Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
central powers wins against allied forces (bacala)
Can we get an update on what games we are waiting on from round 3?
MIR, throughout this entire tournament, whenever someone has dropped out or not started a game, I have switched their opponents around.
Almost all tournaments have people drop, especially as they realize what they have committed themselves to. Making it to the end of the tourney with 50% of people still here will be considered a success.You can go back through this thread to find that from the beginning I have been forced to switch opponents around as people dropped or did not start.
I also quote myself from earlier in this thead:
@Veqryn:I should add this to the rules, although it is technically covered by point 1.
I am very very much against giving people “byes” in this tournament.
If you opponent never shows up, or you never make it past round 1, then I do plan to if at all possible, give you a new opponent.
The whole point of the tournament is to get people playing these different maps. If you skip a round, that means you’ve skipped a map, and that makes me incredibly sad.
The fact that you could win a little something is a nice bonus, but the real incentive is the fun you will have playing on all these different boards.
So ya, if it is possible, I will find a new opponent for anyone who’s opponent is not playing.
Most people have not yet started their Round 4 games yet, so there is bound to be 1 other person who is missing an opponent. Don’t worry, I’ll find you an opponent real soon.
I’ll agree with your verdict so long as Noll takes a loss for this round; it was his choice not to play it through.
Yes, of course any people who drop or quit before the game gets going (Past first round of turns) take a loss for that round.
I’m going to do a checkup and see who has not yet started their Round 4 games, and then we’ll find out how many other people do not have an opponent for this round.
I’ll also update our round 3 status.
We are waiting on 3 games to finish in round 3 NWO.
In round 4 Great War, there are a number of people dropping, so I will have change 4 matchups for that.
I’ve sent out some PM’s, and if I don’t get any responses from people not yet started in their games, I will assume some people are dropping and will change the matchups accordingly.
i find it unfair that people who dropped are listed above people who lost and got 0 points,
droppers should get negative points imo
ice
Alexgreat (Allies) Defeats Most Holy (CP) in Round 4
Gekkopop (Roman Alliance) conceded to Admetus (AntiRoman Alliance) in round 20
http://www.axisandallies.org/forums/index.php?topic=29210.150
MIR, seeing as how you guys didn’t make it past the first round of turns, (noll didn’t even play at all), I am going to try to get you a new opponent.
Unless we are unable to find you an opponent for Great War, I can not give you a “win” just yet.
Sorry if you are a little disappointed. Whole point is to get people playing the maps after all.
MIR and Kabloom,
I’m matching the two of you up for Round 4.
Please have at it!
Narushima surrenders to Lalapalooza in 270BC.
http://www.axisandallies.org/forums/index.php?topic=29583.75
Santa surrenders to Narushima rd17 in Great War:
http://www.axisandallies.org/forums/index.php?topic=29614.msg1061213#msg1061213
When will the LoTR pairings be posted?
Same question, I’m ready for that.
Kabloom surrenders to Make_It_Round, Great War round 5:
http://www.axisandallies.org/forums/index.php?topic=29967.45
So when are we going to start the next round? I think the only remaining round 3 game has stalled.
I’ll start round 5 real soon. This weekend or next.
Anyone who has NOT YET BEGUN THEIR ROUND 4 GAME, please post here or send me a message.
If your opponent never showed up, or your game has not yet made it past the first round of turns and now your opponent has disappeared, Then I need to match you with someone new.
@ice:
round 4 greatwar
ajmdemen(allies) vs ice(cp) –- winner ajm
20 rounds of awesomeness muchos thanks to ajm for such a good and fun game.
i send the save to Veqryn, so when he posts it u can take a look at this historical match.
ice
ice vs ajm
The following people have NOT YET STARTED their round 4 games of Great War:
Gekkepop
Nothing to see here
Hepps01
moilami
Hepster has responded to me in the online lobby that he has tried contacting his opponent.
For the other 3, I have sent out a private message today, requiring a response from them. Are they alive, or are they dropping?
I will post Round 5 (lord of the rings) matchups this Friday.
And I might go see “the hobbit” this friday too. yay!
sadly the gf had no interest to see the hobbit today
anyway, rolling to determine matchups:
high
Rolling 1d5:
(1)
Rolling 1d4:
(1)
Rolling 1d3:
(1)
Rolling 1d2:
(1)
mid
Rolling 1d8:
(7)
Rolling 1d7:
(6)
Rolling 1d6:
(6)
Rolling 1d5:
(5)
Rolling 1d4:
(1)
Rolling 1d3:
(1)
Rolling 1d2:
(1)
low
Rolling 1d9:
(3)
Rolling 1d8:
(3)
Rolling 1d7:
(6)
Rolling 1d6:
(6)
Rolling 1d5:
(2)
Rolling 1d4:
(2)
Rolling 1d3:
(3)
Rolling 1d2:
(1)
Round 5 Matchups for Lord of the Rings: Middle Earth
Ajmdemen
vs
soulfein
ice
vs
Admetus
Veqryn
vs
DeadTom
Make_It_Round
vs
wirkey
alexgreat
vs
lalapalooza
Noll
vs
Hepps01
pug6000
vs
Bacala
P@nther
vs
Narushima
Most Holy
vs
Gekkepop
Wassmuss
vs
SantaClaus2
kabloom
vs
AmorphousCube
Funcioneta
vs
Nothing to see here
Lord of the Rings: Middle Earth
Rule Clarifications and Hints
-> The game uses Revised rules.
Neutral air and normal blitz clarification:
-> You can fly over neutrals with air units.
-> You can NOT blitz neutrals with land units.
-> You can however blitz through formerly neutral territories on noncombat move phase.
-> Good understanding of these rules is crucial in the first rounds, especially for Goblin and Elf player.
-> Low Luck is On by default, you can switch it off in game options.
(Low luck means that all attack or defense powers get added up and divided by 6 to determine the number of hits a side will do. The remainder is then rolled for. So, for example, 3 trolls have 9 attack total, so they will get 1 hit for sure and roll one dice at 3 to determine if they get a second hit.)
Strategical Hints for Beginners:
-> Saruman should attack and retreat Fangorn ents rnd1 (by attacking with everything except for 3 uruks he can safely kill 7 of them in 2 combat rounds, assuming low luck).
-> Goblins can take Lorien rnd 2.
-> Elves should try avoiding getting their Lorien army trapped.
-> Buying extra nazguls with Mordor can be effective as it threatens both Gondors land and naval units. Take advantage of 2hit by attacking (and possibly retreating after few combat rounds) small stacks.
-> Gondor (and others in range of possible nazgul attack) should therefore aim to keep stacks big.
-> Mordor can also send nazguls north to help against elves, but it can be risky due to increase in Gondor’s power.
-> Due to number of nations in the game there is great potential for conducting attacks on a target with several’s nation armies in succession- watch out for that!
-> Another thing to keep in mind is the possibility of removing blockers with allied armies so that you are free to blitz.
-> There are 12 capitols in the game, sometimes they can fall easily, but on the other hand losing 1 capitol doesnt mean game has to be over yet.
