Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Also buying artillery to defend london is a bad idea.
I prefer strait inf or inf and 1 fighter.
Well in your games feel free to do what you want. Wasnt trying to defend Sea lion on B1. knew it was a possibility but didnt think they would go for it. Had other plans with the brits that didnt involve scrambling those ftrs. Feel free to do what you want when you play but I dont need your advice.
Go ahead and try that same opening with Germany and see how many times Sea lion is successful for you (in the entire game).
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 armour and 6 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 1 bomber and 6 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 bomber and 6 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Trans-Jordan to India
2 fighters and 1 tactical_bomber moved from Burma to Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
Turn Complete - British
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
@Cow:
I dont need your advice.
http://www.youtube.com/watch?v=fLrpBLDWyCI
take things in jest.
Don’t always act like you know everything and try to be a little more tactful in how you give out advice and you’ll come across better.
@Cow:
take things in jest.
Cow take your moo somewhere else. We don’t want any of your moo-jest here. If someone wants your cowshit they’ll ask you.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 carrier and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 cruiser in Egypt, round 1 : 1/1 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 1 : 1/3 hits
British roll dice for 2 infantry in Egypt, round 1 : 0/2 hits
2 infantry owned by the French lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Tunisia to 98 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
3 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Albania to Greece
2 armour moved from Yugoslavia to Greece
1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Gibraltar: 1 artillery and 1 mech_infantry
EDIT: Removing units owned by Italians from Morocco: 1 artillery and 1 mech_infantry
EDIT: Turning off Edit Mode
1 carrier placed in 95 Sea Zone
1 tactical_bomber placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Triplea wouldnt let me load the tnp in z98 pn cpmbat move so had to use a tnp from z97 for Egypt and edit. That tnp was to go to z92.
I just say things rationally, screw harmony.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Northern Territory to India
1 fighter moved from Northern Territory to India
1 fighter moved from Northern Territory to India
1 artillery moved from Northern Territory to Queensland
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 bomber moved from Northern Territory to India
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Persia
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Gents, Bold just pointed out to me that the dudes in z92 are still on the tnps. I dont know why that would be. They are all supposed to be on Gibbers.
I’m pretty sure they’re on Gib because there’s a solid black line stretching from your armor all the way to the Italians, to include the harbor. It’s the program’s way of helping to differentiate what’s where.
Also, if you go to edit mode and click on Gibraltar itself the Italians will show up in that menu.
@seththenewb:
I’m pretty sure they’re on Gib because there’s a solid black line stretching from your armor all the way to the Italians, to include the harbor. It’s the program’s way of helping to differentiate what’s where.
seth you are absolutely right! guess i still get tripped up by this map sometimes. need to remember to verify by using the “territory” tab and hovering over.
thanks seth
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 4 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Gibraltar to 91 Sea Zone
3 armour and 3 transports moved from 91 Sea Zone to 82 Sea Zone
1 armour moved from 82 Sea Zone to Gold Coast
1 armour moved from 82 Sea Zone to Nigeria
1 armour moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Algeria to Romania
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in Nigeria
Battle in French Equatorial Africa
Battle in Gold Coast
Battle in Romania
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Romania, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Romania, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Nigeria from British, taking French Equatorial Africa from French, taking Gold Coast from British, taking Romania from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Romania to Slovakia Hungary
1 infantry moved from Germany to Poland
9 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Western Germany to Slovakia Hungary
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from 112 Sea Zone to Western Germany
2 tactical_bombers moved from 91 Sea Zone to Western Germany
1 fighter moved from 91 Sea Zone to Western Germany
1 fighter moved from 91 Sea Zone to Western Germany
1 infantry moved from Norway to Finland
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 carriers, 1 cruiser, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 104 Sea Zone
2 carriers, 1 cruiser, 1 mech_infantry and 6 transports moved from 104 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
Place Units - Germans
10 infantry placed in Germany
4 armour placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Gold Coast : 1 flag, 1 armour
Scotland : 1 flag, 1 airfield
Nigeria : 1 flag, 1 armour
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
French Equatorial Africa : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 6 aaGuns, 4 armour, 11 artilleries, 1 bomber, 1 fighter, 27 infantry and 6 mech_infantrys
Western Germany : 1 flag, 1 airfield, 5 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Romania : 1 flag, 1 infantry
Poland : 1 flag, 1 infantry
Germany : 1 flag, 1 factory_major and 10 infantry
Karelia : 1 flag, 1 infantry
112 Sea Zone : 1 flag, 2 carriers, 1 cruiser and 7 transports
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
82 Sea Zone : 1 flag, 3 transports
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantry
Production/PUs Summary :
Germans : 53 / 58
Russians : 36 / 43
Japanese : 58 / 66
Americans : 56 / 71
Chinese : 2 / 3
British : 17 / 0
UK_Pacific : 6 / 8
Italians : 19 / 36
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Germans Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Gonzo