Alexgreat(allies+6) vs Vance(axis)

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    Aim was not to take it, that would have been unrealistic.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 battleship moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to Kwangtung
                1 fighter moved from 35 Sea Zone to Kwangtung
                1 fighter moved from 20 Sea Zone to Kwangtung
                1 tactical_bomber moved from Queensland to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 carrier and 3 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from South Australia to New South Wales

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Combat Move - French
                1 infantry moved from Trans-Jordan to Syria
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Western Ukraine to Ukraine
                3 infantry moved from Smolensk to Vologda
                2 armour moved from Belarus to Vologda
                1 infantry moved from Bulgaria to Greece
                      Germans take Greece from Americans

    Combat - Germans
                Battle in Vologda
                    Germans attack with 2 armour and 3 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Vologda from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Bessarabia to Ukraine
                3 armour moved from Novgorod to Belarus
                1 aaGun moved from Belarus to Smolensk
                1 aaGun and 4 infantry moved from Eastern Poland to Belarus
                3 armour moved from Romania to Belarus
                6 armour moved from Slovakia Hungary to Belarus
                4 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Bulgaria to Eastern Poland
                3 infantry moved from Holland Belgium to France
                1 infantry moved from Western Germany to France
                1 artillery and 2 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Southern France to France
                2 artilleries moved from Bulgaria to Yugoslavia
                2 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Bulgaria to Yugoslavia

    Place Units - Germans
                3 infantry placed in Iraq
                3 armour placed in Romania
                3 artilleries placed in Novgorod
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Russians
                2 aaGuns, 2 armour, 4 artilleries, 1 fighter, 27 infantry and 9 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Kazakhstan to Samara
                1 infantry moved from Kazakhstan to Samara
                1 infantry moved from Kazakhstan to Samara
                1 aaGun moved from Northwest Persia to Caucasus
                1 aaGun moved from Northwest Persia to Caucasus
                1 infantry moved from Tambov to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 fighter moved from Northwest Persia to Samara
                1 tactical_bomber moved from Northwest Persia to Samara

    Place Units - Russians
                2 infantry placed in Caucasus
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                7 fighters moved from Iraq to 76 Sea Zone
                1 mech_infantry moved from Manchuria to Korea
                      Japanese take Korea from Americans
                1 armour and 1 mech_infantry moved from Manchuria to Siberia
                2 tactical_bombers moved from Buyant-Uhaa to Siberia
                1 infantry moved from Chahar to Anhwe
                1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Anhwe
                1 artillery, 1 infantry and 4 mech_infantrys moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Urals to Nenetsia
                      Japanese take Nenetsia from Russians

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 76 Sea Zone
                    Japanese attack with 1 destroyer and 7 fighters
                    British defend with 1 destroyer
                    Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Siberia
                    Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Siberia from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Siberia to Buyant-Uhaa
                1 tactical_bomber moved from Siberia to Buyant-Uhaa
                1 aaGun moved from Chahar to Buyant-Uhaa
                1 armour and 2 mech_infantrys moved from Shantung to Buyant-Uhaa
                1 fighter and 1 tactical_bomber moved from Anhwe to Buyant-Uhaa
                2 artilleries and 2 infantry moved from Malaya to Shan State
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                3 transports moved from 80 Sea Zone to 79 Sea Zone
                3 armour moved from West India to 79 Sea Zone
                3 armour and 3 transports moved from 79 Sea Zone to 80 Sea Zone
                3 armour moved from 80 Sea Zone to Iraq
                1 armour moved from Persia to Iraq
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                4 fighters moved from 76 Sea Zone to Iraq
                1 fighter moved from 76 Sea Zone to Iraq
                2 fighters moved from 76 Sea Zone to 80 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - Japanese
                3 infantry placed in Persia
                3 infantry placed in West India
                3 infantry placed in French Indo China
                3 infantry placed in Shantung
                5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,6,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,4,3,5,2,1,6,6,3,3,4,4,6,1,2,2,1,5,4,1,3,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,4,4,2,2,1
                Japanese collect 42 PUs (12 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 factory_minor, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to French Indo China
                1 tactical_bomber moved from 20 Sea Zone to French Indo China
                1 fighter moved from 20 Sea Zone to French Indo China
                1 fighter moved from 20 Sea Zone to French Indo China
                1 fighter moved from 20 Sea Zone to French Indo China
                1 fighter moved from 20 Sea Zone to French Indo China
                1 fighter moved from 20 Sea Zone to French Indo China
                1 infantry moved from Midway to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 transport moved from 9 Sea Zone to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                4 carriers, 3 destroyers and 3 submarines moved from 20 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Trans-Jordan to 76 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 5 transports moved from 81 Sea Zone to 76 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Malaya
                Battle in 76 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 5 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports in 76 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 76 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 76 Sea Zone
                    Americans win, taking Malaya from Japanese with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in French Indo China
                    Americans attack with 5 fighters and 2 tactical_bombers
                    Japanese defend with 1 factory_minor and 3 infantry
                        Americans roll dice for 5 fighters and 2 tactical_bombers in French Indo China, round 1 :  4/7 hits
                        Japanese roll dice for 3 infantry in French Indo China, round 1 :  0/3 hits
                        3 infantry owned by the Japanese lost in French Indo China
                    Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 submarine moved from 31 Sea Zone to 33 Sea Zone
                1 submarine moved from 31 Sea Zone to 33 Sea Zone
                1 destroyer moved from 31 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                5 fighters and 2 tactical_bombers moved from French Indo China to 37 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
                EDIT: Adding units owned by French to United Kingdom: 2 infantry
                EDIT: Removing units owned by French from United Kingdom: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Kwangtung
                2 submarines and 1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                Americans undo move 3.
                1 artillery and 1 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                11 infantry moved from Kweichow to Yunnan
                1 fighter moved from Shensi to Yunnan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 3 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 transport moved from 92 Sea Zone to 109 Sea Zone
                1 transport moved from 92 Sea Zone to 109 Sea Zone
                1 transport moved from 92 Sea Zone to 109 Sea Zone
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 armour moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                1 fighter moved from Trans-Jordan to 76 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 bomber moved from Trans-Jordan to Persia
                1 infantry moved from Rhodesia to Tanganyika Territory

    Combat - British
                Battle in Western Germany
                    British converts factory_major into different units
                Battle in 109 Sea Zone
                    British attack with 1 destroyer, 1 fighter, 1 submarine and 4 transports
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer, 1 fighter and 4 transports in 109 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer, 1 fighter and 4 transports in 109 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking Western Germany from Germans, taking 109 Sea Zone from Germans with 1 destroyer, 1 fighter, 1 submarine and 4 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Strategic bombing raid in Persia
                        AA guns fire in Persia :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Persia causes 0 damage total.

    Non Combat Move - British
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from 109 Sea Zone to United Kingdom

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Italian Somaliland: 1 infantry
                EDIT: Removing units owned by Americans from 76 Sea Zone: 2 infantry and 5 transports
                EDIT: Adding units owned by Americans to 76 Sea Zone: 5 transports
                EDIT: Turning off Edit Mode
                3 armour placed in Egypt
                1 destroyer and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

  • 17 16 15 12

    Pls take this file.

    ALSO: I cannot edit the US TT and the french inf on it for some reason. Pls consider the TT with the Inf on it in SZ 110. I will move next turn as it would start from there. Sry.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 artilleries and 5 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                2 armour moved from Southern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 2 armour, 4 artilleries and 6 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Western Germany from British with 2 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 armour moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 battleship, 1 carrier, 3 destroyers and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangtung to 37 Sea Zone
                1 fighter moved from Kwangtung to Yunnan
                1 fighter moved from Kwangtung to Yunnan
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in Hainan
                Battle in French Indo China

