Sorry forgot to move the Germans in Africa.AH-Secret-Strat-G1-edited.tsvg
Alexgreat(allies+6) vs Vance(axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 carrier, 4 destroyers, 2 fighters and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 fighter moved from Queensland to 35 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Queensland: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
1 battleship and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
ANZAC collect 18 PUs (2 lost to blockades); end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 99 Sea Zone to IraqNon Combat Move - French
Turn Complete - French
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well done with Italy
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Germans
Germans buy 6 armour, 1 factory_minor, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Yugoslavia to Albania
Italians take Albania from Americans
1 armour moved from Albania to Bulgaria
Germans take Bulgaria from Americans
3 infantry moved from Archangel to Vologda
3 infantry moved from Archangel to Smolensk
2 armour and 2 infantry moved from Persia to Iraq
1 bomber, 4 fighters and 4 tactical_bombers moved from Eastern Persia to Iraq
1 infantry moved from France to Southern France
Germans take Southern France from AmericansCombat - Germans
Battle in Iraq
Germans attack with 2 armour, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 2 infantry; French defend with 1 fighter; British defend with 5 armour and 1 factory_minor
Germans win, taking Iraq from British with 1 armour and 4 fighters remaining. Battle score for attacker is -22
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 armour, 1 bomber, 2 infantry and 4 tactical_bombers
Casualties for French: 1 fighter
Casualties for British: 5 armour
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 3 transports
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
4 fighters moved from Iraq to Persia
1 aaGun, 3 artilleries and 9 infantry moved from Yugoslavia to Bulgaria
3 artilleries moved from Romania to Bulgaria
2 artilleries moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
3 infantry moved from Romania to Bulgaria
1 aaGun, 3 artilleries and 9 infantry moved from Eastern Poland to Belarus
3 infantry moved from Novgorod to Belarus
2 armour, 6 artilleries and 8 infantry moved from Archangel to Belarus
2 infantry moved from Romania to Bessarabia
4 infantry moved from Romania to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
1 aaGun moved from Romania to Bessarabia
6 armour moved from Western Germany to Slovakia Hungary
3 infantry moved from France to Holland BelgiumPlace Units - Germans
4 mech_infantrys placed in Germany
1 infantry placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Romania
1 factory_minor placed in PersiaTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,6,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from Northwest Persia to Persia
1 fighter moved from Russia to Persia
1 tactical_bomber moved from Russia to Persia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Bryansk to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to UkraineCombat - Russians
Battle in Persia
Russians attack with 1 armour, 1 artillery, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 bomber and 3 infantry; Germans defend with 1 aaGun, 1 factory_minor and 4 fighters
AA guns fire in Persia : 0/2 hits
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 1 : 6/17 hits
Germans roll dice for 1 aaGun, 1 armour, 1 bomber, 4 fighters and 3 infantry in Persia, round 1 : 3/9 hits
3 infantry owned by the Russians , 1 armour owned by the Japanese , 1 bomber owned by the Japanese , 3 infantry owned by the Japanese and 1 aaGun owned by the Germans lost in Persia
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 1/14 hits
Germans roll dice for 4 fighters in Persia, round 2 : 2/4 hits
2 infantry owned by the Russians and 1 fighter owned by the Germans lost in Persia
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 3/12 hits
Germans roll dice for 3 fighters in Persia, round 3 : 2/3 hits
2 infantry owned by the Russians and 3 fighters owned by the Germans lost in Persia
Russians win, taking Persia from Germans with 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Japanese: 1 armour, 1 bomber and 3 infantry
Casualties for Germans: 1 aaGun and 4 fighters
Casualties for Russians: 7 infantry
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 1 : 2/4 hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 8 infantry
Germans defend with 3 infantry
Russians roll dice for 1 fighter and 8 infantry in Vologda, round 1 : 1/9 hits
Germans roll dice for 3 infantry in Vologda, round 1 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter and 6 infantry in Vologda, round 2 : 0/7 hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter and 5 infantry in Vologda, round 3 : 3/6 hits
Germans roll dice for 2 infantry in Vologda, round 3 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 fighter moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 fighter moved from Vologda to Russia
1 aaGun moved from Novosibirsk to Samara
2 aaGuns, 1 artillery, 1 fighter, 16 infantry and 1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to TambovPlace Units - Russians
5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Japanese
Japanese buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 tactical_bomber moved from Yenisey to Chahar
1 tactical_bomber moved from Buyant-Uhaa to Hopei
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 artillery, 5 infantry and 5 mech_infantrys moved from Timguska to Novosibirsk
2 armour and 1 mech_infantry moved from West India to Persia
5 artilleries and 5 infantry moved from India to 39 Sea Zone
1 bomber moved from India to Persia
2 artilleries and 2 infantry moved from Shan State to Malaya
1 infantry moved from Ceylon to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from West India to Persia
6 fighters moved from 39 Sea Zone to Persia
6 artilleries, 6 infantry and 6 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
3 carriers, 5 destroyers and 2 submarines moved from 39 Sea Zone to 80 Sea ZoneCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery, 5 infantry and 5 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Japanese: 4 infantry
Casualties for Russians: 3 infantry
Battle in Persia
Japanese attack with 2 armour, 1 artillery, 1 bomber, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 armour, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
Japanese win, taking Persia from Russians with 1 armour and 7 fighters remaining. Battle score for attacker is -22
Casualties for Japanese: 1 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for Russians: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Malaya from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Hopei to Buyant-Uhaa
1 tactical_bomber moved from Chahar to Buyant-Uhaa
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
1 aaGun moved from Anhwe to Chahar
7 fighters moved from Persia to Iraq
5 artilleries and 5 infantry moved from 80 Sea Zone to Iraq
3 armour moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Yenisey to Buyant-Uhaa
1 submarine moved from 37 Sea Zone to 39 Sea ZonePlace Units - Japanese
3 armour placed in West India
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in India
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4,1,2,5,1,5,5,2,5,1,2,2,4,5,2,1,1,5,4,4,2,6,5,1,4,6,6,3,1,1,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,2,5,3,5
Japanese collect 46 PUs (10 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Korea to 6 Sea Zone
1 mech_infantry moved from Korea to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
1 destroyer and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Syria to Iraq
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to Iraq
1 fighter moved from 99 Sea Zone to IraqCombat - Americans
Battle in Kwangtung
Battle in Midway
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Midway, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in Midway, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 artillery and 3 infantry in Midway, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Kwangtung from Japanese, taking Midway from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Iraq
Americans attack with 1 armour, 1 artillery, 4 fighters, 6 infantry and 2 mech_infantrys
Japanese defend with 3 armour, 5 artilleries, 7 fighters and 5 infantry; Germans defend with 1 armour and 1 factory_minor
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 6 infantry and 2 mech_infantrys in Iraq, round 1 : 2/14 hits
Germans roll dice for 4 armour, 5 artilleries, 7 fighters and 5 infantry in Iraq, round 1 : 12/21 hits
2 fighters owned by the Americans , 1 artillery owned by the Americans , 2 mech_infantrys owned by the Americans , 2 infantry owned by the Japanese , 1 armour owned by the Americans and 6 infantry owned by the Americans lost in Iraq
retreated to Iraq
Germans win with 4 armour, 5 artilleries, 7 fighters and 3 infantry remaining. Battle score for attacker is -50
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour, 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrysNon Combat Move - Americans
1 aaGun, 3 armour, 3 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 aaGun, 3 armour, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 5 transports moved from 99 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to 81 Sea Zone
1 aaGun, 3 armour, 3 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 20 Sea Zone
3 carriers, 1 destroyer, 4 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from Caroline Islands to Western Australia
1 aaGun and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
1 transport moved from 101 Sea Zone to 86 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Americans undo move 2.
1 armour and 1 infantry placed in Western United States
1 destroyer and 4 transports placed in 101 Sea Zone
1 artillery and 7 infantry placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
10 infantry moved from Shensi to Kweichow
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - British
British buy 3 armour, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - British
2 armour, 3 artilleries and 6 infantry moved from Syria to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from Greece to Iraq
1 fighter moved from Greece to Iraq
1 fighter moved from 97 Sea Zone to Iraq
1 fighter moved from 97 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 5 armour, 3 artilleries, 1 bomber, 4 fighters and 6 infantry
Japanese defend with 3 armour, 5 artilleries, 7 fighters and 3 infantry; Germans defend with 1 armour and 1 factory_minor
British roll dice for 5 armour, 3 artilleries, 1 bomber, 4 fighters and 6 infantry in Iraq, round 1 : 8/19 hits
Germans roll dice for 4 armour, 5 artilleries, 7 fighters and 3 infantry in Iraq, round 1 : 14/19 hits
6 infantry owned by the British , 5 armour owned by the British , 3 infantry owned by the Japanese , 3 artilleries owned by the British and 5 artilleries owned by the Japanese lost in Iraq
retreated to Iraq
Germans win with 4 armour and 7 fighters remaining. Battle score for attacker is -31
Casualties for Japanese: 5 artilleries and 3 infantry
Casualties for British: 5 armour, 3 artilleries and 6 infantryNon Combat Move - British
1 bomber and 4 fighters moved from Iraq to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 99 Sea Zone to 76 Sea Zone
1 aaGun moved from Greece to 99 Sea Zone
1 aaGun and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 aaGun moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 transport moved from 99 Sea Zone to 81 Sea Zone
3 transports moved from 99 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 97 Sea Zone to 81 Sea Zone
1 transport moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea ZonePlace Units - British
3 armour placed in Egypt
1 destroyer and 1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
British collect 29 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs -
That Iraq roll of yours was brutal, no other word for that. 7/7 figs, half of your threes and 5/8 of your twos. Not sure if I will recover from that.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
Russia did pretty good taking Persia too
