@The_Good_Captain Nice, I’ll stay tunned!
A&A Global: Axis (Jeff+rgp44) vs Allies (seeker)
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No problem.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 submarine moved from 61 Sea Zone to 56 Sea Zone
1 submarine moved from 61 Sea Zone to 56 Sea Zone
1 destroyer moved from 61 Sea Zone to 56 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Gibraltar
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 56 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win, taking Morocco from Germans, taking Gibraltar from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 artillery moved from 61 Sea Zone to South Australia
1 carrier and 2 fighters moved from 61 Sea Zone to 45 Sea Zone
3 fighters moved from Hawaiian Islands to Line Islands
1 bomber and 1 fighter moved from Western United States to Line Islands
1 carrier moved from 89 Sea Zone to 64 Sea Zone
1 infantry moved from Southeast Mexico to Mexico
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 aaGun moved from Western United States to Central United States
1 destroyer moved from 61 Sea Zone to 58 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 61 Sea Zone to 59 Sea Zone
3 fighters and 1 tactical_bomber moved from 89 Sea Zone to Line Islands
1 carrier moved from 64 Sea Zone to 28 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
1 airfield placed in Line IslandsTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
South Australia : 1 flag, 1 artillery
Line Islands : 1 flag, 1 airfield, 1 bomber, 7 fighters and 1 tactical_bomber
Mexico : 1 flag, 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
45 Sea Zone : 1 flag, 1 carrier
28 Sea Zone : 1 flag, 1 carrier
10 Sea Zone : 1 flag, 2 carriers, 2 destroyers and 1 transport
58 Sea Zone : 1 flag, 1 destroyer
59 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 destroyer
56 Sea Zone : 1 flag, 1 destroyer and 1 submarine
61 Sea Zone : 1 flag, 1 transport
Central United States : 1 flag, 1 aaGun, 1 factory_major and 1 mech_infantry
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 armour, 2 artilleries and 3 infantry
Morocco : 1 flag, 1 infantry and 1 mech_infantry
86 Sea Zone : 1 flag, 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 35 / 43
Japanese : 60 / 65
Americans : 53 / 73
Chinese : 7 / 7
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 7 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter and 11 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 fighter and 15 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 35 / 43
Japanese : 59 / 65
Americans : 53 / 73
Chinese : 8 / 9
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 7 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 61 Sea Zone to 42 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from India to Szechwan
1 fighter moved from Eastern Persia to Rostov
2 tactical_bombers moved from Eastern Persia to Szechwan
3 infantry moved from West India to India
2 infantry moved from India to Burma
1 fighter moved from 41 Sea Zone to India
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea ZonePlace Units - British
1 submarine placed in 71 Sea Zone
1 armour placed in Union of South Africa
1 armour, 1 fighter and 1 infantry placed in EgyptTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTerritory Summary for British :
Szechwan : 1 flag, 1 fighter and 2 tactical_bombers
Burma : 1 flag, 2 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 fighter, 1 harbour, 16 infantry and 2 mech_infantrys
42 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery
Ethiopia : 1 flag
Rostov : 1 flag, 1 fighter
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Eire : 1 flag
92 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
Eastern Persia : 1 flag
72 Sea Zone : 1 flag, 1 transport
71 Sea Zone : 1 flag, 1 submarine
Persia : 1 flag
91 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 44 / 54
Russians : 35 / 43
Japanese : 59 / 65
Americans : 53 / 73
Chinese : 8 / 9
British : 30 / 30
UK_Pacific : 6 / 0
Italians : 18 / 23
ANZAC : 7 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
42 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 54
Russians : 35 / 43
Japanese : 59 / 65
Americans : 53 / 73
Chinese : 8 / 9
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 7 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
need an order of loss for Gibraltar fleet for full italy attack
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AC1 dam, AC2 dam, BB dam, AC1, AC2, DD, CA, BB, ftrs
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from British
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Greece to 92 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 92 Sea Zone, round 1 : 4/8 hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 92 Sea Zone, round 1 : 5/9 hits
Units damaged: 1 battleship owned by the Italians
1 carrier owned by the Italians , 1 destroyer owned by the Italians , 1 submarine owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 4/7 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 6/8 hits
1 destroyer owned by the Italians , 1 cruiser owned by the British , 2 fighters owned by the Italians , 1 battleship owned by the Italians , 1 battleship owned by the British , 1 cruiser owned by the Italians , 1 carrier owned by the British , 1 bomber owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
retreated to 92 Sea Zone
British win, taking Trans-Jordan from British with 4 fighters remaining. Battle score for attacker is -30
Casualties for British: 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
4 fighters owned by the British forced to land in GibraltarNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from 98 Sea Zone to Alexandria
1 armour moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Tobruk to Alexandria
1 armour moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Greece
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 flag, 2 aaGuns and 1 factory_major
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Bessarabia : 1 flag, 2 armour
95 Sea Zone : 1 flag, 1 fighter
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 4 infantry
97 Sea Zone : 1 flag, 1 carrier
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 35 / 43
Japanese : 59 / 65
Americans : 53 / 73
Chinese : 8 / 9
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 19 / 24
ANZAC : 7 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i landed your fighters in Gibraltar as opposed to Morocco or 91, you can edit if you want.
