Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 fighter moved from 60 Sea Zone to 51 Sea Zone
                1 fighter moved from 60 Sea Zone to 50 Sea Zone
                1 bomber moved from French Indochina to 37 Sea Zone
                2 infantry moved from Yakut S.S.R. to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Buryatia S.S.R. to 60 Sea Zone
                3 infantry moved from Buryatia S.S.R. to 60 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 60 Sea Zone to 63 Sea Zone
                1 armour moved from 63 Sea Zone to Alaska
                      Japanese take Alaska from Americans
                3 infantry moved from 63 Sea Zone to Alaska

    Combat - Japanese
                Battle in 51 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 51 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 37 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 50 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 50 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 51 Sea Zone to 60 Sea Zone
                1 fighter moved from 50 Sea Zone to 60 Sea Zone
                1 bomber moved from 37 Sea Zone to French Indochina
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                2 armour moved from India to Trans-Jordan
                4 infantry moved from India to Persia
                1 artillery moved from India to Persia
                2 armour moved from French Indochina to India
                4 infantry moved from French Indochina to India
                6 infantry moved from China to Sinkiang
                4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                3 armour moved from Buryatia S.S.R. to China
                2 armour moved from French Indochina to India

    Place Units - Japanese
                1 armour and 1 infantry placed in Japan
                1 carrier, 1 destroyer and 1 fighter placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 42 PUs total

    Territory Summary for Japanese :

    Alaska : 1 flag, 1 armour and 3 infantry
        Persia : 1 flag, 1 artillery and 4 infantry
        India : 1 flag, 4 armour and 4 infantry
        Soviet Far East : 1 flag
        Novosibirsk : 1 flag, 2 infantry
        Borneo : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 4 infantry
        French Indochina : 1 flag, 1 aaGun, 1 bomber, 1 factory and 1 infantry
        Kazakh S.S.R. : 1 flag, 1 infantry
        Trans-Jordan : 1 flag, 2 armour
        Caucasus : 1 flag, 2 armour
        Sinkiang : 1 flag, 6 infantry
        Evenki National Okrug : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag, 1 infantry
        China : 1 flag, 3 armour
        Japan : 1 flag, 2 armour, 1 factory and 2 infantry
        63 Sea Zone : 1 flag, 2 transports
        60 Sea Zone : 1 flag, 2 battleships, 4 carriers, 3 destroyers, 7 fighters, 2 submarines and 4 transports

    Production/PUs Summary :

    Russians : 12 / 18
        Germans : 42 / 44
        British : 33 / 33
        Japanese : 41 / 42
        Americans : 38 / 40


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Solomon Islands to 45 Sea Zone
                4 infantry and 2 transports moved from 45 Sea Zone to 48 Sea Zone
                4 infantry moved from 48 Sea Zone to Borneo
                1 battleship, 4 carriers, 3 destroyers and 1 fighter moved from 45 Sea Zone to 48 Sea Zone
                6 fighters moved from 45 Sea Zone to Borneo
                1 submarine moved from 45 Sea Zone to 48 Sea Zone


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Solomon Islands to 45 Sea Zone
                4 infantry and 2 transports moved from 45 Sea Zone to 48 Sea Zone
                4 infantry moved from 48 Sea Zone to Borneo
                1 battleship, 4 carriers, 3 destroyers and 1 fighter moved from 45 Sea Zone to 48 Sea Zone
                6 fighters moved from 45 Sea Zone to Borneo
                1 submarine moved from 45 Sea Zone to 48 Sea Zone

    Combat - Americans
                Battle in Borneo
                    Americans attack with 6 fighters and 4 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship in Borneo, round 1 :  0/1 hits
                        Americans roll dice for 6 fighters and 4 infantry in Borneo, round 1 :  5/10 hits
                        Japanese roll dice for 1 infantry in Borneo, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                    Americans win, taking Borneo from Japanese with 6 fighters and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                6 fighters moved from Borneo to 48 Sea Zone
                2 fighters moved from Western United States to 45 Sea Zone
                2 fighters moved from 45 Sea Zone to 46 Sea Zone
                1 bomber moved from New Guinea to 52 Sea Zone
                1 bomber moved from 52 Sea Zone to Western United States
                1 armour moved from Eastern United States to Western United States
                1 infantry moved from Eastern United States to Eastern Canada
                1 transport moved from 10 Sea Zone to 20 Sea Zone
                1 infantry moved from Anglo Egypt to Libya
                1 artillery moved from Anglo Egypt to French Equatorial Africa
                1 infantry moved from Anglo Egypt to Italian East Africa
                1 fighter moved from Western United States to 55 Sea Zone

    Place Units - Americans
                1 carrier placed in 55 Sea Zone
                1 fighter placed in 55 Sea Zone
                2 armour and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 42 PUs; end with 42 PUs total

    Territory Summary for Americans :

    Eastern Canada : 1 flag, 1 infantry
        Italian East Africa : 1 flag, 1 infantry
        Western United States : 1 flag, 1 aaGun, 3 armour, 1 bomber, 1 factory and 3 infantry
        Borneo : 1 flag, 3 infantry
        French Equatorial Africa : 1 flag, 1 artillery
        Solomon Islands : 1 flag
        Wake Island : 1 flag, 1 infantry
        Libya : 1 flag, 1 infantry
        Eastern United States : 1 flag, 1 aaGun and 1 factory
        New Guinea : 1 flag, 1 armour
        Western Canada : 1 flag, 1 infantry
        Caroline Islands : 1 flag, 2 infantry
        46 Sea Zone : 1 flag, 2 fighters
        48 Sea Zone : 1 flag, 1 battleship, 4 carriers, 3 destroyers, 6 fighters, 1 submarine and 2 transports
        55 Sea Zone : 1 flag, 1 carrier and 2 fighters
        20 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Russians : 12 / 18
        Germans : 42 / 44
        British : 33 / 33
        Japanese : 37 / 42
        Americans : 42 / 42

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.750
            Median : 2.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.909
            Median : 2.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to West Russia
                2 fighters moved from Russia to West Russia
                1 infantry moved from Russia to Evenki National Okrug
                1 fighter moved from Russia to Evenki National Okrug


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to West Russia
                2 fighters moved from Russia to West Russia
                1 infantry moved from Russia to Evenki National Okrug
                1 fighter moved from Russia to Evenki National Okrug

    Combat - Russians
                Battle in West Russia
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters and 2 infantry in West Russia, round 1 :  1/4 hits
                        Germans roll dice for 2 infantry in West Russia, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                    retreated to West Russia
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Evenki National Okrug
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Evenki National Okrug, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Evenki National Okrug
                    Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from West Russia to Russia
                1 fighter moved from Evenki National Okrug to Russia

    Place Units - Russians
                1 armour, 1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

    Territory Summary for Russians :

    Evenki National Okrug : 1 flag, 1 infantry
        Russia : 1 flag, 2 aaGuns, 15 armour, 2 artilleries, 1 factory, 3 fighters and 29 infantry
        Anglo Egypt : 1 flag, 1 infantry

    Production/PUs Summary :

    Russians : 13 / 13
        Germans : 42 / 44
        British : 33 / 33
        Japanese : 36 / 42
        Americans : 42 / 42

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 5 times
            Average roll : 2.952
            Median : 2.000
            Variance : 1.850
            Standard Deviation : 1.360
            Total rolls : 21

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Russians Combat
                1 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.909
            Median : 2.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11


  • Germany’s Turn!


  • If I were you I would go buy some lottery tickets. Or send the purveyor of that dice server another check. Or both. For that matter you might as well attack Moscow this turn, and then the American/British fleets off Borneo on Japan’s turn.

    With the dice-gods in your favor this game, you can’t lose!


