@oysteilo
any scramble?
12L - AA50-41 DM (Axis) vs. JWW (Allies +11) - Game 2
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :9
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Soviet Far East to Stanovoj Chrebet
Russians take Stanovoj Chrebet from Japanese
1 infantry moved from Chinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Caucasus to Ukraine
2 fighters moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 artillery
Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 1 : 2/3 hits
Italians roll dice for 1 artillery in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
3 infantry moved from Caucasus to Russia
1 aaGun moved from Caucasus to Kazakh S.S.R.Place Units - Russians
1 infantry placed in Caucasus
1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Caucasus : 1 factory and 1 infantry
Kazakh S.S.R. : 1 aaGun
Norway : 1 flag, Russia : 1 aaGun, 3 armour, 1 factory, 3 fighters and 17 infantry
Sikang : 1 infantry
Stanovoj Chrebet : 1 armour
50 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 36 / 52
Russians : 22 / 22
Japanese : 22 / 34
British : 43 / 49
Italians : 11 / 11
Chinese : 2 / 0
Americans : 42 / 57 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Ningxia to Chinghai
1 armour moved from Hupeh to Chinghai
2 fighters moved from Yunnan to Chinghai
1 armour moved from Manchuria to Stanovoj Chrebet
8 fighters moved from 62 Sea Zone to Stanovoj Chrebet
1 artillery and 2 infantry moved from Yunnan to French Indo-China Thailand
6 infantry moved from Yunnan to SikangCombat - Japanese
Battle in Sikang
Japanese attack with 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 6 infantry in Sikang, round 1 : 0/6 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
Japanese roll dice for 6 infantry in Sikang, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Indo-China Thailand
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 2 infantry in French Indo-China Thailand, round 1 : 0/3 hits
Americans roll dice for 1 artillery in French Indo-China Thailand, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in French Indo-China Thailand, round 2 : 1/3 hits
Americans roll dice for 1 artillery in French Indo-China Thailand, round 2 : 0/1 hits
1 artillery owned by the Americans lost in French Indo-China Thailand
Japanese win, taking French Indo-China Thailand from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Stanovoj Chrebet
Japanese attack with 1 armour and 8 fighters
Russians defend with 1 armour
Japanese roll dice for 1 armour and 8 fighters in Stanovoj Chrebet, round 1 : 4/9 hits
Russians roll dice for 1 armour in Stanovoj Chrebet, round 1 : 0/1 hits
1 armour owned by the Russians lost in Stanovoj Chrebet
Japanese win, taking Stanovoj Chrebet from Russians with 1 armour and 8 fighters remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Japanese win with 1 armour and 8 fighters remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Chinghai
Japanese attack with 1 armour, 2 fighters and 2 infantry
Americans defend with 2 fighters; Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Chinghai, round 1 : 2/5 hits
Chinese roll dice for 2 fighters and 2 infantry in Chinghai, round 1 : 2/4 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chinghai
Japanese roll dice for 1 armour and 2 fighters in Chinghai, round 2 : 2/3 hits
Chinese roll dice for 2 fighters in Chinghai, round 2 : 2/2 hits
2 fighters owned by the Americans , 1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Chinghai
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour, 1 fighter and 2 infantry
Casualties for Americans: 2 fighters
Casualties for Chinese: 2 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour, 1 fighter and 2 infantry
Casualties for Americans: 2 fighters
Casualties for Chinese: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from Chinghai to Suiyuan
8 fighters moved from Stanovoj Chrebet to 62 Sea Zone
2 infantry moved from Manchuria to Suiyuan
1 aaGun and 3 infantry moved from Manchuria to 62 Sea Zone
3 infantry moved from 62 Sea Zone to Japan
1 aaGun moved from 62 Sea Zone to Japan
1 infantry moved from Suiyuan to NingxiaPlace Units - Japanese
2 infantry placed in Manchuria
2 destroyers and 2 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Japanese :
Buryatia S.S.R. : 1 flag, French Indo-China Thailand : 1 artillery and 2 infantry
Fukien : 1 flag, Hupeh : 1 flag, Japan : 1 aaGun, 1 factory and 4 infantry
Kwangtung : 1 flag, Manchuria : 1 factory and 2 infantry
Ningxia : 1 flag, 1 infantry
Sikang : 1 flag, 6 infantry
Stanovoj Chrebet : 1 flag, 1 armour
Suiyuan : 1 flag, 1 fighter and 3 infantry
Yunnan : 1 flag, 1 infantry
62 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 8 destroyers, 8 fighters, 8 submarines and 5 transportsProduction/PUs Summary :
Germans : 36 / 52
Russians : 21 / 22
Japanese : 26 / 31
British : 43 / 49
Italians : 11 / 11
Chinese : 1 / 0
Americans : 40 / 57 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :9
Purchase Units - British
British buy 2 armour and 13 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo-China Thailand
1 armour moved from 37 Sea Zone to French Indo-China Thailand
1 fighter moved from 50 Sea Zone to French Indo-China Thailand
2 infantry moved from Burma to Yunnan
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo-China Thailand
1 fighter moved from 35 Sea Zone to French Indo-China Thailand
1 bomber moved from India to Yunnan
1 fighter moved from India to French Indo-China Thailand
1 armour moved from India to French Indo-China Thailand
1 fighter moved from 6 Sea Zone to Finland
4 infantry moved from Norway to Finland
1 infantry moved from Norway to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
2 armour moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
2 armour, 1 artillery, 2 carriers, 2 destroyers, 3 fighters, 5 infantry and 4 transports moved from 6 Sea Zone to 4 Sea Zone
3 fighters moved from 4 Sea Zone to Karelia S.S.R.
2 infantry moved from 4 Sea Zone to Karelia S.S.R.
3 infantry moved from 4 Sea Zone to Archangel
2 armour and 1 artillery moved from 4 Sea Zone to Archangel
2 fighters moved from Russia to ArchangelCombat - British
Battle in French Indo-China Thailand
British attack with 2 armour, 3 fighters and 3 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 armour, 3 fighters and 3 infantry in French Indo-China Thailand, round 1 : 4/8 hits
Japanese roll dice for 1 artillery and 2 infantry in French Indo-China Thailand, round 1 : 2/3 hits
2 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo-China Thailand
British win, taking French Indo-China Thailand from Japanese with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
British win with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Yunnan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
British attack with 3 fighters and 2 infantry
Germans defend with 2 armour and 1 factory
British roll dice for 3 fighters and 2 infantry in Karelia S.S.R., round 1 : 4/5 hits
Germans roll dice for 2 armour in Karelia S.S.R., round 1 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
British win with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
Battle in Finland
British attack with 1 fighter and 4 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 4 infantry in Finland, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
British win with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Archangel
British attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 2 infantry
British roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Archangel, round 1 : 2/8 hits
Germans roll dice for 2 infantry in Archangel, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 2 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
British win with 2 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Finland to 4 Sea Zone
3 fighters moved from Karelia S.S.R. to 4 Sea Zone
2 fighters moved from Archangel to Russia
2 infantry moved from Caucasus to Russia
1 armour moved from Caucasus to Russia
1 artillery moved from Persia to Kazakh S.S.R.
1 armour moved from India to Kazakh S.S.R.
1 armour moved from India to Kazakh S.S.R.
1 infantry moved from India to Persia
1 artillery moved from India to Persia
1 aaGun moved from India to Burma
1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from French Indo-China Thailand to 37 Sea Zone
1 carrier moved from 50 Sea Zone to 37 Sea Zone
1 submarine moved from 50 Sea Zone to 37 Sea Zone
1 destroyer moved from 50 Sea Zone to 37 Sea Zone
1 bomber moved from Yunnan to IndiaPlace Units - British
4 infantry placed in Borneo
2 armour and 1 infantry placed in India
8 infantry placed in United KingdomTurn Complete - British
British collect 47 PUs; end with 47 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for British :
Archangel : 2 armour, 1 artillery and 3 infantry
Australia : 1 aaGun, 1 artillery and 2 infantry
Borneo : 1 factory and 4 infantry
Burma : 1 aaGun
Caroline Islands : 1 flag, French Indo-China Thailand : 1 flag, 2 armour and 1 infantry
Finland : 1 flag, 3 infantry
India : 2 armour, 1 bomber, 1 factory and 1 infantry
Iwo Jima : 1 flag, Karelia S.S.R. : 1 infantry
Kazakh S.S.R. : 2 armour and 1 artillery
Libya : 1 flag, Morocco Algeria : 1 flag, Persia : 1 artillery and 1 infantry
Russia : 1 armour, 1 artillery, 2 fighters and 6 infantry
United Kingdom : 1 aaGun, 1 factory and 8 infantry
Yunnan : 1 infantry
4 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 transports
37 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 30 / 52
Russians : 25 / 22
Japanese : 23 / 31
British : 47 / 52
Italians : 11 / 11
Chinese : 2 / 0
Americans : 40 / 57 -
I wondered if I shouldn’t have left the 2 usa fgt’s exposed in CHI? I also wondered about drawing back the russia fgt. Perhaps both those moves were errors?
