Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
      Battle in 97 Sea Zone
        Russians attack with 1 bomber
        Italians defend with 1 destroyer, 1 fighter and 3 transports
        Italians win with 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is -12
        Casualties for Russians: 1 bomber
     Â
Ouch. That was not cool for ya. Total screw job there. But, very solid brass ballsy.
If you want to take back the z91 attack since you didn’t know the italian sub could legally be there it’s fine with me.
� � � � � � Battle in 97 Sea Zone
� � � � � � � � Russians attack with 1 bomber
� � � � � � � � Italians defend with 1 destroyer, 1 fighter and 3 transports
� � � � � � � � Italians win with 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is -12
� � � � � � � � Casualties for Russians: 1 bomber
� � � � � �Ouch. That was not cool for ya. Total screw job there. But, very solid brass ballsy.
i agree, it was a nice move.
      Battle in Korea
        Russians attack with 6 infantry
        Japanese defend with 3 infantry
        2 infantry owned by the Russians retreated to Amur
        Japanese win with 2 infantry remaining. Battle score for attacker is -9
        Casualties for Japanese: 1 infantry
        Casualties for Russians: 4 infantry
     Â
OMG. That was brutal. Wow. Sorry gents.
� � � � � � Battle in Korea
� � � � � � � � Russians attack with 6 infantry
� � � � � � � � Japanese defend with 3 infantry
� � � � � � � � 2 infantry owned by the Russians retreated to Amur
� � � � � � � � Japanese win with 2 infantry remaining. Battle score for attacker is -9
� � � � � � � � Casualties for Japanese: 1 infantry
� � � � � � � � Casualties for Russians: 4 infantry
� � � � � �OMG. That was brutal. Wow. Sorry gents.
From bad to bad :|
Need a intercept decision in India.
2 bombers and a fighter v 2 fighters and a tach.
They all roll at a 1 and the attacker can hit the defenders too. I can choose the first hit to go to the fighter.
So, they odds are 50-50 that you get at least 1 hit, killing the fighter. I have 50-50 to kill one of the Brit planes.
After the intercept, the bombers have to face the aa fire.
map
Nice.
Adjusted Burma - Phil battles. Didn’t adjust India.
actually, only the ftrs can intercept, not tac bombers. And they roll at a 2, attacker rolls at a 1 for bombers and ftrs.
no intercept.
I don’t think I’ll ever figure out the right rules on the interceptors…
Well, triplea does only allow the fighters to intercept, but they do roll at a “1”. Just ran it in local.
Only fighters can intercept, that is true. Interceptors, escorts, and bombers all have one round of combat where they roll at a ‘1’.
From
http://harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149&sid=145decbf8129064cbfb484854a56668f
_Strategic Bombing Raids (SBRs):
A strategic or tactical bombing raid is a direct attack on a facility. During this step, you can bomb enemy industrial complexes, air bases, and naval bases with your strategic bombers. You can also bomb enemy air and naval bases with your tactical bombers. When you damage these facilities, their capabilities are decreased or eliminated, and your enemy must spend IPCs to repair them in order to restore those capabilities. Repairs can be made by the units� controlling player during his or her Purchase & Repair Units phase.
Air Battle.
All escorts and bombers (Strategic & Tactical) fires @ 1
Jets fires @ 2
Generated casualties are placed behind the casualty line and will return fire before being eliminated.
Interceptors. fires @ 1
Jet interceptors fires @ 2
All casualties, both sides, are removed.
Surviving escorts retreat._
Harris is the creator of A&A and the official rules honcho. The rules listed on that site are ones that we use here on this site. (for the other two Coloradoans in this thread, these also are used on our game days)
Well, triplea does only allow the fighters to intercept, but they do roll at a “1”. Just ran it in local.
Oh right, and the rules posted above are what the developers on triplea strive to emulate as well.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Japan to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Borneo
1 fighter moved from Shan State to 43 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 fighter moved from 39 Sea Zone to India
1 bomber moved from Yunnan to India
1 bomber moved from Yunnan to India
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Philippines
1 artillery moved from Yunnan to Burma
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 1 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Aleutian Islands
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 tactical_bombers in 37 Sea Zone, round 1 : 2/2 hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 : 1/4 hits
Americans roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 1 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 1 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery and 1 tactical_bomber in Burma, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Burma, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery remaining. Battle score for attacker is -11
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for British: 2 infantry
Battle in Midway
Cleaning up after air battles
Non Combat Move - Japanese
1 artillery moved from Ceylon to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State
1 artillery moved from 38 Sea Zone to Shan State
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 carrier moved from 39 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 38 Sea Zone
8 infantry moved from French Indo China to Yunnan
1 aaGun and 2 infantry moved from Chahar to Suiyuyan
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 cruiser moved from 6 Sea Zone to 8 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 bomber moved from India to Kwangsi
4 transports moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from India to Kwangsi
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 43 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from India to 38 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 7 infantry placed in Japan
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
ok, guess I just saw the jet interceptors. Well then I dont feel too bad about that whole not intercepting thing back in I2.
14 damage… :-o pretty sick
Yea, got some luck there… lost another plane on Burma somehow though… :cry:
Seth will prollt be waking up soon :lol: