• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 5 and gets 0 hits

    Purchase Units - Americans
                Americans buy 2 factory_minors and 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                2 mech_infantrys moved from 112 Sea Zone to Western Germany
                1 artillery moved from Norway to Finland
                      Americans take Finland from Germans
                1 infantry moved from Norway to Finland
                2 destroyers moved from 105 Sea Zone to 112 Sea Zone
                1 cruiser moved from 105 Sea Zone to 112 Sea Zone
                1 infantry moved from Central United States to Western United States
                4 battleships moved from 10 Sea Zone to 1 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 cruiser moved from 43 Sea Zone to 20 Sea Zone
                1 carrier moved from 44 Sea Zone to 20 Sea Zone
                1 battleship moved from 44 Sea Zone to 20 Sea Zone
                2 fighters moved from 44 Sea Zone to 20 Sea Zone
                1 bomber moved from Queensland to 20 Sea Zone
                1 fighter moved from Queensland to 20 Sea Zone
                1 tactical_bomber moved from Queensland to 20 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 mech_infantry moved from 22 Sea Zone to Marianas
                1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                      Americans take 22 Sea Zone from Japanese

    Combat - Americans
                Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 1 Sea Zone
                    Americans attack with 4 battleships
                    Japanese defend with 3 battleships, 1 carrier, 2 cruisers, 2 tactical_bombers and 4 transports
                        Americans roll dice for 4 battleships in 1 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 3 battleships, 1 carrier, 2 cruisers, 2 tactical_bombers and 4 transports in 1 Sea Zone, round 1 :  5/8 hits
                    Units damaged: 3 battleships owned by the Americans
                        1 battleship owned by the Americans lost in 1 Sea Zone
                    3 battleships owned by the Americans retreated to 10 Sea Zone
                    Japanese win with 3 battleships, 1 carrier, 2 cruisers, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is -20
                    Casualties for Americans: 1 battleship
                Battle in 20 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 :  3/7 hits
                        Japanese roll dice for 1 carrier and 1 destroyer in 20 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 carrier and 1 destroyer
                Battle in 112 Sea Zone
                    Russians loiter and taunt with ; Americans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                    Germans defend with 1 cruiser, 5 submarines and 1 tactical_bomber
                        Germans roll dice for 5 submarines in 112 Sea Zone, round 1 :  0/5 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 1 :  4/7 hits
                        Germans roll dice for 1 cruiser and 1 tactical_bomber in 112 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        4 submarines owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 :  3/7 hits
                        Germans roll dice for 1 cruiser and 1 tactical_bomber in 112 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 45
                    Casualties for Germans: 1 cruiser, 5 submarines and 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in Marianas
                Battle in Western Germany
                    Americans attack with 2 infantry and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Western Germany, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Western Germany, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                    Americans converts factory_major into different units
                    Americans win, taking Marianas from Japanese, taking Western Germany from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery moved from 20 Sea Zone to Kiangsi
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                2 fighters moved from 20 Sea Zone to Kiangsi
                1 bomber moved from 20 Sea Zone to Kiangsi

    Place Units - Americans
                1 factory_minor placed in Norway
                1 factory_minor placed in Denmark
                10 infantry placed in Western United States
                10 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                6 infantry moved from Shantung to Kiangsu
                1 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 6 infantry
                    Japanese defend with 1 factory_minor, 2 fighters and 3 infantry
                        Chinese roll dice for 6 infantry in Kiangsu, round 1 :  0/6 hits
                        Japanese roll dice for 2 fighters and 3 infantry in Kiangsu, round 1 :  3/5 hits
                        3 infantry owned by the Chinese lost in Kiangsu
                    3 infantry owned by the Chinese retreated to Shantung
                    Japanese win with 2 fighters and 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry
                Battle in Manchuria
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        Chinese roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 1 :  0/1 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 4 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 5 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Manchuria
                    Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Kansu, round 1 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kansu, round 1 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 2 infantry in Kansu, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kansu, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kansu, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kansu, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 infantry in Kansu, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 7 :  1/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 7 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Jehol
                1 artillery and 4 infantry placed in Kiangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
                Chinese collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - British
                1 infantry moved from Tunisia to Libya
                1 fighter moved from Malta to Libya
                2 artilleries moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Southern France
                1 tactical_bomber moved from United Kingdom to Southern France
                1 mech_infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                2 infantry moved from Tanganyika Territory to Kenya
                1 armour moved from Tanganyika Territory to Kenya
                1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                2 submarines moved from 44 Sea Zone to 20 Sea Zone