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I land 2ftrs in Gib and 2 in sz91 in 1 AC.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to Northern Territory
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
3 fighters moved from India to French Indo ChinaCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 4 submarines and 2 transports
4 submarines owned by the Japanese Submerged
ANZAC roll dice for 1 fighter in 33 Sea Zone, round 1 : 1/1 hits
1 transport owned by the Japanese lost in 33 Sea Zone
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Queensland
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery and 2 infantry in Queensland, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in Queensland, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Queensland
ANZAC roll dice for 1 artillery and 2 infantry in Queensland, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 2 infantry in Queensland, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Queensland, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Northern Territory
ANZAC attack with 1 fighter
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter in Northern Territory, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Northern Territory, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Northern Territory
ANZAC win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
ANZAC attack with 3 fighters
Japanese defend with 2 bombers, 1 factory_minor and 1 mech_infantry
ANZAC roll dice for 3 fighters in French Indo China, round 1 : 0/3 hits
Japanese roll dice for 2 bombers and 1 mech_infantry in French Indo China, round 1 : 2/3 hits
2 fighters owned by the ANZAC lost in French Indo China
retreated to French Indo China
Japanese win with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
1 fighter moved from French Indo China to Szechwan
1 fighter moved from Northern Territory to New South Wales
1 fighter moved from 33 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6,2,4,6,2,6,6,2,2,5,1,2,1,4,2,1,3
ANZAC collect 6 PUs (3 lost to blockades); end with 11 PUs total
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
Szechwan : 1 flag, 1 fighter
India : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
South Australia : 1 flag, 1 harbour and 1 infantry
45 Sea Zone : 1 flag, 1 fighter
10 Sea Zone : 1 flag, 1 cruiser
61 Sea Zone : 1 flag, 1 infantry
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 35 / 43
Japanese : 57 / 65
Americans : 53 / 73
Chinese : 8 / 9
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 19 / 24
ANZAC : 9 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea ZoneCombat - French
Battle in 79 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 79 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 79 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 79 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 4 : 0/1 hits
French roll dice for 1 destroyer in 79 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 5 : 0/1 hits
French roll dice for 1 destroyer in 79 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 6 : 0/1 hits
French roll dice for 1 destroyer in 79 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 7 : 0/1 hits
French roll dice for 1 destroyer in 79 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 8 : 0/1 hits
French roll dice for 1 destroyer in 79 Sea Zone, round 8 : 0/1 hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 9 : 0/1 hits
French roll dice for 1 destroyer in 79 Sea Zone, round 9 : 1/1 hits
1 submarine owned by the Japanese lost in 79 Sea Zone
French win, taking 79 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 flag, 1 fighter
Egypt : 1 flag, 2 infantry
United Kingdom : 1 flag, 2 infantry
79 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 44 / 54
Russians : 35 / 43
Japanese : 57 / 65
Americans : 53 / 73
Chinese : 8 / 9
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 19 / 24
ANZAC : 9 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I turned on the Edit Mode to move the ANZAC inf to S Australia from US trn, but was unable to remove it from sz61. It should not effect you CM to kill the transport.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Nigeria to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to South West Africa
1 fighter moved from Romania to Rostov
1 tactical_bomber moved from Romania to Rostov
2 tactical_bombers moved from Bessarabia to Rostov
1 bomber moved from Southern Italy to Rostov
3 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
5 artilleries moved from Poland to Eastern Poland
3 infantry moved from Western Ukraine to Eastern PolandCombat - Germans
Battle in South West Africa
Battle in Eastern Poland
Germans attack with 5 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 3 infantry in Eastern Poland, round 1 : 3/8 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking South West Africa from British, taking Eastern Poland from Russians with 5 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 1 : 0/3 hits
Russians roll dice for 1 artillery in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 fighter; Russians defend with 1 infantry and 2 mech_infantrys
Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Rostov, round 1 : 2/8 hits
Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Rostov, round 1 : 2/4 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Rostov, round 2 : 3/6 hits
Russians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 0/2 hits
1 mech_infantry owned by the Russians and 1 fighter owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 fighter
Casualties for Russians: 1 infantry and 2 mech_infantrysNon Combat Move - Germans
