Game History
Round: 14 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 1 PUs; Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Germany 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 2 armour moved from Germany to Karelia S.S.R. 1 infantry moved from South Europe to East Europe 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Germany to West Europe Place Units - Germans 3 infantry placed in Karelia S.S.R. 8 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 35 PUsXDAP-02 WeWin vs BoldDutch
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tip 2 BBs, lose 2 ACs, sub, tip AC, dd
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after getting screwed in z110 and london, you finally got some makeup there… how was the defense?
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my tac lands in holland.
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Well that was a load. Crappers.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
3 transports moved from 109 Sea Zone to 107 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber and 1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 1 submarine moved from 45 Sea Zone to 42 Sea Zone
3 fighters moved from Northern Territory to 42 Sea Zone
2 bombers and 1 fighter moved from India to 42 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 2 carriers, 2 destroyers, 5 fighters and 2 submarines
Germans defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 7 transports
Units damaged: 2 carriers owned by the Americans
1 submarine owned by the Germans Submerged
Units damaged: 1 carrier owned by the Germans
Germans win with 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 7 transports remaining. Battle score for attacker is -83
Casualties for Germans: 2 destroyers, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 bomber, 2 carriers, 2 destroyers, 5 fighters and 2 submarines
Battle in United Kingdom
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans win, taking United Kingdom from Germans with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 68
Casualties for Japanese: 2 battleships, 3 carriers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Casualties for Americans: 2 carriers, 3 cruisers, 1 destroyer, 3 fighters and 1 submarine
1 tactical_bomber owned by the Germans forced to land in Normandy BordeauxNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 107 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 117 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
2 bombers, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to Quebec
2 infantry moved from Brazil to 85 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsSummary Text: The site gave an error: 'Warning - while you were typing a new reply has been posted. You may wish to review your post.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - British
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
1 battleship moved from 109 Sea Zone to 119 Sea Zone
1 battleship moved from 119 Sea Zone to 111 Sea Zone
1 battleship moved from 111 Sea Zone to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 117 Sea Zone
1 tactical_bomber moved from India to Shan StateCombat - British
Strategic bombing raid in Shan State
Bombing raid in Shan State rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Shan State causes 3 damage total.Non Combat Move - British
1 tactical_bomber moved from Shan State to West India
3 aaGuns, 2 artilleries, 2 fighters and 14 infantry moved from India to West India
1 bomber moved from French Madagascar to West IndiaTurn Complete - British
British collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
map with tac in holland.
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Dutch asked me to do Italy so it’s coming up.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to EgyptCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Italians roll dice for 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win with 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
2 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from 97 Sea Zone to Slovakia Hungary
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
1 transport moved from 96 Sea Zone to 92 Sea ZonePlace Units - Italians
7 infantry and 3 mech_infantrys placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 2 aaGuns and 4 infantry
Egypt : 1 flag, 2 armour, 1 artillery, 1 harbour and 4 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Slovakia Hungary : 1 flag, 1 fighter and 2 infantry
Northern Italy : 1 flag, 1 factory_major, 7 infantry and 3 mech_infantrys
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 3 transports
92 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag, 2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry
91 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 45 / 84
Russians : 41 / 56
Japanese : 65 / 72
Americans : 52 / 76
Chinese : 3 / 5
British : 18 / 19
UK_Pacific : 5 / 5
Italians : 20 / 35
ANZAC : 14 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Italians Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
to the top boys!
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standing by with germany…
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anzac is up, then FRANCE :-o
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definitely scary there with the two big fleet battles the usa took on last turn. had the usa won both handily, this one could have gotten much tighter.
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to the top.
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Can we pretend that the transport with 2 US inf in sz85 is in fact in sz52? I can’t make a manual edit to this.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Northern Territory to 55 Sea Zone
1 fighter moved from India to 55 Sea Zone
1 bomber moved from India to Iraq
1 fighter moved from India to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to PersiaCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from 55 Sea Zone to Northern Territory
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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