sent a chat so we don’t clutter up this thread
WC - AA50 US Semifinals: BigBadGoo(Axis) v Gamerman (Allies +14)
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Shoot, I was just running the calculator on Z5 and realized that I didn’t move 2 destroyers from 5 to 3 during noncom like I fully intended to do…
With battleships, Germany couldn’t even think about attacking and doing any damage to set up for J, and I don’t think this would affect the G turn at all. I also see no possible advantage since I saw your German turn, as this is between the UK, US and Japan…
I planned during my USA turn to move the 2 destroyers to 3 and then to build a boat with the Russians to defend 5.
Asking for permission to make an out of turn move to move the 2 USA destroyers to 3 now… You certainly have a right to deny… Should only serve to make your J decisions easier - if you deny the move you have a 70% chance of wiping all surface boats in 3 but at a cost of most of your air. It’s probably not a good move for you to make (unless of course you get really lucky) even without the 2 destroyers, but I wanted to take that choice off the table because I don’t want to get diced.
Your call - I need to know so I know what to purchase with Russia
Thanks for considering
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Well, I actually had run the numbers too and they looked pretty good. But, I do not think that it effected my German turn so go ahead and make the change. Probably saves me from making a bad decision in attacking them.
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Well, I actually had run the numbers too and they looked pretty good. But, I do not think that it effected my German turn so go ahead and make the change. Probably saves me from making a bad decision in attacking them.
OK, thanks, I’ll move them.
It also means I’m spending Russian money on boats that I wouldn’t if the 2 US destroyers stayed in 5, so that’s good for you too.
Since you allowed my AA move to Bulgaria I lost my forward AA, too - maybe I shouldn’t be asking for the late moves at all…
Yeah, this way we’ll take a dicey, risky Z3 attack off the table…
As you said, would probably be a bad decision to attack them - the really important 4 UK transports are in Z5 and if you attacked Z3 the threat level would be way down on my main fleet for awhile so you’re probably better off keeping all that air that gives you so many more options than my auxiliary fleet in Z3. :-)OK then, Russia will be done soon and we will have a Russian surface ship or two to gaze at soon!
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R12 with 37, buy 3 INF, ART, FTR, CV
Combat moves -
Eve - ART, 2 ARM (Ura) 2 INF (Nov)
Bul - 2 INF, ART (EPl)
Chi - 4 INF, 2 ART (Kaz) 2 ARM (Nov)
Per - 3 INF, BMB (Cau)Chi
Rolls: 2@1 4@2 2@3; Total Hits: 32@1: (2, 1)4@2: (4, 5, 1, 2)2@3: (6, 5)
Rolls: 1@2; Total Hits: 01@2: (4)
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Eve
Rolls: 1@1 2@2 2@3; Total Hits: 21@1: (5)2@2: (4, 1)2@3: (3, 6)
Rolls: 1@2; Total Hits: 01@2: (4)
PerRolls: 3@1 1@4; Total Hits: 13@1: (5, 3, 4)1@4: (2)
Rolls: 2@2; Total Hits: 12@2: (3, 2)
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Per2
Rolls: 2@1 1@4; Total Hits: 02@1: (3, 3)1@4: (5)
Rolls: 1@2; Total Hits: 11@2: (2)
BulRolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (6, 4)
Rolls: 1@2; Total Hits: 11@2: (1)
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Per3
Rolls: 1@1 1@4; Total Hits: 21@1: (1)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (3)
Bul2Rolls: 2@2; Total Hits: 02@2: (4, 6)
Rolls: 1@2; Total Hits: 01@2: (4)
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Bul3
Rolls: 2@2; Total Hits: 02@2: (4, 6)
Rolls: 1@2; Total Hits: 01@2: (4)
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Bul4
Rolls: 2@2; Total Hits: 22@2: (2, 2)
Rolls: 1@2; Total Hits: 11@2: (2)
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Bel - 2 INF (Kar)
EPl - 5 ARM (Cau)
Chi - AA (Nov)
EUk - 2 INF, ART (Cau)
Cau - AA (Kaz) 6 INF (Rus) BMB (Per)Place CV, FTR (Z5)
Place 3 INF, ART (Rus)
Collect 38, 38 on hand -
Everything OK on your end?
Have a nice day
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Sorry. Will post later tonight. Been a rough week… and I can’t quite figure out what to do with the Japanese. Too many moving parts. Everytime I sit down to figure it out I get AA’ers cramp and can’t think and then one of my boys distracts me for good.
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With 72 IPCs Japan purchases 1 BB, 3 dd, 8 infantry, 1 artillery.
COMBAT MOVES:
SZ8:
dd, 6 ftrs from SZ12Gibralter:
2 infantry from LibyaPersia:
5 infantry, 2 artillery, 1 armor from IndiaSZ57:
1 dd from SZ62
2 fighters from SZ52SBR London:
1 bomber from France
2 bombers from ItalySBR Russia:
bomber from JordanCOMBAT RESOLUTION:
SBR London:
Rolls: 3@1; Total Hits: 03@1: (2, 3, 6)
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Damage:
Rolling 3:
(4, 4, 5) -
13 damage for total of 15.
Russia SBR:
Rolls: 1@1; Total Hits: 01@1: (6)
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Damage:
Rolling 1:
(2) -
2 damage Russia for a total of 2.
SZ8:
A:
Rolls: 1@2 6@3; Total Hits: 21@2: (3)6@3: (6, 3, 2, 5, 6, 5)
D:
Rolls: 1@1; Total Hits: 01@1: (5)
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SZ8 cleared without loss
SZ57:
A:
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (1, 6)
D:
Rolls: 1@1; Total Hits: 01@1: (2)
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SZ57 cleared without loss
Persia:
A:
Rolls: 3@1 4@2 1@3; Total Hits: 43@1: (1, 6, 6)4@2: (3, 1, 1, 4)1@3: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
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Persia taken without loss.
Not a bad round after all that wait.
NONCOMS:
3 bombers from London move to France
1 bomber from Egyot moves to France
1 AC, 1 fighter from SZ15 moves to SZ13
1 infantry, 1 armor from Egypt move to France
1 armor from Egypt moves to Persia
6 infantry from Sumatra move to India via TZs
1 infantry from Congo moves to Sudan
1 fighter from FEQ moves to SZ13
3 infantry from Nin move to Hup
1 armor from Nin moves to Yunnan
1 armor, 1 infantry from Burma move to Yunnan
1 fighter from SZ62 moves to Stano
1 infantry, 1 armor from Yakut move to Stano
1 fighter from SZ 62 moves to Hup
1 infantry from Iwo, 1 infantry from Japan move to Bury
1 artillery from Wake moves to Manch
1 fighter from SZ57 moves to Sol Is
1 fighter from SZ57 moves to SZ62
AC from SZ52 moves to SZ62
dd, AC from SZ12 moves to SZ13
2 fighters from SZ8 move to SZ13
2 fighters from SZ8 move to SZ12
2 fighters from SZ8 move to France
1 bomber from Moscow moves to India
1 armor from India moves to PersiaMOBILIZATION:
BB, dd in SZ15
dd in SZ38
3 infantry in Sumatra
1 infantry, 1 artillery in Burma
4 infantry in Japan
1 dd SZ62INCOME:
Japan collects 70 IPCs. Has 70 on hand.
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