m

Posts