XDAP-02 Team Imhotep - Unterhund 505/47

  • 2007 AAR League

    @Axisplaya:

    USA you’re up !

    Being passive-aggressive is unbecoming. I expect better.

    And get your head in the game, partner. I make enough mistakes for the both of us. After the Yunnan counterattack on turn 1, China has to go into a full scale retreat until they can mass up enough infantry to be aggressive against Japan. Even then, you have to take only what you can get without exposing yourself to massive counterattack. And NEVER leave the Chinese fighter where it can be attacked by Japanese aircraft unless it’s sitting on a big pile of infantry.

    FYI, I’ll be making an unprovoked attack on Japan because China is screwed unless I clear out Yunnan this turn. You need to go after the ANZAC NO.

  • '10

    @U-505:

    @Axisplaya:

    USA you’re up !

    Being passive-aggressive is unbecoming. I expect better.

    This was not intended to be aggressive at all, but rather humoristic. Guess it’s a fail… :lol:

    Team Imhotep is always only playing for fun, and in a good spirit.  :wink:

  • 2007 AAR League

    Fair enough. No hard feelings.


  • It’s fine. It’s what I’ve been doing and I actually like it. If I read the game thread from my phone, I know that I get my turn going when I get home. Unfortunately, the past 36 hours have been busy.

    Anyway, working on my turn now.

    @Axisplaya:

    USA you’re up !


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 8 bombers and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to Guam
                4 fighters moved from Wake Island to Guam
                1 bomber moved from Wake Island to Eastern United States
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                3 bombers placed in Eastern United States
                3 bombers placed in Central United States
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield and 5 fighters
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        10 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        54 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 flag, 3 bombers and 1 factory_minor
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 4 bombers, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 7 / 18
        British : 26 / 34
        UK_Pacific : 21 / 21
        Italians : 15 / 23
        ANZAC : 10 / 13
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kweichow
                1 infantry placed in Kansu
                1 infantry placed in Shensi
                1 infantry placed in Hopei
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 26 / 34
        UK_Pacific : 21 / 21
        Italians : 15 / 23
        ANZAC : 10 / 13
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • U-505, you’re up.  :mrgreen:

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Combat Move - British
                1 tactical_bomber moved from India to Yunnan
                1 artillery, 2 fighters and 3 infantry moved from Burma to Yunnan
                1 artillery, 1 fighter and 1 infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                1 armour and 1 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 armour and 1 infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Kenya, round 1 :  1/2 hits
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Kenya, round 1 :  1/6 hits
                        Italians roll dice for 1 artillery and 3 infantry in Kenya, round 1 :  0/4 hits
                        2 infantry owned by the Italians lost in Kenya
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Kenya, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Kenya
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Kenya, round 3 :  0/6 hits
                        Italians roll dice for 1 artillery in Kenya, round 3 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Kenya, round 4 :  1/6 hits
                        Italians roll dice for 1 artillery in Kenya, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 3 infantry
                        British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 1 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  2/4 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 1 :  0/2 hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 aaGun moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to 72 Sea Zone
                3 aaGuns and 5 infantry moved from Burma to India
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                2 infantry moved from Rhodesia to Belgian Congo
                1 battleship and 1 destroyer moved from 123 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 cruiser moved from 119 Sea Zone to 117 Sea Zone
                2 fighters moved from Iceland to United Kingdom
                3 infantry and 1 tactical_bomber moved from United Kingdom to Scotland
                1 infantry moved from Malaya to Shan State

    Place Units - British
                2 submarines placed in 106 Sea Zone
                1 transport placed in 71 Sea Zone
                2 infantry placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,1
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total

    Territory Summary for British :

    Yunnan : 1 flag, 1 artillery and 2 infantry
        Shan State : 1 flag, 1 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 2 fighters, 1 harbour, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        West India : 1 flag, 2 infantry
        Belgian Congo : 1 flag, 2 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 flag, 2 aaGuns, 1 airfield, 1 fighter, 5 infantry and 1 tactical_bomber
        Kenya : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 aaGun
        Ethiopia : 1 flag, 1 infantry
        106 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 3 submarines and 1 transport
        117 Sea Zone : 1 flag, 1 cruiser
        Eastern Persia : 1 flag
        72 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        71 Sea Zone : 1 flag, 1 transport
        79 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 8
        British : 31 / 30
        UK_Pacific : 21 / 0
        Italians : 12 / 23
        ANZAC : 10 / 13
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 7 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 8
        British : 31 / 30
        UK_Pacific : 21 / 26
        Italians : 12 / 23
        ANZAC : 10 / 13
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    Italy you’re up!


  • And indeed I am  8-)
    I’ll play soon, between this evening and tomorrow morning for sure. I won’t have time this afternoon
    have a good day

    Italia, vai vai vai


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                    Italians win, taking Egypt from British with 2 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Southern France to Northern Italy

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • After all, I had just enough time  :lol:
    And now, I’ll eat my pizza


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine; Remaining resources: 7 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        54 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
        62 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 8
        British : 29 / 30
        UK_Pacific : 21 / 26
        Italians : 14 / 24
        ANZAC : 10 / 22
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • U-505, your French are up.

    I’m not sure what you want to do. Otherwise I would do do France’s turn.

  • '10

    If France can be done in the next hours, i’ll be able to post Germany today. Otherwise, i might have to wait to monday…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Iceland : 1 flag, 1 fighter
        Trans-Jordan : 1 flag, 1 infantry
        Scotland : 1 flag, 2 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 infantry
        Libya : 1 flag, 1 infantry
        79 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 8
        British : 29 / 30
        UK_Pacific : 21 / 26
        Italians : 13 / 24
        ANZAC : 10 / 22
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • I went ahead and did France again. I’m really not sure where U-505 wants the French fighter but looking at the map, it doesn’t look like it would help in any possible scenario for the German turn.

    I don’t want to wait until Monday to continue this game, since we’re behind in time already.

  • '10

    @djensen:

    I went ahead and did France again. I’m really not sure where U-505 wants the French fighter but looking at the map, it doesn’t look like it would help in any possible scenario for the German turn.

    I don’t want to wait until Monday to continue this game, since we’re behind in time already.

    Thanks

    If U-505 wants, he will be allowed to edit change the french moves (if possible).

    Will post Germany within the next 2 hours.

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Combat - Germans

    Non Combat Move - Germans
                4 artilleries and 6 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Romania
                6 armour and 4 mech_infantrys moved from Yugoslavia to Poland
                3 armour moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria
                3 artilleries and 2 infantry moved from Western Germany to Germany
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Germany
                2 armour moved from Western Germany to Slovakia Hungary
                1 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Western Germany to Egypt

    Place Units - Germans
                3 artilleries and 7 infantry placed in Germany
                2 armour placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

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