12L - AA50-41 DM (Axis) vs. JWW (Allies +11) - Game 2

  • Mod

    @JWW:

    I wondered if I shouldn’t have left the 2 usa fgt’s exposed in CHI?

    I thought you were going to leave the Rus inf there.  Without it, it was sort of a no-brainer to at least try one round.

    @JWW:

    I also wondered about drawing back the russia fgt. Perhaps both those moves were errors?

    What do you mean by drawing back?

  • Mod

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Italians
                1 infantry moved from East Poland to Eastern Ukraine
                2 infantry moved from East Poland to Belorussia
                1 fighter moved from Poland to Belorussia
                1 infantry moved from Poland to East Poland
                1 infantry moved from Poland to Baltic States
                5 infantry moved from Germany to Poland
                5 infantry moved from France to Germany
                2 infantry moved from Italy to France
                1 armour moved from Italy to Bulgaria Romania

    Place Units - Italians
                1 armour and 2 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Baltic States : 1 infantry
        Belorussia : 1 fighter and 2 infantry
        East Poland : 1 infantry
        France : 2 infantry
        Germany : 5 infantry
        Gibraltar : 1 flag, 1 infantry
        Italy : 1 aaGun, 1 armour, 1 factory and 2 infantry
        Eastern Ukraine : 1 infantry
        Poland : 5 infantry
        Bulgaria Romania : 1 armour
        Ukraine : 1 flag,
    Production/PUs Summary :

    Germans : 30 / 52
        Russians : 25 / 22
        Japanese : 23 / 31
        British : 47 / 52
        Italians : 11 / 11
        Chinese : 2 / 0
        Americans : 40 / 57

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    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :9

    Turn Complete - Americans
                Americans collect 40 PUs; end with 41 PUs total
                Objective 2: Americans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Americans :

    Eastern Canada : 1 aaGun
        Eastern United States : 1 factory
        Kazakh S.S.R. : 2 bombers and 1 fighter
        Philippine Islands : 1 aaGun, 1 factory and 3 infantry
        Wake Island : 1 infantry
        Western Canada : 2 infantry
        Western United States : 1 factory and 1 fighter
        37 Sea Zone : 1 carrier and 2 fighters
        46 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
        50 Sea Zone : 5 carriers, 6 destroyers, 10 fighters, 4 submarines and 3 transports
        56 Sea Zone : 5 submarines
        60 Sea Zone : 1 destroyer
        61 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 30 / 52
        Russians : 25 / 22
        Japanese : 23 / 31
        British : 47 / 52
        Italians : 11 / 11
        Chinese : 2 / 0
        Americans : 40 / 56

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @DarthMaximus:

    I also wondered about drawing back the russia fgt. Perhaps both those moves were errors?

    What do you mean by drawing back?

    meant arm not fgt….thought about pulling back that R arm out in siberia…in hindsight I should have.

    I think you should wait a few more rounds before you go after moscow

  • Mod

    Lol!  I’ll have to think about it.  :-D

    Should get to G tonight.

    @JWW:

    @DarthMaximus:

    I also wondered about drawing back the russia fgt. Perhaps both those moves were errors?

    What do you mean by drawing back?

    meant arm not fgt….thought about pulling back that R arm out in siberia…in hindsight I should have.

    Oh okay.  Yeah, you didn’t really need it out there.