    Airborne Attack Move - British
                2 infantry moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in 20 Sea Zone
                    British attack with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                        British roll dice for 2 submarines in 20 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 20 Sea Zone
                    British win with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Libya
                    British attack with 1 fighter and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 fighter and 1 infantry in Libya, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery in Libya, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Libya
                        British roll dice for 1 fighter in Libya, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery in Libya, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 fighter owned by the British lost in Libya
                    Italians win with no units remaining. Battle score for attacker is -9
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Normandy Bordeaux
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Holland Belgium
                    British attack with 1 artillery and 3 infantry
                    Germans defend with 2 aaGuns and 1 infantry
                        AA guns fire in Holland Belgium :  0/2 hits
                        British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 :  1/4 hits
                        Germans roll dice for 2 aaGuns and 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 aaGun owned by the Germans lost in Holland Belgium
                        British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 :  1/4 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 aaGun owned by the Germans lost in Holland Belgium
                        British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 aaGuns and 1 infantry
                Battle in Southern France
                    British attack with 3 fighters and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 3 fighters and 1 tactical_bomber in Southern France, round 1 :  4/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 1 :  3/3 hits
                        1 tactical_bomber owned by the British , 1 artillery owned by the Italians , 2 fighters owned by the British and 2 infantry owned by the Italians lost in Southern France
                    British win with 1 fighter remaining. Battle score for attacker is -21
                    Casualties for British: 2 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from Southern France to Western Germany
                3 armour moved from India to Eastern Persia
                6 infantry moved from Kwangsi to Kiangsi
                2 infantry moved from Yunnan to Hunan
                1 aaGun moved from Yunnan to Hunan
                1 mech_infantry moved from Anhwe to Kiangsi
                1 artillery moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery moved from 20 Sea Zone to Kiangsi
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from French Indo China to Kwangsi

    Place Units - British
                2 transports placed in 110 Sea Zone
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                2 transports placed in 39 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 2 transports


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 cruiser and 1 submarine
                    French defend with 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  1/1 hits
                        French roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 96 Sea Zone
                    Italians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Egypt
                    Italians attack with 1 artillery and 2 infantry
                    ANZAC defend with 1 infantry; French defend with 1 infantry; British defend with 1 harbour
                        Italians roll dice for 1 artillery and 2 infantry in Egypt, round 1 :  0/3 hits
                        British roll dice for 2 infantry in Egypt, round 1 :  1/2 hits
                        1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 :  0/2 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 3 :  1/2 hits
                        British roll dice for 2 infantry in Egypt, round 3 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 artillery in Egypt, round 4 :  1/1 hits
                        British roll dice for 1 infantry in Egypt, round 4 :  0/1 hits
                        1 infantry owned by the French lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for French: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians

    Place Units - Italians
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 2 fighters
                EDIT: Adding units owned by Americans to Philippines: 2 fighters
                EDIT: Turning off Edit Mode
                1 artillery moved from Paulau Island to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 34 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                3 fighters moved from Guam to Kiangsu
                3 destroyers moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Kiangsu
                    ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                    Japanese defend with 1 factory_minor, 2 fighters and 3 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 fighter and 3 infantry
                    Casualties for ANZAC: 1 artillery, 3 fighters and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Summary Text: Connection reset by peer: socket write error


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 3,4 and gets 0 hits

    Purchase Units - Germans
                Germans buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                1 armour moved from Germany to Western Germany
                9 infantry moved from Poland to Slovakia Hungary
                1 tactical_bomber moved from Southern Italy to Western Germany

    Combat - Germans
                Battle in Western Germany
                    Germans attack with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber
                    British defend with 1 fighter; Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                        Germans roll dice for 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber in Western Germany, round 1 :  4/8 hits
                        Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Western Germany, round 1 :  1/4 hits
                        2 mech_infantrys owned by the Americans , 1 infantry owned by the Germans , 1 fighter owned by the British and 1 infantry owned by the Americans lost in Western Germany
                    Germans win, taking Western Germany from Americans with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 tactical_bomber moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                3 infantry placed in France
                9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 6 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Amur
                1 armour moved from Romania to Northern Italy
                      Russians take Yugoslavia from Germans
                1 armour moved from Romania to Bulgaria
                      Russians take Bulgaria from Germans
                1 armour moved from Bulgaria to Albania
                      Russians take Albania from Italians
                1 armour moved from Romania to Greater Southern Germany
                      Russians take Greater Southern Germany from Germans
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Yugoslavia to Slovakia Hungary
                7 infantry moved from Romania to Slovakia Hungary
                2 artilleries moved from Romania to Slovakia Hungary
                3 armour moved from Belarus to Slovakia Hungary
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 tactical_bomber moved from Belarus to Slovakia Hungary
                3 infantry moved from Trans-Jordan to Egypt

