Game History
Round: 14 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 1 PUs; Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Germany 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 2 armour moved from Germany to Karelia S.S.R. 1 infantry moved from South Europe to East Europe 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Germany to West Europe Place Units - Germans 3 infantry placed in Karelia S.S.R. 8 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 35 PUsXDAP-02 WeWin vs BoldDutch
-
i’m sure dutch can figure out a way to edit it all in. i think you can delete the transport they are on then add units in uk and replace trn no?
-
eh. nice work hittin the trannies, my bad.
-
looks like the units are in the london so you are good to go dutch!
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
2 fighters and 1 tactical_bomber moved from Gibraltar to 103 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Malta
Italians attack with 1 armour and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 1 : 1/1 hits
Italians roll dice for 1 armour and 1 infantry in Malta, round 1 : 0/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 1/1 hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 armour in Malta, round 2 : 1/1 hits
British roll dice for 1 infantry in Malta, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Malta
British win with no units remaining. Battle score for attacker is -1
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in 103 Sea Zone
Italians attack with 2 fighters and 1 tactical_bomber
French defend with 1 cruiser
Italians roll dice for 2 fighters and 1 tactical_bomber in 103 Sea Zone, round 1 : 2/3 hits
French roll dice for 1 cruiser in 103 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the French and 1 fighter owned by the Italians lost in 103 Sea Zone
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for French: 1 cruiser
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 fighter moved from 103 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 103 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 aaGuns and 4 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 95 Sea Zone to 96 Sea ZonePlace Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
Oops. Big blunder on my part. Sorry Bold. Was supposed to hit z110.
-
no worries.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Persia to Eastern PersiaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from India to Northern TerritoryPlace Units - ANZAC
3 infantry placed in Persia
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
Yeah, I figured I had a decent chance of having a blocker between the French CA and US DD. Italy could’ve taken them both out with pretty decent odds. What I was worried about earlier was the Italians clearing out both potential blockers, Germany clearing my fleet, retaking London, and then having just a single air land in scotland to prevent US from liberating London again as I wouldn’t have had anything to fight the scrambler and clear the SZ for the transports to unload.
-
takes the decision out of my hands now i dont have to attack the fleet which could have been a disaster… :-P
i think i can retake uk and wipe out trannie so us cant retake… no?
-
The trannie was a calculated risk on my part. You taking your turn now?
-
probably.
-
ah yeah, you got the trannie off nova scotia… :-)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 112 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 armour moved from Germany to 113 Sea Zone
2 armour, 2 carriers, 1 cruiser, 2 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to 108 Sea Zone
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 armour moved from Slovakia Hungary to Bulgaria
1 mech_infantry moved from Slovakia Hungary to Bulgaria
2 infantry moved from Germany to Poland
1 artillery moved from Slovakia Hungary to Poland
1 fighter moved from Western Germany to Poland
2 fighters moved from Western Germany to Poland
2 fighters moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from French Central Africa to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Union of South Africa to South West Africa
Germans take South West Africa from British
1 armour moved from South West Africa to Rhodesia
Germans take Rhodesia from BritishCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 2 fighters, 2 submarines, 1 tactical_bomber and 7 transports
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 7 transports in 110 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 carriers, 1 cruiser, 2 fighters, 2 submarines, 1 tactical_bomber and 7 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in United Kingdom
Germans attack with 2 armour, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry; Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 2 infantry and 1 tactical_bomber in United Kingdom, round 1 : 2/5 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in United Kingdom, round 1 : 1/4 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
Germans roll dice for 2 armour, 1 infantry and 1 tactical_bomber in United Kingdom, round 2 : 3/4 hits
British roll dice for 1 armour and 1 mech_infantry in United Kingdom, round 2 : 2/2 hits
1 mech_infantry owned by the Americans , 1 armour owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in United Kingdom
Germans captures 21PUs while taking British capital
Germans win, taking United Kingdom from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 108 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 infantry and 1 transport
1 transport owned by the Americans and 2 infantry owned by the Americans lost in 108 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 13
Casualties for Americans: 2 infantry and 1 transport
Battle in 114 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bulgaria
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 1 : 2/2 hits
Russians roll dice for 1 artillery in Bulgaria, round 1 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
Germans win, taking Bulgaria from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Poland
Germans attack with 1 artillery, 3 fighters and 2 infantry
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Poland, round 1 : 3/6 hits
Russians roll dice for 2 artilleries and 2 infantry in Poland, round 1 : 0/4 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Poland, round 2 : 2/6 hits
Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans
3 fighters moved from Poland to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to France
1 bomber moved from 108 Sea Zone to 103 Sea Zone
1 bomber moved from 103 Sea Zone to GibraltarPlace Units - Germans
1 artillery and 9 infantry placed in Germany
3 armour placed in Western Germany
Germans undo move 1.
