A&A Global: Axis (Jeff+rgp44) vs Allies (seeker)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 flag, 7 infantry
Sikang : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 38 / 60
Russians : 36 / 43
Japanese : 64 / 69
Americans : 57 / 74
Chinese : 3 / 5
British : 28 / 29
UK_Pacific : 5 / 9
Italians : 19 / 24
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - British
1 infantry moved from Union of South Africa to South West Africa
British take South West Africa from Germans
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Non Combat Move - British
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 aaGun moved from India to West India
8 infantry moved from India to West India
1 artillery moved from India to West India
1 artillery moved from India to West India
1 cruiser and 1 destroyer moved from 105 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
1 submarine moved from 72 Sea Zone to 58 Sea ZonePlace Units - British
1 armour, 1 fighter and 1 infantry placed in Egypt
1 armour and 1 artillery placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,1,6,2,1,6,2,3,4,1,5,1
British collect 27 PUs (2 lost to blockades); end with 27 PUs totalTerritory Summary for British :
Burma : 1 flag, 1 infantry
India : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 10 infantry
39 Sea Zone : 1 flag, 1 transport
58 Sea Zone : 1 flag, 1 submarine
West India : 1 flag, 1 aaGun, 2 artilleries and 8 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 flag, 1 aaGun, 1 airfield, 2 infantry and 1 mech_infantry
South West Africa : 1 flag, 1 infantry
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Norway : 1 flag, 1 aaGun and 1 infantry
Ethiopia : 1 flag
112 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 37 / 60
Russians : 36 / 43
Japanese : 63 / 69
Americans : 57 / 74
Chinese : 3 / 5
British : 29 / 27
UK_Pacific : 6 / 0
Italians : 19 / 24
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Place Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 37 / 60
Russians : 36 / 43
Japanese : 63 / 69
Americans : 57 / 74
Chinese : 3 / 5
British : 29 / 27
UK_Pacific : 6 / 6
Italians : 19 / 24
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 6 PUs;Combat Move - Italians
2 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 artillery and 1 mech_infantry moved from 98 Sea Zone to Syria
1 armour moved from Trans-Jordan to Persia
Italians take Iraq from Russians
Italians take Persia from BritishCombat - Italians
Battle in SyriaNon Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Eastern Poland to Ukraine
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Italians collect 22 PUs (2 lost to blockades); end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Tunisia : 1 flag
Northern Italy : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 1 artillery and 2 infantry
Persia : 1 flag, 1 armour
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 37 / 60
Russians : 34 / 43
Japanese : 63 / 69
Americans : 57 / 74
Chinese : 3 / 5
British : 27 / 27
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources:Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Western Australia to India
1 aaGun moved from South Australia to Queensland
1 armour moved from Western Australia to New South Wales
1 aaGun and 3 infantry moved from Western Australia to South Australia
1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to New South Wales
1 infantry moved from India to West IndiaTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs totalTerritory Summary for ANZAC :
India : 1 flag, 3 fighters
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 1 flag, 1 aaGun, 1 artillery, 1 harbour and 3 infantry
Western Australia : 1 flag, 1 airfield
10 Sea Zone : 1 flag, 1 cruiser
West India : 1 flag, 1 infantry
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 37 / 60
Russians : 34 / 43
Japanese : 63 / 69
Americans : 57 / 74
Chinese : 3 / 5
British : 27 / 27
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 fighter moved from Morocco to NorwayTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
United Kingdom : 1 flag, 2 infantry
Norway : 1 flag, 1 fighter
80 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 37 / 60
Russians : 34 / 43
Japanese : 63 / 69
Americans : 57 / 74
Chinese : 3 / 5
British : 27 / 27
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Poland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Poland to Finland
1 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Poland to Baltic States
1 fighter moved from Poland to Baltic States
1 artillery moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 tactical_bomber moved from Poland to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Rhodesia to Belgian Congo
Germans take Belgian Congo from British
1 artillery moved from Rhodesia to Belgian CongoCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Belarus, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 1 : 2/5 hits
Russians roll dice for 3 infantry in Bryansk, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 1 : 2/5 hits
Russians roll dice for 2 infantry in Baltic States, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Western Ukraine, round 1 : 0/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Battle in Finland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber and 2 infantry in Finland, round 1 : 1/3 hits