    Airborne Attack Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 1 mech_infantry
                EDIT: Adding units owned by Russians to Slovakia Hungary: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from Novgorod to Slovakia Hungary

    Combat - Russians
                Battle in Egypt
                    Russians attack with 3 infantry
                    Italians defend with 1 artillery and 1 harbour
                        Russians roll dice for 3 infantry in Egypt, round 1 :  0/3 hits
                        Italians roll dice for 1 artillery in Egypt, round 1 :  0/1 hits
                        Russians roll dice for 3 infantry in Egypt, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery in Egypt, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Egypt, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery in Egypt, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Egypt
                    Russians win, taking Egypt from Italians with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Northern Italy
                    Russians attack with 1 armour
                    Italians defend with 2 aaGuns and 1 factory_major
                        2 aaGuns owned by the Italians lost in Northern Italy
                    Russians converts factory_major into different units
                    Russians win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 aaGuns
                Battle in Slovakia Hungary
                    Russians attack with 4 armour, 2 artilleries, 10 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 18 infantry and 1 tactical_bomber
                        Russians roll dice for 4 armour, 2 artilleries, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Slovakia Hungary, round 1 :  7/18 hits
                        Germans roll dice for 18 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 :  5/19 hits
                        5 infantry owned by the Russians and 7 infantry owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 4 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Slovakia Hungary, round 2 :  7/13 hits
                        Germans roll dice for 11 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 :  6/12 hits
                        5 infantry owned by the Russians , 7 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Slovakia Hungary
                        Russians roll dice for 4 armour, 2 artilleries and 1 tactical_bomber in Slovakia Hungary, round 3 :  6/7 hits
                        Germans roll dice for 4 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 :  1/5 hits
                        4 infantry owned by the Germans , 1 tactical_bomber owned by the Germans and 1 artillery owned by the Russians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 4 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 18 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 artillery, 10 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Slovakia Hungary to Romania
                1 aaGun moved from Romania to Slovakia Hungary
                1 armour moved from Romania to Greece
                      Russians take Greece from Neutral_Allies
                3 armour moved from Ukraine to Romania
                2 infantry moved from Ukraine to Bessarabia
                1 armour moved from Novgorod to Eastern Poland
                1 infantry moved from Karelia to Novgorod
                1 aaGun, 1 artillery and 11 infantry moved from Belarus to Eastern Poland
                2 infantry moved from Bryansk to Western Ukraine
                2 mech_infantrys moved from Russia to Western Ukraine
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Archangel to Belarus

    Place Units - Russians
                3 armour placed in Ukraine
                2 armour and 1 infantry placed in Novgorod
                1 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 61 PUs; end with 61 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 82 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 fighters moved from Japan to 10 Sea Zone
                1 battleship moved from 1 Sea Zone to 10 Sea Zone
                2 battleships moved from 1 Sea Zone to 10 Sea Zone
                1 carrier moved from 1 Sea Zone to 10 Sea Zone
                2 tactical_bombers moved from 1 Sea Zone to Western United States
                2 infantry moved from Alaska to 1 Sea Zone
                2 infantry moved from British Columbia to 1 Sea Zone
                2 artilleries moved from British Columbia to 1 Sea Zone
                1 infantry moved from British Columbia to 1 Sea Zone
                1 artillery moved from British Columbia to Western United States
                2 cruisers moved from 1 Sea Zone to 10 Sea Zone
                2 artilleries, 5 infantry and 4 transports moved from 1 Sea Zone to 10 Sea Zone
                5 infantry moved from 10 Sea Zone to Western United States
                2 artilleries moved from 10 Sea Zone to Western United States
                1 fighter moved from Kiangsu to 19 Sea Zone