3 infantry placed in Western Germany
1 artillery and 6 infantry placed in Germany
2 destroyers placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs (6 lost to blockades); end with 74 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUsTerritory Summary for Germans :
Belgian Congo : 1 flag, 1 armour
Gibraltar : 1 flag, 1 bomber and 1 harbour
Egypt : 1 flag, 1 armour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Gold Coast : 1 flag
South West Africa : 1 flag
Nigeria : 1 flag
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag, 1 armour
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag
French West Africa : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 1 tactical_bomber
Slovakia Hungary : 1 flag, 6 aaGuns, 6 armour, 9 artilleries, 3 fighters, 30 infantry and 6 mech_infantrys
Western Germany : 1 flag, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 infantry
Romania : 1 flag, 1 infantry
Poland : 1 flag, 1 artillery and 2 infantry
Germany : 1 flag, 1 artillery, 1 factory_major and 6 infantry
Karelia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag, 1 armour
114 Sea Zone : 1 flag, 2 submarines
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 7 transportsProduction/PUs Summary :
Germans : 59 / 84
Russians : 34 / 50
Japanese : 60 / 71
Americans : 52 / 72
Chinese : 2 / 2
British : 12 / 0
UK_Pacific : 6 / 8
Italians : 20 / 36
ANZAC : 18 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 14 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.545
Median : 3.500
Variance : 1.674
Standard Deviation : 1.294
Total rolls : 44Germans Combat
1 was rolled 3 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.419
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 31Russians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Americans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
one change, sub from z125 to z110
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 artillery and 2 infantry
EDIT: Removing units owned by Germans from Romania: 1 infantry
EDIT: Removing units owned by Japanese from Sikang: 1 infantry
EDIT: Removing units owned by Russians from Tsinghai: 2 infantry
EDIT: Turning off Edit Mode
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 artillery and 2 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
2 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
1 bomber moved from Russia to Sikang
1 bomber moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Novgorod to PolandCombat - Russians
Russians creates battle in territory SikangNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 bomber moved from Romania to Russia
1 bomber moved from Sikang to Russia
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 armour, 4 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 4 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Russia to Bryansk
2 armour moved from Ukraine to Eastern Poland
1 artillery moved from Ukraine to Bessarabia
1 armour moved from Caucasus to Iraq
2 aaGuns moved from Yakut S.S.R. to Yenisey
2 infantry moved from Amur to BuryatiaPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
2 armour, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs -
Sorry dudes. Game crashed during NCM. Had to reload and edit battle results.
Quick summary of battles
Sikang
2 inf 1 bom vs 1 inf
Sik holds, Russians lose 2 inf, Japan loses 1 infPol
2 inf 1 art 1 ftr 1 tac vs 2 inf 1 art
Pol twolRom
2 inf 1 bom vs 1 inf
Rom twol -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 bombers, 1 fighter, 1 harbour and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Shensi to Kansu
1 bomber moved from Yunnan to Kansu
1 bomber moved from Kwangsi to Kansu
4 artilleries and 16 infantry moved from Yunnan to Burma
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
4 infantry moved from Kwangsi to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea ZoneCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 5 artilleries and 21 infantry
British defend with 1 artillery
Japanese roll dice for 5 artilleries and 21 infantry in Burma, round 1 : 6/26 hits
UK_Pacific roll dice for 1 artillery in Burma, round 1 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 artilleries and 21 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 1 : 2/5 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
3 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Shensi to Yunnan
1 armour moved from Shensi to Yunnan
3 infantry moved from Anhwe to Hopei
1 aaGun, 3 artilleries and 2 infantry moved from Shensi to Hopei
2 bombers moved from Kansu to Yunnan
1 armour moved from Shantung to Kweichow
2 infantry moved from Shantung to Anhwe
1 aaGun and 1 infantry moved from Siberia to Sakha
2 aaGuns and 1 infantry moved from Korea to Manchuria
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 6 Sea Zone to Kwangsi
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea ZonePlace Units - Japanese
1 harbour placed in Shan State
1 fighter and 2 tactical_bombers placed in French Indo China
2 bombers placed in ShantungTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
Use this map. Edited sub.
-
@seththenewb:
Yeah, I figured I had a decent chance of having a blocker between the French CA and US DD. Italy could’ve taken them both out with pretty decent odds. What I was worried about earlier was the Italians clearing out both potential blockers, Germany clearing my fleet, retaking London, and then having just a single air land in scotland to prevent US from liberating London again as I wouldn’t have had anything to fight the scrambler and clear the SZ for the transports to unload.
Did I forget to mention that it also is a landing spot to give US another fighter and bomber in sz110? :evil:
Suggested Topics




