XDAP-02 WeWin vs BoldDutch

  • 12

    @Boldfresh:

    @ksmckay:

    Yeah but its an illegal move.  You didnt control the strait and certainly not at beginning of Italian turn.  You cant move a sub through the strait.

    Attacking z91 with russian sub.  Scored a hit 1st round and need casualty choice, 2 cvs or 1 cruiser remain.

    i thought subs could move through without controlling the straight, i will look into this right now.

    yeah subs from any power can cross the straight of gib regardless of what power controls gib

  • 12

    we will lose the italian sub of course

  • 12

    nice foresight by dutch to put it there…  now i hope we
    were able to get a hit from the 2 acc, cru?

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 bomber moved from Volgograd to 97 Sea Zone
                1 artillery and 1 infantry moved from Eastern Poland to Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Romania
                6 infantry moved from Amur to Korea

    Combat - Russians
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 91 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 9 transports; Italians defend with 1 submarine
                    1 submarine owned by the Italians Submerged
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 9 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from 91 Sea Zone: 1 carrier
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Adding units owned by Germans to 91 Sea Zone: 1 carrier
                    EDIT: Removing units owned by Italians from 91 Sea Zone: 1 submarine
                    EDIT: Turning off Edit Mode
                Battle in 97 Sea Zone
                    Russians attack with 1 bomber
                    Italians defend with 1 destroyer, 1 fighter and 3 transports
                    Italians win with 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is -12
                    Casualties for Russians: 1 bomber
                Battle in Poland
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Romania
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Russians attack with 6 infantry
                    Japanese defend with 3 infantry
                    2 infantry owned by the Russians retreated to Amur
                    Japanese win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 4 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                    2 tactical_bombers owned by the Germans forced to land in Morocco

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Morocco: 2 tactical_bombers
                EDIT: Adding units owned by Germans to 91 Sea Zone: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                5 artilleries and 7 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                2 armour moved from Ukraine to Eastern Poland
                2 infantry moved from Northwest Persia to Caucasus
                6 infantry moved from Timguska to Novosibirsk
                1 armour moved from Russia to Belarus
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 infantry moved from Bryansk to Belarus
                1 artillery moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Karelia to Novgorod
                2 armour moved from Eastern Poland to Belarus

    Place Units - Russians
                1 artillery, 1 bomber and 1 infantry placed in Russia
                2 armour and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

  • 19

    add to do some editing to fix the mistake but end result was just sub for sub trade

  • 10

    @ksmckay:

    Yeah but its an illegal move.  You didnt control the strait and certainly not at beginning of Italian turn.  You cant move a sub through the strait.Â

    Attacking z91 with russian sub.  Scored a hit 1st round and need casualty choice, 2 cvs or 1 cruiser remain.

    KS, it’s a legal move, an obscure legal move I concede.  Subs, and only subs, can pass throught the straight if Gibtalter even if another power controls Gib.  Also, subs can noncom into sea zones that have enemy naval boats, but if there is a dd present, they have to stop in that same zone and cannot move past.  I also ran the Italian turn in local and it allows the same move (not that that is definitive proof of anything, Veqryn makes mistakes sometimes).

  • 12

    I confirmed by looking at the rules.  Definitely can be done.

  • 10

    @ksmckay:

                Battle in 97 Sea Zone
                    Russians attack with 1 bomber
                    Italians defend with 1 destroyer, 1 fighter and 3 transports
                    Italians win with 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is -12
                    Casualties for Russians: 1 bomber
              Â

    Ouch. That was not cool for ya. Total screw job there.  But, very solid brass ballsy.

  • 12

    If you want to take back the z91 attack since you didn’t know the italian sub could legally be there it’s fine with me.

  • 12

    @DutchmanD:

    @ksmckay:

    �  �  �  �  �  �  Battle in 97 Sea Zone
    �  �  �  �  �  �  �  �  Russians attack with 1 bomber
    �  �  �  �  �  �  �  �  Italians defend with 1 destroyer, 1 fighter and 3 transports
    �  �  �  �  �  �  �  �  Italians win with 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is -12
    �  �  �  �  �  �  �  �  Casualties for Russians: 1 bomber
    �  �  �  �  �  �

    Ouch. That was not cool for ya. Total screw job there.  But, very solid brass ballsy.

    i agree, it was a nice move.

  • 10

    @ksmckay:

                Battle in Korea
                    Russians attack with 6 infantry
                    Japanese defend with 3 infantry
                    2 infantry owned by the Russians retreated to Amur
                    Japanese win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 4 infantry
              Â

    OMG. That was brutal.  Wow. Sorry gents.

  • 12

    @DutchmanD:

    @ksmckay:

    �  �  �  �  �  �  Battle in Korea
    �  �  �  �  �  �  �  �  Russians attack with 6 infantry
    �  �  �  �  �  �  �  �  Japanese defend with 3 infantry
    �  �  �  �  �  �  �  �  2 infantry owned by the Russians retreated to Amur
    �  �  �  �  �  �  �  �  Japanese win with 2 infantry remaining. Battle score for attacker is -9
    �  �  �  �  �  �  �  �  Casualties for Japanese: 1 infantry
    �  �  �  �  �  �  �  �  Casualties for Russians: 4 infantry
    �  �  �  �  �  �

    OMG. That was brutal.  Wow. Sorry gents.

    From bad to bad  :|

  • 10

    Need a intercept decision in India.

    2 bombers and a fighter v 2 fighters and a tach.

    They all roll at a 1 and the attacker can hit the defenders too.  I can choose the first hit to go to the fighter.

    So, they odds are 50-50 that you get at least 1 hit, killing the fighter.  I have 50-50 to kill one of the Brit planes.

    After the intercept, the bombers have to face the aa fire.

  • 10

  • 12

    Nice.

  • 10

    Adjusted Burma - Phil battles.  Didn’t adjust India.

    05Cjap.tsvg

  • 19

    actually, only the ftrs can intercept, not tac bombers.  And they roll at a 2, attacker rolls at a 1 for bombers and ftrs.

    no intercept.

  • 10

    I don’t think I’ll ever figure out the right rules on the interceptors…

  • 10

    Well, triplea does only allow the fighters to intercept, but they do roll at a “1”.  Just ran it in local.


  • Only fighters can intercept, that is true. Interceptors, escorts, and bombers all have one round of combat where they roll at a ‘1’.

    From
    http://harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149&sid=145decbf8129064cbfb484854a56668f

    _Strategic Bombing Raids (SBRs):
    A strategic or tactical bombing raid is a direct attack on a facility. During this step, you can bomb enemy industrial complexes, air bases, and naval bases with your strategic bombers. You can also bomb enemy air and naval bases with your tactical bombers. When you damage these facilities, their capabilities are decreased or eliminated, and your enemy must spend IPCs to repair them in order to restore those capabilities. Repairs can be made by the units� controlling player during his or her Purchase & Repair Units phase.

    Air Battle.
    All escorts and bombers (Strategic & Tactical) fires @ 1
    Jets fires @ 2

    Generated casualties are placed behind the casualty line and will return fire before being eliminated.

    Interceptors. fires @ 1
    Jet interceptors fires @ 2

    All casualties, both sides, are removed.
    Surviving escorts retreat._

    Harris is the creator of A&A and the official rules honcho. The rules listed on that site are ones that we use here on this site. (for the other two Coloradoans in this thread, these also are used on our game days)

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