sent a chat so we don’t clutter up this thread
XDAP-02 The Long Dark Tea Time of the Soul vs The Headless Neds!
-
Hi Team TLDTTOFS -
On the new platform, Infrastructure used CM for NCM, and then couldn’t unload the infantry/artillery into Hawaii. Do you guys mind editing the two units onto Hawaii, please?
Thanks -
-
Terribly sorry folks for the lack of response this week. Mad week. Turn should be incoming today. I’ll take a look at everything and get that edit done for you guys. Glad to hear you got your third back.
-
No worries, Eskander! Good to see you back -
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;Combat Move - Italians
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to AlexandriaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 bomber and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 1 bomber and 1 fighter in 93 Sea Zone, round 1 : 3/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the French , 1 fighter owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 1 bomber remaining. Battle score for attacker is 10
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 fighter
Battle in Greece
Italians attack with 2 armour and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour and 3 infantry in Greece, round 1 : 1/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 2/4 hits
1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour and 1 infantry in Greece, round 2 : 0/3 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 0/3 hits
Italians roll dice for 2 armour and 1 infantry in Greece, round 3 : 0/3 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour in Greece, round 4 : 1/2 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 0/3 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 armour in Greece, round 5 : 1/2 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 5 : 0/2 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 armour in Greece, round 6 : 1/2 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 6 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 armour owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is -3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 armour and 3 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 : 3/6 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in GibraltarNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
1 artillery moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
Kenya : 1 flag, 1 infantry
Tunisia : 1 flag, 1 artillery
Northern Italy : 1 flag, 1 factory_major and 3 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
96 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 flag, 1 battleship
Greece : 1 flag, 1 armour
97 Sea Zone : 1 flag, 2 transports
92 Sea Zone : 1 flag, 2 cruisers, 1 destroyer and 1 transport
Yugoslavia : 1 flag, 2 aaGuns and 1 artilleryProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 28 / 39
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 31
UK_Pacific : 20 / 20
Italians : 13 / 26
ANZAC : 10 / 10
French : 11 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 50 Sea Zone
1 cruiser moved from 50 Sea Zone to 30 Sea Zone
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to New South Wales
2 fighters moved from New Zealand to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 cruiser moved from 110 Sea Zone to 109 Sea ZoneTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Southern France to Normandy Bordeaux
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Western Germany to United Kingdom
2 submarines moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux -
scramble?
-
No scramble, sir -
-
Just to clarify, also no interceptors?
I suppose I should have said ‘scramble and interceptor orders?’.
-
No interceptors, sir!
The skies have darkened with German aircraft…
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Southern France to Normandy Bordeaux
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Western Germany to United Kingdom
2 submarines moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 : 1/5 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/4 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/5 hits
Bombing raid in United Kingdom causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total. Damaged units is as follows: airfield = 6, factory_major = 10
Cleaning up after air battlesNon Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 artilleries moved from 113 Sea Zone to Norway
7 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Yugoslavia to Slovakia Hungary
3 armour moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 armour moved from Southern France to Holland Belgium
1 artillery moved from France to Western Germany
1 artillery moved from France to Western Germany
1 artillery moved from France to Holland Belgium
3 armour and 1 mech_infantry moved from France to Western GermanyPlace Units - Germans
1 bomber, 2 fighters and 2 tactical_bombers placed in Western Germany
3 infantry placed in Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 3 aaGuns, 3 armour, 3 artilleries and 19 infantry
Western Germany : 1 flag, 1 airfield, 3 armour, 2 artilleries, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Poland : 1 flag, 1 infantry
Germany : 1 flag, 1 factory_major and 3 infantry
Norway : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
Holland Belgium : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 4 fighters and 3 tactical_bombers
Southern Italy : 1 flag, 1 tactical_bomber
113 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 3 transports
106 Sea Zone : 1 flag, 2 submarines
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantry
110 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 28 / 39
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 31
UK_Pacific : 20 / 20
Italians : 13 / 26
ANZAC : 14 / 14
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 12 infantry moved from Baltic States to Eastern Poland
1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 8 infantry moved from Novgorod to Baltic States
2 infantry moved from Volgograd to Kazakhstan
4 infantry moved from Russia to Bryansk
1 aaGun moved from Samara to KazakhstanPlace Units - Russians
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
Russians undo move 1.
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Sakha : 1 flag, 1 aaGun and 6 infantry
Kazakhstan : 1 flag, 1 aaGun and 4 infantry
Buryatia : 1 flag, 1 aaGun and 12 infantry
Baltic States : 1 flag, 1 artillery and 8 infantry
Bryansk : 1 flag, 4 infantry
Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 18 infantry and 2 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 3 infantry
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarine
111 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 28 / 39
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 31
UK_Pacific : 20 / 20
Italians : 13 / 26
ANZAC : 14 / 14
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
hi guys,
this just a friendly reminder that it is the half way mark of the 2nd round which finishes october 31st.
kind regards,
-
We still playin’???
-
Hey fellas from Dark Tea Time… the tournament rules are that if there is no correspondence from a side and there is a 10 day lag between posts, Garg can make a ruling on the game being over. Since you can’t tell my friendliness level over e-mail, please know that I’m on a consideration/friendliness level of 10 out of 10… :-D
I just want you guys to know, so we can either crank out some turns or go on to the next game.
Thanks -
-
at the current pace of your game it looks like you will not finish the game by the end of the month or even get far enough for Garg to make an informed decision in declaring a winner.
i suggest you try to co-ordinate a time that all can meet to play live in the triplea lobby and finish or get a several rounds in.
-
We’re just awaitin…
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
1 artillery moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Kiangsi to Yunnan
1 fighter moved from Kiangsi to Yunnan
1 armour moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 fighter moved from Kiangsu to Yunnan
1 artillery moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Hopei
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Jehol to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Jehol to Chahar
1 fighter moved from Jehol to Hopei
1 tactical_bomber moved from Jehol to Kweichow
1 fighter moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsi to Yunnan
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Hunan to YunnanCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 armour, 2 artilleries, 6 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 6 infantry and 3 tactical_bombers in Kwangsi, round 1 : 4/12 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 20 Sea Zone to Kiangsi
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Yunnan to Hunan
9 fighters and 1 tactical_bomber moved from Yunnan to Hunan
2 tactical_bombers moved from Kweichow to Hunan
1 fighter moved from Hopei to HunanPlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 armour, 2 artilleries and 6 infantry
Korea : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 armour, 1 artillery and 5 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 1 infantry
Siam : 1 flag, 2 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery and 5 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 2 artilleries and 3 infantry
Hunan : 1 flag, 10 fighters, 1 infantry and 7 tactical_bombers
Hopei : 1 flag, 2 infantry and 1 mech_infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 2 infantry
33 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
36 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
20 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports
6 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 16
British : 28 / 31
UK_Pacific : 20 / 20
Italians : 13 / 26
ANZAC : 14 / 14
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.923
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Japanese Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Airborne Attack Move - Americans
Suggested Topics