  • Mod

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :10

    Purchase Units - Germans
                Germans buy 8 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour, 2 artilleries and 11 infantry moved from Belorussia to Russia
                6 armour and 13 infantry moved from Eastern Ukraine to Russia
                3 armour moved from Baltic States to Russia
                2 fighters moved from Baltic States to Russia
                4 bombers moved from Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 14 armour, 2 artilleries, 4 bombers, 2 fighters and 24 infantry
                    British defend with 1 armour, 1 artillery, 2 fighters and 6 infantry; Russians defend with 1 aaGun, 3 armour, 1 factory, 3 fighters and 17 infantry
                        AA guns fire in Russia :  1/6 hits
                        1 bomber owned by the Germans lost in Russia
                        Germans roll dice for 14 armour, 2 artilleries, 3 bombers, 2 fighters and 24 infantry in Russia, round 1 :  20/45 hits
                        Russians roll dice for 4 armour, 1 artillery, 5 fighters and 23 infantry in Russia, round 1 :  15/33 hits
                        17 infantry owned by the Russians , 3 infantry owned by the British and 15 infantry owned by the Germans lost in Russia
                        Germans roll dice for 14 armour, 2 artilleries, 3 bombers, 2 fighters and 9 infantry in Russia, round 2 :  13/30 hits
                        Russians roll dice for 4 armour, 1 artillery, 5 fighters and 3 infantry in Russia, round 2 :  5/13 hits
                        3 infantry owned by the British , 1 armour owned by the British , 3 armour owned by the Russians , 5 infantry owned by the Germans , 1 artillery owned by the British , 2 fighters owned by the British and 3 fighters owned by the Russians lost in Russia
                    Germans captures 22PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 14 armour, 2 artilleries, 3 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 71
                    Casualties for Germans: 1 bomber and 20 infantry
                    Casualties for Russians: 3 armour, 3 fighters and 17 infantry
                    Casualties for British: 1 armour, 1 artillery, 2 fighters and 6 infantry
                    Germans win with 14 armour, 2 artilleries, 3 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 71
                    Casualties for Germans: 1 bomber and 20 infantry
                    Casualties for Russians: 3 armour, 3 fighters and 17 infantry
                    Casualties for British: 1 armour, 1 artillery, 2 fighters and 6 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                3 bombers and 2 fighters moved from Russia to Belorussia
                10 infantry moved from Baltic States to Belorussia
                11 infantry moved from Germany to Poland
                3 infantry moved from France to Germany

    Place Units - Germans
                8 armour and 2 infantry placed in Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 36 PUs; end with 58 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Baltic States : 1 flag,    Belorussia : 1 flag, 1 aaGun, 3 bombers, 2 fighters and 10 infantry
        East Poland : 1 flag,    France : 1 aaGun, 1 factory and 2 infantry
        French Madagascar : 1 flag, 1 infantry
        Germany : 1 aaGun, 8 armour, 1 factory and 5 infantry
        Eastern Ukraine : 1 flag,    Poland : 11 infantry
        Russia : 1 flag, 1 aaGun, 14 armour, 2 artilleries, 1 factory and 4 infantry

    Production/PUs Summary :

    Germans : 36 / 68
        Russians : 19 / 0
        Japanese : 23 / 31
        British : 47 / 52
        Italians : 11 / 11
        Chinese : 2 / 0
        Americans : 40 / 56

  • Mod

    Good round for the Germans.  I rolled up a little bit there.

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    @DarthMaximus:

    Good round for the Germans.  I rolled up a little bit there.

    not what I wanted to see.  :cry:

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    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :10

    Non Combat Move - Russians
                1 infantry moved from Caucasus to Persia
                1 aaGun moved from Kazakh S.S.R. to Chinghai

    Turn Complete - Russians

    Territory Summary for Russians :

    Caucasus : 1 factory
        Chinghai : 1 aaGun
        Karelia S.S.R. : 1 factory
        Norway : 1 flag,    Persia : 1 infantry
        50 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 36 / 68
        Russians : 19 / 0
        Japanese : 23 / 31
        British : 47 / 52
        Italians : 11 / 11
        Chinese : 2 / 0
        Americans : 40 / 56

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    well that is a much larger G stack in Russia than I wanted to see.

    and to think I thought I had you this game a few turns ago??

  • Mod

    I think I rolled up by 6-7 units in Moscow, maybe even a couple more.

