• didnt think there was much going for u & i would be better off on defence & letting your troops come to me…

    BUT!!! I fkin lost 5pus for not staying neutral with ussr


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                6 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                4 infantry moved from Korea to Amur
                1 artillery moved from Manchuria to Amur
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Jehol to Chahar
                3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Shantung to Anhwe
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsi to 20 Sea Zone
                3 infantry moved from Kwangsi to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from Formosa to 37 Sea Zone
                1 carrier moved from 33 Sea Zone to 43 Sea Zone
                1 fighter moved from 33 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
                1 fighter moved from Korea to Amur
                1 fighter moved from Manchuria to Amur
                1 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 tactical_bomber moved from Kiangsu to Hunan
                1 fighter moved from Kiangsu to Kwangtung
                1 bomber moved from Japan to 37 Sea Zone
                1 bomber moved from Japan to Formosa
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                2 carriers moved from 6 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from Japan to Anhwe
                2 fighters moved from Japan to Amur
                1 mech_infantry moved from Manchuria to Amur

    Airborne Attack Move - Japanese

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hunan, round 1 :  2/3 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 1 :  0/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  2/2 hits
                        2 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 :  0/3 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery and 1 fighter in Kwangtung, round 3 :  0/2 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 :  2/2 hits
                        1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
                    UK_Pacific win, taking Borneo from UK_Pacific with 2 infantry remaining. Battle score for attacker is -23
                    Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 1 cruiser and 1 fighter
                    British defend with 1 battleship
                        Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 battleship in 37 Sea Zone, round 1 :  1/1 hits
                        1 battleship owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 battleship
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from 37 Sea Zone to Hainan
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Okinawa to Kiangsu
                1 tactical_bomber moved from Hunan to Kiangsu
                1 tactical_bomber moved from Anhwe to Kiangsu
                1 tactical_bomber moved from Anhwe to Kiangsu
                4 fighters moved from Amur to Manchuria
                1 mech_infantry moved from Amur to Manchuria
                2 tactical_bombers moved from Manchuria to Korea

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Formosa : 1 flag, 1 bomber
        Korea : 1 flag, 1 aaGun, 1 armour, 1 infantry and 2 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 1 infantry and 3 tactical_bombers
        Japan : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Manchuria : 1 flag, 1 aaGun, 5 fighters and 1 mech_infantry
        Hainan : 1 flag, 1 bomber
        Hunan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 2 artilleries and 6 infantry
        Borneo : 1 flag, 2 infantry
        Amur : 1 flag, 1 artillery and 10 infantry
        French Indo China : 1 flag, 2 infantry
        43 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        33 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 1 cruiser
        20 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
        19 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 35 / 77
        Russians : 42 / 54
        Japanese : 36 / 36
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 13 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Decisions, decisions… Do you blow your kamikaze tokens now, or save them for the late game? Hmmm…

    Scramble.tsvg


  • kams

    2 x cuiser
    2 x 1 destroyer


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 3 and gets 0 hits

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Philippines to Formosa

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 6,2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in Formosa
                    Americans attack with 1 fighter
                    Japanese defend with 1 bomber
                        Americans roll dice for 1 fighter in Formosa, round 1 :  1/1 hits
                        Japanese roll dice for 1 bomber in Formosa, round 1 :  0/1 hits
                        1 bomber owned by the Japanese lost in Formosa
                    Americans win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 battleship, 1 destroyer and 2 transports
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 6 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Americans retreated to 16 Sea Zone
                    Japanese win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from Formosa to Kwangtung
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 cruiser moved from 101 Sea Zone to 86 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                2 destroyers and 2 transports placed in 101 Sea Zone
                3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry moved from Yunnan to Hunan
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 1 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Kweichow
                6 infantry moved from Szechwan to Kweichow
                1 fighter moved from Hunan to Kweichow

    Place Units - Chinese
                1 artillery placed in Hunan
                1 artillery placed in Kweichow
                1 artillery placed in Hunan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Combat Move - British
                1 bomber moved from United Kingdom to 111 Sea Zone
                1 cruiser moved from 91 Sea Zone to 111 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Iraq
                1 armour moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 armour moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 fighter moved from India to Iraq
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Hainan
                1 infantry moved from 36 Sea Zone to Hainan
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangtung to Kiangsi

    Combat - British
                Battle in 111 Sea Zone
                    British attack with 1 bomber and 1 cruiser
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber and 1 cruiser in 111 Sea Zone, round 1 :  2/2 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the Germans lost in 111 Sea Zone
                    British win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in 96 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 2 fighters in 96 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 2 fighters in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Hainan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 bomber
                        British roll dice for 1 artillery and 1 infantry in Hainan, round 1 :  0/2 hits
                        Japanese roll dice for 1 bomber in Hainan, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Hainan
                        British roll dice for 1 artillery in Hainan, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in Hainan, round 2 :  0/1 hits
                        British roll dice for 1 artillery in Hainan, round 3 :  1/1 hits
                        Japanese roll dice for 1 bomber in Hainan, round 3 :  0/1 hits
                        1 bomber owned by the Japanese lost in Hainan
                    British win, taking Hainan from Japanese with 1 artillery remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 cruiser in Iraq, round 1 :  0/1 hits
                        British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  3/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 fighter moved from Iraq to 80 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from 96 Sea Zone to Malta
                1 fighter moved from 96 Sea Zone to Egypt
                1 armour moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from Scotland to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                1 bomber moved from 111 Sea Zone to United Kingdom
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec
                3 infantry moved from Malaya to Shan State
                2 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Kweichow
                1 tactical_bomber moved from India to Kweichow
                3 infantry moved from India to Burma
                1 aaGun moved from India to Burma

    Place Units - British
                1 armour and 1 mech_infantry placed in Union of South Africa
                3 submarines placed in 110 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Place Units - UK_Pacific
                1 mech_infantry placed in India
                2 submarines placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,4,1,6,3,3,1,2,4,3,3
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 11 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 2 submarines


  • Due to Japan’s diplomatic blunders, the US got right in there round 1!

    It’s still a tight game so far… The kamikazes really blew my shot at taking out your navy in SZ 6.

    UK Pacific is concentrating on taking out units over making money. Time will tell if this strategy pays off.

    You’ve taken the bait against USSR with Japan, which gives me all the Mongolian troops for free.

    Overall, I’m cautiously optimistic about that side of the board.

    Italy’s turn will determine the balance in the Atlantic… Lots of targets in the Med, but you can’t get 'em all.


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Albania to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 armour moved from 92 Sea Zone to Morocco
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                2 infantry moved from Albania to Bulgaria
                2 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                2 infantry moved from Ethiopia to Kenya
                1 artillery moved from Ethiopia to Kenya
                1 fighter moved from Southern Italy to 93 Sea Zone

    Airborne Attack Move - Italians
                1 infantry moved from Southern Italy to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 1 :  0/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  2/2 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
                        Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Italians lost in 93 Sea Zone
                    retreated to 93 Sea Zone
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -24
                    Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 infantry; British defend with 1 armour, 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 1 :  1/3 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 1 :  1/4 hits
                        French roll dice for 1 armour, 3 infantry and 1 mech_infantry in Morocco, round 1 :  4/5 hits
                        1 infantry owned by the British , 1 infantry owned by the French , 1 artillery owned by the Italians , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Morocco
                    French win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for French: 1 infantry
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 1 :  0/3 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 :  0/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 :  0/3 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 4 :  2/3 hits
                        French roll dice for 1 infantry in Tunisia, round 4 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern France, round 1 :  4/5 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Northern Italy
                1 fighter moved from Southern France to Normandy Bordeaux

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag, 1 artillery and 3 infantry
        Normandy Bordeaux : 1 flag, 1 fighter
        Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Northern Italy : 1 flag, 2 aaGuns, 1 bomber and 1 factory_major
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Bulgaria : 1 flag, 2 infantry
        97 Sea Zone : 1 flag, 1 transport
        92 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transports

    Production/PUs Summary :

    Germans : 35 / 77
        Russians : 42 / 54
        Japanese : 33 / 36
        Americans : 54 / 80
        Chinese : 12 / 17
        British : 29 / 35
        UK_Pacific : 13 / 16
        Italians : 15 / 13
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • u & ur fake dice rolling commentary can fuk off!
    what a load of poo


  • check out those dice rolls…go on, go on!


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 cruiser moved from 63 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone

    Combat - ANZAC
                Battle in 33 Sea Zone
                    ANZAC attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser and 1 fighter in 33 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 33 Sea Zone
                    ANZAC win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 33 Sea Zone to New Guinea
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from New Zealand to Wake Island

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • Hey, you performed historically. What more could you expect?

    Anyway, because of the amazing fighting skill of my French troops, I now have to ask you if you’re willing to scramble Luftwaffe planes to save lowly Italian transports from being brutally savaged…

    Scramble.tsvg


  • yup scramble all


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 cruiser moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone

    Combat - French
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 transport
                        French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 1 :  2/2 hits
                        Italians roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 1 :  2/2 hits
                        1 cruiser owned by the French , 1 tactical_bomber owned by the Germans , 1 fighter owned by the Germans and 1 destroyer owned by the French lost in 97 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - French

    Turn Complete - French


  • I have never known a more beautiful French navy. Simply brilliant.

    Altogether I calculate that they’ve cost the Axis 45 IPCs in units. Unprecedented!


  • they had a 26% chance of winning that battle…… What on earth is wrong with this game today


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Research Technology - Germans
                Germans spend 10 on tech rolls
                    Germans roll 1,2 and gets 0 hits

    Purchase Units - Germans
                Germans buy 1 cruiser, 2 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 112 Sea Zone to 111 Sea Zone
                2 tactical_bombers moved from Holland Belgium to 111 Sea Zone
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                6 infantry moved from Germany to Slovakia Hungary
                4 infantry moved from Poland to Eastern Poland
                10 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                1 artillery moved from Poland to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                5 infantry moved from Bulgaria to Romania
                3 infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Romania
                2 tactical_bombers moved from Western Germany to Southern Italy
                3 armour moved from France to Greater Southern Germany
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Greater Southern Germany to Finland
                1 infantry moved from Normandy Bordeaux to Holland Belgium

    Airborne Attack Move - Germans

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 cruiser and 2 tactical_bombers
                    British defend with 1 cruiser
                        Germans roll dice for 1 cruiser and 2 tactical_bombers in 111 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 cruiser in 111 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 111 Sea Zone
                    Germans win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 cruiser
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Eastern Poland, round 1 :  1/6 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Germans attack with 1 armour and 6 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 6 infantry in Slovakia Hungary, round 1 :  1/7 hits
                        Russians roll dice for 2 infantry in Slovakia Hungary, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                        Germans roll dice for 1 armour and 5 infantry in Slovakia Hungary, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Slovakia Hungary, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 1 armour and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Nenetsia
                Battle in Romania
                    Germans attack with 1 armour, 2 artilleries and 8 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 8 infantry in Romania, round 1 :  4/11 hits
                        Russians roll dice for 2 infantry in Romania, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Romania
                    Germans win, taking Nenetsia from Russians, taking Romania from Russians with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 10 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 10 infantry in Baltic States, round 1 :  2/11 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 destroyer and 3 submarines
                    3 submarines owned by the British Submerged
                        Germans roll dice for 1 bomber in 110 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 110 Sea Zone to Northern Italy
                1 tactical_bomber moved from 111 Sea Zone to Western Germany

    Place Units - Germans
                9 infantry placed in Germany
                1 cruiser, 1 destroyer and 1 submarine placed in 105 Sea Zone
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Greater Southern Germany : 1 flag, 3 armour
        Slovakia Hungary : 1 flag, 1 armour and 5 infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Romania : 1 flag, 1 armour, 2 artilleries and 8 infantry
        Germany : 1 flag, 3 aaGuns, 1 factory_major and 9 infantry
        Holland Belgium : 1 flag, 2 aaGuns and 1 infantry
        Northern Italy : 1 flag, 1 bomber
        Southern Italy : 1 flag, 2 tactical_bombers
        Karelia : 1 flag, 7 infantry
        Baltic States : 1 flag, 1 artillery and 10 infantry
        Nenetsia : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 1 armour, 1 artillery and 3 infantry
        112 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Bulgaria : 1 flag
        127 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 bomber
        111 Sea Zone : 1 flag, 1 cruiser
        105 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 33 / 54
        Japanese : 33 / 36
        Americans : 54 / 80
        Chinese : 12 / 17
        British : 29 / 35
        UK_Pacific : 13 / 16
        Italians : 15 / 13
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Novgorod to Baltic States
                7 infantry moved from Novgorod to Baltic States
                7 infantry moved from Belarus to Baltic States
                1 artillery moved from Belarus to Baltic States
                4 infantry moved from Bessarabia to Eastern Poland
                1 artillery moved from Bessarabia to Eastern Poland
                2 mech_infantrys moved from Ukraine to Eastern Poland
                1 fighter moved from Bessarabia to Baltic States
                1 tactical_bomber moved from Bessarabia to Baltic States
                1 fighter moved from Bessarabia to Eastern Poland
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buyant-Uhaa to Amur
                18 infantry moved from Buryatia to Amur

    Airborne Attack Move - Russians
                2 infantry moved from Russia to Baltic States

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys in Eastern Poland, round 1 :  3/8 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Poland, round 1 :  1/5 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Eastern Poland, round 2 :  1/7 hits
                        Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 2 :  0/2 hits
                        1 artillery owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Eastern Poland, round 3 :  1/7 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Amur
                    Russians attack with 21 infantry
                    Japanese defend with 1 artillery and 10 infantry
                        Russians roll dice for 21 infantry in Amur, round 1 :  3/21 hits
                        Japanese roll dice for 1 artillery and 10 infantry in Amur, round 1 :  4/11 hits
                        4 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 17 infantry in Amur, round 2 :  3/17 hits
                        Japanese roll dice for 1 artillery and 7 infantry in Amur, round 2 :  2/8 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 15 infantry in Amur, round 3 :  2/15 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Amur, round 3 :  1/5 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 14 infantry in Amur, round 4 :  2/14 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Amur, round 4 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 13 infantry in Amur, round 5 :  1/13 hits
                        Japanese roll dice for 1 artillery in Amur, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 13 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 10 infantry
                    Casualties for Russians: 8 infantry
                Battle in Baltic States
                    Russians attack with 2 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 10 infantry
                        Russians roll dice for 2 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber in Baltic States, round 1 :  4/20 hits
                        Germans roll dice for 1 artillery and 10 infantry in Baltic States, round 1 :  2/11 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 2 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber in Baltic States, round 2 :  3/18 hits
                        Germans roll dice for 1 artillery and 6 infantry in Baltic States, round 2 :  1/7 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 2 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber in Baltic States, round 3 :  4/17 hits
                        Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 3 :  0/4 hits
                        3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 artillery and 10 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Novgorod
                1 tactical_bomber moved from Baltic States to Novgorod
                1 aaGun moved from Belarus to Novgorod
                1 fighter moved from Eastern Poland to Novgorod
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Western Ukraine
                2 armour moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies
                2 aaGuns moved from Buryatia to Amur
                1 infantry moved from Dzavhan to Yenisey
                2 infantry moved from Olgiy to Timguska
                2 infantry moved from Russia to Vologda
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                10 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs

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