    Combat - Japanese
                Battle in 10 Sea Zone
                    Japanese attack with 3 battleships, 1 carrier, 2 cruisers, 2 fighters and 4 transports
                    Americans defend with 3 battleships
                        Japanese roll dice for 3 battleships, 1 carrier, 2 cruisers, 2 fighters and 4 transports in 10 Sea Zone, round 1 :  4/7 hits
                        Americans roll dice for 3 battleships in 10 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        3 battleships owned by the Americans lost in 10 Sea Zone
                    Japanese win, taking 10 Sea Zone from Neutral with 3 battleships, 1 carrier, 2 cruisers, 2 fighters and 4 transports remaining. Battle score for attacker is 60
                    Casualties for Americans: 3 battleships
                Battle in Western United States
                    Japanese attack with 3 artilleries, 5 infantry and 2 tactical_bombers
                    Americans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
                        AA guns fire in Western United States :  0/2 hits
                        Japanese roll dice for 3 artilleries, 5 infantry and 2 tactical_bombers in Western United States, round 1 :  3/10 hits
                        Americans roll dice for 2 aaGuns and 11 infantry in Western United States, round 1 :  4/11 hits
                        2 aaGuns owned by the Americans , 4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
                        Japanese roll dice for 3 artilleries, 1 infantry and 2 tactical_bombers in Western United States, round 2 :  1/6 hits
                        Americans roll dice for 10 infantry in Western United States, round 2 :  3/10 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Americans and 2 artilleries owned by the Japanese lost in Western United States
                        Japanese roll dice for 1 artillery and 2 tactical_bombers in Western United States, round 3 :  1/3 hits
                        Americans roll dice for 9 infantry in Western United States, round 3 :  5/9 hits
                        2 tactical_bombers owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Western United States
                    Americans win with 8 infantry remaining. Battle score for attacker is -32
                    Casualties for Japanese: 3 artilleries, 5 infantry and 2 tactical_bombers
                    Casualties for Americans: 2 aaGuns and 3 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 fighter in 19 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 19 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in 19 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter in 19 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 5 :  1/1 hits
                        1 fighter owned by the Japanese lost in 19 Sea Zone
                    ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese

    Place Units - Japanese
                8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
                Japanese collect 21 PUs (1 lost to blockades); end with 21 PUs total


  • Once again….I give up!

    Ok ya fuka… if your game, lets try again…(I got a good feeling about this 1!)


  • scr

    scr.tsvg


  • Scramble all 4 fighters to SZ 109.
    Let the rest fend for themselves… I’m testing a theory.


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 5 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 artillery, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Norway to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Holland Belgium to France
                1 artillery moved from Holland Belgium to France
                2 armour moved from Holland Belgium to France
                1 armour moved from Holland Belgium to France
                1 fighter moved from Holland Belgium to 110 Sea Zone
                3 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to France
                1 mech_infantry moved from Western Germany to Southern France
                1 mech_infantry moved from Western Germany to France
                2 armour moved from Greater Southern Germany to Southern France
                6 infantry moved from Greater Southern Germany to Yugoslavia
                1 artillery moved from Greater Southern Germany to Slovakia Hungary
                1 artillery moved from Greater Southern Germany to Yugoslavia
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 armour moved from Greater Southern Germany to Yugoslavia
                1 tactical_bomber moved from Poland to France
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in France
                    Germans attack with 3 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 2 tactical_bombers
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA guns fire in France :  0/2 hits
                        Germans roll dice for 3 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 1 :  5/14 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  2/11 hits
                        4 infantry owned by the French , 2 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 3 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 2 :  5/12 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 2 :  2/7 hits
                        2 infantry owned by the French , 1 armour owned by the British , 2 infantry owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the French lost in France
                        Germans roll dice for 3 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 3 :  3/10 hits
                        French roll dice for 1 armour and 1 fighter in France, round 3 :  2/2 hits
                        1 armour owned by the French , 2 infantry owned by the Germans and 1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 3 armour, 2 artilleries, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 6 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the British lost in 111 Sea Zone
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the British , 1 battleship owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                    Germans win with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Yugoslavia
                    Germans attack with 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Yugoslavia, round 1 :  1/9 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  1/5 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Yugoslavia, round 2 :  3/8 hits
                        Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 2 :  3/4 hits
                        3 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Yugoslavia, round 3 :  3/5 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 :  0/4 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 :  0/3 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        1 infantry owned by the French lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 4 :  2/2 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 4 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 2 submarines and 2 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 :  3/6 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 :  1/3 hits
                        1 cruiser owned by the French , 1 cruiser owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Germans: 2 submarines
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Southern France
                    Germans attack with 2 armour and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 1 :  0/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 2 :  2/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    French defend with 1 fighter; British defend with 1 destroyer, 3 fighters and 1 transport
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer, 4 fighters and 1 transport in 109 Sea Zone, round 1 :  1/5 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 fighter moved from Yugoslavia to Southern Italy
                1 tactical_bomber moved from France to Southern Italy
                1 bomber moved from 110 Sea Zone to Northern Italy
                1 bomber moved from 111 Sea Zone to Germany
                1 fighter moved from 111 Sea Zone to Norway
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 tactical_bomber moved from 111 Sea Zone to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Germany to Western Germany
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 tactical_bomber moved from France to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                3 fighters moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                1 artillery and 3 infantry placed in Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Germans collect 42 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Research Technology - Russians
                Russians spend 5 on tech rolls