    Yeah, you had me up until the Russian dicing.  With just avg dice (maybe even slightly bad) on your strafe you still had me.  But your dice were beyond terrible (or my dice were practically perfect) and gave me a shot.
    When I moved to Bel I knew I needed dice but I had to move on Moscow b/c the writing has been on the wall for J (in terms of them being any type of threat) for a while.  I just figured it would come down to me eventually taking a low risk battle for Mos.  Didn’t expect to get a gift where pretty much all my defenders hit.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @DarthMaximus:

    I think I rolled up by 6-7 units in Moscow, maybe even a couple more.

    Yeah, you had me up until the Russian dicing.  With just avg dice (maybe even slightly bad) on your strafe you still had me.  But your dice were beyond terrible (or my dice were practically perfect) and gave me a shot.
    When I moved to Bel I knew I needed dice but I had to move on Moscow b/c the writing has been on the wall for J (in terms of them being any type of threat) for a while.  I just figured it would come down to me eventually taking a low risk battle for Mos.  Didn’t expect to get a gift where pretty much all my defenders hit.

    I have never lost a game once I took MOS, at least that I can remember. I think this is over now but I would like to play a few more rounds.

  • Mod

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 armour moved from Stanovoj Chrebet to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Ningxia to Chinghai
                2 infantry moved from Sikang to Chinghai
                3 infantry moved from Sikang to Yunnan
                1 submarine moved from 62 Sea Zone to 61 Sea Zone
                1 submarine moved from 62 Sea Zone to 60 Sea Zone
                4 fighters moved from 62 Sea Zone to 60 Sea Zone
                4 fighters moved from 62 Sea Zone to 61 Sea Zone
                1 fighter moved from Suiyuan to 61 Sea Zone

    Combat - Japanese
                Battle in 61 Sea Zone
                    Japanese attack with 5 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 61 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 5 fighters in 61 Sea Zone, round 1 :  2/5 hits
                        Americans roll dice for 1 destroyer in 61 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 61 Sea Zone
                    Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 60 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 60 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 4 fighters in 60 Sea Zone, round 1 :  3/4 hits
                        Americans roll dice for 1 destroyer in 60 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 60 Sea Zone
                    Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 3 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 infantry in Yunnan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Japanese retreated to Sikang
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Chinghai
                    Japanese attack with 3 infantry
                    Russians defend with 1 aaGun; Chinese defend with 1 infantry
                        Japanese roll dice for 3 infantry in Chinghai, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chinghai, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chinghai
                    Japanese win, taking Chinghai from Chinese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 infantry moved from Sikang to Hupeh
                2 infantry moved from Manchuria to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to Japan
                3 infantry moved from Suiyuan to Manchuria
                5 fighters moved from 61 Sea Zone to 62 Sea Zone
                4 fighters moved from 60 Sea Zone to 62 Sea Zone

    Place Units - Japanese
                1 carrier and 1 fighter placed in 62 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 26 PUs; end with 27 PUs total

    Territory Summary for Japanese :

    Buryatia S.S.R. : 1 flag,    Chinghai : 1 flag, 1 aaGun and 3 infantry
        Fukien : 1 flag,    Hupeh : 1 flag, 1 infantry
        Japan : 1 aaGun, 1 factory and 8 infantry
        Kwangtung : 1 flag,    Manchuria : 1 factory and 3 infantry
        Ningxia : 1 flag,    Sikang : 1 flag, 1 infantry
        Soviet Far East : 1 flag,    Stanovoj Chrebet : 1 flag,    Suiyuan : 1 flag,    Yakut S.S.R. : 1 flag, 1 armour
        60 Sea Zone : 1 submarine
        61 Sea Zone : 1 submarine
        62 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 10 fighters, 6 submarines and 5 transports

    Production/PUs Summary :

    Germans : 36 / 68
        Russians : 17 / 0
        Japanese : 26 / 27
        British : 47 / 52
        Italians : 11 / 11
        Chinese : 1 / 0
        Americans : 40 / 56

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    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :10

