japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
C V C 2
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Long Range AircraftActivate Technology - Americans
Americans activating Long Range AircraftPurchase Units - Americans
Americans buy 3 armour, 6 artilleries, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Morocco to 92 Sea Zone
1 transport moved from 95 Sea Zone to 91 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
4 infantry moved from 95 Sea Zone to Northern Italy
3 armour moved from Southern Italy to Northern Italy
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to 93 Sea Zone
6 fighters moved from Manchuria to Kwangtung
2 bombers moved from Midway to KwangtungCombat - Americans
Battle in Kwangtung
Americans attack with 2 bombers and 6 fighters
Japanese defend with 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Americans roll dice for 2 bombers and 6 fighters in Kwangtung, round 1 : 5/8 hits
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 1 : 4/9 hits
4 fighters owned by the Americans , 3 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
Americans roll dice for 2 bombers and 2 fighters in Kwangtung, round 2 : 3/4 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits
2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 bomber owned by the Americans and 2 fighters owned by the Japanese lost in Kwangtung
Americans roll dice for 1 bomber in Kwangtung, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in Kwangtung, round 3 : 0/1 hits
Americans roll dice for 1 bomber in Kwangtung, round 4 : 1/1 hits
Japanese roll dice for 1 fighter in Kwangtung, round 4 : 1/1 hits
1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in Kwangtung
Japanese win with no units remaining. Battle score for attacker is -19
Casualties for Japanese: 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Casualties for Americans: 2 bombers and 6 fighters
Battle in Northern Italy
Americans attack with 3 armour and 4 infantry
Germans defend with 1 artillery and 6 infantry; Italians defend with 1 factory_major
Americans roll dice for 1 cruiser in Northern Italy, round 1 : 0/1 hits
Americans roll dice for 3 armour and 4 infantry in Northern Italy, round 1 : 2/7 hits
Italians roll dice for 1 artillery and 6 infantry in Northern Italy, round 1 : 3/7 hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 armour and 1 infantry in Northern Italy, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 2/5 hits
1 infantry owned by the Germans , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 2 armour in Northern Italy, round 3 : 1/2 hits
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 1/4 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour in Northern Italy, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 4 : 2/3 hits
1 armour owned by the Americans lost in Northern Italy
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 4 infantry
Casualties for Americans: 3 armour and 4 infantryNon Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to ManchuriaPlace Units - Americans
4 artilleries and 6 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
3 armour placed in Southern Italy
2 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 7 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Combat Move - British
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Denmark to 113 Sea Zone
3 infantry moved from Denmark to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 mech_infantry moved from 114 Sea Zone to Poland
1 infantry moved from 114 Sea Zone to Poland
2 infantry moved from 113 Sea Zone to Germany
1 artillery moved from Finland to Karelia
2 fighters and 1 tactical_bomber moved from Norway to Karelia
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 infantry moved from Albania to Bulgaria
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 infantry moved from Alexandria to Tobruk
1 armour moved from Kwangsi to Kwangtung
2 armour moved from Yunnan to Kwangtung
2 armour moved from Yunnan to Hopei
4 armour moved from India to Yunnan
1 submarine moved from 20 Sea Zone to 6 Sea Zone
UK_Pacific take 19 Sea Zone from Japanese
UK_Pacific take 6 Sea Zone from JapaneseCombat - British
British creates battle in territory 112 Sea Zone
Battle in 112 Sea Zone
British attack with 4 destroyers
Germans defend with 1 cruiser
British roll dice for 4 destroyers in 112 Sea Zone, round 1 : 1/4 hits
Germans roll dice for 1 cruiser in 112 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
British win with 3 destroyers remaining. Battle score for attacker is 4
Casualties for Germans: 1 cruiser
Casualties for British: 1 destroyer
Battle in Poland
Battle in Germany
British captures 46PUs while taking Germans capital
British converts factory_major into different units
Battle in Karelia
British attack with 1 artillery, 2 fighters and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Karelia, round 1 : 4/4 hits
Germans roll dice for 2 infantry in Karelia, round 1 : 1/2 hits
2 infantry owned by the Germans and 1 fighter owned by the British lost in Karelia
British win, taking Poland from Germans, taking Germany from Germans, taking Karelia from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter
Battle in Holland Belgium
British attack with 2 artilleries and 2 infantry
Germans defend with 2 aaGuns and 2 infantry
British roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 1 : 2/4 hits
Germans roll dice for 2 aaGuns and 2 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the British and 2 aaGuns owned by the Germans lost in Holland Belgium
British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 aaGuns and 2 infantry
Casualties for British: 1 infantry
Battle in Northern Italy
British attack with 1 armour and 2 fighters
Germans defend with 1 artillery and 2 infantry; Italians defend with 1 factory_major
British roll dice for 1 cruiser in Northern Italy, round 1 : 0/1 hits
British roll dice for 1 armour and 2 fighters in Northern Italy, round 1 : 1/3 hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 1 : 2/3 hits
1 infantry owned by the Germans and 2 fighters owned by the British lost in Northern Italy
British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Northern Italy
Italians win with 1 artillery remaining. Battle score for attacker is -20
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 2 fightersNon Combat Move - British
3 destroyers moved from 95 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Karelia to Norway
1 fighter moved from Karelia to NorwayPlace Units - British
1 factory_minor placed in Norway
1 factory_minor placed in Finland
3 armour placed in Greece
1 artillery placed in United KingdomTurn Complete - British
British collect 59 PUs; end with 105 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Place Units - UK_Pacific
3 transports placed in 20 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in Kwangtung change ownership: 1 harbour
Some Units in 20 Sea Zone change ownership: 3 transports -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources:Combat Move - ANZAC
2 armour moved from Marianas to 22 Sea Zone
2 infantry moved from Marianas to 22 Sea Zone
2 armour, 2 infantry and 2 transports moved from 22 Sea Zone to 6 Sea Zone
2 armour moved from 6 Sea Zone to Japan
2 infantry moved from 6 Sea Zone to Japan
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from Libya to TunisiaCombat - ANZAC
Battle in Japan
ANZAC attack with 2 armour, 1 artillery and 3 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
ANZAC roll dice for 2 armour, 1 artillery and 3 infantry in Japan, round 1 : 2/6 hits
Japanese roll dice for 3 aaGuns and 5 infantry in Japan, round 1 : 0/5 hits
2 aaGuns owned by the Japanese lost in Japan
ANZAC roll dice for 2 armour, 1 artillery and 3 infantry in Japan, round 2 : 2/6 hits
Japanese roll dice for 1 aaGun and 5 infantry in Japan, round 2 : 1/5 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Japan
ANZAC roll dice for 2 armour, 1 artillery and 2 infantry in Japan, round 3 : 1/5 hits
Japanese roll dice for 4 infantry in Japan, round 3 : 1/4 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Japan
ANZAC roll dice for 2 armour, 1 artillery and 1 infantry in Japan, round 4 : 2/4 hits
Japanese roll dice for 3 infantry in Japan, round 4 : 1/3 hits
1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Japan
ANZAC roll dice for 2 armour and 1 artillery in Japan, round 5 : 2/3 hits
Japanese roll dice for 1 infantry in Japan, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Japan
ANZAC captures 16PUs while taking Japanese capital
ANZAC converts factory_major into different units
ANZAC win, taking Japan from Japanese with 2 armour and 1 artillery remaining. Battle score for attacker is 18
Casualties for Japanese: 3 aaGuns and 5 infantry
Casualties for ANZAC: 3 infantryNon Combat Move - ANZAC
4 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to PhilippinesTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 66 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 71 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Combat Move - French
1 infantry moved from Libya to Tunisia
1 infantry moved from Tobruk to LibyaNon Combat Move - French
Turn Complete - French
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I took JAPAN down with ANZAC!!! Hardly an ass-whooping in my books…… :evil:
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Yugoslavia to Romania
2 infantry moved from Bessarabia to Romania
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Archangel to Novgorod
1 artillery moved from Archangel to NovgorodCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 5 infantry
British defend with 2 artilleries and 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 1 : 0/6 hits
British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 1 : 0/3 hits
Germans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 2 : 2/6 hits
British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 3 : 1/5 hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in Romania
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Romania, round 1 : 0/3 hits
British roll dice for 2 infantry in Romania, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits
British roll dice for 2 infantry in Romania, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 artillery in Romania, round 3 : 1/1 hits
British roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the British lost in Romania
Germans win, taking Romania from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Western Ukraine, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Germany
Germans attack with 3 infantry and 1 mech_infantry