    Non Combat Move - ANZAC
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                4 infantry moved from South Australia to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 37 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from Western Australia: 1 fighter
                EDIT: Turning off Edit Mode
                1 submarine and 2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 infantry moved from Vologda to Smolensk
                2 infantry moved from Belarus to Smolensk
                1 armour moved from Iraq to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Iraq
                1 armour moved from Belarus to Tambov
                      Germans take Bryansk from Russians
                      Germans take Tambov from Russians
                11 armour moved from Belarus to Rostov
                1 infantry moved from Belarus to Bryansk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 artilleries moved from Novgorod to Belarus
                1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
                2 artilleries and 6 infantry moved from Bessarabia to Ukraine
                3 armour moved from Romania to Ukraine
                2 armour moved from Vologda to Kazakhstan
                2 artilleries and 3 infantry moved from Yugoslavia to Greater Southern Germany
                1 infantry moved from Greece to Bulgaria
                8 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Ukraine to Rostov

    Place Units - Germans
                2 artilleries and 1 infantry placed in Iraq
                1 destroyer placed in 112 Sea Zone
                2 fighters placed in Western Germany
                1 armour and 2 mech_infantrys placed in Ukraine
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 62 PUs (3 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Tambov
                1 infantry moved from Samara to Tambov
                1 fighter moved from Samara to Tambov
                1 tactical_bomber moved from Samara to Tambov
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Samara to Bryansk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 1 :  1/4 hits
                        Germans roll dice for 1 armour in Tambov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Tambov to Russia
                1 aaGun, 8 infantry and 3 mech_infantrys moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 aaGun moved from Caucasus to Volgograd
                1 aaGun moved from Caucasus to Volgograd
                1 infantry moved from Caucasus to Volgograd

    Place Units - Russians
                4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 armour moved from Turkmenistan to Eastern Persia
                1 infantry moved from Kazakhstan to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Kazakhstan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Buyant-Uhaa to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery and 1 infantry moved from Shan State to French Indo China
                1 mech_infantry moved from Burma to French Indo China
                1 artillery and 1 infantry moved from Shan State to Malaya
                1 mech_infantry moved from Burma to Malaya
                5 fighters moved from Iraq to 76 Sea Zone
                1 carrier, 4 destroyers, 2 fighters and 3 submarines moved from 80 Sea Zone to 76 Sea Zone

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 factory_minor and 1 infantry
                    Japanese win, taking French Indo China from ANZAC with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans defend with 1 harbour and 1 infantry
                    Japanese win, taking Malaya from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 76 Sea Zone
                    Japanese attack with 1 carrier, 4 destroyers, 7 fighters and 3 submarines
                    British defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
                    Units damaged: 1 carrier owned by the Americans , 1 battleship owned by the British and 1 carrier owned by the British
                    Japanese win with 1 destroyer, 7 fighters and 2 submarines remaining. Battle score for attacker is 127
                    Casualties for Japanese: 1 carrier, 3 destroyers and 1 submarine
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports

    Non Combat Move - Japanese
                4 fighters moved from 76 Sea Zone to 80 Sea Zone
                3 fighters moved from 76 Sea Zone to Iraq
                2 mech_infantrys moved from Eastern Persia to Iraq
                3 infantry moved from Persia to Iraq
                2 transports moved from 80 Sea Zone to 79 Sea Zone
                3 infantry moved from West India to 79 Sea Zone
                3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                3 infantry moved from 80 Sea Zone to Iraq
                1 armour moved from Burma to West India
                5 mech_infantrys moved from Kazakhstan to Eastern Persia
                1 armour moved from Siberia to Sakha
                1 armour, 1 fighter and 3 tactical_bombers moved from Buyant-Uhaa to Sakha
                1 aaGun moved from Buyant-Uhaa to Chahar
                1 infantry moved from Nenetsia to Vologda

    Place Units - Japanese
                3 infantry placed in Shantung
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in India
                1 armour and 2 mech_infantrys placed in West India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,6,2,1,4,4,2,2,2,5,3,1,6,4,6,2,2,5,5,5,6,4,4,3,5,3,1,6,5,1,6,5,3,6,3,4,4,2,5,1,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,2,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,5,1,4,6,2
                Japanese collect 42 PUs (15 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs


  • East meets West in Vologda

  • 17 16 15 12

    And one more battle that went very well for Japan. Who needs super subs? I was really hoping to make more damage than I managed.

  • 17 16 15 12

    Scramble 1-2 fighters into SZ 112?


  • What are you attacking, and what are you attacking it with?

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