    Purchase Units - British
                British buy 3 fighters and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Archangel to 4 Sea Zone
                1 artillery moved from Archangel to 4 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
                1 infantry moved from Finland to 4 Sea Zone
                1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Northwestern Europe
                      British take Northwestern Europe from Germans
                2 armour moved from Kazakh S.S.R. to Chinghai
                1 bomber moved from India to Chinghai
                1 infantry moved from French Indo-China Thailand to Kwangtung
                      British take Kwangtung from Japanese
                1 armour moved from French Indo-China Thailand to Sikang
                1 armour moved from French Indo-China Thailand to Fukien
                      Chinese take Fukien from Japanese
                1 armour moved from Fukien to Hupeh
                1 infantry moved from Yunnan to Hupeh
                1 fighter moved from 37 Sea Zone to Sikang
                1 destroyer moved from 37 Sea Zone to 61 Sea Zone
                2 fighters moved from 37 Sea Zone to 61 Sea Zone

    Combat - British
                Battle in 61 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 61 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 61 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Japanese lost in 61 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Hupeh
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Hupeh, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hupeh, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hupeh
                    British win, taking Hupeh from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    British win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Sikang
                    British attack with 1 armour and 1 fighter
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 fighter in Sikang, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    British win, taking Sikang from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chinghai
                    British attack with 2 armour and 1 bomber
                    Japanese defend with 1 aaGun and 3 infantry
                        AA guns fire in Chinghai :  0/1 hits
                        British roll dice for 2 armour and 1 bomber in Chinghai, round 1 :  2/3 hits
                        Japanese roll dice for 3 infantry in Chinghai, round 1 :  2/3 hits
                        2 armour owned by the British and 2 infantry owned by the Japanese lost in Chinghai
                    retreated to Chinghai
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 armour
                Recording Battle Statistics

    Non Combat Move - British
                1 artillery moved from Kazakh S.S.R. to Novosibirsk
                1 infantry moved from Persia to Kazakh S.S.R.
                1 artillery moved from Persia to Caucasus
                1 infantry moved from India to Persia
                1 armour moved from India to Yunnan
                1 fighter moved from Sikang to Yunnan
                1 bomber moved from Chinghai to French Indo-China Thailand
                2 fighters moved from 61 Sea Zone to 36 Sea Zone
                2 transports moved from 37 Sea Zone to 49 Sea Zone
                4 infantry moved from Borneo to 49 Sea Zone
                4 infantry and 2 transports moved from 49 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo-China Thailand
                1 aaGun moved from Burma to French Indo-China Thailand
                2 carriers moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                2 carriers, 2 destroyers, 4 fighters and 2 transports moved from 4 Sea Zone to 6 Sea Zone
                2 infantry moved from Finland to Norway
                1 infantry moved from Archangel to Urals
                2 armour moved from Archangel to Finland

    Place Units - British
                4 infantry placed in Borneo
                3 infantry placed in India
                3 fighters placed in United Kingdom

    Turn Complete - British
                British collect 50 PUs; end with 51 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for British :

    Archangel : 1 infantry
        Australia : 1 aaGun, 1 artillery and 2 infantry
        Borneo : 1 factory and 4 infantry
        Caroline Islands : 1 flag,    Caucasus : 1 artillery
        French Indo-China Thailand : 1 flag, 1 aaGun, 1 bomber and 4 infantry
        Finland : 1 flag, 2 armour
        Hupeh : 1 armour
        India : 1 armour, 1 factory and 3 infantry
        Iwo Jima : 1 flag,    Karelia S.S.R. : 1 infantry
        Kazakh S.S.R. : 1 infantry
        Kwangtung : 1 infantry
        Libya : 1 flag,    Morocco Algeria : 1 flag,    Northwestern Europe : 1 flag, 1 infantry
        Norway : 2 infantry
        Novosibirsk : 1 artillery
        Persia : 1 infantry
        Sikang : 1 armour
        United Kingdom : 1 aaGun, 1 factory, 3 fighters and 8 infantry
        Urals : 1 infantry
        Yunnan : 1 armour and 1 fighter
        6 Sea Zone : 1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 4 transports
        36 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        61 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 34 / 68
        Russians : 17 / 0
        Japanese : 22 / 27
        British : 50 / 56
        Italians : 11 / 11
        Chinese : 4 / 0
        Americans : 40 / 56

  • Mod

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Ukraine to Caucasus
                1 armour moved from Bulgaria Romania to Caucasus
                2 infantry moved from France to Northwestern Europe
                1 fighter moved from Belorussia to Northwestern Europe
                2 infantry moved from Belorussia to Karelia S.S.R.
                1 infantry moved from Baltic States to Karelia S.S.R.

