Sorry forgot to move the Germans in Africa.AH-Secret-Strat-G1-edited.tsvg
Alexgreat(allies+6) vs Vance(axis)
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Yes no AA hits and no planes lost. Axis have all bad luck on the Europe side and all good luck on the Pacific side.
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True enough. The cost you saved in air that statistically should have been lost makes up for a lot, though. Game on.
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Yes for sure, but look on the bright side. Italy is in BAAAAAD shape
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You very likely wont need Italy :)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 16 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 bomber moved from Hawaiian Islands to 22 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports in 21 Sea Zone, round 1 : 3/6 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 22 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 cruiser in 22 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 22 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 cruiser in 22 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 22 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from 22 Sea Zone to 21 Sea Zone
1 bomber moved from 22 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 artillery moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria
1 armour moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 2 submarines
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier and 2 submarines
EDIT: Turning off Edit Mode
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
1 fighter placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - British
British buy 1 carrier, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Anglo Egyptian Sudan to Iraq
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 cruiser moved from 81 Sea Zone to 94 Sea Zone
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to Algeria
1 bomber moved from Gibraltar to Egypt
1 battleship moved from 76 Sea Zone to 81 Sea ZoneCombat - British
Battle in Tunisia
Battle in Iraq
British attack with 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters and 3 infantry in Iraq, round 1 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 fighters and 3 infantry in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Tunisia from Italians, taking Iraq from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to Kenya
1 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 92 Sea Zone to 91 Sea ZonePlace Units - British
1 carrier and 2 transports placed in 81 Sea Zone
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from British Somaliland to Italian Somaliland
1 infantry moved from British Somaliland to Italian SomalilandNon Combat Move - Italians
Place Units - Italians
2 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 cruiser moved from 33 Sea Zone to 21 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 fighter moved from Caroline Islands to Guam
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Queensland to 61 Sea Zone
1 fighter moved from Queensland to 61 Sea ZoneCombat - ANZAC
Battle in 61 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 2 fighters in 61 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 61 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 61 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 61 Sea Zone to Queensland
1 fighter moved from 61 Sea Zone to Queensland
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from DutchPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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clicked “done” again. its all in the history anyway.
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np
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Russians
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 26 PUs;
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Ukraine
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 mech_infantry moved from Northwest Persia to CaucasusCombat - Russians
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 1 : 2/3 hits
Germans roll dice for 2 infantry in Belarus, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Buryatia
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Buryatia, round 1 : 0/6 hits
Japanese roll dice for 1 infantry in Buryatia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Buryatia
Russians roll dice for 5 infantry in Buryatia, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 4 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Dzavhan to Olgiy
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 8 infantry moved from Yenisey to Timguska
1 infantry moved from Kansu to Timguska
1 fighter moved from Ukraine to Russia
1 fighter moved from Caucasus to Volgograd
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 aaGun moved from Archangel to Vologda
1 tactical_bomber moved from Belarus to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
3 infantry placed in Volgograd
3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 airfield, 3 carriers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 4 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Sakha
1 artillery and 2 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
3 mech_infantrys moved from Chahar to Dzavhan
2 armour and 1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 artillery moved from Szechwan to Yunnan
1 mech_infantry moved from Szechwan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 artillery moved from India to 39 Sea Zone
1 artillery and 5 transports moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 5 transports moved from 38 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Shantung
3 fighters moved from Yunnan to Shantung
1 tactical_bomber moved from Yunnan to Chahar
2 bombers moved from Yunnan to Romania
1 battleship moved from 39 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 carriers placed in 19 Sea Zone
1 airfield placed in Shantung
2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
Hm, so a 60% chance to destroy your main fleet with a suicidal attack. Considerably better for Japan and I am pretty much gone, considerably better for US and I remain in the game. Thing is, I will likely never get a better chance. Did a test run in which you ended up with the TTs and a damaged BS left. An outcome I dont want when it counts :)
Will post tomorrow evening my time.
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Bad start for US. OOL please.
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- damage battleships
- damage carriers
- lose tacs
- sink cruiser
- sink carriers
- lose fighters
- sink battleships
- sink transports
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Guam to 21 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry and 2 transports moved from 21 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 infantry moved from 36 Sea Zone to Hainan
1 bomber moved from Guam to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Queensland to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 5 transports
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 1 : 5/13 hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 5 transports in 36 Sea Zone, round 1 : 7/12 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
3 destroyers owned by the Americans and 1 cruiser owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 2 : 7/9 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 5 transports in 36 Sea Zone, round 2 : 6/12 hits
3 fighters owned by the Americans , 1 cruiser owned by the Japanese , 2 carriers owned by the Americans , 3 tactical_bombers owned by the Japanese , 3 carriers owned by the Japanese and 1 cruiser owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 fighters, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 3 : 1/5 hits
Japanese roll dice for 2 battleships, 3 fighters and 5 transports in 36 Sea Zone, round 3 : 4/5 hits
2 fighters owned by the Americans , 1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship and 2 transports in 36 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 2 battleships, 2 fighters and 5 transports in 36 Sea Zone, round 4 : 3/4 hits
1 battleship owned by the Americans , 2 transports owned by the Americans and 1 fighter owned by the Japanese lost in 36 Sea Zone
1 infantry owned by the Americans lost in Hainan
Japanese win with 2 battleships, 1 fighter and 5 transports remaining. Battle score for attacker is -74
Casualties for Japanese: 3 carriers, 1 cruiser, 2 fighters and 3 tactical_bombers
Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
1 fighter owned by the Japanese forced to land in KwangsiNon Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 transport placed in 101 Sea Zone
1 armour placed in Eastern United States
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - British
British buy 1 factory_minor and 3 transports; Remaining resources: 2 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
1 infantry moved from Kenya to Italian Somaliland
1 bomber moved from Egypt to Italian Somaliland
1 fighter moved from Egypt to Italian Somaliland
1 mech_infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 armour moved from Belgian Congo to EgyptCombat - British
Battle in 125 Sea Zone
British attack with 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Italian Somaliland
British attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Italian Somaliland, round 1 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 1 : 0/2 hits
British roll dice for 1 bomber, 1 fighter and 2 infantry in Italian Somaliland, round 2 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits
1 infantry owned by the British lost in Italian Somaliland
British roll dice for 1 bomber, 1 fighter and 1 infantry in Italian Somaliland, round 3 : 0/3 hits
Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 1/2 hits
1 infantry owned by the British lost in Italian Somaliland
retreated to Italian Somaliland
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantryNon Combat Move - British
1 bomber moved from Italian Somaliland to Egypt
1 fighter moved from Italian Somaliland to 81 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Algeria to Tunisia
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-JordanPlace Units - British
3 transports placed in 81 Sea Zone
1 factory_minor placed in IraqTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs -
What a bad turn. Fleet accomplishes nothing, and 2 Inf, Fig and Bomber manage not to hit once in three rounds. Approaches your bad luck in the Balkans…