Russians roll dice for 1 armour in Finland, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Novgorod from Russians, taking Finland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Novgorod
2 infantry moved from Trans-Jordan to Iraq
2 artilleries moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Syria
1 fighter moved from 98 Sea Zone to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from 98 Sea Zone to Syria
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from France to Northern Italy
1 mech_infantry moved from Northern Italy to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 bomber moved from Finland to Western Germany
1 fighter moved from Baltic States to Western Germany
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Western Ukraine to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to UkrainePlace Units - Germans
3 infantry placed in Ukraine
1 fighter placed in Western Germany
1 artillery, 1 infantry and 4 mech_infantrys placed in Germany
2 infantry and 1 mech_infantry placed in Western Germany
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Belgian Congo : 1 flag, 1 artillery and 1 infantry
Rhodesia : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 fighter and 1 tactical_bomber
France : 1 flag, 1 airfield, 1 artillery, 1 factory_major and 2 infantry
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 4 mech_infantrys
Germany : 1 flag, 2 artilleries, 1 factory_major, 2 infantry and 4 mech_infantrys
Northern Italy : 1 flag, 1 artillery and 2 infantry
Southern Italy : 1 flag, 1 fighter and 1 infantry
Belarus : 1 flag, 1 artillery, 2 infantry and 2 mech_infantrys
Baltic States : 1 flag, 2 infantry and 1 mech_infantry
Bryansk : 1 flag, 2 infantry
Eastern Poland : 1 flag, 3 mech_infantrys and 1 tactical_bomber
Ukraine : 1 flag, 4 aaGuns, 8 armour, 8 artilleries, 1 factory_minor, 2 fighters, 15 infantry, 11 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 1 infantry and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
97 Sea Zone : 1 flag, 2 transports
Iraq : 1 flag, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
127 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 destroyer and 2 transports
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 47 / 53
Russians : 25 / 43
Japanese : 63 / 69
Americans : 57 / 74
Chinese : 3 / 5
British : 26 / 27
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
What AC(s) carries Ger planes in sz98?
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Does the game not specify which carrier they’re on? because i don’t know. If i get to choose we’ll say they’re on the German carrier.
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Test summary from TripleA, engine version: 1.6.1.1, time: 20:58:17
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians buy 6 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Karelia to Finland
3 armour, 13 artilleries and 34 infantry moved from Rostov to Bryansk
9 artilleries and 1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 3 armour, 22 artilleries and 35 infantry
Germans defend with 2 infantry
Russians roll dice for 3 armour, 22 artilleries and 35 infantry in Bryansk, round 1 : 18/60 hits
Germans roll dice for 2 infantry in Bryansk, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 armour, 22 artilleries and 34 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in Finland, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 artillery owned by the Russians lost in Finland
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artilleryNon Combat Move - Russians
1 aaGun moved from Karelia to Vyborg
1 aaGun moved from Archangel to Vologda
3 aaGuns moved from Rostov to Bryansk
1 infantry moved from Caucasus to Rostov
4 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Samara to Tambov
1 aaGun and 3 infantry moved from Samara to Kazakhstan
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 aaGun and 5 infantry moved from Sakha to BuryatiaPlace Units - Russians
6 armour, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Russians :
Tsinghai : 1 flag, 2 infantry
Kazakhstan : 1 flag, 1 aaGun and 7 infantry
Buryatia : 1 flag, 1 aaGun and 5 infantry
Bryansk : 1 flag, 3 aaGuns, 3 armour, 22 artilleries and 34 infantry
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag, 1 aaGun
Russia : 1 flag, 1 airfield, 6 armour, 1 factory_major, 1 fighter, 1 infantry and 1 mech_infantry
Tambov : 1 flag, 1 infantry
Vologda : 1 flag, 1 aaGun
Volgograd : 1 flag, 1 factory_minor
Samara : 1 flag, 1 infantry
Northwest Persia : 1 flag
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 46 / 53
Russians : 26 / 31
Japanese : 63 / 69
Americans : 57 / 74
Chinese : 3 / 5
British : 26 / 27
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Test summary from TripleA, engine version: 1.6.1, time: 09:53:45
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Malaya to Burma
1 tactical_bomber moved from Yunnan to Burma
3 armour moved from Szechwan to Tsinghai
1 armour moved from Shensi to Tsinghai
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
2 armour and 2 infantry moved from Shensi to Tsinghai
3 armour moved from Yunnan to Sikang
4 mech_infantrys moved from Yunnan to Sikang
2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Siberia
1 bomber moved from Trans-Jordan to Tsinghai
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 armour moved from Malaya to Yunnan
3 armour moved from French Indo China to Szechwan
3 mech_infantrys moved from Kwangtung to AnhweCombat - Japanese
Battle in Burma
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 1 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 3 armour and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 4 mech_infantrys in Sikang, round 1 : 2/7 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 7 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 7 infantry
Japanese roll dice for 7 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Tsinghai, round 1 : 5/14 hits
Chinese roll dice for 9 infantry in Tsinghai, round 1 : 5/9 hits
3 armour owned by the Japanese , 2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 4 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Tsinghai, round 2 : 5/9 hits
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 1/4 hits
2 infantry owned by the Russians , 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 4 armour and 2 infantry
Casualties for Russians: 2 infantry
Casualties for Chinese: 7 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from Tsinghai to Shensi
2 fighters moved from Tsinghai to Shensi
2 tactical_bombers moved from Tsinghai to Shensi
1 tactical_bomber moved from Burma to Malaya
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
2 fighters moved from Japan to Manchuria
1 submarine moved from 33 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 armour placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 submarines placed in 6 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 1 aaGun, 2 fighters and 2 infantry
Shensi : 1 flag, 1 bomber, 2 fighters and 2 tactical_bombers
Yunnan : 1 flag, 2 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 3 armour
Szechwan : 1 flag, 3 armour
Chahar : 1 flag
Sikang : 1 flag, 3 armour and 3 mech_infantrys
Anhwe : 1 flag, 3 mech_infantrys
Shan State : 1 flag
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag, 1 armour and 1 infantry
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
33 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines, 4 tactical_bombers and 1 transport
37 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 destroyer and 2 submarines
54 Sea Zone : 1 flag
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 53
Russians : 25 / 31
Japanese : 68 / 73
Americans : 57 / 74
Chinese : 0 / 5
British : 26 / 27
UK_Pacific : 5 / 6
Italians : 24 / 37
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 4 infantry moved from Norway to Finland
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in Finland
Americans attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 4 infantry in Finland, round 1 : 0/5 hits
Germans roll dice for 1 infantry in Finland, round 1 : 0/1 hits
Americans roll dice for 1 artillery and 4 infantry in Finland, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 4 infantry in Finland, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 115 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer and 2 transports
Americans roll dice for 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 destroyer and 2 transports in 115 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 115 Sea Zone
2 transports owned by the Germans lost in 115 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 destroyer and 2 transportsNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Vyborg
1 armour moved from Norway to Vyborg
2 carriers, 1 cruiser, 1 submarine and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Morocco to Egypt
1 fighter moved from Morocco to Egypt
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Western United States to 91 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Queensland to New South Wales
7 fighters and 1 tactical_bomber moved from Queensland to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Aleutian Islands to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 6 carriers, 3 destroyers, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 fighter and 2 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
New South Wales : 1 flag, 1 artillery
Line Islands : 1 flag, 1 airfield
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 6 carriers, 3 destroyers, 9 fighters, 6 submarines, 2 tactical_bombers and 1 transport
Central United States : 1 flag, 1 aaGun and 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
Gibraltar : 1 flag, 1 fighter, 1 infantry and 1 mech_infantry
Egypt : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
Morocco : 1 flag, 1 airfield and 1 artillery
Algeria : 1 flag
Tunisia : 1 flag, 1 mech_infantry
Norway : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Vyborg : 1 flag, 1 armour, 2 fighters and 1 tactical_bomber
80 Sea Zone : 1 flag, 1 battleship and 1 cruiser
93 Sea Zone : 1 flag
81 Sea Zone : 1 flag, 1 transport
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport
Finland : 1 flag, 1 artillery and 3 infantry
110 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 44 / 53
Russians : 25 / 31
Japanese : 68 / 73
Americans : 60 / 80
Chinese : 0 / 5
British : 26 / 27
UK_Pacific : 5 / 6
Italians : 23 / 37
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - British
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
British take Rhodesia from Germans
2 fighters moved from Egypt to Belgian Congo
2 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - British
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 1 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Burma, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Belgian Congo
British attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Belgian Congo, round 1 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Belgian Congo, round 1 : 1/2 hits
1 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Belgian Congo
British win, taking Belgian Congo from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Persia
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour
British roll dice for 1 artillery and 1 infantry in Persia, round 1 : 0/2 hits
Italians roll dice for 1 armour in Persia, round 1 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits
Italians roll dice for 1 armour in Persia, round 2 : 1/1 hits
1 infantry owned by the British lost in Persia
British roll dice for 1 artillery in Persia, round 3 : 1/1 hits
Italians roll dice for 1 armour in Persia, round 3 : 0/1 hits
1 armour owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
2 fighters moved from Belgian Congo to Egypt
1 infantry moved from South West Africa to Union of South Africa
1 armour moved from India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
1 submarine moved from 58 Sea Zone to 72 Sea Zone
1 aaGun and 1 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 aaGun moved from Egypt to Trans-Jordan
1 infantry moved from West India to IndiaPlace Units - British
3 armour placed in Egypt
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,5,4,5,2,4,3,1
British collect 28 PUs (3 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for British :
Burma : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 10 infantry
West India : 1 flag, 1 artillery and 5 infantry
Belgian Congo : 1 flag, 1 armour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 aaGun, 2 armour, 1 artillery, 6 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 2 fighters and 1 harbour
Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag, 1 aaGun, 1 armour and 2 infantry
72 Sea Zone : 1 flag, 1 submarine
71 Sea Zone : 1 flag, 1 transport
Persia : 1 flag, 1 artillery
91 Sea Zone : 1 flag, 1 transport
Finland : 1 flag, 1 aaGun and 1 infantry
110 Sea Zone : 1 flag, 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 42 / 53
Russians : 25 / 31
Japanese : 67 / 73
Americans : 60 / 80
Chinese : 0 / 5
British : 31 / 35
UK_Pacific : 6 / 6
Italians : 20 / 37
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 3 PUs;Combat Move - Italians
2 armour moved from Ukraine to Rostov
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from RussiansCombat - Italians
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Rostov, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 armour owned by the Italians lost in Rostov
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
Italians roll dice for 1 armour in Rostov, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
Italians roll dice for 1 armour in Rostov, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 transports moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to Iraq
1 mech_infantry moved from Syria to Iraq
1 artillery moved from Syria to Iraq
2 infantry moved from Syria to IraqPlace Units - Italians
1 bomber and 1 fighter placed in Southern Italy
1 factory_minor placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,4
Italians collect 20 PUs (2 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Romania : 1 flag, 1 armour and 1 mech_infantry
Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Rostov : 1 flag, 1 armour
Bessarabia : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 flag, 1 destroyer and 2 transports
Iraq : 1 flag, 2 artilleries, 1 factory_minor, 2 fighters, 3 infantry and 1 mech_infantry
Northwest Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 carrier and 2 destroyersProduction/PUs Summary :
Germans : 42 / 53
Russians : 23 / 31
Japanese : 67 / 73
Americans : 60 / 80
Chinese : 0 / 5
British : 31 / 35
UK_Pacific : 6 / 12
Italians : 22 / 32
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 10 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from India to Trans-Jordan
1 infantry moved from West India to Eastern Persia
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Queensland to New South Wales
1 aaGun moved from South Australia to New South Wales
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs totalTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
South Australia : 1 flag, 1 artillery, 1 harbour and 4 infantry
Western Australia : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 cruiser
Trans-Jordan : 1 flag, 3 fighters and 2 infantry
Eastern Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 42 / 53
Russians : 23 / 31
Japanese : 67 / 73
Americans : 60 / 80
Chinese : 0 / 5
British : 31 / 35
UK_Pacific : 6 / 12
Italians : 22 / 32
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 fighter moved from Norway to BryanskTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
United Kingdom : 1 flag, 2 infantry
Bryansk : 1 flag, 1 fighter
80 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 42 / 53
Russians : 23 / 31
Japanese : 67 / 73
Americans : 60 / 80
Chinese : 0 / 5
British : 31 / 35
UK_Pacific : 6 / 12
Italians : 22 / 32
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
looks like german turn didn’t post, will see if i have save if not i will edit and re-post based on dice server
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I think this is correct based on the dice and IPC results but check me