G40 L JWW (axis +3) v Odonis

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    Of course! I always leave that option open to preserve time in the game. Plus I’m pretty loose on rules as I treat this as a bit of fun first and foremost… ;)

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New Zealand to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                1 armour moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                6 infantry moved from Bulgaria to Greece
                1 fighter and 1 tactical_bomber moved from Northern Italy to Greece
                1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from Yugoslavia to Greece
                2 bombers moved from Western Germany to Greece
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                1 armour moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                6 infantry moved from Bulgaria to Greece
                1 fighter and 1 tactical_bomber moved from Northern Italy to Greece
                1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from Yugoslavia to Greece
                2 bombers moved from Western Germany to Greece
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  2/5 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 1 :  1/1 hits
                        1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    French defend with 1 infantry
                        Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  2/5 hits
                        French roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Greece
                    Germans attack with 1 armour, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 1 armour, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Greece, round 1 :  2/11 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 1 armour, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 :  5/10 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 1 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                Battle in Gibraltar
                    Germans attack with 1 artillery and 4 infantry
                    British defend with 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Gibraltar, round 1 :  0/5 hits
                        British roll dice for 2 infantry in Gibraltar, round 1 :  0/2 hits
                        Germans roll dice for 1 artillery and 4 infantry in Gibraltar, round 2 :  1/5 hits
                        British roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Gibraltar
                        Germans roll dice for 1 artillery and 3 infantry in Gibraltar, round 3 :  3/4 hits
                        British roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber could not land in Holland Belgium and was removed
                1 fighter moved from Normandy Bordeaux to 93 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 93 Sea Zone
                1 fighter moved from Greece to Southern Italy
                1 tactical_bomber moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 bomber moved from Greece to Western Germany
                1 fighter moved from Holland Belgium to Poland
                1 infantry moved from Slovakia Hungary to Poland
                2 armour moved from Yugoslavia to Poland
                2 artilleries and 5 infantry moved from Yugoslavia to Romania
                1 infantry moved from Romania to Slovakia Hungary
                1 aaGun moved from France to Southern France
                5 armour and 2 mech_infantrys moved from France to Germany
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone
                1 fighter and 4 infantry placed in Western Germany
                5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 artillery, 1 harbour and 3 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 flag, 1 infantry
        Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Romania : 1 flag, 2 artilleries and 6 infantry
        Poland : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 1 fighter and 11 infantry
        Germany : 1 flag, 1 aaGun, 5 armour, 1 factory_major, 5 infantry and 2 mech_infantrys
        Holland Belgium : 1 flag, 2 artilleries and 1 infantry
        Southern Italy : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
        106 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour and 4 infantry
        Yugoslavia : 1 flag
        91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 26 / 31
        UK_Pacific : 21 / 22
        Italians : 13 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 armour moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Western Ukraine
                1 tactical_bomber moved from Russia to Belarus
                2 fighters moved from Russia to Western Ukraine
                5 infantry moved from Russia to Bryansk
                9 infantry moved from Buryatia to Amur
                1 infantry moved from Siberia to Amur
                2 infantry moved from Buryatia to Amur
                2 aaGuns moved from Buryatia to Amur
                5 infantry moved from Buryatia to Yakut S.S.R.
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                5 infantry moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus

    Place Units - Russians
                2 armour and 1 infantry placed in Novgorod
                1 fighter placed in Russia
                3 infantry placed in Ukraine
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 armour, 1 artillery and 3 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 armour, 1 artillery and 3 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  5/12 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 1 :  3/5 hits
                        3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kiangsi to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                2 bombers moved from Yunnan to Kwangsi
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Jehol to Shantung
                2 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Anhwe
                2 infantry moved from Korea to Manchuria
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 2 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                2 infantry moved from Kiangsi to Hunan

    Place Units - Japanese
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Paulau Island : 1 flag, 1 infantry
        Shantung : 1 flag, 2 infantry
        Kwangsi : 1 flag, 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers
        Korea : 1 flag, 2 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Siam : 1 flag, 2 infantry
        Manchuria : 1 flag, 1 artillery and 4 infantry
        Yunnan : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 aaGun
        33 Sea Zone : 1 flag, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports
        36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        19 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 5 / 15
        British : 26 / 31
        UK_Pacific : 21 / 22
        Italians : 13 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 64 Sea Zone to Central America
                1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 64 Sea Zone
                1 infantry and 2 mech_infantrys moved from 64 Sea Zone to Central America
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Guam to Wake Island
                1 fighter moved from 101 Sea Zone to 64 Sea Zone
                1 carrier moved from 101 Sea Zone to 64 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Sikang
                7 infantry moved from Szechwan to Sikang
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

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    I just noticed that my Tac and FTR from India are missing from the game. No idea how they disappeared…

    I edited them back in but let me know if I missed something?

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
                1 fighter moved from India to 36 Sea Zone
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from 39 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to 39 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
                1 fighter moved from India to 36 Sea Zone
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians

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    Just to keep you in the loop, I tried attacking your fleet in SZ 36, but my edited in TAC and FTR wouldn’t participate in the attack for some reason. They were merely sitting on the AC and not attacking. So, I had to start the turn again and re-edit the planes. I made them British planes, not UK Pacific planes, and now it seems to work.

    Must be some sort of bug in the game…

    Anyway, it gives you the opportunity to choose your OOL for your fleet in SZ36 before I proceed.

    You aware of this bug?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Odonis:

    Just to keep you in the loop, I tried attacking your fleet in SZ 36, but my edited in TAC and FTR wouldn’t participate in the attack for some reason. They were merely sitting on the AC and not attacking. So, I had to start the turn again and re-edit the planes. I made them British planes, not UK Pacific planes, and now it seems to work.

    Must be some sort of bug in the game…

    Anyway, it gives you the opportunity to choose your OOL for your fleet in SZ36 before I proceed.

    You aware of this bug?

    no….i hate bugs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I guess I should have bought an airfield in Kwangsi? I didn’t put two aircraft on that jpn cv?? I didn’t think the brits would declare war on JPN, yikes!

    The OOL can be whatever the program decides.

    Does JPN get a any bonus for the UK declaration of war??

  • 20 19 18 15 13

    You can choose what units you want to keep. I can make those choices for you, but best if you provide a guideline. i.e. you may want to keep your BB or your planes only. To be honest, my chances of winning are 50/50, so there’s good odds you’ll have material remaining after the battle… just let me know which units you would like to save.

    Japan’s bonus is that the US still stays out of the war until the 3rd turn as GB declared war on JP, and not the other way around…

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Odonis:

    You can choose what units you want to keep. I can make those choices for you, but best if you provide a guideline. i.e. you may want to keep your BB or your planes only. To be honest, my chances of winning are 50/50, so there’s good odds you’ll have material remaining after the battle… just let me know which units you would like to save.

    Japan’s bonus is that the US still stays out of the war until the 3rd turn as GB declared war on JP, and not the other way around…

    Well I guess I need to see what you roll to decide. Roll away and let me know how poorly the british navy shoots. Other than that I trust your judgement. Obviously I want to keep the BB till the end. I would also want to keep the CV but only if your attacking dice are poor initially.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    hey in z36, at the end of the JPN turn. JPN had a fgt & tac on the CV. I didn’t see that in the map you sent me. Did I miss something?

    Let’s do OOL this way BB, last, fgt 2nd to last, CV 3rd to last killed.

  • 20 19 18 15 13

    Just on my way to work. Will check later on the FTR Tac situation and edit in if needed. OOL noted. For expedience sake, I’ll use the OOL you’ve suggested this time and assume highest value units with best defense values to be held to the last for future battles unless it’s a no-brainer.

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