XDAP-02 WeWin vs BoldDutch


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to Northern Territory
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                3 transports moved from 101 Sea Zone to 106 Sea Zone
                2 carriers, 3 destroyers and 1 submarine moved from 101 Sea Zone to 103 Sea Zone
                2 fighters moved from Eastern United States to 103 Sea Zone
                2 fighters moved from Western United States to 103 Sea Zone
                3 infantry and 3 mech_infantrys moved from Eastern United States to Quebec

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 submarine and 2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Combat Move - British
                1 artillery and 1 infantry moved from India to Burma
                1 bomber moved from India to Burma
                1 artillery and 2 infantry moved from Trans-Jordan to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                    British win, taking Egypt from Italians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Burma
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Burma to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
                1 armour and 4 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 71 Sea Zone to 83 Sea Zone

    Turn Complete - British

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 infantry


  • ksmckay, can you do me a favor and edit your CA/BB to sz103. And then let’s all pretend that an inf and armor are floating in one of those US transports in sz106. (Don’t think you can edit them onto a transport)

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
                EDIT: Removing units owned by Italians from Egypt: 1 artillery and 1 infantry
                EDIT: Removing units owned by Japanese from Burma: 2 infantry
                EDIT: Removing units owned by British from India: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 artillery moved from Trans-Jordan to Egypt
                      British take Egypt from Italians
                1 armour and 4 infantry moved from Trans-Jordan to Iraq
                2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
                1 bomber moved from India to Eastern Persia
                1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 battleship and 1 cruiser moved from 106 Sea Zone to 103 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone

    Combat - British

    Non Combat Move - British

    Turn Complete - British

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 infantry

  • 19

    oh yeah forgot about that stuff over there.  just redid the turns with edited combat results and reposted.

  • 19

    hold up.

    How come I cant repair the airbase?


  • It didn’t give you an option at the start of your turn?

  • 19

    no, only the IC.  I think that must be a bug.  No reason I have to repair all the damage on the IC first.

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 infantry

  • 19

    Ok, sorry lots of confusion that turn.

    First I edited the NCM for the atlantic units -  1inf 1 arm onto US trn and then move the CA and BB to z103.

    Next I edited the India purchase.  Initially there was 12 damage on IC and 4 damage on airbase.  UK Pac started with 8.  Spent 4 to fix airbase damage and saved 4.  India collected 6 now has 10 ipcs.

    No funny business going on here. :)

  • 10

    KS, just FYI, you only need to repair 2 on the AB to make it fully operational.

  • 19

    Oh, some reason I thought  they had changed that.  Ok well then ill only repair 2 and then use the other 6 to repair 3 damage and buy and inf.  Will need to adjust income back to 6.  We can fix it on Anzac turn.

  • 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 1 artillery and 4 infantry
                    British defend with 1 artillery and 1 harbour
                        Italians roll dice for 2 armour, 1 artillery and 4 infantry in Egypt, round 1 :  3/7 hits
                        British roll dice for 1 artillery in Egypt, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from 98 Sea Zone to Gibraltar
                1 tactical_bomber moved from 95 Sea Zone to Gibraltar
                1 cruiser moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer and 3 transports moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer and 1 fighter placed in 95 Sea Zone
                6 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • 10

    @ksmckay:

    Oh, some reason I thought  they had changed that.  Ok well then ill only repair 2 and then use the other 6 to repair 3 damage and buy and inf.  Will need to adjust income back to 6.  We can fix it on Anzac turn.

    Well, don’t take my word for it.  I screw up the rules all the time.  :wink:

    Someone ask a rules deputy.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to Northern Territory
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 106 Sea Zone to 103 Sea Zone

    Turn Complete - French


  • You’re right Dutch and I made the edits at the end of the aussie’s turn.

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