XDAP-02 WeWin vs BoldDutch

  • 12

    you took 2 hits in z111, casualty choice?

    map attached

    G1 opening - casualty choice.tsvg

  • 19

    bb hit, dd

  • 12

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Alexandria: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 fighter moved from Holland Belgium to 109 Sea Zone
                2 fighters moved from Western Germany to 109 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                3 armour moved from Holland Belgium to France
                2 artilleries moved from Holland Belgium to France
                4 infantry moved from Holland Belgium to France
                1 artillery moved from Western Germany to France
                3 infantry moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                1 tactical_bomber moved from Germany to France
                1 tactical_bomber moved from Poland to France
                1 fighter moved from Slovakia Hungary to Yugoslavia
                6 infantry moved from Greater Southern Germany to Yugoslavia
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                3 tactical_bombers moved from Western Germany to 109 Sea Zone
                3 mech_infantrys moved from Western Germany to France
                1 infantry moved from Romania to Yugoslavia

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA guns fire in France :  0/2 hits
                        Germans roll dice for 6 armour, 3 artilleries, 7 infantry, 3 mech_infantrys and 2 tactical_bombers in France, round 1 :  10/21 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  5/11 hits
                        6 infantry owned by the French , 1 armour owned by the British , 5 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 aaGun owned by the French lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in France, round 2 :  6/16 hits
                        French roll dice for 1 armour and 1 fighter in France, round 2 :  1/2 hits
                        1 armour owned by the French , 1 infantry owned by the Germans and 1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 6 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/2 hits
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 109 Sea Zone
                    Germans attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 1 :  3/6 hits
                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter and 7 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 1 :  7/13 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  3/5 hits
                        3 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 3 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 cruiser
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 1 :  2/2 hits
                        1 cruiser owned by the British lost in 91 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 fighter and 1 submarine
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 bombers and 1 fighter in 111 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the British lost in 111 Sea Zone
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British lost in 111 Sea Zone
                        Germans roll dice for 1 battleship, 2 bombers and 1 fighter in 111 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 fighter in 111 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 battleship in 111 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British , 1 battleship owned by the British , 1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 111 Sea Zone
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 battleship and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                2 bombers moved from 111 Sea Zone to Western Germany
                3 fighters moved from 109 Sea Zone to Holland Belgium
                3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                2 tactical_bombers moved from France to Holland Belgium
                1 fighter moved from 111 Sea Zone to Holland Belgium
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                3 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Germany to Poland
                10 infantry moved from Germany to Slovakia Hungary
                3 artilleries moved from Germany to Slovakia Hungary
                3 aaGuns moved from Germany to Slovakia Hungary
                1 fighter moved from Yugoslavia to Southern Italy
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 infantry moved from Denmark to Western Germany

    Place Units - Germans
                8 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Slovakia Hungary : 1 flag, 3 aaGuns, 3 artilleries and 14 infantry
        Western Germany : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
        Romania : 1 flag, 1 infantry
        Poland : 1 flag, 1 infantry
        Germany : 1 flag, 1 factory_major and 8 infantry
        Holland Belgium : 1 flag, 1 aaGun, 4 fighters, 1 mech_infantry and 5 tactical_bombers
        Southern Italy : 1 flag, 1 fighter
        113 Sea Zone : 1 flag, 1 cruiser and 1 transport
        106 Sea Zone : 1 flag, 2 submarines
        Bulgaria : 1 flag, 5 infantry
        Yugoslavia : 1 flag, 3 armour, 2 artilleries and 4 infantry
        91 Sea Zone : 1 flag, 2 submarines
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 49
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 19 times
                3 was rolled 18 times
                4 was rolled 9 times
                5 was rolled 16 times
                6 was rolled 20 times
            Average roll : 3.460
            Median : 3.000
            Variance : 0.828
            Standard Deviation : 0.910
            Total rolls : 100

    Neutral_Allies Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 12 times
                2 was rolled 14 times
                3 was rolled 16 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 13 times
            Average roll : 3.403
            Median : 3.000
            Variance : 0.817
            Standard Deviation : 0.904
            Total rolls : 72

    French Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15

    British Combat
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • 19

    why does Russia have 49?  Shouldnt it be 37?  Going to assume that is a mistake.

  • 10

    Bold loaded the wrong map.  He loaded the Balanced version of the map.  It is supposed to be the “final” version.

  • 10

    Well, someone has to recontruct it…. I guess I’ll do it…

  • 10

    Bold wants to make some slight edits to NonComs so this will work out…

  • 19

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 49 to 37
                EDIT: Turning off Edit Mode
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Baltic States to Belarus
                2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 infantry moved from Archangel to Belarus
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Russia to Novgorod
                2 aaGuns moved from Russia to Bryansk
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 19

    oops. I will redo once the correct map is posted.

  • 10

    here KS…

    You need to re-roll your dice.

    :-P

    01Ager.tsvg

  • 10

    There are different game rules on the “Balanced” version of the game, so you have to go with this board.

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Baltic States to Belarus
                2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 infantry moved from Archangel to Belarus
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 12

    @DutchmanD:

    There are different game rules on the “Balanced” version of the game, so you have to go with this board.

    balanced vs. final - what is the difference (other than the starting incomes?)

    that’s why i posted the map earlier and asked if i had the right one…  :lol:

  • 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 1 airfield and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 artillery moved from Kwangsi to Hunan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  0/4 hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in Hunan
                    Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 :  5/10 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Jehol to Chahar
                2 infantry moved from Shantung to Anhwe
                1 fighter moved from Okinawa to Kwangsi
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
                1 fighter moved from Korea to 36 Sea Zone
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
                2 carriers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
                1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 airfield placed in Kwangsi

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

  • 10

    Ah, the game is a foot, gentlemen.  May the Japanese Zero be with you, always.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 26 Sea Zone to 12 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Central United States to Western United States
                1 transport moved from 12 Sea Zone to 10 Sea Zone
                1 fighter moved from Philippines to Guam

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • @Boldfresh:

    @DutchmanD:

    There are different game rules on the “Balanced” version of the game, so you have to go with this board.

    balanced vs. final - what is the difference (other than the starting incomes?)

    that’s why i posted the map earlier and asked if i had the right one…  :lol:

    That’s my bad, I glanced around the map quickly and it looked like the lastest alpha version. Didn’t bother checking IPCs though.  :oops:

  • 12

    Who is playing China?

  • 12

    Speaking as the guy playing only one power, I hope the game keeps a good pace.  Not complaining - I’m just sayin the quicker the better….  :-)

  • 12

    Is this a no tech game?

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