    Combat - Italians
                Battle in Northwestern Europe
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Northwestern Europe, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Northwestern Europe
                    Italians win, taking Northwestern Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Italians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Karelia S.S.R.
                    Italians attack with 3 infantry
                    British defend with 1 infantry; Russians defend with 1 factory
                        Italians roll dice for 3 infantry in Karelia S.S.R., round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Karelia S.S.R., round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Karelia S.S.R.
                        Italians roll dice for 2 infantry in Karelia S.S.R., round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Karelia S.S.R., round 2 :  0/1 hits
                        Italians roll dice for 2 infantry in Karelia S.S.R., round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Karelia S.S.R., round 3 :  0/1 hits
                        Italians roll dice for 2 infantry in Karelia S.S.R., round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Karelia S.S.R., round 4 :  0/1 hits
                        Italians roll dice for 2 infantry in Karelia S.S.R., round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Karelia S.S.R., round 5 :  1/1 hits
                        1 infantry owned by the Italians lost in Karelia S.S.R.
                    1 infantry owned by the Italians retreated to Baltic States
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                Battle in Caucasus
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 artillery; Russians defend with 1 factory
                        Italians roll dice for 1 armour and 1 infantry in Caucasus, round 1 :  1/2 hits
                        Russians roll dice for 1 artillery in Caucasus, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                    Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from Northwestern Europe to France
                1 infantry moved from East Poland to Baltic States
                5 infantry moved from Germany to France
                2 infantry moved from Italy to France
                1 armour moved from Italy to Germany
                3 infantry moved from Poland to Germany
                2 infantry moved from Poland to Baltic States

    Place Units - Italians
                3 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total

    Territory Summary for Italians :

    Baltic States : 4 infantry
        Caucasus : 1 flag, 1 armour, 1 factory and 1 infantry
        France : 1 fighter and 7 infantry
        Germany : 1 armour and 3 infantry
        Gibraltar : 1 flag, 1 infantry
        Italy : 1 aaGun, 1 factory and 3 infantry
        Northwestern Europe : 2 infantry
        Ukraine : 1 flag,
    Production/PUs Summary :

    Germans : 36 / 68
        Russians : 13 / 0
        Japanese : 22 / 27
        British : 48 / 56
        Italians : 15 / 17
        Chinese : 4 / 0
        Americans : 40 / 56

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :10

    Turn Complete - Americans
                Americans collect 41 PUs; end with 41 PUs total
                Objective 2: Americans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Americans :

    Eastern Canada : 1 aaGun
        Eastern United States : 1 factory
        French Indo-China Thailand : 2 bombers and 2 fighters
        Okinawa : 1 flag, 1 infantry
        Philippine Islands : 1 aaGun, 1 factory and 2 infantry
        Wake Island : 1 infantry
        Western Canada : 2 infantry
        Western United States : 3 bombers and 1 factory
        10 Sea Zone : 1 destroyer
        36 Sea Zone : 1 carrier and 2 fighters
        50 Sea Zone : 1 battleship, 6 carriers, 7 destroyers, 12 fighters, 7 submarines and 2 transports
        51 Sea Zone : 5 submarines
        60 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 36 / 68
        Russians : 13 / 0
        Japanese : 21 / 27
        British : 48 / 56
        Italians : 15 / 17
        Chinese : 4 / 0
        Americans : 41 / 56

  • Mod

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :11

    Purchase Units - Germans
                Germans buy 1 armour and 21 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 2 infantry moved from Belorussia to Karelia S.S.R.
                2 infantry moved from Belorussia to Archangel
                1 bomber moved from Belorussia to Archangel
                1 armour and 1 infantry moved from Russia to Urals
                1 armour and 1 infantry moved from Russia to Novosibirsk
                2 artilleries and 2 infantry moved from Russia to Kazakh S.S.R.
                1 bomber moved from Belorussia to Urals
                1 bomber moved from Belorussia to Novosibirsk
                12 armour moved from Russia to Persia

    Combat - Germans
                Battle in Urals
                    Germans attack with 1 armour, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 infantry in Urals, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Urals, round 1 :  0/1 hits
                        Germans roll dice for 1 armour, 1 bomber and 1 infantry in Urals, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Urals
                    Germans win, taking Urals from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Germans win with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Archangel, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Germans win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakh S.S.R.
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kazakh S.S.R.
                    Germans win, taking Kazakh S.S.R. from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Germans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Karelia S.S.R.
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 infantry; Russians defend with 1 factory
                        Germans roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Karelia S.S.R., round 1 :  0/1 hits
                        1 infantry owned by the British lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Germans win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Persia
                    Germans attack with 12 armour
                    British defend with 1 infantry; Russians defend with 1 infantry
                        Germans roll dice for 12 armour in Persia, round 1 :  7/12 hits
                        British roll dice for 2 infantry in Persia, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Russians lost in Persia
                    Germans win, taking Persia from British with 12 armour remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 12 armour remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour, 1 bomber and 1 infantry
                    British defend with 1 artillery
                        Germans roll dice for 1 armour, 1 bomber and 1 infantry in Novosibirsk, round 1 :  1/3 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                    Germans win with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Recording Battle Statistics

    Non Combat Move - Germans
                1 bomber moved from Urals to Russia
                1 bomber moved from Archangel to Russia
                1 bomber moved from Novosibirsk to Russia
                2 fighters moved from Karelia S.S.R. to France
                1 aaGun moved from Belorussia to Baltic States
                1 aaGun moved from Russia to Caucasus
                1 infantry moved from Poland to Germany
                10 infantry moved from Poland to Baltic States
                2 infantry moved from Belorussia to Baltic States
                2 infantry moved from Belorussia to Russia
                5 armour moved from Germany to Baltic States

    Place Units - Germans
                1 armour and 5 infantry placed in Russia
                10 infantry placed in Germany
                6 infantry placed in France

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Archangel : 1 flag, 2 infantry
        Baltic States : 1 flag, 1 aaGun, 5 armour and 12 infantry
        Belorussia : 1 flag, 2 infantry
        Caucasus : 1 aaGun
        East Poland : 1 flag,    France : 1 aaGun, 1 factory, 2 fighters and 8 infantry
        French Madagascar : 1 flag, 1 infantry
        Germany : 1 aaGun, 3 armour, 1 factory and 16 infantry
        Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
        Kazakh S.S.R. : 1 flag, 2 artilleries and 2 infantry
        Eastern Ukraine : 1 flag,    Novosibirsk : 1 flag, 1 armour
        Persia : 1 flag, 12 armour
        Russia : 1 flag, 1 armour, 3 bombers, 1 factory and 7 infantry
        Urals : 1 flag, 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 4 / 0
        Japanese : 21 / 27
        British : 47 / 56
        Italians : 15 / 17
        Chinese : 4 / 0
        Americans : 41 / 56

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :11

    Non Combat Move - Russians
                1 submarine moved from 50 Sea Zone to 60 Sea Zone

    Turn Complete - Russians

    Territory Summary for Russians :

    Norway : 1 flag,    60 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 4 / 0
        Japanese : 21 / 27
        British : 47 / 56
        Italians : 15 / 17
        Chinese : 4 / 0
        Americans : 41 / 56

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    what I nightmare Germany has become. I hate you dave.

  • Mod

    Lol!  :-D

    –-------------------

    I think G is really tough to handle once Russia falls (if US is going after J).  There are some exceptions, and I’ve struggled with a few, but in this case they just took Moscow with so much left over.

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