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@JWW:
I wondered if I shouldn’t have left the 2 usa fgt’s exposed in CHI?
I thought you were going to leave the Rus inf there. Without it, it was sort of a no-brainer to at least try one round.
@JWW:
I also wondered about drawing back the russia fgt. Perhaps both those moves were errors?
What do you mean by drawing back?
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Non Combat Move - Italians
1 infantry moved from East Poland to Eastern Ukraine
2 infantry moved from East Poland to Belorussia
1 fighter moved from Poland to Belorussia
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to Baltic States
5 infantry moved from Germany to Poland
5 infantry moved from France to Germany
2 infantry moved from Italy to France
1 armour moved from Italy to Bulgaria RomaniaPlace Units - Italians
1 armour and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Baltic States : 1 infantry
Belorussia : 1 fighter and 2 infantry
East Poland : 1 infantry
France : 2 infantry
Germany : 5 infantry
Gibraltar : 1 flag, 1 infantry
Italy : 1 aaGun, 1 armour, 1 factory and 2 infantry
Eastern Ukraine : 1 infantry
Poland : 5 infantry
Bulgaria Romania : 1 armour
Ukraine : 1 flag,
Production/PUs Summary :Germans : 30 / 52
Russians : 25 / 22
Japanese : 23 / 31
British : 47 / 52
Italians : 11 / 11
Chinese : 2 / 0
Americans : 40 / 57 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :9
Turn Complete - Americans
Americans collect 40 PUs; end with 41 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Americans :
Eastern Canada : 1 aaGun
Eastern United States : 1 factory
Kazakh S.S.R. : 2 bombers and 1 fighter
Philippine Islands : 1 aaGun, 1 factory and 3 infantry
Wake Island : 1 infantry
Western Canada : 2 infantry
Western United States : 1 factory and 1 fighter
37 Sea Zone : 1 carrier and 2 fighters
46 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
50 Sea Zone : 5 carriers, 6 destroyers, 10 fighters, 4 submarines and 3 transports
56 Sea Zone : 5 submarines
60 Sea Zone : 1 destroyer
61 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 30 / 52
Russians : 25 / 22
Japanese : 23 / 31
British : 47 / 52
Italians : 11 / 11
Chinese : 2 / 0
Americans : 40 / 56 -
I also wondered about drawing back the russia fgt. Perhaps both those moves were errors?
What do you mean by drawing back?
meant arm not fgt….thought about pulling back that R arm out in siberia…in hindsight I should have.
I think you should wait a few more rounds before you go after moscow
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Lol! I’ll have to think about it. :-D
Should get to G tonight.
@JWW:
I also wondered about drawing back the russia fgt. Perhaps both those moves were errors?
What do you mean by drawing back?
meant arm not fgt….thought about pulling back that R arm out in siberia…in hindsight I should have.