    Purchase Units - Russians
                Russians buy 1 bomber, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Baltic States to Belarus
                1 infantry moved from Archangel to Belarus
                1 artillery moved from Novgorod to Belarus
                6 infantry moved from Novgorod to Belarus
                2 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                1 fighter moved from Russia to Yakut S.S.R.
                1 tactical_bomber moved from Russia to Yakut S.S.R.
                1 fighter moved from Novgorod to Yenisey
                6 infantry moved from Amur to Buryatia
                6 infantry moved from Sakha to Buryatia
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                2 infantry moved from Caucasus to Rostov

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Sakha to Buryatia
                2 aaGuns moved from Russia to Bryansk

    Place Units - Russians
                2 infantry and 1 tactical_bomber placed in Novgorod
                3 infantry placed in Ukraine
                1 bomber and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 factory_upgrade and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                4 infantry moved from Korea to Manchuria
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 cruiser moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Shantung to 19 Sea Zone
                1 battleship moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 fighter moved from Okinawa to Kwangtung
                2 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                3 infantry moved from Kwangsi to Hunan
                1 artillery moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kiangsu to Kwangtung
                1 fighter moved from Formosa to Hunan
                2 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Jehol to Anhwe
                2 infantry moved from Shantung to Anhwe
                1 artillery moved from Shantung to Anhwe
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 carrier moved from 33 Sea Zone to 43 Sea Zone
                1 fighter moved from 33 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from Manchuria to Chahar
                      Japanese take Chahar from Chinese

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Kwangtung, round 1 :  1/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 1 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Hunan
                    Japanese attack with 2 artilleries, 1 fighter and 5 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter and 5 infantry in Hunan, round 1 :  0/8 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Hunan, round 2 :  4/7 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Borneo

    Non Combat Move - Japanese
                1 fighter moved from Hunan to Kiangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Japan to Shantung
                1 bomber moved from Japan to Korea
                1 tactical_bomber moved from Kwangtung to Kiangsi
                1 fighter moved from Kwangtung to Kiangsi

    Place Units - Japanese
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Research Technology - Americans
                Americans spend 5 on tech rolls

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 infantry moved from Central United States to Western United States
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery moved from 86 Sea Zone to Brazil
                1 cruiser moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from Philippines to Queensland
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                4 infantry moved from Yunnan to Hunan
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Chahar, round 1 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 1 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 2 artilleries and 3 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Hunan, round 1 :  0/7 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Hunan, round 1 :  1/5 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 :  1/6 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Hunan, round 2 :  0/5 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 3 :  1/6 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 3 :  3/4 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 :  0/3 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Hunan, round 4 :  1/3 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 :  0/2 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Hunan, round 5 :  1/3 hits
                        1 infantry owned by the Chinese lost in Hunan
                    retreated to Hunan
                    Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 6 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Szechwan to Kweichow
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


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  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Combat Move - British
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Iraq
                1 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from India to Iraq
                1 tactical_bomber moved from India to Iraq
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in 111 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 battleship
                        British roll dice for 3 fighters in 111 Sea Zone, round 1 :  2/3 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the British and 1 battleship owned by the Germans lost in 111 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 fighter
                Battle in 96 Sea Zone
                    British attack with 1 cruiser
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer
                Battle in 106 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  3/6 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 :  1/2 hits
                        1 bomber owned by the British , 1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in Ethiopia
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  1/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  2/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 artillery in Ethiopia, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 :  1/2 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    Italians win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 :  3/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                2 fighters moved from 111 Sea Zone to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec
                1 tactical_bomber moved from Iraq to Syria
                1 fighter moved from Iraq to Syria
                1 fighter moved from 97 Sea Zone to Syria
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 armour moved from Alexandria to Egypt
                2 infantry moved from Burma to Yunnan
                3 infantry moved from Malaya to Shan State
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                5 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 fighter moved from Burma to India
                1 battleship moved from 37 Sea Zone to 39 Sea Zone

    Place Units - British
                1 artillery placed in United Kingdom
                2 destroyers and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

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