Alexgreat(allies+6) vs Vance(axis)


  • sorry but I am going to have to reroll this.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 6 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Tsinghai to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Sikang to Shensi
                      Japanese take Shensi from Chinese
                2 armour, 1 fighter and 3 tactical_bombers moved from Sakha to Soviet Far East
                6 infantry moved from Iraq to 80 Sea Zone
                1 armour and 5 mech_infantrys moved from Eastern Persia to 80 Sea Zone
                1 armour, 2 carriers, 1 fighter, 6 infantry, 5 mech_infantrys and 6 transports moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                7 armour, 3 fighters and 2 mech_infantrys moved from Iraq to Egypt
                3 fighters moved from 80 Sea Zone to Egypt
                6 infantry and 5 mech_infantrys moved from 81 Sea Zone to Egypt
                1 armour moved from 81 Sea Zone to Egypt

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 2 armour, 1 fighter and 3 tactical_bombers
                    Americans defend with 1 armour and 1 infantry
                    Japanese win, taking Soviet Far East from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 armour and 1 tactical_bomber
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Egypt
                    Japanese attack with 8 armour, 6 fighters, 6 infantry and 7 mech_infantrys
                    French defend with 2 infantry; British defend with 1 aaGun, 1 airfield, 9 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 3 armour, 2 infantry and 1 mech_infantry
                    Japanese win, taking Egypt from British with 5 armour and 5 fighters remaining. Battle score for attacker is 51
                    Casualties for Japanese: 3 armour, 1 fighter, 6 infantry and 7 mech_infantrys
                    Casualties for French: 2 infantry
                    Casualties for British: 1 aaGun, 9 armour, 2 fighters, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 aaGun, 3 armour, 2 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                3 fighters moved from Egypt to 81 Sea Zone
                2 fighters moved from Egypt to Trans-Jordan
                1 submarine moved from 76 Sea Zone to 71 Sea Zone
                1 submarine moved from 76 Sea Zone to 72 Sea Zone
                3 mech_infantrys moved from Persia to Trans-Jordan
                3 mech_infantrys moved from India to Eastern Persia
                2 armour and 2 mech_infantrys moved from West India to Eastern Persia
                1 mech_infantry moved from Korea to Sakha
                1 fighter and 2 tactical_bombers moved from Soviet Far East to Sakha
                1 aaGun moved from Chahar to Jehol
                1 infantry moved from Anhwe to Shantung

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Shantung
                3 armour placed in West India
                3 armour placed in Persia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 17
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,3,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,6,2,2,1,2
                Japanese collect 36 PUs (17 lost to blockades); end with 36 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs


  • Sorry I screwed that up.  If you’re not happy with the result, feel free to reroll it yourself.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 9 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 11 infantry and 6 transports moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 infantry moved from Ethiopia to Kenya
                1 mech_infantry moved from Kwangtung to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 armour moved from Kwangtung to Anhwe
                      Chinese take Anhwe from Japanese
                1 armour moved from Kwangtung to Anhwe
                1 armour moved from Kwangtung to Anhwe
                1 fighter moved from 38 Sea Zone to West India
                1 fighter moved from 38 Sea Zone to West India
                1 fighter moved from 38 Sea Zone to West India
                1 fighter moved from 38 Sea Zone to West India
                1 fighter moved from 38 Sea Zone to West India
                1 tactical_bomber moved from 38 Sea Zone to West India
                1 tactical_bomber moved from 38 Sea Zone to West India
                4 carriers, 4 destroyers, 4 submarines and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                1 destroyer and 2 submarines moved from 36 Sea Zone to 39 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 31 Sea Zone to 33 Sea Zone
                1 submarine moved from 31 Sea Zone to 33 Sea Zone
                2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 infantry moved from Western United States to British Columbia
                1 artillery moved from Western United States to British Columbia

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in West India
                    Americans attack with 5 fighters and 2 tactical_bombers
                    Japanese defend with 3 armour and 1 factory_minor
                        Americans roll dice for 5 fighters and 2 tactical_bombers in West India, round 1 :  4/7 hits
                        Japanese roll dice for 3 armour in West India, round 1 :  0/3 hits
                        3 armour owned by the Japanese lost in West India
                    Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 armour

    Non Combat Move - Americans
                5 fighters and 2 tactical_bombers moved from West India to 79 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 transport placed in 20 Sea Zone
                2 armour placed in Kwangtung
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Kweichow to Shensi
                1 fighter moved from Hunan to Shensi
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Yunnan to Szechwan
                13 infantry moved from Burma to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Anhwe