1 fighter moved from Rostov to Greece
1 bomber moved from Rostov to Greece
3 tactical_bombers moved from Rostov to Greece
5 mech_infantrys moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
3 armour moved from Western Ukraine to Eastern Poland
7 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Western Ukraine to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Ukraine to Eastern Poland
5 armour moved from Ukraine to Eastern Poland
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 artilleries moved from 98 Sea Zone to Alexandria
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 carrier and 1 fighter moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 infantry moved from Western Germany to Northern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 105 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Southern Italy to Alexandria
1 fighter and 1 tactical_bomber moved from France to Southern Italy
1 mech_infantry moved from Romania to Greece
1 mech_infantry moved from Romania to Greece
1 bomber moved from Baltic States to Western Germany
1 artillery moved from France to Northern Italy
1 infantry moved from France to Northern Italy
2 mech_infantrys moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
6 infantry moved from Finland to Karelia
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
2 fighters moved from Western Germany to 97 Sea Zone
2 mech_infantrys moved from Germany to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Germany to Northern Italy
1 artillery moved from Germany to Poland
2 infantry moved from Germany to Western GermanyPlace Units - Germans
1 infantry placed in Ukraine
1 fighter and 4 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
1 artillery placed in France
1 infantry placed in Western Germany
1 infantry placed in Western Germany
1 artillery placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Alexandria : 1 flag, 2 artilleries, 2 infantry and 1 tactical_bomber
South West Africa : 1 flag, 1 artillery and 1 infantry
Nigeria : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
France : 1 flag, 1 airfield, 1 artillery and 1 factory_major
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Poland : 1 flag, 1 artillery and 4 infantry
Germany : 1 flag, 1 factory_major, 2 infantry and 1 mech_infantry
Northern Italy : 1 flag, 1 artillery, 3 infantry and 3 mech_infantrys
Southern Italy : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
Karelia : 1 flag, 7 infantry
Baltic States : 1 flag, 1 infantry
Rostov : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 4 aaGuns, 9 armour, 8 artilleries, 14 infantry and 9 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 2 destroyers
70 Sea Zone : 1 flag, 1 transport
Greece : 1 flag, 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers
97 Sea Zone : 1 flag, 2 fighters
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 50 / 56
Russians : 30 / 43
Japanese : 57 / 65
Americans : 53 / 73
Chinese : 8 / 9
British : 28 / 30
UK_Pacific : 6 / 6
Italians : 19 / 24
ANZAC : 9 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 7 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 artillery and 2 infantry moved from Volgograd to Rostov
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 1 : 0/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Iraq: 1 fighter
EDIT: Removing units owned by Russians from Ukraine: 1 fighter
EDIT: Turning off Edit Mode
4 aaGuns, 4 armour, 7 artilleries, 35 infantry and 2 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Russia to Smolensk
3 mech_infantrys moved from Russia to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Kazakhstan to Sikang
6 infantry moved from Novosibirsk to Tsinghai
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
1 aaGun and 5 infantry moved from Buryatia to Amur
1 fighter moved from Russia to Szechwan
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from Western Ukraine to RussiaPlace Units - Russians
3 infantry placed in Novgorod
7 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Tsinghai : 1 flag, 6 infantry
Szechwan : 1 flag, 1 fighter
Sikang : 1 flag, 1 infantry
Amur : 1 flag, 1 aaGun and 5 infantry
Belarus : 1 flag, 4 aaGuns, 4 armour, 7 artilleries, 36 infantry and 5 mech_infantrys
Baltic States : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag, 1 artillery and 1 infantry
Russia : 1 flag, 1 airfield, 7 artilleries, 1 factory_major, 2 infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 aaGun and 6 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 1 infantry
Iraq : 1 flag, 1 fighter and 1 mech_infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 flag, 1 submarine
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 43 / 56
Russians : 40 / 43
Japanese : 54 / 65
Americans : 53 / 73
Chinese : 8 / 9
British : 28 / 30
UK_Pacific : 6 / 6
Italians : 19 / 24
ANZAC : 9 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
For some reason TripleA didn’t allow me to land the ftr from Ukraine to Iraq. Rus - Ukr - Iraq looks like a legal path. So, I had to use the Edit Mode again. Let me know if I’m missing something.
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i don’t believe you can overfly turkey which means you can’t make it to iraq
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Links i found say you cannot overfly neutrals. it wont affect Jeffs turn, just edit to where you want it (within 3 spaces of Ukraine) on your US/China turn
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I thought it can in Global. Jeff can go ahead with J5 or wait until I get a PC with the map and post it.
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