Oh okay. Yeah, you didn’t really need it out there.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :10
Purchase Units - Germans
Germans buy 8 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 armour, 2 artilleries and 11 infantry moved from Belorussia to Russia
6 armour and 13 infantry moved from Eastern Ukraine to Russia
3 armour moved from Baltic States to Russia
2 fighters moved from Baltic States to Russia
4 bombers moved from Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 14 armour, 2 artilleries, 4 bombers, 2 fighters and 24 infantry
British defend with 1 armour, 1 artillery, 2 fighters and 6 infantry; Russians defend with 1 aaGun, 3 armour, 1 factory, 3 fighters and 17 infantry
AA guns fire in Russia : 1/6 hits
1 bomber owned by the Germans lost in Russia
Germans roll dice for 14 armour, 2 artilleries, 3 bombers, 2 fighters and 24 infantry in Russia, round 1 : 20/45 hits
Russians roll dice for 4 armour, 1 artillery, 5 fighters and 23 infantry in Russia, round 1 : 15/33 hits
17 infantry owned by the Russians , 3 infantry owned by the British and 15 infantry owned by the Germans lost in Russia
Germans roll dice for 14 armour, 2 artilleries, 3 bombers, 2 fighters and 9 infantry in Russia, round 2 : 13/30 hits
Russians roll dice for 4 armour, 1 artillery, 5 fighters and 3 infantry in Russia, round 2 : 5/13 hits
3 infantry owned by the British , 1 armour owned by the British , 3 armour owned by the Russians , 5 infantry owned by the Germans , 1 artillery owned by the British , 2 fighters owned by the British and 3 fighters owned by the Russians lost in Russia
Germans captures 22PUs while taking Russians capital
Germans win, taking Russia from Russians with 14 armour, 2 artilleries, 3 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 71
Casualties for Germans: 1 bomber and 20 infantry
Casualties for Russians: 3 armour, 3 fighters and 17 infantry
Casualties for British: 1 armour, 1 artillery, 2 fighters and 6 infantry
Germans win with 14 armour, 2 artilleries, 3 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 71
Casualties for Germans: 1 bomber and 20 infantry
Casualties for Russians: 3 armour, 3 fighters and 17 infantry
Casualties for British: 1 armour, 1 artillery, 2 fighters and 6 infantry
Recording Battle StatisticsNon Combat Move - Germans
3 bombers and 2 fighters moved from Russia to Belorussia
10 infantry moved from Baltic States to Belorussia
11 infantry moved from Germany to Poland
3 infantry moved from France to GermanyPlace Units - Germans
8 armour and 2 infantry placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 36 PUs; end with 58 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Baltic States : 1 flag, Belorussia : 1 flag, 1 aaGun, 3 bombers, 2 fighters and 10 infantry
East Poland : 1 flag, France : 1 aaGun, 1 factory and 2 infantry
French Madagascar : 1 flag, 1 infantry
Germany : 1 aaGun, 8 armour, 1 factory and 5 infantry
Eastern Ukraine : 1 flag, Poland : 11 infantry
Russia : 1 flag, 1 aaGun, 14 armour, 2 artilleries, 1 factory and 4 infantryProduction/PUs Summary :
Germans : 36 / 68
Russians : 19 / 0
Japanese : 23 / 31
British : 47 / 52
Italians : 11 / 11
Chinese : 2 / 0
Americans : 40 / 56 -
Good round for the Germans. I rolled up a little bit there.
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Good round for the Germans. I rolled up a little bit there.
not what I wanted to see. :cry:
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :10
Non Combat Move - Russians
1 infantry moved from Caucasus to Persia
1 aaGun moved from Kazakh S.S.R. to ChinghaiTurn Complete - Russians
Territory Summary for Russians :
Caucasus : 1 factory
Chinghai : 1 aaGun
Karelia S.S.R. : 1 factory
Norway : 1 flag, Persia : 1 infantry
50 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 36 / 68
Russians : 19 / 0
Japanese : 23 / 31
British : 47 / 52
Italians : 11 / 11
Chinese : 2 / 0
Americans : 40 / 56 -
well that is a much larger G stack in Russia than I wanted to see.
and to think I thought I had you this game a few turns ago??
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I think I rolled up by 6-7 units in Moscow, maybe even a couple more.
Yeah, you had me up until the Russian dicing. With just avg dice (maybe even slightly bad) on your strafe you still had me. But your dice were beyond terrible (or my dice were practically perfect) and gave me a shot.
When I moved to Bel I knew I needed dice but I had to move on Moscow b/c the writing has been on the wall for J (in terms of them being any type of threat) for a while. I just figured it would come down to me eventually taking a low risk battle for Mos. Didn’t expect to get a gift where pretty much all my defenders hit. -
I think I rolled up by 6-7 units in Moscow, maybe even a couple more.
Yeah, you had me up until the Russian dicing. With just avg dice (maybe even slightly bad) on your strafe you still had me. But your dice were beyond terrible (or my dice were practically perfect) and gave me a shot.