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Aim was not to take it, that would have been unrealistic.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 armour moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
1 fighter moved from 35 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 carrier and 3 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from South Australia to New South WalesPlace Units - ANZAC
1 factory_minor placed in Queensland
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - French
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Western Ukraine to Ukraine
3 infantry moved from Smolensk to Vologda
2 armour moved from Belarus to Vologda
1 infantry moved from Bulgaria to Greece
Germans take Greece from AmericansCombat - Germans
Battle in Vologda
Germans attack with 2 armour and 3 infantry
Russians defend with 3 infantry
Germans win, taking Vologda from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun moved from Bessarabia to Ukraine
3 armour moved from Novgorod to Belarus
1 aaGun moved from Belarus to Smolensk
1 aaGun and 4 infantry moved from Eastern Poland to Belarus
3 armour moved from Romania to Belarus
6 armour moved from Slovakia Hungary to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
3 infantry moved from Holland Belgium to France
1 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
2 artilleries moved from Bulgaria to Yugoslavia
2 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Bulgaria to YugoslaviaPlace Units - Germans
3 infantry placed in Iraq
3 armour placed in Romania
3 artilleries placed in Novgorod
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
2 aaGuns, 2 armour, 4 artilleries, 1 fighter, 27 infantry and 9 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Samara
1 aaGun moved from Northwest Persia to Caucasus
1 aaGun moved from Northwest Persia to Caucasus
1 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Northwest Persia to Samara
1 tactical_bomber moved from Northwest Persia to SamaraPlace Units - Russians
2 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 17 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
7 fighters moved from Iraq to 76 Sea Zone
1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 armour and 1 mech_infantry moved from Manchuria to Siberia
2 tactical_bombers moved from Buyant-Uhaa to Siberia
1 infantry moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Anhwe
1 artillery, 1 infantry and 4 mech_infantrys moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Urals to Nenetsia
Japanese take Nenetsia from RussiansCombat - Japanese
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 76 Sea Zone
Japanese attack with 1 destroyer and 7 fighters
British defend with 1 destroyer
Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Siberia
Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Japanese win, taking Siberia from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Japanese
1 tactical_bomber moved from Siberia to Buyant-Uhaa
1 tactical_bomber moved from Siberia to Buyant-Uhaa
1 aaGun moved from Chahar to Buyant-Uhaa
1 armour and 2 mech_infantrys moved from Shantung to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Anhwe to Buyant-Uhaa
2 artilleries and 2 infantry moved from Malaya to Shan State
1 armour and 2 mech_infantrys moved from French Indo China to Burma
3 transports moved from 80 Sea Zone to 79 Sea Zone
3 armour moved from West India to 79 Sea Zone
3 armour and 3 transports moved from 79 Sea Zone to 80 Sea Zone
3 armour moved from 80 Sea Zone to Iraq
1 armour moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from India to Eastern Persia
4 fighters moved from 76 Sea Zone to Iraq
1 fighter moved from 76 Sea Zone to Iraq
2 fighters moved from 76 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - Japanese
3 infantry placed in Persia
3 infantry placed in West India
3 infantry placed in French Indo China
3 infantry placed in Shantung
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,4,3,5,2,1,6,6,3,3,4,4,6,1,2,2,1,5,4,1,3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,4,4,2,2,1
Japanese collect 42 PUs (12 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 factory_minor, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 fighter moved from 20 Sea Zone to French Indo China
1 fighter moved from 20 Sea Zone to French Indo China
1 fighter moved from 20 Sea Zone to French Indo China
1 fighter moved from 20 Sea Zone to French Indo China
1 fighter moved from 20 Sea Zone to French Indo China
1 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
4 carriers, 3 destroyers and 3 submarines moved from 20 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Trans-Jordan to 76 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 5 transports moved from 81 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Malaya
Battle in 76 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 5 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports in 76 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer in 76 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 76 Sea Zone
Americans win, taking Malaya from Japanese with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in French Indo China
Americans attack with 5 fighters and 2 tactical_bombers
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 5 fighters and 2 tactical_bombers in French Indo China, round 1 : 4/7 hits
Japanese roll dice for 3 infantry in French Indo China, round 1 : 0/3 hits
3 infantry owned by the Japanese lost in French Indo China
Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
5 fighters and 2 tactical_bombers moved from French Indo China to 37 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by French to United Kingdom: 2 infantry
EDIT: Removing units owned by French from United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 factory_minor placed in Kwangtung
2 submarines and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
Americans undo move 3.
1 artillery and 1 infantry placed in Western United States
3 transports placed in 101 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
11 infantry moved from Kweichow to Yunnan
1 fighter moved from Shensi to Yunnan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total





