@Ragnell804 gg, I concede
Randmacts ( Allies ) vs Vold ( Axis ) G40 Take 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 bomber moved from 41 Sea Zone to Sumatra
1 transport moved from 45 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - French
French buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - French
2 infantry moved from Northern Italy to Greater Southern Germany
1 fighter moved from France to Greater Southern GermanyCombat - French
Battle in Greater Southern Germany
French attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
French win, taking Greater Southern Germany from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Greater Southern Germany to France
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from France to Western Germany
2 infantry moved from Southern France to Northern ItalyPlace Units - French
1 artillery and 2 infantry placed in France
2 infantry placed in Southern FranceTurn Complete - French
French collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Poland to Yugoslavia
1 armour moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
2 tactical_bombers moved from Germany to YugoslaviaCombat - Germans
Battle in Yugoslavia
Germans attack with 1 armour and 2 tactical_bombers
Americans defend with 1 armour
Germans win, taking Yugoslavia from Americans with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Greater Southern Germany
Germans attack with 1 armour and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Greater Southern Germany from French with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Greater Southern Germany to Germany
2 tactical_bombers moved from Yugoslavia to Germany
1 artillery moved from Poland to Germany
3 artilleries moved from Baltic States to Poland
1 armour moved from Norway to KareliaPlace Units - Germans
3 artilleries and 7 infantry placed in Germany
3 armour placed in Novgorod
3 armour placed in RussiaTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Japanese
Japanese buy 9 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
3 armour moved from Iraq to Egypt
Japanese take Trans-Jordan from British
1 armour moved from Romania to Bulgaria
1 armour moved from Bulgaria to Albania
Japanese take Albania from Russians
9 armour moved from Jehol to Manchuria
3 tactical_bombers moved from Jehol to Manchuria
3 armour moved from Malaya to Burma
4 armour moved from Kwangsi to Burma
3 armour moved from Romania to Germany
1 armour moved from Poland to Germany
5 armour moved from Eastern Poland to Germany
6 armour moved from Ukraine to Romania
4 armour moved from Kiangsu to Jehol
2 armour moved from Volgograd to Northwest Persia
1 artillery moved from Volgograd to CaucasusCombat - Japanese
Battle in Egypt
Japanese attack with 3 armour
British defend with 1 armour, 1 factory_minor, 1 harbour and 3 infantry
British win with 1 armour and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 3 armour
Casualties for British: 2 infantry
Battle in Manchuria
Japanese attack with 9 armour and 3 tactical_bombers
Chinese defend with 1 infantry; Americans defend with 1 artillery and 1 infantry
Japanese win, taking Manchuria from Chinese with 8 armour and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Manchuria to JeholPlace Units - Japanese
3 armour placed in India
3 armour placed in Kiangsu
2 armour and 1 infantry placed in Ukraine
1 armour placed in VolgogradTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,2,4,1,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Japanese collect 57 PUs (9 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Americans
Americans buy 3 armour, 6 artilleries, 1 harbour and 13 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Southern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
1 armour moved from Southern Italy to Greater Southern Germany
4 armour, 2 fighters and 1 tactical_bomber moved from Korea to Manchuria
2 armour moved from Amur to Manchuria
10 infantry moved from Gibraltar to 91 Sea Zone
10 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
Americans take Norway from GermansCombat - Americans
Battle in Manchuria
Americans attack with 6 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 8 armour
retreated to Manchuria
Japanese win with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 6 armour
Casualties for Americans: 6 armour
Battle in Yugoslavia
Americans attack with 2 armour and 1 bomber
Germans defend with 1 armour
Americans win, taking Yugoslavia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour
Battle in Greater Southern Germany
Americans attack with 1 armour
Germans defend with 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 1 armourNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Manchuria to Korea
4 infantry moved from Aleutian Islands to 8 Sea Zone
4 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 carrier and 2 fighters moved from 8 Sea Zone to 6 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 8 Sea Zone to 10 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
1 bomber moved from Yugoslavia to Southern Italy
6 transports moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
8 infantry moved from 112 Sea Zone to Western GermanyPlace Units - Americans
1 artillery and 2 infantry placed in Denmark
3 armour placed in Southern Italy
3 infantry placed in Western Germany
3 artilleries and 5 infantry placed in Western United States
1 artillery and 2 infantry placed in Korea
1 harbour placed in Korea
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 74 PUs; end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - British
British buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
5 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Japanese
1 artillery moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from France to Greater Southern Germany
1 bomber moved from Southern Italy to Greater Southern GermanyCombat - British
Battle in Greater Southern Germany
British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Greater Southern Germany from Germans with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Greater Southern Germany to France
1 bomber moved from Greater Southern Germany to Southern Italy
1 artillery and 9 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Alexandria to EgyptPlace Units - British
1 armour and 1 infantry placed in Egypt
1 artillery and 9 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
ANZAC take Malaya from Japanese
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
ANZAC take Shan State from Japanese
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
French take French Indo China from Japanese
1 carrier, 1 cruiser and 1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Siam
ANZAC take Siam from Japanese
1 bomber moved from Sumatra to India
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea ZoneCombat - ANZAC
Strategic bombing raid in India
1 bomber killed by AA guns
Bombing raid in India causes 0 damage total.Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - French
French buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Western Germany to Greater Southern Germany
2 infantry moved from Southern France to Northern Italy
2 infantry moved from France to Western GermanyPlace Units - French
2 artilleries and 1 infantry placed in France
3 infantry placed in Southern FranceTurn Complete - French
French collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Germans