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 infantry and 1 mech_infantry in Germany, round 1 : 2/4 hits
British roll dice for 2 infantry in Germany, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Germany
Germans win, taking Germany from British with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,6,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 35 PUs (6 lost to blockades); end with 35 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 3 and gets 0 hitsPurchase Units - Russians
Russians buy 5 armour; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 8 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 1 : 1/4 hits
Germans roll dice for 3 infantry in Western Ukraine, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour and 8 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Russians roll dice for 1 armour and 8 infantry in Novgorod, round 1 : 0/9 hits
Germans roll dice for 1 artillery and 5 infantry in Novgorod, round 1 : 2/6 hits
2 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 armour and 6 infantry in Novgorod, round 2 : 4/7 hits
Germans roll dice for 1 artillery and 5 infantry in Novgorod, round 2 : 3/6 hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour and 3 infantry in Novgorod, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour and 3 infantry in Novgorod, round 4 : 1/4 hits
Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 aaGun moved from Ukraine to Western Ukraine
3 infantry moved from Smolensk to Belarus
9 infantry moved from Russia to BryanskPlace Units - Russians
3 armour placed in Ukraine
2 armour placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total -
Test summary from TripleA, engine version: 1.6.1.2, time: 23:22:56
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We can grind down A&A to the nub, or call it here. Up to you…
Here’s that other game I mentioned: it’s pretty easy to grab hold of because the rules are printed on the left side of the map.
Turns alternate between one side and the other; we get 4 powers each, and no multiple plays for either player.
I’ll let you start of as Napoleon himself… Bon chance mon ami!
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Take it you gave up then…you were doing so well too tut tut
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Hey, I’ll finish it off proper if that’s what you like. If not, get yer bloody turn up ya clonker!
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soz bra…
I studies a little and made my move in beirut, but the internet twonked out. I need some time here to know whats what! Just got back to Riyadh & alls a little mental so will do either tonight or tomoz ok hunny bun x -
GGggrrrrrrrr…. dont like the looks of this napoleon mate… a load of shit is similar. keep having to refer to the chart on the right…dunno what does what…it all looks the same, just diff colours :x
can we just stick with other for now? at least until I beat you fair & square!
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As you wish… Pick your side, make a move, and roll the dice!
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8-) Scramble?
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Max scrambles on SZ 110, 111.
You’re up for Russia on the other thread… you think you can hold the line long enough for us to win this thing?
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 destroyer and 7 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
1 bomber moved from Germany to 110 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Greater Southern Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
2 armour moved from Holland Belgium to France
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to France
1 armour moved from Holland Belgium to France
1 bomber moved from Germany to 111 Sea Zone
2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
3 artilleries moved from Germany to Poland
11 infantry moved from Germany to Poland
1 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to France
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
1 armour moved from Greater Southern Germany to Yugoslavia
1 armour moved from Greater Southern Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 tactical_bomber moved from Germany to YugoslaviaCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in France
Germans attack with 3 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA guns fire in France : 0/2 hits
Germans roll dice for 3 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 1 : 3/13 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 4/11 hits
2 infantry owned by the French , 4 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 3 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/9 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 2 : 4/9 hits
4 infantry owned by the French , 1 infantry owned by the Germans , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in France, round 3 : 3/5 hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 2/5 hits
1 armour owned by the British , 2 armour owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in France, round 4 : 1/3 hits
French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits
1 armour owned by the French and 1 armour owned by the Germans lost in France
Germans roll dice for 1 fighter and 1 tactical_bomber in France, round 5 : 1/2 hits
French roll dice for 1 fighter in France, round 5 : 1/1 hits
1 fighter owned by the French and 1 fighter owned by the Germans lost in France
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 3 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 111 Sea Zone, round 1 : 1/4 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 111 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the British , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 battleship, 1 bomber and 1 fighter in 111 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 fighters and 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Eastern Poland
Germans attack with 2 armour and 5 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 5 infantry in Eastern Poland, round 1 : 3/7 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries, 6 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 1 tactical_bomber in Yugoslavia, round 1 : 4/10 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/5 hits
2 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/8 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 3/6 hits
British roll dice for 3 fighters in 110 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 3/3 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 1 fighter owned by the British , 2 fighters owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 bomber and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits
2 tactical_bombers owned by the Germans , 1 fighter owned by the British , 1 battleship owned by the British and 1 fighter owned by the French lost in 110 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 fighters, 2 submarines and 2 tactical_bombers
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 2 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Southern France, round 1 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Norway to Finland
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
1 bomber moved from 110 Sea Zone to Greater Southern Germany
1 bomber moved from 111 Sea Zone to Germany
1 tactical_bomber moved from France to Northern Italy
1 infantry moved from Denmark to Western GermanyPlace Units - Germans
2 infantry placed in Western Germany
5 infantry placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 40 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Move Summary for game: New World Order, version: 1.8.7
Game History
Round :1
Combat Move - Germans
1 Infantry moved from Genova to sz41
1 Artillery moved from Genova to sz41
3 Destroyers moved from sz26 to sz28
2 Submarines moved from sz26 to sz28
1 Submarine moved from sz14 to sz30
2 Submarines moved from sz35 to sz30
3 Submarines moved from sz11 to sz31
1 Submarine moved from sz25 to sz30
1 Destroyer moved from sz25 to sz30
2 Infantry moved from Rostock to sz26
2 Panzers moved from Rostock to sz26
1 Infantry, 1 Panzer and 1 Transport moved from sz26 to sz27
1 Infantry moved from sz27 to Litovskaya
1 Panzer moved from sz27 to Litovskaya
1 Infantry, 1 Panzer and 1 Transport moved from sz26 to sz27
1 T.Boat moved from sz26 to sz27
1 Battleship moved from sz26 to sz27
6 Infantry moved from E.Czech to Hungary
2 Panzers moved from E.Czech to W.Romania
1 Artillery moved from E.Czech to Hungary
1 Panzer moved from sz27 to Riga
1 Infantry moved from sz27 to Riga
1 Bomber moved from Berlin to Riga
1 Bomber moved from W.Czech to Litovskaya
5 Infantry moved from Gdansk to Koenigsberg
2 Artillerys moved from Gdansk to Koenigsberg
1 Panzer moved from Gdansk to Koenigsberg
3 Submarines moved from sz19 to sz20
8 Infantry moved from Frankfurt to Metz
1 Panzer moved from Frankfurt to Metz
4 Infantry moved from Koeln to Frankfurt
2 EarlyFighters moved from Frankfurt to Metz
5 Infantry moved from Bremen to Netherlands
1 Panzer moved from Bremen to Netherlands
1 EarlyFighter moved from Bremen to Netherlands
3 Infantry moved from Rostock to Denmark
4 Infantry moved from Hamburg to Denmark
2 Panzers moved from Berlin to Denmark
2 EarlyFighters moved from Berlin to Denmark
6 Infantry moved from W.Czech to Krakow
4 Panzers moved from W.Czech to Krakow
6 Infantry moved from Austrie to Hungary
2 Panzers moved from Austrie to Hungary
2 Panzers moved from Hungary to W.Romania
2 Infantry moved from Muenchen to Switzerland
2 Panzers moved from Muenchen to Switzerland
1 Submarine moved from sz6 to sz13
8 Infantry moved from Wroclaw to C.Poland
1 Artillery moved from Wroclaw to C.Poland
1 Panzer moved from Wroclaw to C.Poland
1 EarlyFighter moved from W.Czech to Krakow
1 EarlyFighter moved from Nuernberg to C.Poland
1 EarlyFighter moved from Rostock to Koenigsberg
1 EarlyFighter moved from Rostock to C.Poland
1 Panzer moved from Dresden to Gdansk
2 Infantry moved from Dresden to Gdansk
3 Infantry moved from Leipzig to W.Czech
1 Infantry moved from Koeln to Bremen
1 Panzer moved from Koeln to Bremen
1 Panzer moved from Koeln to Muenchen
8 Infantry moved from Nuernberg to Muenchen
3 Panzers moved from Nuernberg to Switzerland
2 Infantry moved from Genova to sz41
1 Artillery, 3 Infantry and 2 Transports moved from sz41 to sz40
3 Infantry moved from sz40 to N.Algeria
1 Artillery moved from sz40 to N.Algeria
3 Submarines moved from sz41 to sz40
1 Destroyer moved from sz41 to sz40
1 EarlyFighter moved from Muenchen to Roma
2 Infantry moved from Muenchen to Switzerland