tv time with wife. away for a few hours.
Alexgreat(allies+6) vs Vance(axis)
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Scramble 1-2 fighters into SZ 112?
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What are you attacking, and what are you attacking it with?
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ah my bad, apologies, I saved the file but forgot to attach it.
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OK scramble 2 fighters.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 mech_infantry moved from Kiangsi to Kwangtung
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
4 carriers, 3 destroyers, 4 submarines and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Soviet Far East
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 1 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Soviet Far East, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
Americans attack with 6 fighters and 2 tactical_bombers
Japanese defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Americans roll dice for 6 fighters and 2 tactical_bombers in French Indo China, round 1 : 1/8 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in French Indo China, round 1 : 0/2 hits
1 mech_infantry owned by the Japanese lost in French Indo China
Americans roll dice for 6 fighters and 2 tactical_bombers in French Indo China, round 2 : 5/8 hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 artillery owned by the Japanese lost in French Indo China
Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in 112 Sea Zone
British loiter and taunt with ; Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer and 2 fighters
Americans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 112 Sea Zone
1 destroyer owned by the Americans retreated to 125 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
1 artillery, 9 infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
5 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 9 infantry moved from 109 Sea Zone to United Kingdom
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 38 Sea Zone: 4 carriers, 4 destroyers, 4 submarines and 1 transport
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 39 Sea Zone: 4 carriers, 4 destroyers, 3 submarines and 1 transport
EDIT: Adding units owned by Americans to 38 Sea Zone: 5 fighters and 2 tactical_bombers
EDIT: Removing units owned by Americans from Kwangsi: 5 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
3 armour placed in Kwangtung
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 bomber and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Yunnan to Kweichow
13 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 1 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hopei to HunanPlace Units - Chinese
1 infantry placed in Yunnan
3 infantry placed in BurmaTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
Another scrambling request, pls.
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - British
British buy 3 armour, 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from Egypt to Trans-Jordan
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
4 armour, 2 fighters, 1 infantry and 1 mech_infantry moved from Trans-Jordan to EgyptCombat - British
Battle in Greece
Battle in 112 Sea Zone
British attack with 2 destroyers, 1 fighter and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 112 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
British win, taking Greece from Germans with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 fighter moved from 112 Sea Zone to United Kingdom
1 aaGun moved from Trans-Jordan to Egypt
1 infantry moved from Tanganyika Territory to RhodesiaPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Egypt: 1 aaGun, 3 armour, 2 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Trans-Jordan: 1 aaGun, 3 armour, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
3 armour placed in Egypt
1 carrier placed in 109 Sea Zone
1 fighter placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
2 armour, 4 artilleries and 5 infantry moved from Western Germany to GermanyPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo China
1 armour and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from Yunnan to Malaya
1 fighter moved from Yunnan to Malaya
1 battleship, 1 carrier, 4 destroyers and 3 submarines moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - ANZAC
Battle in French Indo China
Battle in Malaya
ANZAC attack with 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
ANZAC roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in Malaya, round 1 : 7/11 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Malaya, round 1 : 2/3 hits
2 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
ANZAC win, taking French Indo China from Japanese, taking Malaya from Japanese with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Malaya to 38 Sea Zone
1 fighter moved from Malaya to 38 Sea Zone
1 fighter moved from Malaya to Burma
1 tactical_bomber moved from Malaya to BurmaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
france doing anything?
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oh
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Germans
Germans buy 4 armour, 6 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
1 artillery and 3 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Rostov to Tambov
1 armour moved from Kazakhstan to Volgograd
1 armour moved from Kazakhstan to Caucasus
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Volgograd
5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
12 artilleries and 21 infantry moved from Belarus to Bryansk
2 infantry moved from Smolensk to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Rostov to Volgograd
11 armour moved from Rostov to BryanskCombat - Germans
Battle in Caucasus
Germans attack with 1 armour and 1 infantry
Russians defend with 1 airfield, 1 factory_minor and 1 infantry
Germans win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 16 armour, 14 artilleries, 29 infantry and 12 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 16 armour, 14 artilleries, 29 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 2 aaGuns and 1 infantry
Battle in Greece
Germans attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Greece from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 artilleries and 3 infantry moved from Greater Southern Germany to Germany
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Rostov to Bryansk
1 aaGun, 3 artilleries and 6 infantry moved from Bulgaria to Yugoslavia
2 fighters moved from Western Germany to Novgorod
1 aaGun, 9 artilleries and 16 infantry moved from France to Western GermanyPlace Units - Germans
2 tactical_bombers placed in Novgorod
6 infantry and 1 mech_infantry placed in Germany
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in IraqTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Germans collect 71 PUs (1 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total -
Scramble z81 from Egypt? (1 fighter, 1 destroyer, 2 carriers)
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no thx. weather not good enough.
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ok
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wait a second. that got screwed up. The units didn’t unload from the transports. I’m going to have to fix this. hang on.