Germans buy 6 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Germany to Greater Southern Germany
3 tactical_bombers moved from Germany to Greater Southern Germany
1 armour moved from Karelia to NorwayCombat - Germans
Battle in Greater Southern Germany
Germans attack with 3 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 1 artillery
Germans win, taking Greater Southern Germany from British with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Casualties for British: 1 artillery
Battle in Norway
Germans attack with 1 armour
Americans defend with 2 infantry
Americans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armourNon Combat Move - Germans
3 artilleries moved from Poland to Germany
5 armour moved from Novgorod to Poland
3 armour moved from Russia to Western Ukraine
3 tactical_bombers moved from Greater Southern Germany to GermanyPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
3 armour placed in Novgorod
3 armour placed in RussiaTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Japanese
Japanese buy 7 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Amur
Japanese take Amur from Americans
1 armour moved from Amur to Korea
1 armour moved from Manchuria to Korea
4 armour moved from Jehol to Korea
3 tactical_bombers moved from Jehol to Korea
2 bombers moved from Japan to Korea
3 armour moved from Burma to French Indo China
4 armour moved from Burma to Shan State
6 armour moved from Romania to Yugoslavia
1 armour moved from Albania to Yugoslavia
3 armour moved from Germany to YugoslaviaCombat - Japanese
Battle in Yugoslavia
Japanese attack with 10 armour
French defend with 2 infantry; Americans defend with 1 armour
Japanese win, taking Yugoslavia from Americans with 9 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Casualties for French: 2 infantry
Casualties for Americans: 1 armour
Battle in Shan State
Japanese attack with 4 armour
ANZAC defend with 2 infantry
Japanese win, taking Shan State from ANZAC with 2 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 2 armour
Casualties for ANZAC: 2 infantry
Battle in Korea
Japanese attack with 6 armour, 2 bombers and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Japanese win, taking Korea from Americans with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 5 armour, 1 bomber and 2 tactical_bombers
Casualties for Americans: 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber
Battle in French Indo China
Japanese attack with 3 armour
ANZAC defend with 1 infantry
French win with no units remaining. Battle score for attacker is -15
Casualties for Japanese: 3 armour
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
2 armour moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Bessarabia
3 armour moved from Kiangsu to Jehol
1 bomber moved from Korea to Japan
1 tactical_bomber moved from Korea to JapanPlace Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Kiangsu
2 fighters placed in India
1 armour placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,6,1,2
Japanese collect 52 PUs (13 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
Just letting you now that in the last casulty phase i accidently chose to lose a bomber instead of a plane, I have edited that in, hope thats alright.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Americans
Americans repair 1 damage on 1 harbour; Remaining resources: 98 PUs;
Americans buy 3 armour, 2 artilleries, 3 fighters and 14 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 submarine and 2 transports moved from 6 Sea Zone to 8 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Western Germany to Greater Southern Germany
1 bomber moved from Southern Italy to Greater Southern Germany
1 bomber moved from United Kingdom to Greater Southern GermanyCombat - Americans
Battle in Greater Southern Germany
Americans attack with 2 bombers and 2 infantry
Germans defend with 1 infantry
Americans win, taking Greater Southern Germany from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Korea
Americans attack with 4 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Finland from Germans to Americans
EDIT: Adding units owned by Americans to Finland: 2 infantry
EDIT: Removing units owned by Americans from Norway: 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Denmark to Western Germany
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
8 transports moved from 91 Sea Zone to 101 Sea Zone
5 transports moved from 112 Sea Zone to 91 Sea Zone
3 armour moved from Southern Italy to Western Germany
2 bombers moved from Greater Southern Germany to Southern Italy
3 artilleries and 5 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 infantry placed in Denmark
3 infantry placed in Western Germany
3 armour placed in Southern Italy
2 artilleries and 6 infantry placed in Eastern United States
Americans undo move 4.
2 artilleries, 1 fighter and 5 infantry placed in Eastern United States
1 infantry placed in Central United States
2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Research Technology - British
Purchase Units - British
British buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Germans
2 infantry moved from Egypt to Trans-JordanCombat - British
Non Combat Move - British
5 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 9 infantry moved from 112 Sea Zone to Western GermanyPlace Units - British
1 armour and 2 infantry placed in Egypt
2 artilleries and 8 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 2 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 8 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Siam to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from 20 Sea Zone to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from 19 Sea Zone to Shantung
Chinese take Shantung from Japanese
1 artillery moved from 19 Sea Zone to Manchuria
Chinese take Manchuria from Japanese
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 36 Sea Zone to 19 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 transports placed in 54 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Research Technology - French
Purchase Units - French
French buy 6 infantry; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
3 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
3 infantry moved from Western Germany to Northern ItalyPlace Units - French
3 infantry placed in Southern France
3 infantry placed in FranceTurn Complete - French
French collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Germans
Germans buy 6 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Novgorod to Finland
2 infantry moved from Germany to Greater Southern Germany
3 tactical_bombers moved from Germany to Greater Southern GermanyCombat - Germans
Battle in Finland
Germans attack with 3 armour
Americans defend with 2 infantry
Germans win, taking Finland from Americans with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for Americans: 2 infantry
Battle in Greater Southern Germany
Germans attack with 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Greater Southern Germany from Americans with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
3 tactical_bombers moved from Greater Southern Germany to Germany
5 armour moved from Poland to Germany
3 armour moved from Western Ukraine to Slovakia Hungary
3 armour moved from Russia to BelarusPlace Units - Germans
10 infantry placed in Germany
3 armour placed in Novgorod
3 armour placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,1,6,1
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs