You will be next, my big team game move was done last night
Thanks for your patience!
oh yeah forgot about that stuff over there. just redid the turns with edited combat results and reposted.
hold up.
How come I cant repair the airbase?
It didn’t give you an option at the start of your turn?
no, only the IC. I think that must be a bug. No reason I have to repair all the damage on the IC first.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 infantry
Ok, sorry lots of confusion that turn.
First I edited the NCM for the atlantic units - 1inf 1 arm onto US trn and then move the CA and BB to z103.
Next I edited the India purchase. Initially there was 12 damage on IC and 4 damage on airbase. UK Pac started with 8. Spent 4 to fix airbase damage and saved 4. India collected 6 now has 10 ipcs.
No funny business going on here. :)
KS, just FYI, you only need to repair 2 on the AB to make it fully operational.
Oh, some reason I thought they had changed that. Ok well then ill only repair 2 and then use the other 6 to repair 3 damage and buy and inf. Will need to adjust income back to 6. We can fix it on Anzac turn.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery and 4 infantry
British defend with 1 artillery and 1 harbour
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Egypt, round 1 : 3/7 hits
British roll dice for 1 artillery in Egypt, round 1 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 carrier moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 98 Sea Zone to Gibraltar
1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 destroyer and 3 transports moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
1 destroyer and 1 fighter placed in 95 Sea Zone
6 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Oh, some reason I thought they had changed that. Ok well then ill only repair 2 and then use the other 6 to repair 3 damage and buy and inf. Will need to adjust income back to 6. We can fix it on Anzac turn.
Well, don’t take my word for it. I screw up the rules all the time. :wink:
Someone ask a rules deputy.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 cruiser moved from 106 Sea Zone to 103 Sea Zone
Turn Complete - French
You’re right Dutch and I made the edits at the end of the aussie’s turn.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to Poland
1 fighter moved from Slovakia Hungary to Poland
1 bomber moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 armour moved from Gold Coast to French Central Africa
Germans take French West Africa from French
Germans take French Central Africa from French
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Nigeria to 82 Sea Zone
1 armour and 1 transport moved from 82 Sea Zone to 70 Sea Zone
1 armour and 1 transport moved from 70 Sea Zone to 71 Sea Zone
1 armour moved from 71 Sea Zone to Union of South Africa
7 infantry moved from Finland to Karelia
1 infantry moved from Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Poland, round 1 : 2/5 hits
Russians roll dice for 2 infantry in Poland, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Romania, round 1 : 0/2 hits
Russians roll dice for 1 artillery in Romania, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Romania, round 2 : 1/1 hits
1 artillery owned by the Germans lost in Romania
Russians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Union of South Africa
Battle in Karelia
Germans attack with 7 infantry
Russians defend with 2 infantry
Germans roll dice for 7 infantry in Karelia, round 1 : 1/7 hits
Russians roll dice for 2 infantry in Karelia, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Karelia
Germans roll dice for 7 infantry in Karelia, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Union of South Africa from British, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from Western Germany to Gibraltar
2 tactical_bombers moved from Western Germany to Gibraltar
1 fighter moved from Poland to Western Germany
1 bomber moved from Poland to Western Germany
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Western Germany to Germany
2 armour moved from Western Germany to Slovakia Hungary
3 armour moved from Western Germany to Germany
2 transports moved from 82 Sea Zone to 71 Sea Zone
2 carriers, 1 cruiser and 7 transports moved from 112 Sea Zone to 113 Sea Zone
5 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
1 infantry placed in Germany
2 fighters and 1 tactical_bomber placed in Western Germany
4 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 2 fighters, 1 harbour and 2 tactical_bombers
Egypt : 1 flag, 1 armour
Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Gold Coast : 1 flag
Scotland : 1 flag, 1 airfield
Nigeria : 1 flag
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag, 1 armour
French West Africa : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 6 aaGuns, 6 armour, 10 artilleries, 31 infantry and 7 mech_infantrys
Western Germany : 1 flag, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
Poland : 1 flag, 2 infantry
Germany : 1 flag, 3 armour, 1 factory_major and 4 infantry
Karelia : 1 flag, 7 infantry
112 Sea Zone : 1 flag, 4 submarines
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 2 carriers, 1 cruiser and 7 transports
Bulgaria : 1 flag
71 Sea Zone : 1 flag, 3 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 55 / 65
Russians : 38 / 48
Japanese : 62 / 69
Americans : 52 / 67
Chinese : 3 / 3
British : 14 / 0
UK_Pacific : 6 / 6
Italians : 19 / 34
ANZAC : 14 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.793
Median : 4.000
Variance : 0.964
Standard Deviation : 0.982
Total rolls : 29
Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 4.000
Median : 4.500
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 22
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.143
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Romania was a bright spot.
wish that was Poland. Could have opened this game up nicely.
wish that was Poland. Could have opened this game up nicely.
Holding poland was a bit longer odds :-P
Booberry
badabing badaboom