  • I’m not falling for your dice god tricks.

    Your Russian troops are stating to freeze up with their lying in wait,I’m sure they would warm up just fine if I attack them(not yet be patient)lol

    As for the Americans!!!


  • Dang I clicked done instead of post turn

    I’m just going to do the turn over with exact same moves,probably wont work out as well tho!


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 5 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from West Russia to Archangel
                1 armour moved from Caucasus to Archangel
                1 bomber moved from Caucasus to Archangel
                5 armour moved from Trans-Jordan to Anglo Egypt

    Combat - Germans
                Battle in Anglo Egypt
                    Germans attack with 5 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour in Anglo Egypt, round 1 :  4/5 hits
                        British roll dice for 1 infantry in Anglo Egypt, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Anglo Egypt
                    Germans win, taking Anglo Egypt from British with 5 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 bomber and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 infantry in Archangel, round 1 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour and 1 bomber in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the British lost in Archangel
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to China
                2 fighters moved from Caucasus to French Indochina
                1 infantry moved from Ukraine S.S.R. to West Russia
                5 infantry moved from Ukraine S.S.R. to Caucasus
                6 infantry moved from Germany to Eastern Europe
                3 armour moved from Germany to Eastern Europe
                3 infantry moved from Germany to Western Europe
                2 fighters moved from Germany to Western Europe

    Place Units - Germans
                4 artilleries placed in Caucasus
                5 armour and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 5 armour, 1 factory and 1 infantry
        Southern Europe : 1 flag, 1 factory
        Eastern Europe : 1 flag, 3 armour and 6 infantry
        French Indochina : 1 flag, 2 fighters
        Kazakh S.S.R. : 1 flag, 1 infantry
        Trans-Jordan : 1 flag
        Western Europe : 1 flag, 1 aaGun, 2 fighters and 11 infantry
        Caucasus : 1 flag, 1 aaGun, 22 armour, 6 artilleries, 1 factory and 26 infantry
        West Russia : 1 flag, 1 infantry
        Anglo Egypt : 1 flag, 5 armour
        China : 1 flag, 1 bomber

    Production/PUs Summary :

    Russians : 13 / 13
        Germans : 44 / 44
        British : 31 / 33
        Japanese : 36 / 42
        Americans : 42 / 42


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :8

    Purchase Units - British
                British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Karelia S.S.R. to West Russia
                1 infantry moved from Russia to West Russia
                2 fighters moved from Russia to West Russia
                3 bombers moved from Russia to West Russia


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :8

    Purchase Units - British
                British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Karelia S.S.R. to West Russia
                1 infantry moved from Russia to West Russia
                2 fighters moved from Russia to West Russia
                3 bombers moved from Russia to West Russia

    Combat - British
                Battle in West Russia
                    British attack with 1 artillery, 3 bombers, 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery, 3 bombers, 2 fighters and 1 infantry in West Russia, round 1 :  5/7 hits
                        Germans roll dice for 1 infantry in West Russia, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in West Russia
                    British win, taking West Russia from Germans with 1 artillery, 3 bombers and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 bombers moved from West Russia to Russia
                2 fighters moved from West Russia to Russia
                1 destroyer and 1 submarine moved from 47 Sea Zone to 48 Sea Zone
                1 carrier and 2 fighters moved from 46 Sea Zone to 48 Sea Zone
                1 transport moved from 4 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone
                1 transport moved from 4 Sea Zone to 3 Sea Zone
                2 infantry moved from United Kingdom to 3 Sea Zone
                2 infantry moved from United Kingdom to 2 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone
                2 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 fighter moved from United Kingdom to Russia
                1 armour and 5 infantry moved from 4 Sea Zone to Archangel
                1 fighter moved from 4 Sea Zone to Russia

    Place Units - British
                1 armour, 1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Territory Summary for British :

    Archangel : 1 flag, 1 armour and 5 infantry
        Karelia S.S.R. : 1 flag, 1 infantry
        East Indies : 1 flag, 1 armour
        Norway : 1 flag
        United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 factory, 1 fighter and 6 infantry
        Algeria : 1 flag
        West Russia : 1 flag, 1 artillery
        Russia : 1 flag, 1 aaGun, 1 armour, 3 bombers and 4 fighters
        4 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 3 transports
        48 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 submarine

    Production/PUs Summary :

    Russians : 13 / 13
        Germans : 42 / 44
        British : 33 / 33
        Japanese : 36 / 42
        Americans : 42 / 42

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 2.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7


  • Japan’s Turn!


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 armour moved from Trans-Jordan to Italian East Africa
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 bomber moved from French Indochina to Evenki National Okrug

    Combat - Japanese
                Battle in Italian East Africa
                    Japanese attack with 2 armour
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 armour in Italian East Africa, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Italian East Africa, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Italian East Africa
                    Japanese win, taking Italian East Africa from British with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Evenki National Okrug
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Evenki National Okrug, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Evenki National Okrug, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Evenki National Okrug
                    retreated to Evenki National Okrug
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Evenki National Okrug to Buryatia S.S.R.
                1 infantry moved from Kazakh S.S.R. to Caucasus
                4 infantry moved from Persia to Caucasus
                1 artillery moved from Persia to Caucasus
                2 infantry moved from Novosibirsk to Kazakh S.S.R.
                2 infantry moved from Sinkiang to Novosibirsk
                4 infantry moved from India to Persia
                4 armour moved from India to Caucasus
                3 armour moved from China to French Indochina
                1 destroyer moved from 60 Sea Zone to 49 Sea Zone
                2 armour moved from Japan to 60 Sea Zone
                2 infantry moved from Japan to 60 Sea Zone
                1 armour moved from Alaska to 63 Sea Zone
                3 infantry moved from Alaska to 63 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 63 Sea Zone to 62 Sea Zone
                2 armour, 2 infantry and 4 transports moved from 60 Sea Zone to 36 Sea Zone
                2 battleships moved from 60 Sea Zone to 36 Sea Zone
                2 submarines moved from 60 Sea Zone to 52 Sea Zone
                2 destroyers moved from 60 Sea Zone to 36 Sea Zone
                4 carriers moved from 60 Sea Zone to 36 Sea Zone
                7 fighters moved from 60 Sea Zone to 36 Sea Zone
                2 armour moved from 36 Sea Zone to French Indochina
                2 infantry moved from 36 Sea Zone to French Indochina
                2 infantry moved from Sinkiang to China
                1 armour moved from 62 Sea Zone to Buryatia S.S.R.
                3 infantry moved from 62 Sea Zone to Buryatia S.S.R.

    Place Units - Japanese
                1 destroyer, 1 fighter and 1 submarine placed in 36 Sea Zone
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total

    Territory Summary for Japanese :

    Alaska : 1 flag
        Persia : 1 flag, 4 infantry
        India : 1 flag
        Soviet Far East : 1 flag
        Novosibirsk : 1 flag, 2 infantry
        Italian East Africa : 1 flag, 2 armour
        Yakut S.S.R. : 1 flag, 3 infantry
        French Indochina : 1 flag, 1 aaGun, 5 armour, 1 factory and 3 infantry
        Kazakh S.S.R. : 1 flag, 2 infantry
        Caucasus : 1 flag, 6 armour, 1 artillery and 5 infantry
        Sinkiang : 1 flag, 2 infantry
        Buryatia S.S.R. : 1 flag, 1 armour, 1 bomber and 4 infantry
        China : 1 flag, 2 infantry
        Japan : 1 flag, 1 factory and 6 infantry
        36 Sea Zone : 1 flag, 2 battleships, 4 carriers, 3 destroyers, 8 fighters, 1 submarine and 4 transports
        49 Sea Zone : 1 flag, 1 destroyer
        52 Sea Zone : 1 flag, 2 submarines
        62 Sea Zone : 1 flag, 2 transports

    Production/PUs Summary :

    Russians : 13 / 13
        Germans : 42 / 44
        British : 32 / 33
        Japanese : 37 / 37
        Americans : 42 / 42


  • Test summary from TripleA, engine version: 1.6.1.2, time: 17:36:23


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 factory and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 48 Sea Zone to 49 Sea Zone
                8 fighters moved from 48 Sea Zone to 49 Sea Zone
                1 infantry moved from Western Canada to Alaska
                      Americans take Alaska from Japanese


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 factory and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 48 Sea Zone to 49 Sea Zone
                8 fighters moved from 48 Sea Zone to 49 Sea Zone
                1 infantry moved from Western Canada to Alaska
                      Americans take Alaska from Japanese

    Combat - Americans
                Battle in 49 Sea Zone
                    Americans attack with 8 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 8 fighters in 49 Sea Zone, round 1 :  4/8 hits
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
                    Americans win with 8 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 transport moved from 20 Sea Zone to 55 Sea Zone
                1 fighter moved from 55 Sea Zone to 48 Sea Zone
                8 fighters moved from 49 Sea Zone to 48 Sea Zone
                1 transport moved from 48 Sea Zone to 50 Sea Zone
                1 transport moved from 48 Sea Zone to 47 Sea Zone
                2 infantry moved from Caroline Islands to 50 Sea Zone
                2 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
                1 armour moved from New Guinea to 47 Sea Zone
                1 armour and 1 transport moved from 47 Sea Zone to 48 Sea Zone
                1 armour and 2 infantry moved from 48 Sea Zone to Borneo
                2 armour and 2 infantry moved from Western United States to Western Canada
                1 infantry moved from Eastern Canada to Western Canada
                1 bomber moved from Western United States to Solomon Islands

    Place Units - Americans
                1 factory placed in Borneo
                2 destroyers and 1 fighter placed in 55 Sea Zone

    Turn Complete - Americans
                Americans collect 44 PUs; end with 45 PUs total

    Territory Summary for Americans :

    Alaska : 1 flag, 1 infantry
        Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
        Borneo : 1 flag, 1 armour, 1 factory and 5 infantry
        French Equatorial Africa : 1 flag, 1 artillery
        Solomon Islands : 1 flag, 1 bomber
        Wake Island : 1 flag, 1 infantry
        Libya : 1 flag, 1 infantry
        Eastern United States : 1 flag, 1 aaGun and 1 factory
        New Guinea : 1 flag
        Western Canada : 1 flag, 2 armour and 3 infantry
        Caroline Islands : 1 flag
        48 Sea Zone : 1 flag, 1 battleship, 4 carriers, 3 destroyers, 9 fighters and 2 transports
        55 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Russians : 13 / 13
        Germans : 42 / 44
        British : 32 / 33
        Japanese : 35 / 37
        Americans : 44 / 45

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Novosibirsk
                3 fighters moved from Russia to Novosibirsk


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Novosibirsk
                3 fighters moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 3 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 3 fighters and 2 infantry in Novosibirsk, round 1 :  1/5 hits
                        Japanese roll dice for 2 infantry in Novosibirsk, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
                        Russians roll dice for 3 fighters and 1 infantry in Novosibirsk, round 2 :  4/4 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Novosibirsk to Russia

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

    Territory Summary for Russians :

    Novosibirsk : 1 flag, 1 infantry
        Evenki National Okrug : 1 flag, 1 infantry
        Russia : 1 flag, 2 aaGuns, 15 armour, 3 artilleries, 1 factory, 3 fighters and 30 infantry

    Production/PUs Summary :

    Russians : 15 / 15
        Germans : 42 / 44
        British : 32 / 33
        Japanese : 33 / 37
        Americans : 44 / 45

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.381
            Standard Deviation : 0.617
            Total rolls : 22

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9


  • Germany’s Turn!

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