@gamerman01 J12 NCM edit.tsvg one small ncm change, sub to caroline islands
XDAP-LS02 Clausewitz's Idiot Apprentices (AXIS) vs Speedo Hares
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - British
British repair 11 damage on 6 airfields and 5 factory_majors; Remaining resources: 28 PUs;
British buy nothing; Remaining resources:Combat Move - British
1 artillery and 1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Egypt to SyriaCombat - British
Battle in Syria
British attack with 1 armour and 1 mech_infantry
Italians defend with 2 infantry
British win, taking Syria from Italians with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - British
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
British collect 29 PUs (1 lost to blockades); end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 1 artillery and 1 mech_infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
2 fighters moved from Alexandria to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
2 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Greece to SyriaCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Italians attack with 1 bomber and 2 infantry
British defend with 1 armour
Italians win, taking Syria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 artillery, 1 harbour and 3 infantry
Italians win, taking Egypt from British with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Italians
2 fighters moved from Egypt to Greece
1 bomber moved from Syria to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 armour and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
French take Ethiopia from Italians
1 fighter moved from Gibraltar to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from 92 Sea Zone to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 3 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
3 artilleries and 13 infantry moved from Vyborg to Novgorod
2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
3 fighters moved from Western Germany to Southern Italy
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
5 transports moved from 115 Sea Zone to 114 Sea Zone
1 battleship moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 7 infantry moved from Germany to 114 Sea Zone
3 artilleries, 1 battleship, 7 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 7 infantry, 1 tactical_bomber and 5 transports
Russians defend with 1 submarine
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Germans attack with 2 artilleries and 1 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 3 artilleries and 14 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Southern France to Western Germany
2 artilleries and 1 infantry moved from France to Northern Italy
3 aaGuns moved from Western Germany to Northern Italy
3 aaGuns moved from Germany to Western Germany
2 tactical_bombers moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Baltic States to Bessarabia
3 armour moved from Baltic States to Bessarabia
2 infantry moved from 115 Sea Zone to Baltic States
3 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from Baltic States to Novgorod
3 armour moved from Baltic States to Novgorod
3 armour moved from Baltic States to Bessarabia
1 armour moved from Baltic States to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in France
1 artillery and 3 infantry placed in Western Germany
4 mech_infantrys placed in Western Germany
Germans undo move 2.
2 infantry placed in Western Germany
1 artillery placed in FranceTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 3 infantry and 1 mech_infantry moved from Northwest Persia to Persia
5 armour, 2 artilleries and 7 infantry moved from Belarus to Eastern Poland
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
3 infantry moved from Novosibirsk to Kansu
9 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 5 armour, 2 artilleries and 7 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 5 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Persia
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 factory_minor
Russians win, taking Persia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Belarus to Archangel
4 aaGuns moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Russia
1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to BryanskPlace Units - Russians
1 infantry placed in Ukraine
3 infantry placed in Volgograd
6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,3,4,4
Russians collect 31 PUs (2 lost to blockades); end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Caroline Islands to Philippines
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in Celebes
Battle in Persia
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Japanese win, taking Celebes from UK_Pacific, taking Persia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 2 artilleries, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 5 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 4 infantry
1 tactical_bomber owned by the Japanese retreatedNon Combat Move - Japanese
1 tactical_bomber moved from Malaya to French Indo China
1 carrier moved from 36 Sea Zone to 33 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
2 fighters moved from 21 Sea Zone to 35 Sea Zone
1 aaGun moved from Kwangsi to Kwangtung
1 fighter moved from Persia to 80 Sea Zone
2 bombers moved from Philippines to French Indo ChinaPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in India
2 infantry and 1 mech_infantry placed in Kwangtung
3 fighters placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
apologies for the delay, I’ve been under the weather.
V
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Gibraltar to Southern FranceCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.Non Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Southern France to GibraltarPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 56 PUs;
British buy 1 cruiser, 3 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
Place Units - British
1 cruiser, 3 destroyers, 1 submarine and 2 transports placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,5
British collect 26 PUs (1 lost to blockades); end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 5 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 armour and 1 artillery moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Romania
2 fighters moved from Greece to Southern Italy
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 2 cruisers and 1 transport moved from 98 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_AxisPlace Units - Italians
5 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from New Guinea to Dutch New Guinea
3 fighters moved from Queensland to Dutch New Guinea
1 bomber moved from New South Wales to Queensland
1 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Novgorod to Belarus
2 infantry moved from Baltic States to Eastern Poland
1 armour moved from Poland to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
6 armour and 1 mech_infantry moved from Bessarabia to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
3 fighters and 2 tactical_bombers moved from Southern Italy to Eastern Poland
1 fighter and 1 tactical_bomber moved from Northern Italy to Eastern Poland
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 115 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 10 armour, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 4 aaGuns, 5 armour, 2 artilleries and 7 infantry
Germans win, taking Eastern Poland from Russians with 5 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 5 armour, 2 fighters, 2 infantry and 1 mech_infantry
Casualties for Russians: 4 aaGuns, 5 armour, 2 artilleries and 7 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Baltic States
2 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States
6 artilleries and 13 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Southern France to France
3 aaGuns moved from Western Germany to Germany
3 aaGuns moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries and 1 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to GermanyPlace Units - Germans
3 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
2 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Novosibirsk to Timguska
2 fighters moved from Russia to Timguska
1 tactical_bomber moved from Russia to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 artilleries and 4 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Russia to Ukraine
6 infantry moved from Manchuria to Korea
3 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Italians with 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 3 infantry
Casualties for Italians: 2 armour, 1 artillery and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Korea
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Timguska
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 infantry moved from Novosibirsk to Vologda
2 fighters moved from Timguska to Samara
3 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
3 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Ukraine to RussiaPlace Units - Russians
2 infantry placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Persia to Turkmenistan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 transports moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
4 fighters moved from Japan to Korea
1 bomber moved from French Indo China to 44 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from India to Shan State
Japanese take Shan State from UK_Pacific
1 tactical_bomber moved from French Indo China to Malaya
1 battleship moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Kwangtung to KiangsuCombat - Japanese
Battle in Korea
Japanese attack with 4 fighters and 2 infantry
Russians defend with 5 infantry
Russians win with 3 infantry remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters and 2 infantry
Casualties for Russians: 2 infantry
2 fighters owned by the Japanese retreated
Battle in 62 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 3 submarines
ANZAC win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 2 submarines
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to India
1 battleship, 1 carrier, 1 fighter and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
1 bomber moved from 44 Sea Zone to Kwangtung
1 carrier moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Korea to JapanPlace Units - Japanese
1 bomber and 1 fighter placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kwangtung
2 infantry placed in India
1 infantry placed in Persia
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 3 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from ItaliansCombat - Americans
Non Combat Move - Americans
2 mech_infantrys moved from Algeria to Morocco
1 fighter moved from Gibraltar to Morocco
1 bomber moved from Gibraltar to Morocco
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
2 destroyers and 2 transports placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 airfield placed in MoroccoTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Szechwan to KweichowPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Yunnan
1 infantry placed in Kweichow
Chinese undo move 2.
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - British
British buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarineNon Combat Move - British
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to Morocco
1 tactical_bomber moved from Gibraltar to Morocco
1 cruiser, 3 destroyers and 2 transports moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
2 destroyers placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 3 infantry and 4 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 3 infantry and 4 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 8 transports
EDIT: Adding units owned by Americans to Morocco: 2 artilleries and 6 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 25 PUs; end with 25 PUs total
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