@fasthard Thanks!
No scrambles
106 sub will fight first round
If it hits first round, fight until the end
If not, and you hit first w/ 1 hit, take destroyer and submerge sub
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
2 fighters moved from Java to 62 Sea Zone
1 aaGun moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Egypt to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Egypt to Trans-Jordan
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to French Guiana
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Turn Complete - French
will get to this tomorrow….sorry for the delay
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Germans
Germans buy 2 armour, 10 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
6 infantry moved from Karelia to Finland
1 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Eastern Poland
1 fighter moved from Poland to Bessarabia
1 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Greece to Trans-Jordan
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Tobruk to Alexandria
Germans take Alexandria from British
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Germans
Germans buy 2 armour, 10 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
6 infantry moved from Karelia to Finland
1 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Eastern Poland
1 fighter moved from Poland to Bessarabia
1 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Greece to Trans-Jordan
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Tobruk to Alexandria
Germans take Alexandria from British
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 81 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 1 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Syria
Battle in Trans-Jordan
Germans attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 1 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Syria from French, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 6 infantry
Russians defend with 1 armour
Germans roll dice for 6 infantry in Finland, round 1 : 1/6 hits
Russians roll dice for 1 armour in Finland, round 1 : 0/1 hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Eastern Poland
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Eastern Poland, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 bomber and 3 infantry in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Bessarabia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Trans-Jordan to Greece
2 infantry moved from Bulgaria to Greece
1 armour moved from Northern Italy to Romania
1 fighter moved from Bessarabia to Romania
1 carrier, 1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from 125 Sea Zone to Western Germany
1 bomber moved from Eastern Poland to Western Germany
1 fighter moved from Baltic States to Poland
1 aaGun, 2 armour, 9 infantry and 2 mech_infantrys moved from Germany to Poland
2 artilleries and 1 infantry moved from Western Germany to Germany
1 artillery moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Baltic States to Poland
Place Units - Germans
2 submarines placed in 112 Sea Zone
1 armour and 8 infantry placed in Germany
1 armour and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag, 1 artillery
Alexandria : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Romania : 1 flag, 1 armour, 2 artilleries, 1 fighter and 5 infantry
Poland : 1 flag, 4 aaGuns, 9 armour, 2 artilleries, 1 fighter, 19 infantry, 4 mech_infantrys and 1 tactical_bomber
Germany : 1 flag, 1 armour, 2 artilleries, 1 factory_major and 9 infantry
Tobruk : 1 flag, 1 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 infantry
112 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
125 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 bomber and 3 infantry
114 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Finland : 1 flag, 6 infantry
Production/PUs Summary :
Germans : 51 / 56
Russians : 36 / 46
Japanese : 46 / 50
Americans : 50 / 70
Chinese : 4 / 6
British : 27 / 28
UK_Pacific : 14 / 14
Italians : 15 / 27
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I am not sure how the blockade stuff works. I might have told you this already? Does the games take care of it or is this something we need to do manually?
automated. It should roll at the end of your turn…
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
6 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to Baltic States
1 fighter moved from Russia to Belarus
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Karelia
13 infantry moved from Western Ukraine to Eastern Poland
8 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Russia to Kansu
2 infantry moved from Olgiy to Kansu
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Ulaanbaatar to Amur
5 infantry moved from Buryatia to Amur
2 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
6 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to Baltic States
1 fighter moved from Russia to Belarus
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Karelia
13 infantry moved from Western Ukraine to Eastern Poland
8 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Russia to Kansu
2 infantry moved from Olgiy to Kansu
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Ulaanbaatar to Amur
5 infantry moved from Buryatia to Amur
2 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 21 infantry
Germans defend with 3 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 20 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 6 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Karelia to Novgorod
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 armour moved from Novgorod to Belarus
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
1 infantry moved from Dzavhan to Tsagaan Olom
1 fighter moved from Kansu to Central Mongolia
1 infantry moved from Korea to Manchuria
1 fighter moved from Eastern Poland to Novgorod
Place Units - Russians
3 armour placed in Russia
3 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Japanese
Japanese repair 5 damage on 5 factory_majors; Remaining resources: 45 PUs;
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 3 infantry moved from Jehol to Manchuria
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Siam to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
1 battleship moved from 44 Sea Zone to 41 Sea Zone
1 cruiser moved from 44 Sea Zone to 41 Sea Zone
2 bombers moved from Siam to Manchuria
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 42 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Japanese
Japanese repair 5 damage on 5 factory_majors; Remaining resources: 45 PUs;
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 3 infantry moved from Jehol to Manchuria
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Siam to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
1 battleship moved from 44 Sea Zone to 41 Sea Zone
1 cruiser moved from 44 Sea Zone to 41 Sea Zone
2 bombers moved from Siam to Manchuria
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 42 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 submarine
British roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
British roll dice for 1 submarine in 36 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 : 2/3 hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 : 3/3 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Battle in Java
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Shan State, round 1 : 0/10 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 1 : 2/3 hits
2 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 6/8 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits
3 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 4 infantry
Casualties for British: 3 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 fighters and 7 infantry
Russians defend with 2 aaGuns and 8 infantry; Americans defend with 1 bomber
AA guns fire in Korea : 0/2 hits
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 2 fighters and 7 infantry in Korea, round 1 : 5/10 hits
Russians roll dice for 2 aaGuns, 1 bomber and 8 infantry in Korea, round 1 : 2/9 hits
3 infantry owned by the Russians , 2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 fighters and 5 infantry in Korea, round 2 : 2/8 hits
Russians roll dice for 1 bomber and 5 infantry in Korea, round 2 : 1/6 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Korea
Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Korea, round 3 : 3/7 hits
Russians roll dice for 4 infantry in Korea, round 3 : 0/4 hits
3 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Korea, round 4 : 2/7 hits
Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 37
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 aaGuns and 8 infantry
Casualties for Americans: 1 bomber
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 5 infantry
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Manchuria, round 1 : 2/6 hits
Chinese roll dice for 5 infantry in Manchuria, round 1 : 1/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Manchuria, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manchuria, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manchuria, round 4 : 3/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Japanese
2 fighters moved from Korea to Jehol
2 bombers moved from Manchuria to Jehol
1 infantry moved from Yunnan to Shan State
1 artillery and 1 mech_infantry moved from Yunnan to Shan State
2 tactical_bombers moved from Shan State to Siam
2 fighters moved from Shan State to Siam
1 aaGun moved from Hunan to Kwangsi
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Siam
1 fighter moved from 43 Sea Zone to Siam
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 armour, 5 infantry and 1 mech_infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Kwangsi : 1 flag, 1 aaGun
Korea : 1 flag, 1 artillery and 4 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Jehol : 1 flag, 2 bombers, 2 fighters and 1 infantry
Siam : 1 flag, 4 fighters and 4 tactical_bombers
Manchuria : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 artilleries, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
45 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 4 transports
Production/PUs Summary :
Germans : 48 / 56
Russians : 39 / 42
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 6 / 6
British : 27 / 28
UK_Pacific : 6 / 14
Italians : 15 / 27
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
use this map forgot one ncm….ddd to block usa HAW fleet.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 49 Sea Zone to 45 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 49 Sea Zone to 45 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
3 carriers moved from 26 Sea Zone to 33 Sea Zone
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
3 bombers placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
OK, you have China & The UK to do still……
no rush
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
10 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to Kweichow
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Combat Move - British
3 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 fighter moved from India to Shan State
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Tanganyika Territory to Kenya
1 armour moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Egypt to Ethiopia
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria