No problem. I will ask you next month for W@W game.
XDAP 02 Cannibalized by Fluff v. Attack OTKG
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Ukraine to Caucasus
1 bomber and 3 fighters moved from Novgorod to Russia
1 fighter moved from Western Ukraine to Russia
3 tactical_bombers moved from Novgorod to Caucasus
2 tactical_bombers moved from Western Ukraine to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 2 mech_infantrys and 5 tactical_bombers
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Russia to Belarus
2 fighters moved from Russia to Ukraine
5 tactical_bombers moved from Caucasus to Rostov
2 aaGuns moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from Russia to Novgorod
1 armour and 4 mech_infantrys moved from Ukraine to Bryansk
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
2 artilleries moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
4 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries, 1 bomber and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5,5,2,4,4,5,2,5,6
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs -
My apologies on not getting the turn up. Here’s the problem: My computer has been down for three weeks and running diagnostics on it, and my spare one hates Triplea. Won’t even let me install it without showing an error screen. Trying to troubleshoot that. If I don’t have a turn up in a couple days, I’ll let soulfein do post.
GG
-
hi guys,
this just a friendly reminder that there is two weeks left in the 2nd round which finishes october 31st.
guerilla, you might want to let soulfein help you out to prevent the game going to a decision.kind regards,
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 24 PUs;
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
2 fighters moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 mech_infantrys moved from Russia to VolgogradCombat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 1 : 3/4 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 1/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Tambov to Russia
2 aaGuns and 17 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUsTerritory Summary for Russians :
Manchuria : 1 flag, 1 infantry
Archangel : 1 flag, 1 mech_infantry
Russia : 1 flag, 4 aaGuns, 1 airfield, 7 armour, 5 artilleries, 1 factory_major, 3 fighters, 40 infantry, 8 mech_infantrys and 1 tactical_bomber
Tambov : 1 flag, 2 infantry
Novosibirsk : 1 flag, 2 aaGuns and 17 infantry
Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 55 / 77
Russians : 23 / 26
Japanese : 50 / 66
Americans : 58 / 92
Chinese : 7 / 5
British : 30 / 37
UK_Pacific : 5 / 5
Italians : 18 / 6
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Got a narrow window with a working computer! Awaiting your move Japan.
GG
-
hi guys,
this just a friendly reminder that there is two weeks left in the 2nd round which finishes october 31st.
guerilla, you might want to let soulfein help you out to prevent the game going to a decision.kind regards,
We’d better get motoring then, because this is likely to be an excellent finish 8-)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 unit repaired.
2 infantry moved from Burma to India
1 armour moved from Szechwan to Burma
2 armour moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsu to 18 Sea Zone
1 bomber moved from Java to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Burma to India
2 tactical_bombers moved from Burma to India
1 bomber moved from Burma to India
1 bomber moved from Burma to 42 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 5 fighters and 3 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone
5 transports moved from 37 Sea Zone to 19 Sea Zone
1 armour and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
2 armour and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 19 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 bomber moved from Japan to 18 Sea Zone
1 bomber moved from Japan to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Anhwe
1 artillery moved from Kweichow to Anhwe
1 fighter moved from Burma to 41 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone
1 mech_infantry moved from Burma to Shan State
1 armour moved from Burma to Shan State
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Suiyuyan to Hopei
2 infantry moved from Kweichow to Yunnan
2 armour moved from Kiangsu to KweichowCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 1 : 2/7 hits
UK_Pacific roll dice for 2 infantry in India, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 fighter in 42 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 41 Sea Zone, round 1 : 3/4 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Manchuria
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 45 Sea Zone to Shan State
1 fighter and 2 tactical_bombers moved from 41 Sea Zone to Burma
1 bomber moved from 42 Sea Zone to Shan State
1 aaGun moved from Kweichow to Yunnan
2 bombers, 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to Japan
1 fighter moved from 42 Sea Zone to Java
2 fighters moved from India to Burma
1 bomber moved from India to Shan State
2 tactical_bombers moved from India to Burma
1 tactical_bomber moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to JapanPlace Units - Japanese
1 carrier and 2 destroyers placed in 19 Sea Zone
2 armour and 1 mech_infantry placed in Malaya
6 infantry placed in Japan
Japanese undo move 2.
1 armour and 1 mech_infantry placed in Malaya
1 armour placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,5,6,3,6,1,3,5,1,4,5,2,4,4,6
Japanese collect 45 PUs (11 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 2 tactical_bombers
Manchuria : 1 flag, 2 armour and 1 mech_infantry
Yunnan : 1 flag, 1 aaGun and 5 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour, 2 artilleries and 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 3 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery, 1 fighter and 1 tactical_bomber
Shan State : 1 flag, 1 armour, 3 bombers and 1 mech_infantry
Burma : 1 flag, 3 armour, 4 artilleries, 3 fighters, 12 infantry and 4 tactical_bombers
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag
Java : 1 flag, 1 artillery, 1 fighter and 1 infantry
Sumatra : 1 flag
37 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 5 transports
17 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 55 / 77
Russians : 23 / 26
Japanese : 56 / 55
Americans : 58 / 92
Chinese : 4 / 5
British : 30 / 37
UK_Pacific : 2 / 0
Italians : 18 / 6
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 20 times
6 was rolled 18 times
Average roll : 3.893
Median : 4.000
Variance : 1.277
Standard Deviation : 1.130
Total rolls : 84Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 4.192
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 26Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.654
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 26ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3UK_Pacific Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 4.192
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 26 -
kami?
-
If Decay doesn’t respond within the next 10-12 hours, just proceed with no kamis. We need to keep this game moving.
-
We need to keep this game moving.
agreed. game s still on the stupid rush for last vc balance. might take too many turns for a decisive position.
-
1 kami on your destroyer!
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Korea to Manchuria
2 fighters moved from Amur to Manchuria
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from 22 Sea Zone to Marianas
5 fighters moved from 6 Sea Zone to 17 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in Manchuria
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 armour and 1 mech_infantry
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 1 : 3/6 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Manchuria, round 1 : 0/3 hits
2 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in Marshall Islands
Battle in Marianas
Battle in 17 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 5 fighters in 17 Sea Zone, round 1 : 3/6 hits
1 submarine owned by the Japanese lost in 17 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking 17 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 fighter and 2 transports moved from 6 Sea Zone to 23 Sea Zone
5 fighters moved from 17 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from Manchuria to Amur
1 tactical_bomber moved from Amur to Buryatia
1 fighter moved from Manchuria to Buryatia
1 fighter moved from Manchuria to Buryatia
1 carrier, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 factory_minor placed in Korea
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag, 1 infantry and 1 mech_infantry
Korea : 1 flag, 1 factory_minor
Marianas : 1 flag, 1 armour and 1 infantry
Manchuria : 1 flag, 1 artillery and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
Buryatia : 1 flag, 2 fighters and 1 tactical_bomber
Celebes : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
32 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag
23 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag, 1 transport
10 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 transport
17 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 1 cruiser
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Russia : 1 flag, 4 bombers
86 Sea Zone : 1 flag, 1 destroyer and 1 transport
89 Sea Zone : 1 flag
101 Sea Zone : 1 flag
Brazil : 1 flag, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 55 / 77
Russians : 23 / 26
Japanese : 53 / 55
Americans : 60 / 86
Chinese : 7 / 5
British : 30 / 37
UK_Pacific : 2 / 0
Italians : 18 / 6
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 24 infantry moved from Tsinghai to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,2,3,5,5,3,1,3,4,6,5,1,6,2,2,1,3,5,5,1
Chinese collect 6 PUs (3 lost to blockades); end with 8 PUs totalTerritory Summary for Chinese :
Manchuria : 1 flag
Shensi : 1 flag, 1 fighter and 26 infantry
Suiyuyan : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 55 / 77
Russians : 23 / 26
Japanese : 51 / 55
Americans : 60 / 86
Chinese : 9 / 8
British : 30 / 37
UK_Pacific : 2 / 0
Italians : 18 / 6
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
plyd china just to save time.
I appreciate if u guys let gj edit it if he had some other moves in mind.
gl hf
-
The only night I can’t play this week is Wed.
-
Sunday is the only day I can’t play. Let’s keep this rolling.
GG
-
Round :6
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 battleship moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Scotland to 119 Sea Zone
1 infantry and 1 transport moved from 119 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Tanganyika Territory to Kenya
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 artilleries moved from Tanganyika Territory to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
2 infantry moved from West India to India
2 fighters moved from West India to India
1 bomber moved from West India to India
1 tactical_bomber moved from West India to India
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea ZoneCombat - British
Battle in Ethiopia
Battle in Denmark
Battle in India
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Ethiopia from Italians, taking Denmark from Germans, taking India from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from India to West India
1 bomber moved from India to West India
1 tactical_bomber moved from India to West India
1 fighter moved from India to West India
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West IndiaPlace Units - British
1 transport placed in 110 Sea Zone
1 fighter and 1 tactical_bomber placed in United Kingdom
1 armour and 1 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 airfield and 1 harbour -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Russians
3 mech_infantrys moved from Northern Italy to Denmark
1 fighter moved from Southern Italy to 112 Sea Zone
1 bomber moved from Southern Italy to DenmarkCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Denmark
Italians attack with 1 bomber and 3 mech_infantrys
British defend with 1 infantry
Italians win, taking Denmark from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
1 submarine moved from 83 Sea Zone to 70 Sea Zone
2 infantry moved from France to Northern Italy
1 bomber moved from Denmark to Southern Italy
1 infantry moved from Southern France to Northern Italy
2 artilleries moved from France to Southern France
1 artillery and 1 infantry moved from France to Southern France
1 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,5,5,1,6,1,4,5,1,3
Italians collect 4 PUs (13 lost to blockades); end with 4 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Eastern Persia to Russia
1 submarine moved from 36 Sea Zone to 41 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from South Australia to New South WalesCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
23 Sea Zone : 1 flag, 1 fighter
62 Sea Zone : 1 flag, 2 transports
Russia : 1 flag, 2 fighters
Iraq : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 55 / 77
Russians : 23 / 26
Japanese : 48 / 55
Americans : 60 / 86
Chinese : 9 / 8
British : 31 / 38
UK_Pacific : 5 / 5
Italians : 17 / 6
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 infantry
Scotland : 1 flag, 2 infantry
Algeria : 1 flag, 1 infantry
Iraq : 1 flag, 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 55 / 77
Russians : 23 / 26
Japanese : 48 / 55
Americans : 60 / 86
Chinese : 9 / 8
British : 31 / 38
UK_Pacific : 5 / 5
Italians : 17 / 6
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Suggested Topics
