@The_Good_Captain said in TGC vs ManuC23 - Classic, Restricted Attack, no bid:
@ManuC23 oh I usually have “include overall dice statistics” checked so you can see the dice swing via low luck (the numbers at the bottom of my post)
ok
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Seleucid
Seleucid buy 8 cataphracts and 23 peltastss; Remaining resources: 0 PUs;
Combat Move - Seleucid
1 hoplite moved from Petra to Thamea
1 hoplite moved from Aelana to Thamea
1 peltasts moved from Bostra to Thamea
1 hoplite moved from Satala to Gazaca
Seleucid take Gazaca from Parthia
1 peltasts moved from Attalia to Sardis
5 peltastss moved from Tarsus to Attalia
10 peltastss moved from Jerusalem to Pharan
1 legionaire moved from Jerusalem to Pharan
1 peltasts moved from Palmyra to Thamea
1 peltasts moved from Hatra to Seleucia
Seleucid take Seleucia from Parthia
11 peltastss moved from Melitene to Trapezus
1 hoplite moved from Amida to Hatra
1 peltasts moved from Hatra to Amida
9 peltastss moved from Antioch to Edessa
5 peltastss moved from Damascus to Palmyra
Combat - Seleucid
Battle in Thamea
Seleucid attack with 2 hoplites and 2 peltastss
Egypt defend with 1 chariot
Seleucid roll dice for 2 hoplites and 2 peltastss in Thamea, round 1 : 1/4 hits
Egypt roll dice for 1 chariot in Thamea, round 1 : 1/1 hits
1 chariot owned by the Egypt and 1 peltasts owned by the Seleucid lost in Thamea
Seleucid win, taking Thamea from Egypt with 2 hoplites and 1 peltasts remaining. Battle score for attacker is 4
Casualties for Egypt: 1 chariot
Casualties for Seleucid: 1 peltasts
Battle in Trapezus
Seleucid attack with 11 peltastss
Neutral defend with 2 archers and 4 spearmen
Seleucid roll dice for 11 peltastss in Trapezus, round 1 : 2/11 hits
Neutral roll dice for 2 archers and 4 spearmen in Trapezus, round 1 : 4/6 hits
2 spearmen owned by the Neutral and 4 peltastss owned by the Seleucid lost in Trapezus
Seleucid roll dice for 7 peltastss in Trapezus, round 2 : 1/7 hits
Neutral roll dice for 2 archers and 2 spearmen in Trapezus, round 2 : 2/4 hits
1 spearman owned by the Neutral and 2 peltastss owned by the Seleucid lost in Trapezus
Seleucid roll dice for 5 peltastss in Trapezus, round 3 : 0/5 hits
Neutral roll dice for 2 archers and 1 spearman in Trapezus, round 3 : 2/3 hits
2 peltastss owned by the Seleucid lost in Trapezus
3 peltastss owned by the Seleucid retreated to Melitene
Neutral win with 2 archers and 1 spearman remaining. Battle score for attacker is -7
Casualties for Seleucid: 8 peltastss
Casualties for Neutral: 3 spearmen
Non Combat Move - Seleucid
9 peltastss moved from Sidon to Jerusalem
Place Units - Seleucid
8 cataphracts placed in Jerusalem
5 peltastss placed in Hatra
7 peltastss placed in Sardis
5 peltastss placed in Damascus
5 peltastss placed in Tarsus
1 peltasts placed in Antioch
Turn Complete - Seleucid
Seleucid collect 113 PUs; end with 113 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Parthia
Parthia buy 11 cavalrys and 3 horsearchers; Remaining resources: 1 PUs;
Combat Move - Parthia
1 cataphract moved from Vologesia to Seleucia
2 archers moved from Vologesia to Seleucia
2 horsearchers moved from Vologesia to Seleucia
5 horsearchers moved from Persepolis to Seleucia
15 horsearchers moved from Ninive to Seleucia
1 horsearcher moved from Ninive to Seleucia
1 cataphract moved from Ninive to Seleucia
2 cavalrys moved from Persepolis to Ctesiphon
Combat - Parthia
Battle in Seleucia
Parthia attack with 2 archers, 2 cataphracts and 23 horsearchers
Seleucid defend with 1 peltasts
Parthia roll dice for 2 archers, 2 cataphracts and 23 horsearchers in Seleucia, round 1 : 12/27 hits
Seleucid roll dice for 1 peltasts in Seleucia, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Seleucia
Parthia win, taking Seleucia from Seleucid with 2 archers, 2 cataphracts and 23 horsearchers remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Non Combat Move - Parthia
Place Units - Parthia
7 cavalrys placed in Ctesiphon
4 cavalrys and 3 horsearchers placed in Persepolis
Turn Complete - Parthia
Parthia collect 59 PUs; end with 60 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Numidia
Numidia buy 4 cavalrys, 1 spearman and 1 swordman; Remaining resources: 0 PUs;
Combat Move - Numidia
1 spearman moved from Berenice to Paliurus
Numidia take Paliurus from Egypt
1 spearman moved from Berenice to Siwa
Numidia take Siwa from Egypt
6 spearmen moved from Berenice to Siwa
1 archer moved from Berenice to Siwa
5 swordmen moved from Berenice to Siwa
3 spearmen moved from Leptis Magna to Berenice
4 cavalrys moved from Leptis Magna to Berenice
1 archer moved from Oea to Leptis Magna
2 spearmen moved from Oea to Leptis Magna
3 spearmen moved from Theveste to Capsa
1 spearman moved from Cirta to Theveste
1 spearman moved from Lilybaeum to Syracuse
1 spearman moved from Lilybaeum to Syracuse
5 cavalrys moved from Tingis to Auzia
Combat - Numidia
Non Combat Move - Numidia
Place Units - Numidia
4 cavalrys placed in Leptis Magna
1 spearman and 1 swordman placed in Cirta
Turn Complete - Numidia
Numidia collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 1 city, 13 spearmen and 1 trireme; Remaining resources: 0 PUs;
Combat Move - Carthage
1 cavalry moved from Lilybaeum to Syracuse
1 cavalry moved from Syracuse to Messana
1 cavalry, 1 hoplite, 30 spearmen, 1 swordman and 5 warelephants moved from Lilybaeum to Messana
7 triremes moved from SZ 36 to SZ 33
6 biremes moved from SZ 36 to SZ 33
5 cavalrys moved from Barcino to Tolosa
4 cavalrys moved from Tarraco to Tolosa
4 cavalrys moved from Carthago Nova to Tarraco
3 swordmen moved from Toletum to Tarraco
2 biremes moved from SZ 16 to SZ 17
1 spearman moved from Palma to SZ 17
1 spearman moved from SZ 17 to Barcino
3 swordmen moved from Barcino to Tolosa
1 warelephant moved from Barcino to Tolosa
Combat - Carthage
Battle in SZ 33
Carthage attack with 6 biremes and 7 triremes
RomanRepublic defend with 6 biremes and 4 triremes
Carthage roll dice for 6 biremes and 7 triremes in SZ 33, round 1 : 8/13 hits
RomanRepublic roll dice for 6 biremes and 4 triremes in SZ 33, round 1 : 2/10 hits
2 biremes owned by the Carthage , 6 biremes owned by the RomanRepublic and 2 triremes owned by the RomanRepublic lost in SZ 33
Carthage roll dice for 4 biremes and 7 triremes in SZ 33, round 2 : 4/11 hits
RomanRepublic roll dice for 2 triremes in SZ 33, round 2 : 1/2 hits
1 bireme owned by the Carthage and 2 triremes owned by the RomanRepublic lost in SZ 33
Carthage win with 3 biremes and 7 triremes remaining. Battle score for attacker is 69
Casualties for RomanRepublic: 6 biremes and 4 triremes
Casualties for Carthage: 3 biremes
Battle in Messana
Carthage attack with 2 cavalrys, 1 hoplite, 30 spearmen, 1 swordman and 5 warelephants
RomanRepublic defend with 1 cavalry, 4 forts, 9 legionaires and 10 velitess
Carthage roll dice for 2 cavalrys, 1 hoplite, 30 spearmen, 1 swordman and 5 warelephants in Messana, round 1 : 10/39 hits
Units damaged: 4 forts owned by the RomanRepublic
RomanRepublic roll dice for 1 cavalry, 4 forts, 9 legionaires and 10 velitess in Messana, round 1 : 8/24 hits
Units damaged: 5 warelephants owned by the Carthage
1 cavalry owned by the RomanRepublic , 5 velitess owned by the RomanRepublic and 3 spearmen owned by the Carthage lost in Messana
Carthage roll dice for 2 cavalrys, 1 hoplite, 27 spearmen, 1 swordman and 5 warelephants in Messana, round 2 : 11/36 hits
RomanRepublic roll dice for 4 forts, 9 legionaires and 5 velitess in Messana, round 2 : 9/18 hits
5 velitess owned by the RomanRepublic , 6 legionaires owned by the RomanRepublic and 9 spearmen owned by the Carthage lost in Messana
Carthage roll dice for 2 cavalrys, 1 hoplite, 18 spearmen, 1 swordman and 5 warelephants in Messana, round 3 : 8/27 hits
RomanRepublic roll dice for 4 forts and 3 legionaires in Messana, round 3 : 4/7 hits
4 forts owned by the RomanRepublic , 3 legionaires owned by the RomanRepublic and 4 spearmen owned by the Carthage lost in Messana
Carthage win, taking Messana from RomanRepublic with 2 cavalrys, 1 hoplite, 14 spearmen, 1 swordman and 5 warelephants remaining. Battle score for attacker is 46
Casualties for RomanRepublic: 1 cavalry, 4 forts, 9 legionaires and 10 velitess
Casualties for Carthage: 16 spearmen
Battle in Tolosa
Carthage attack with 9 cavalrys, 3 swordmen and 1 warelephant
Neutral defend with 1 axeman and 2 swordmen
Carthage roll dice for 9 cavalrys, 3 swordmen and 1 warelephant in Tolosa, round 1 : 3/13 hits
Neutral roll dice for 1 axeman and 2 swordmen in Tolosa, round 1 : 2/3 hits
Units damaged: 1 warelephant owned by the Carthage
1 axeman owned by the Neutral , 2 swordmen owned by the Neutral and 1 cavalry owned by the Carthage lost in Tolosa
Carthage win, taking Tolosa from Neutral with 8 cavalrys, 3 swordmen and 1 warelephant remaining. Battle score for attacker is 7
Casualties for Neutral: 1 axeman and 2 swordmen
Casualties for Carthage: 1 cavalry
Non Combat Move - Carthage
4 spearmen moved from Thapsus to Carthago
1 cavalry moved from Cyrene to Berenice
Place Units - Carthage
1 city placed in Barcino
4 cavalrys placed in Carthago Nova
1 bireme and 1 trireme placed in SZ 32
8 spearmen placed in Carthago
5 spearmen placed in Thapsus
Turn Complete - Carthage
Carthage collect 95 PUs; end with 95 PUs total
6 units repaired.
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - RomanRepublic
RomanRepublic buy 3 legionaires, 4 triremes and 1 velites; Remaining resources: 0 PUs;
Combat Move - RomanRepublic
1 onager moved from Mediolanum to Verona
1 ballista moved from Mediolanum to Verona
4 cavalrys moved from Massilia to Mediolanum
5 legionaires moved from Arretium to Ariminum
2 ballistas moved from Arretium to Ariminum
3 velitess moved from Genua to Verona
3 biremes moved from SZ 27 to SZ 28
1 trireme moved from SZ 27 to SZ 28
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
4 triremes placed in SZ 28
3 legionaires and 1 velites placed in Genua
Turn Complete - RomanRepublic
RomanRepublic collect 59 PUs; end with 59 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - GreekCityStates
GreekCityStates buy 8 archers, 1 cavalry and 1 slingers; Remaining resources: 0 PUs;
Combat Move - GreekCityStates
5 biremes moved from SZ 69 to SZ 70
2 triremes moved from SZ 69 to SZ 70
1 trireme moved from SZ 68 to SZ 69
1 cavalry moved from Sparta to Athens
2 cavalrys moved from Sparta to Athens
1 hoplite moved from Corinth to Athens
1 slingers moved from Corinth to Athens
Combat - GreekCityStates
Battle in SZ 70
GreekCityStates attack with 5 biremes and 2 triremes
Macedonia defend with 7 biremes and 1 trireme
GreekCityStates roll dice for 5 biremes and 2 triremes in SZ 70, round 1 : 3/7 hits
Macedonia roll dice for 7 biremes and 1 trireme in SZ 70, round 1 : 4/8 hits
3 biremes owned by the Macedonia and 4 biremes owned by the GreekCityStates lost in SZ 70
GreekCityStates roll dice for 1 bireme and 2 triremes in SZ 70, round 2 : 1/3 hits
Macedonia roll dice for 4 biremes and 1 trireme in SZ 70, round 2 : 1/5 hits
1 bireme owned by the Macedonia and 1 bireme owned by the GreekCityStates lost in SZ 70
GreekCityStates roll dice for 2 triremes in SZ 70, round 3 : 2/2 hits
Macedonia roll dice for 3 biremes and 1 trireme in SZ 70, round 3 : 1/4 hits
1 trireme owned by the GreekCityStates and 2 biremes owned by the Macedonia lost in SZ 70
GreekCityStates roll dice for 1 trireme in SZ 70, round 4 : 0/1 hits
Macedonia roll dice for 1 bireme and 1 trireme in SZ 70, round 4 : 2/2 hits
1 trireme owned by the GreekCityStates lost in SZ 70
Macedonia win with 1 bireme and 1 trireme remaining. Battle score for attacker is -17
Casualties for Macedonia: 6 biremes
Casualties for GreekCityStates: 5 biremes and 2 triremes
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
6 archers placed in Pergamum
2 archers, 1 cavalry and 1 slingers placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - Macedonia
Macedonia buy 4 cavalrys and 15 peltastss; Remaining resources: 0 PUs;
Combat Move - Macedonia
1 swordman moved from Sardis to Nicaea
Macedonia take Nicaea from GreekCityStates
6 swordmen moved from Sardis to Pessinus
1 trireme moved from SZ 70 to SZ 69
1 bireme moved from SZ 70 to SZ 69
3 hoplites moved from Napoca to Tyras
Combat - Macedonia
Battle in SZ 69
Macedonia attack with 1 bireme and 1 trireme
GreekCityStates defend with 1 trireme
Macedonia roll dice for 1 bireme and 1 trireme in SZ 69, round 1 : 0/2 hits
GreekCityStates roll dice for 1 trireme in SZ 69, round 1 : 1/1 hits
1 bireme owned by the Macedonia lost in SZ 69
Macedonia roll dice for 1 trireme in SZ 69, round 2 : 1/1 hits
GreekCityStates roll dice for 1 trireme in SZ 69, round 2 : 1/1 hits
1 trireme owned by the GreekCityStates and 1 trireme owned by the Macedonia lost in SZ 69
GreekCityStates win with no units remaining. Battle score for attacker is -7
Casualties for GreekCityStates: 1 trireme
Casualties for Macedonia: 1 bireme and 1 trireme
Battle in Tyras
Macedonia attack with 3 hoplites
Neutral defend with 1 archer and 2 cavalrys
Macedonia roll dice for 3 hoplites in Tyras, round 1 : 0/3 hits
Neutral roll dice for 1 archer and 2 cavalrys in Tyras, round 1 : 0/3 hits
Macedonia roll dice for 3 hoplites in Tyras, round 2 : 1/3 hits
Neutral roll dice for 1 archer and 2 cavalrys in Tyras, round 2 : 0/3 hits
1 cavalry owned by the Neutral lost in Tyras
Macedonia roll dice for 3 hoplites in Tyras, round 3 : 1/3 hits
Neutral roll dice for 1 archer and 1 cavalry in Tyras, round 3 : 1/2 hits
1 hoplite owned by the Macedonia and 1 cavalry owned by the Neutral lost in Tyras
Macedonia roll dice for 2 hoplites in Tyras, round 4 : 1/2 hits
Neutral roll dice for 1 archer in Tyras, round 4 : 1/1 hits
1 archer owned by the Neutral and 1 hoplite owned by the Macedonia lost in Tyras
Macedonia win, taking Tyras from Neutral with 1 hoplite remaining. Battle score for attacker is 2
Casualties for Macedonia: 2 hoplites
Casualties for Neutral: 1 archer and 2 cavalrys
Battle in Pessinus
Macedonia attack with 6 swordmen
Neutral defend with 2 spearmen
Macedonia roll dice for 6 swordmen in Pessinus, round 1 : 2/6 hits
Neutral roll dice for 2 spearmen in Pessinus, round 1 : 0/2 hits
2 spearmen owned by the Neutral lost in Pessinus
Macedonia win, taking Pessinus from Neutral with 6 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmen
Non Combat Move - Macedonia
1 peltasts moved from Larissa to Delphi
1 swordman moved from Delphi to Larissa
4 peltastss moved from Thessalonica to Larissa
3 swordmen moved from Thessalonica to Larissa
2 hoplites moved from Thessalonica to Larissa
Place Units - Macedonia
4 cavalrys and 2 peltastss placed in Thessalonica
6 peltastss placed in Larissa
7 peltastss placed in Byzantium
Turn Complete - Macedonia
Macedonia collect 55 PUs; end with 55 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - Egypt
Egypt buy 9 spearmen; Remaining resources: 2 PUs;
Combat Move - Egypt
2 archers moved from Alexandria to Memphis
2 archers moved from Alexandria to Memphis
5 axemen moved from Alexandria to Paraetonium
1 spearman moved from Hermopolis to Paraetonium
Non Combat Move - Egypt
Place Units - Egypt
7 spearmen placed in Memphis
2 spearmen placed in Alexandria
Turn Complete - Egypt
Egypt collect 26 PUs; end with 28 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - Seleucid
Seleucid buy 5 cavalrys, 1 hoplite and 44 peltastss; Remaining resources: 0 PUs;
Combat Move - Seleucid
1 hoplite, 1 legionaire and 10 peltastss moved from Pharan to Memphis
8 cataphracts moved from Jerusalem to Memphis
1 hoplite moved from Gazaca to Cyropolis
Seleucid take Cyropolis from Parthia
1 peltasts moved from Amida to Gazaca
1 peltasts moved from Hatra to Ninive
Seleucid take Ninive from Parthia
1 peltasts moved from Thamea to Gerrha
2 hoplites moved from Thamea to Gerrha
Combat - Seleucid
Battle in Gerrha
Seleucid attack with 2 hoplites and 1 peltasts
Neutral defend with 1 spearman
Seleucid roll dice for 2 hoplites and 1 peltasts in Gerrha, round 1 : 1/3 hits
Neutral roll dice for 1 spearman in Gerrha, round 1 : 1/1 hits
1 spearman owned by the Neutral and 1 peltasts owned by the Seleucid lost in Gerrha
Seleucid win, taking Gerrha from Neutral with 2 hoplites remaining. Battle score for attacker is 1
Casualties for Seleucid: 1 peltasts
Casualties for Neutral: 1 spearman
Battle in Memphis
Seleucid attack with 8 cataphracts, 1 hoplite, 1 legionaire and 10 peltastss
Egypt defend with 4 archers, 6 axemen, 1 city and 7 spearmen
Seleucid roll dice for 8 cataphracts, 1 hoplite, 1 legionaire and 10 peltastss in Memphis, round 1 : 4/20 hits
Egypt roll dice for 4 archers, 6 axemen and 7 spearmen in Memphis, round 1 : 4/17 hits
4 axemen owned by the Egypt and 4 peltastss owned by the Seleucid lost in Memphis
Seleucid roll dice for 8 cataphracts, 1 hoplite, 1 legionaire and 6 peltastss in Memphis, round 2 : 6/16 hits
Egypt roll dice for 4 archers, 2 axemen and 7 spearmen in Memphis, round 2 : 6/13 hits
4 spearmen owned by the Egypt , 2 axemen owned by the Egypt and 6 peltastss owned by the Seleucid lost in Memphis
Seleucid roll dice for 8 cataphracts, 1 hoplite and 1 legionaire in Memphis, round 3 : 4/10 hits
Egypt roll dice for 4 archers and 3 spearmen in Memphis, round 3 : 2/7 hits
1 archer owned by the Egypt , 1 hoplite owned by the Seleucid , 3 spearmen owned by the Egypt and 1 legionaire owned by the Seleucid lost in Memphis
Seleucid roll dice for 8 cataphracts in Memphis, round 4 : 3/8 hits
Egypt roll dice for 3 archers in Memphis, round 4 : 3/3 hits
3 archers owned by the Egypt and 3 cataphracts owned by the Seleucid lost in Memphis
Seleucid win, taking Memphis from Egypt with 5 cataphracts remaining. Battle score for attacker is 5
Casualties for Egypt: 4 archers, 6 axemen and 7 spearmen
Casualties for Seleucid: 3 cataphracts, 1 hoplite, 1 legionaire and 10 peltastss
Non Combat Move - Seleucid
9 peltastss moved from Jerusalem to Pharan
4 peltastss moved from Palmyra to Hatra
9 peltastss moved from Edessa to Hatra
1 peltasts moved from Palmyra to Hatra
5 peltastss moved from Damascus to Palmyra
1 peltasts moved from Antioch to Emesa
3 peltastss moved from Melitene to Amida
5 peltastss moved from Attalia to Sardis
5 peltastss moved from Tarsus to Attalia
Place Units - Seleucid
5 cavalrys placed in Jerusalem
3 peltastss placed in Jerusalem
7 peltastss placed in Sardis
5 peltastss placed in Tarsus
1 hoplite and 4 peltastss placed in Hatra
5 peltastss placed in Damascus
9 peltastss placed in Sidon
11 peltastss placed in Antioch
Turn Complete - Seleucid
Seleucid collect 119 PUs; end with 119 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - Parthia
Parthia buy 1 city, 5 horsearchers and 5 spearmen; Remaining resources: 0 PUs;
Combat Move - Parthia
3 horsearchers moved from Persepolis to Cyropolis
1 cavalry moved from Ctesiphon to Cyropolis
6 cavalrys moved from Ctesiphon to Seleucia
2 cavalrys moved from Persepolis to Vologesia
2 cavalrys moved from Persepolis to Seleucia
Combat - Parthia
Battle in Cyropolis
Parthia attack with 1 cavalry and 3 horsearchers
Seleucid defend with 1 hoplite
Parthia roll dice for 1 cavalry and 3 horsearchers in Cyropolis, round 1 : 1/4 hits
Seleucid roll dice for 1 hoplite in Cyropolis, round 1 : 1/1 hits
1 hoplite owned by the Seleucid and 1 cavalry owned by the Parthia lost in Cyropolis
Parthia win, taking Cyropolis from Seleucid with 3 horsearchers remaining. Battle score for attacker is 1
Casualties for Seleucid: 1 hoplite
Casualties for Parthia: 1 cavalry
Non Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
2 horsearchers and 5 spearmen placed in Ctesiphon
3 horsearchers placed in Persepolis
Turn Complete - Parthia
Parthia collect 55 PUs; end with 55 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - Numidia
Numidia buy 5 cavalrys and 2 spearmen; Remaining resources: 0 PUs;
Combat Move - Numidia
3 spearmen moved from Berenice to Siwa
1 archer moved from Leptis Magna to Berenice
2 spearmen moved from Leptis Magna to Berenice
4 cavalrys moved from Leptis Magna to Berenice
3 spearmen moved from Capsa to Thenae
1 spearman moved from Theveste to Capsa
1 spearman moved from Cirta to Theveste
1 swordman moved from Cirta to Theveste
5 cavalrys moved from Auzia to Theveste
2 biremes moved from SZ 36 to SZ 38
Combat - Numidia
Non Combat Move - Numidia
Place Units - Numidia
4 cavalrys placed in Leptis Magna
1 cavalry and 2 spearmen placed in Cirta
Turn Complete - Numidia
Numidia collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 1 swordman, 1 trireme and 4 warelephants; Remaining resources: 0 PUs;
Combat Move - Carthage
3 biremes and 7 triremes moved from SZ 33 to SZ 34
5 warelephants moved from Messana to SZ 34
2 cavalrys moved from Messana to SZ 34
1 swordman moved from Messana to SZ 34
1 hoplite moved from Messana to SZ 34
10 spearmen moved from Messana to SZ 34
1 hoplite moved from SZ 34 to Capua
Carthage take Capua from RomanRepublic
1 swordman moved from SZ 34 to Capua
5 warelephants moved from SZ 34 to Capua
2 cavalrys moved from SZ 34 to Capua
10 spearmen moved from SZ 34 to Capua
4 spearmen moved from Carthago to SZ 32
3 spearmen and 1 trireme moved from SZ 32 to SZ 33
1 bireme and 1 spearman moved from SZ 32 to SZ 33
4 spearmen moved from SZ 33 to Lilybaeum
1 warelephant moved from Tolosa to Narbo
8 cavalrys moved from Tolosa to Narbo
3 swordmen moved from Tolosa to Narbo
2 biremes moved from SZ 17 to SZ 18
4 cavalrys moved from Tarraco to Narbo
1 spearman moved from Barcino to Narbo
3 swordmen moved from Tarraco to Barcino
4 cavalrys moved from Carthago Nova to Tarraco
Combat - Carthage
Battle in Narbo
Carthage attack with 12 cavalrys, 1 spearman, 3 swordmen and 1 warelephant
Neutral defend with 1 cavalry and 2 swordmen
Carthage roll dice for 12 cavalrys, 1 spearman, 3 swordmen and 1 warelephant in Narbo, round 1 : 5/17 hits
Neutral roll dice for 1 cavalry and 2 swordmen in Narbo, round 1 : 2/3 hits
Units damaged: 1 warelephant owned by the Carthage
2 swordmen owned by the Neutral , 1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Narbo
Carthage win, taking Narbo from Neutral with 12 cavalrys, 3 swordmen and 1 warelephant remaining. Battle score for attacker is 9
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for Carthage: 1 spearman
Non Combat Move - Carthage
5 spearmen moved from Thapsus to Thenae
Place Units - Carthage
1 bireme and 1 trireme placed in SZ 32
4 warelephants placed in Barcino
4 cavalrys placed in Carthago Nova
1 swordman placed in Carthago
Turn Complete - Carthage
Carthage collect 105 PUs; end with 105 PUs total
1 unit repaired.
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 1 fort, 1 trireme and 9 velitess; Remaining resources: 0 PUs;
Combat Move - RomanRepublic
3 biremes moved from SZ 28 to SZ 34
9 triremes moved from SZ 28 to SZ 34
2 cavalrys moved from Veldidena to Patavium
2 velitess moved from Veldidena to Patavium
4 legionaires moved from Veldidena to Patavium
1 ballista moved from Veldidena to Patavium
1 onager moved from Verona to Patavium
3 velitess moved from Verona to Patavium
1 ballista moved from Verona to Patavium
6 legionaires moved from Nemausus to Massilia
3 legionaires moved from Genua to Massilia
1 cavalry moved from Genua to Roma
8 cavalrys moved from Mediolanum to Massilia
1 velites moved from Genua to Massilia
5 legionaires moved from Ariminum to Patavium
2 ballistas moved from Ariminum to Patavium
Combat - RomanRepublic
Battle in SZ 34
RomanRepublic attack with 3 biremes and 9 triremes
Carthage defend with 3 biremes and 7 triremes
RomanRepublic roll dice for 3 biremes and 9 triremes in SZ 34, round 1 : 6/12 hits
Carthage roll dice for 3 biremes and 7 triremes in SZ 34, round 1 : 1/10 hits
3 triremes owned by the Carthage , 3 biremes owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 34
RomanRepublic roll dice for 2 biremes and 9 triremes in SZ 34, round 2 : 5/11 hits
Carthage roll dice for 4 triremes in SZ 34, round 2 : 2/4 hits
4 triremes owned by the Carthage and 2 biremes owned by the RomanRepublic lost in SZ 34
RomanRepublic win with 9 triremes remaining. Battle score for attacker is 84
Casualties for RomanRepublic: 3 biremes
Casualties for Carthage: 3 biremes and 7 triremes
Battle in Patavium
RomanRepublic attack with 4 ballistas, 2 cavalrys, 9 legionaires, 1 onager and 5 velitess
Neutral defend with 3 archers, 5 axemen and 4 swordmen
RomanRepublic roll dice for 4 ballistas, 2 cavalrys, 9 legionaires, 1 onager and 5 velitess in Patavium, round 1 : 12/21 hits
Neutral roll dice for 3 archers, 5 axemen and 4 swordmen in Patavium, round 1 : 6/12 hits
5 axemen owned by the Neutral , 3 archers owned by the Neutral , 4 swordmen owned by the Neutral , 1 cavalry owned by the RomanRepublic and 5 velitess owned by the RomanRepublic lost in Patavium
RomanRepublic win, taking Patavium from Neutral with 4 ballistas, 1 cavalry, 9 legionaires and 1 onager remaining. Battle score for attacker is 24
Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
Casualties for RomanRepublic: 1 cavalry and 5 velitess
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
9 velitess placed in Roma
RomanRepublic undo move 1.
2 biremes and 1 trireme placed in SZ 28
1 fort and 5 velitess placed in Roma
4 velitess placed in Genua
Turn Complete - RomanRepublic
RomanRepublic collect 60 PUs; end with 60 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - GreekCityStates
GreekCityStates buy 1 hoplite and 12 slingerss; Remaining resources: 1 PUs;
Combat Move - GreekCityStates
1 cavalry moved from Sparta to Athens
1 slingers moved from Sparta to Corinth
2 archers moved from Sparta to Corinth
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
6 slingerss placed in Sparta
6 slingerss placed in Pergamum
GreekCityStates undo move 2.
1 hoplite and 5 slingerss placed in Pergamum
1 slingers were produced but were not placed
Turn Complete - GreekCityStates
GreekCityStates collect 26 PUs; end with 27 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - Macedonia
Macedonia buy 7 cavalrys, 1 hoplite and 11 peltastss; Remaining resources: 0 PUs;
Combat Move - Macedonia
8 swordmen moved from Larissa to Athens
15 peltastss moved from Larissa to Athens
1 peltasts moved from Delphi to Athens
2 hoplites moved from Larissa to Athens
4 cavalrys moved from Thessalonica to Athens
1 hoplite moved from Tyras to Sarmizegetusa
2 peltastss moved from Thessalonica to Pella
7 peltastss moved from Byzantium to Thessalonica
6 swordmen moved from Pessinus to Heraclea Pontica
Combat - Macedonia
Battle in Heraclea Pontica
Macedonia attack with 6 swordmen
Neutral defend with 3 spearmen
Macedonia roll dice for 6 swordmen in Heraclea Pontica, round 1 : 3/6 hits
Neutral roll dice for 3 spearmen in Heraclea Pontica, round 1 : 1/3 hits
3 spearmen owned by the Neutral and 1 swordman owned by the Macedonia lost in Heraclea Pontica
Macedonia win, taking Heraclea Pontica from Neutral with 5 swordmen remaining. Battle score for attacker is 5
Casualties for Macedonia: 1 swordman
Casualties for Neutral: 3 spearmen
Battle in Athens
Macedonia attack with 4 cavalrys, 2 hoplites, 16 peltastss and 8 swordmen
GreekCityStates defend with 4 cavalrys, 7 hoplites and 3 slingerss
Macedonia roll dice for 4 cavalrys, 2 hoplites, 16 peltastss and 8 swordmen in Athens, round 1 : 7/30 hits
GreekCityStates roll dice for 4 cavalrys, 7 hoplites and 3 slingerss in Athens, round 1 : 5/14 hits
3 slingerss owned by the GreekCityStates , 4 cavalrys owned by the GreekCityStates and 5 peltastss owned by the Macedonia lost in Athens
Macedonia roll dice for 4 cavalrys, 2 hoplites, 11 peltastss and 8 swordmen in Athens, round 2 : 6/25 hits
GreekCityStates roll dice for 7 hoplites in Athens, round 2 : 3/7 hits
6 hoplites owned by the GreekCityStates and 3 peltastss owned by the Macedonia lost in Athens
Macedonia roll dice for 4 cavalrys, 2 hoplites, 8 peltastss and 8 swordmen in Athens, round 3 : 5/22 hits
GreekCityStates roll dice for 1 hoplite in Athens, round 3 : 0/1 hits
1 hoplite owned by the GreekCityStates lost in Athens
Macedonia win, taking Athens from GreekCityStates with 4 cavalrys, 2 hoplites, 8 peltastss and 8 swordmen remaining. Battle score for attacker is 41
Casualties for GreekCityStates: 4 cavalrys, 7 hoplites and 3 slingerss
Casualties for Macedonia: 8 peltastss
Non Combat Move - Macedonia
Place Units - Macedonia
6 cavalrys placed in Larissa
1 cavalry, 1 hoplite and 4 peltastss placed in Thessalonica
7 peltastss placed in Byzantium
Turn Complete - Macedonia
Macedonia collect 65 PUs; end with 65 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - Egypt
Egypt buy 7 archers; Remaining resources: 0 PUs;
Combat Move - Egypt
1 trireme moved from SZ 55 to SZ 53
Non Combat Move - Egypt
Place Units - Egypt
7 archers placed in Alexandria
Turn Complete - Egypt
Egypt collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - Seleucid
Seleucid buy 1 hoplite and 57 peltastss; Remaining resources: 0 PUs;
Combat Move - Seleucid
1 cataphract moved from Memphis to Hermopolis
Seleucid take Hermopolis from Egypt
1 cataphract moved from Hermopolis to Memphis
9 peltastss moved from Pharan to Memphis
5 cavalrys moved from Jerusalem to Memphis
3 peltastss moved from Jerusalem to Pharan
2 hoplites moved from Gerrha to Vologesia
Combat - Seleucid
Battle in Vologesia
Seleucid attack with 2 hoplites
Parthia defend with 2 cavalrys
Seleucid roll dice for 2 hoplites in Vologesia, round 1 : 0/2 hits
Parthia roll dice for 2 cavalrys in Vologesia, round 1 : 1/2 hits
1 hoplite owned by the Seleucid lost in Vologesia
Seleucid roll dice for 1 hoplite in Vologesia, round 2 : 0/1 hits
Parthia roll dice for 2 cavalrys in Vologesia, round 2 : 1/2 hits
1 hoplite owned by the Seleucid lost in Vologesia
Parthia win with 2 cavalrys remaining. Battle score for attacker is -10
Casualties for Seleucid: 2 hoplites
Non Combat Move - Seleucid
2 peltastss moved from Palmyra to Thamea
3 peltastss moved from Palmyra to Thamea
1 peltasts moved from Damascus to Palmyra
1 peltasts moved from Emesa to Hatra
1 peltasts moved from Amida to Satala
1 peltasts moved from Amida to Hatra
4 peltastss moved from Damascus to Emesa
11 peltastss moved from Antioch to Emesa
5 peltastss moved from Attalia to Sardis
5 peltastss moved from Tarsus to Attalia
9 peltastss moved from Sidon to Damascus
Place Units - Seleucid
1 hoplite and 7 peltastss placed in Memphis
8 peltastss placed in Jerusalem
5 peltastss placed in Damascus
9 peltastss placed in Sidon
11 peltastss placed in Antioch
5 peltastss placed in Hatra
5 peltastss placed in Tarsus
7 peltastss placed in Sardis
Turn Complete - Seleucid
Seleucid collect 121 PUs; end with 121 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - Parthia
Parthia buy 10 archers, 3 cavalrys and 1 spearman; Remaining resources: 0 PUs;
Combat Move - Parthia
2 spearmen moved from Ctesiphon to Gazaca
3 horsearchers moved from Cyropolis to Gazaca
2 horsearchers moved from Ctesiphon to Seleucia
3 spearmen moved from Ctesiphon to Seleucia
2 cavalrys moved from Ctesiphon to Seleucia
3 horsearchers moved from Persepolis to Seleucia
Combat - Parthia
Battle in Gazaca
Parthia attack with 3 horsearchers and 2 spearmen
Seleucid defend with 1 peltasts
Parthia roll dice for 3 horsearchers and 2 spearmen in Gazaca, round 1 : 2/5 hits
Seleucid roll dice for 1 peltasts in Gazaca, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Gazaca
Parthia win, taking Gazaca from Seleucid with 3 horsearchers and 2 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Non Combat Move - Parthia
Place Units - Parthia
10 archers placed in Seleucia
3 cavalrys and 1 spearman placed in Ctesiphon
Turn Complete - Parthia
Parthia collect 57 PUs; end with 57 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - Numidia
Numidia buy 2 cavalrys and 6 spearmen; Remaining resources: 0 PUs;
Combat Move - Numidia
8 cavalrys moved from Berenice to Paraetonium
1 spearman moved from Paliurus to Paraetonium
1 archer, 10 spearmen and 5 swordmen moved from Siwa to Paraetonium
Combat - Numidia
Battle in Paraetonium
Numidia attack with 1 archer, 8 cavalrys, 11 spearmen and 5 swordmen
Egypt defend with 5 archers, 12 axemen, 2 chariots and 3 spearmen
Numidia roll dice for 1 archer, 8 cavalrys, 11 spearmen and 5 swordmen in Paraetonium, round 1 : 7/25 hits
Egypt roll dice for 5 archers, 12 axemen, 2 chariots and 3 spearmen in Paraetonium, round 1 : 4/22 hits
4 spearmen owned by the Numidia and 7 axemen owned by the Egypt lost in Paraetonium
Numidia roll dice for 1 archer, 8 cavalrys, 7 spearmen and 5 swordmen in Paraetonium, round 2 : 11/21 hits
Egypt roll dice for 5 archers, 5 axemen, 2 chariots and 3 spearmen in Paraetonium, round 2 : 6/15 hits
3 archers owned by the Egypt , 6 spearmen owned by the Numidia , 3 spearmen owned by the Egypt and 5 axemen owned by the Egypt lost in Paraetonium
Numidia roll dice for 1 archer, 8 cavalrys, 1 spearman and 5 swordmen in Paraetonium, round 3 : 7/15 hits
Egypt roll dice for 2 archers and 2 chariots in Paraetonium, round 3 : 2/4 hits
2 archers owned by the Egypt , 1 spearman owned by the Numidia , 1 archer owned by the Numidia and 2 chariots owned by the Egypt lost in Paraetonium
Numidia win, taking Paraetonium from Egypt with 8 cavalrys and 5 swordmen remaining. Battle score for attacker is 40
Casualties for Egypt: 5 archers, 12 axemen, 2 chariots and 3 spearmen
Casualties for Numidia: 1 archer and 11 spearmen
Non Combat Move - Numidia
2 spearmen moved from Berenice to Siwa
1 archer moved from Berenice to Siwa
4 cavalrys moved from Leptis Magna to Siwa
3 spearmen moved from Thenae to Sabrata
1 spearman moved from Capsa to Thenae
5 cavalrys moved from Theveste to Thenae
1 spearman moved from Theveste to Capsa
1 swordman moved from Theveste to Capsa
2 spearmen moved from Cirta to Theveste
1 cavalry moved from Cirta to Capsa
2 biremes moved from SZ 38 to SZ 40
Place Units - Numidia
2 cavalrys and 2 spearmen placed in Leptis Magna
4 spearmen placed in Cirta
Turn Complete - Numidia
Numidia collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - Carthage
Carthage buy 8 biremes, 4 cavalrys, 1 city, 2 spearmen and 1 trireme; Remaining resources: 0 PUs;
Combat Move - Carthage
1 cavalry moved from Narbo to Nemausus
Carthage take Nemausus from RomanRepublic
1 cavalry moved from Nemausus to Massilia
11 cavalrys, 3 swordmen and 1 warelephant moved from Narbo to Massilia
2 swordmen moved from Barcino to SZ 18
2 biremes and 2 swordmen moved from SZ 18 to SZ 19
2 swordmen moved from SZ 19 to Massilia
1 cavalry moved from Capua to Arretium
Carthage take Salapia from RomanRepublic
Carthage take Arretium from RomanRepublic
1 cavalry moved from Capua to Ariminum
Carthage take Ariminum from RomanRepublic
1 warelephant moved from Capua to Tarentum
1 warelephant moved from Capua to Croton
1 hoplite, 6 spearmen, 1 swordman and 3 warelephants moved from Capua to Roma
1 spearman moved from Capua to Croton
1 spearman moved from Capua to Tarentum
2 spearmen moved from Capua to Roma
2 cavalrys moved from Berenice to Siwa
Combat - Carthage
Battle in Tarentum
Carthage attack with 1 spearman and 1 warelephant
RomanRepublic defend with 1 legionaire and 1 velites
Carthage roll dice for 1 spearman and 1 warelephant in Tarentum, round 1 : 1/2 hits
RomanRepublic roll dice for 1 legionaire and 1 velites in Tarentum, round 1 : 0/2 hits
1 velites owned by the RomanRepublic lost in Tarentum
Carthage roll dice for 1 spearman and 1 warelephant in Tarentum, round 2 : 0/2 hits
RomanRepublic roll dice for 1 legionaire in Tarentum, round 2 : 1/1 hits
Units damaged: 1 warelephant owned by the Carthage
Carthage roll dice for 1 spearman and 1 warelephant in Tarentum, round 3 : 1/2 hits
RomanRepublic roll dice for 1 legionaire in Tarentum, round 3 : 0/1 hits
1 legionaire owned by the RomanRepublic lost in Tarentum
Carthage win, taking Tarentum from RomanRepublic with 1 spearman and 1 warelephant remaining. Battle score for attacker is 7
Casualties for RomanRepublic: 1 legionaire and 1 velites
Battle in Croton
Carthage attack with 1 spearman and 1 warelephant
RomanRepublic defend with 1 legionaire and 1 velites
Carthage roll dice for 1 spearman and 1 warelephant in Croton, round 1 : 1/2 hits
RomanRepublic roll dice for 1 legionaire and 1 velites in Croton, round 1 : 0/2 hits
1 velites owned by the RomanRepublic lost in Croton
Carthage roll dice for 1 spearman and 1 warelephant in Croton, round 2 : 1/2 hits
RomanRepublic roll dice for 1 legionaire in Croton, round 2 : 0/1 hits
1 legionaire owned by the RomanRepublic lost in Croton
Carthage win, taking Croton from RomanRepublic with 1 spearman and 1 warelephant remaining. Battle score for attacker is 7
Casualties for RomanRepublic: 1 legionaire and 1 velites
Battle in Massilia
Carthage attack with 12 cavalrys, 5 swordmen and 1 warelephant
RomanRepublic defend with 8 cavalrys, 9 legionaires and 1 velites
Carthage roll dice for 12 cavalrys, 5 swordmen and 1 warelephant in Massilia, round 1 : 9/18 hits
RomanRepublic roll dice for 8 cavalrys, 9 legionaires and 1 velites in Massilia, round 1 : 5/18 hits
Units damaged: 1 warelephant owned by the Carthage
4 cavalrys owned by the Carthage , 8 cavalrys owned by the RomanRepublic and 1 velites owned by the RomanRepublic lost in Massilia
Carthage roll dice for 8 cavalrys, 5 swordmen and 1 warelephant in Massilia, round 2 : 5/14 hits
RomanRepublic roll dice for 9 legionaires in Massilia, round 2 : 2/9 hits
2 cavalrys owned by the Carthage and 5 legionaires owned by the RomanRepublic lost in Massilia
Carthage roll dice for 6 cavalrys, 5 swordmen and 1 warelephant in Massilia, round 3 : 2/12 hits
RomanRepublic roll dice for 4 legionaires in Massilia, round 3 : 1/4 hits
1 cavalry owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Massilia
Carthage roll dice for 5 cavalrys, 5 swordmen and 1 warelephant in Massilia, round 4 : 4/11 hits
RomanRepublic roll dice for 2 legionaires in Massilia, round 4 : 0/2 hits
2 legionaires owned by the RomanRepublic lost in Massilia
Carthage win, taking Massilia from RomanRepublic with 5 cavalrys, 5 swordmen and 1 warelephant remaining. Battle score for attacker is 43
Casualties for RomanRepublic: 8 cavalrys, 9 legionaires and 1 velites
Casualties for Carthage: 7 cavalrys
Battle in Roma
Carthage attack with 1 hoplite, 8 spearmen, 1 swordman and 3 warelephants
RomanRepublic defend with 1 cavalry, 1 city, 3 forts and 5 velitess
Carthage roll dice for 1 hoplite, 8 spearmen, 1 swordman and 3 warelephants in Roma, round 1 : 5/13 hits
Units damaged: 3 forts owned by the RomanRepublic
RomanRepublic roll dice for 1 cavalry, 3 forts and 5 velitess in Roma, round 1 : 3/9 hits
Units damaged: 3 warelephants owned by the Carthage
1 cavalry owned by the RomanRepublic and 1 velites owned by the RomanRepublic lost in Roma
Carthage roll dice for 1 hoplite, 8 spearmen, 1 swordman and 3 warelephants in Roma, round 2 : 4/13 hits
RomanRepublic roll dice for 3 forts and 4 velitess in Roma, round 2 : 3/7 hits
4 velitess owned by the RomanRepublic and 3 spearmen owned by the Carthage lost in Roma
Carthage roll dice for 1 hoplite, 5 spearmen, 1 swordman and 3 warelephants in Roma, round 3 : 5/10 hits
RomanRepublic roll dice for 3 forts in Roma, round 3 : 2/3 hits
3 forts owned by the RomanRepublic and 2 spearmen owned by the Carthage lost in Roma
Carthage captures 60PUs while taking RomanRepublic capital
Carthage win, taking Roma from RomanRepublic with 1 hoplite, 3 spearmen, 1 swordman and 3 warelephants remaining. Battle score for attacker is 22
Casualties for RomanRepublic: 1 cavalry, 3 forts and 5 velitess
Casualties for Carthage: 5 spearmen
Non Combat Move - Carthage
4 warelephants moved from Barcino to Narbo
1 swordman moved from Barcino to Narbo
4 cavalrys moved from Tarraco to Narbo
4 cavalrys moved from Carthago Nova to Tarraco
5 spearmen moved from Thenae to Thapsus
4 spearmen moved from Lilybaeum to SZ 33
1 bireme and 1 spearman moved from SZ 33 to SZ 32
3 spearmen and 1 trireme moved from SZ 33 to SZ 32
1 swordman moved from Carthago to SZ 32
3 spearmen moved from Carthago to SZ 32
1 swordman moved from SZ 32 to Caralis
7 spearmen moved from SZ 32 to Caralis
4 spearmen moved from Messana to Lilybaeum
Place Units - Carthage
1 city placed in Capua
4 cavalrys placed in Barcino
8 biremes and 1 trireme placed in SZ 32
1 spearman placed in Carthago
1 spearman placed in Thapsus
Turn Complete - Carthage
Carthage collect 144 PUs; end with 204 PUs total
5 units repaired.