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 16 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - British
                British buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium

    Non Combat Move - British
                1 carrier, 1 fighter and 5 transports moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 artillery, 8 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 8 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Rhodesia to Union of South Africa

    Place Units - British
                3 armour placed in Union of South Africa
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 fighters moved from Southern Italy to Egypt

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 armour, 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 artillery moved from 39 Sea Zone to India
                1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 armour and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 armour moved from 39 Sea Zone to India
                1 armour moved from French Indo China to Shan State
                      ANZAC take Shan State from Japanese
                1 armour moved from Shan State to Siam
                      ANZAC take Siam from Japanese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier, 4 destroyers, 2 fighters and 3 submarines moved from 38 Sea Zone to 79 Sea Zone
                1 fighter moved from Burma to 79 Sea Zone
                1 submarine moved from 37 Sea Zone to 79 Sea Zone

    Combat - ANZAC
                Battle in West India
                Battle in India

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from Burma to India
                1 tactical_bomber moved from India to Burma

    Place Units - ANZAC
                1 transport placed in 36 Sea Zone
                1 armour and 1 infantry placed in French Indo China
                1 transport placed in 54 Sea Zone
                1 armour and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Germans
                Germans buy 9 armour, 1 artillery, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to Holland Belgium
                16 armour, 14 artilleries, 27 infantry and 12 mech_infantrys moved from Bryansk to Russia
                2 infantry moved from Bryansk to Russia
                1 artillery moved from Tambov to Russia
                1 infantry moved from Samara to Russia
                1 armour and 2 mech_infantrys moved from Volgograd to Russia
                3 armour moved from Ukraine to Russia
                2 fighters and 2 tactical_bombers moved from Novgorod to Russia
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 20 armour, 15 artilleries, 2 fighters, 30 infantry, 14 mech_infantrys and 2 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 46 infantry, 12 mech_infantrys and 1 tactical_bomber
                    Germans captures 4PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 20 armour, 8 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 94
                    Casualties for Germans: 7 artilleries, 30 infantry and 14 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 2 armour, 6 artilleries, 2 fighters, 46 infantry, 12 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Russia to Ukraine
                1 aaGun moved from Bryansk to Ukraine
                1 armour and 2 mech_infantrys moved from Iraq to Egypt
                2 artilleries and 4 infantry moved from Trans-Jordan to Egypt
                10 infantry moved from Southern Italy to Northern Italy
                1 aaGun, 3 artilleries and 6 infantry moved from Yugoslavia to Northern Italy
                2 artilleries moved from Germany to Western Germany
                11 infantry moved from Western Germany to France
                9 infantry moved from Germany to Western Germany
                2 infantry moved from Western Germany to France
                1 infantry moved from Caucasus to Northwest Persia
                1 armour moved from Caucasus to Iraq
                1 infantry moved from Volgograd to Caucasus

    Place Units - Germans
                9 armour and 1 infantry placed in Germany
                1 artillery and 2 infantry placed in Western Germany
                1 infantry and 2 mech_infantrys placed in Southern France
                3 mech_infantrys placed in Iraq
                1 mech_infantry placed in Caucasus

    Turn Complete - Germans
                Germans collect 74 PUs; end with 79 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 93 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs


  • Bolshevik exterminated.

    Axis win unless allies liberate 1 VC on Europe map by G14.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Eastern Persia to West India

    Combat - Japanese
                Battle in West India
                    Japanese attack with 1 armour and 1 mech_infantry
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese win, taking West India from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 carriers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                4 fighters moved from 81 Sea Zone to 80 Sea Zone
                2 fighters moved from Trans-Jordan to 80 Sea Zone
                3 mech_infantrys moved from Trans-Jordan to Egypt
                6 transports moved from 81 Sea Zone to 97 Sea Zone
                1 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
                3 armour moved from Persia to Iraq
                1 aaGun moved from Jehol to Shantung
                1 fighter and 2 tactical_bombers moved from Sakha to Shantung
                1 armour moved from Soviet Far East to Sakha

    Place Units - Japanese
                3 infantry placed in Shantung
                1 carrier and 2 destroyers placed in 80 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,5,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,6,1,2,3,3
                Japanese collect 26 PUs (16 lost to blockades); end with 26 PUs total

  • 17 16 15 12

    Congratulations for a well played game. Was a swashbuckling one (at times I was carried away by that and went into way too many fights with Russia), truly enjoyable. My Allies suck, as so often against good players.


  • Yep, good game.  Thanks Alex.

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