When I moved to Bel I knew I needed dice but I had to move on Moscow b/c the writing has been on the wall for J (in terms of them being any type of threat) for a while. I just figured it would come down to me eventually taking a low risk battle for Mos. Didn’t expect to get a gift where pretty much all my defenders hit.I have never lost a game once I took MOS, at least that I can remember. I think this is over now but I would like to play a few more rounds.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Stanovoj Chrebet to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ningxia to Chinghai
2 infantry moved from Sikang to Chinghai
3 infantry moved from Sikang to Yunnan
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 60 Sea Zone
4 fighters moved from 62 Sea Zone to 60 Sea Zone
4 fighters moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from Suiyuan to 61 Sea ZoneCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 5 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 61 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 5 fighters in 61 Sea Zone, round 1 : 2/5 hits
Americans roll dice for 1 destroyer in 61 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 61 Sea Zone
Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 60 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 60 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 4 fighters in 60 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 1 destroyer in 60 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 60 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 3 infantry
British defend with 1 infantry
Japanese roll dice for 3 infantry in Yunnan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Japanese retreated to Sikang
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Chinghai
Japanese attack with 3 infantry
Russians defend with 1 aaGun; Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Chinghai, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Chinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 infantry moved from Sikang to Hupeh
2 infantry moved from Manchuria to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Japan
3 infantry moved from Suiyuan to Manchuria
5 fighters moved from 61 Sea Zone to 62 Sea Zone
4 fighters moved from 60 Sea Zone to 62 Sea ZonePlace Units - Japanese
1 carrier and 1 fighter placed in 62 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 26 PUs; end with 27 PUs totalTerritory Summary for Japanese :
Buryatia S.S.R. : 1 flag, Chinghai : 1 flag, 1 aaGun and 3 infantry
Fukien : 1 flag, Hupeh : 1 flag, 1 infantry
Japan : 1 aaGun, 1 factory and 8 infantry
Kwangtung : 1 flag, Manchuria : 1 factory and 3 infantry
Ningxia : 1 flag, Sikang : 1 flag, 1 infantry
Soviet Far East : 1 flag, Stanovoj Chrebet : 1 flag, Suiyuan : 1 flag, Yakut S.S.R. : 1 flag, 1 armour
60 Sea Zone : 1 submarine
61 Sea Zone : 1 submarine
62 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 10 fighters, 6 submarines and 5 transportsProduction/PUs Summary :
Germans : 36 / 68
Russians : 17 / 0
Japanese : 26 / 27
British : 47 / 52
Italians : 11 / 11
Chinese : 1 / 0
Americans : 40 / 56 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :10
Purchase Units - British
British buy 3 fighters and 7 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Archangel to 4 Sea Zone
1 artillery moved from Archangel to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 infantry moved from Finland to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
2 armour moved from Kazakh S.S.R. to Chinghai
1 bomber moved from India to Chinghai
1 infantry moved from French Indo-China Thailand to Kwangtung
British take Kwangtung from Japanese
1 armour moved from French Indo-China Thailand to Sikang
1 armour moved from French Indo-China Thailand to Fukien
Chinese take Fukien from Japanese
1 armour moved from Fukien to Hupeh
1 infantry moved from Yunnan to Hupeh
1 fighter moved from 37 Sea Zone to Sikang
1 destroyer moved from 37 Sea Zone to 61 Sea Zone
2 fighters moved from 37 Sea Zone to 61 Sea ZoneCombat - British
Battle in 61 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 61 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 61 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Japanese lost in 61 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Hupeh
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Hupeh, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Hupeh, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hupeh
British win, taking Hupeh from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
British attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 fighter in Sikang, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chinghai
British attack with 2 armour and 1 bomber
Japanese defend with 1 aaGun and 3 infantry
AA guns fire in Chinghai : 0/1 hits
British roll dice for 2 armour and 1 bomber in Chinghai, round 1 : 2/3 hits
Japanese roll dice for 3 infantry in Chinghai, round 1 : 2/3 hits
2 armour owned by the British and 2 infantry owned by the Japanese lost in Chinghai
retreated to Chinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for British: 2 armour
Recording Battle StatisticsNon Combat Move - British
1 artillery moved from Kazakh S.S.R. to Novosibirsk
1 infantry moved from Persia to Kazakh S.S.R.
1 artillery moved from Persia to Caucasus
1 infantry moved from India to Persia
1 armour moved from India to Yunnan
1 fighter moved from Sikang to Yunnan
1 bomber moved from Chinghai to French Indo-China Thailand
2 fighters moved from 61 Sea Zone to 36 Sea Zone
2 transports moved from 37 Sea Zone to 49 Sea Zone
4 infantry moved from Borneo to 49 Sea Zone
4 infantry and 2 transports moved from 49 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 aaGun moved from Burma to French Indo-China Thailand
2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 carriers, 2 destroyers, 4 fighters and 2 transports moved from 4 Sea Zone to 6 Sea Zone
2 infantry moved from Finland to Norway
1 infantry moved from Archangel to Urals
2 armour moved from Archangel to FinlandPlace Units - British
4 infantry placed in Borneo
3 infantry placed in India
3 fighters placed in United KingdomTurn Complete - British
British collect 50 PUs; end with 51 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for British :
Archangel : 1 infantry
Australia : 1 aaGun, 1 artillery and 2 infantry
Borneo : 1 factory and 4 infantry
Caroline Islands : 1 flag, Caucasus : 1 artillery
French Indo-China Thailand : 1 flag, 1 aaGun, 1 bomber and 4 infantry
Finland : 1 flag, 2 armour
Hupeh : 1 armour
India : 1 armour, 1 factory and 3 infantry
Iwo Jima : 1 flag, Karelia S.S.R. : 1 infantry
Kazakh S.S.R. : 1 infantry
Kwangtung : 1 infantry
Libya : 1 flag, Morocco Algeria : 1 flag, Northwestern Europe : 1 flag, 1 infantry
Norway : 2 infantry
Novosibirsk : 1 artillery
Persia : 1 infantry
Sikang : 1 armour
United Kingdom : 1 aaGun, 1 factory, 3 fighters and 8 infantry
Urals : 1 infantry
Yunnan : 1 armour and 1 fighter
6 Sea Zone : 1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 4 transports
36 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
61 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 34 / 68
Russians : 17 / 0
Japanese : 22 / 27
British : 50 / 56
Italians : 11 / 11
Chinese : 4 / 0
Americans : 40 / 56 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Eastern Ukraine to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
2 infantry moved from France to Northwestern Europe
1 fighter moved from Belorussia to Northwestern Europe
2 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.Combat - Italians
Battle in Northwestern Europe
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 1 : 1/3 hits
British roll dice for 1 infantry in Northwestern Europe, round 1 : 0/1 hits
1 infantry owned by the British lost in Northwestern Europe
Italians win, taking Northwestern Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
Italians attack with 3 infantry
British defend with 1 infantry; Russians defend with 1 factory
Italians roll dice for 3 infantry in Karelia S.S.R., round 1 : 0/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 1/1 hits
1 infantry owned by the Italians lost in Karelia S.S.R.
Italians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
Italians roll dice for 2 infantry in Karelia S.S.R., round 3 : 0/2 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
Italians roll dice for 2 infantry in Karelia S.S.R., round 4 : 0/2 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits
Italians roll dice for 2 infantry in Karelia S.S.R., round 5 : 0/2 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 5 : 1/1 hits
1 infantry owned by the Italians lost in Karelia S.S.R.
1 infantry owned by the Italians retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Caucasus
Italians attack with 1 armour and 1 infantry
British defend with 1 artillery; Russians defend with 1 factory
Italians roll dice for 1 armour and 1 infantry in Caucasus, round 1 : 1/2 hits
Russians roll dice for 1 artillery in Caucasus, round 1 : 0/1 hits
1 artillery owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Northwestern Europe to France
1 infantry moved from East Poland to Baltic States
5 infantry moved from Germany to France
2 infantry moved from Italy to France
1 armour moved from Italy to Germany
3 infantry moved from Poland to Germany
2 infantry moved from Poland to Baltic StatesPlace Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs totalTerritory Summary for Italians :
Baltic States : 4 infantry
Caucasus : 1 flag, 1 armour, 1 factory and 1 infantry
France : 1 fighter and 7 infantry
Germany : 1 armour and 3 infantry
Gibraltar : 1 flag, 1 infantry
Italy : 1 aaGun, 1 factory and 3 infantry
Northwestern Europe : 2 infantry
Ukraine : 1 flag,
Production/PUs Summary :Germans : 36 / 68
Russians : 13 / 0
Japanese : 22 / 27
British : 48 / 56
Italians : 15 / 17
Chinese : 4 / 0
Americans : 40 / 56 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :10
Turn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Americans :
Eastern Canada : 1 aaGun
Eastern United States : 1 factory
French Indo-China Thailand : 2 bombers and 2 fighters
Okinawa : 1 flag, 1 infantry
Philippine Islands : 1 aaGun, 1 factory and 2 infantry
Wake Island : 1 infantry
Western Canada : 2 infantry
Western United States : 3 bombers and 1 factory
10 Sea Zone : 1 destroyer
36 Sea Zone : 1 carrier and 2 fighters
50 Sea Zone : 1 battleship, 6 carriers, 7 destroyers, 12 fighters, 7 submarines and 2 transports
51 Sea Zone : 5 submarines
60 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 36 / 68
Russians : 13 / 0
Japanese : 21 / 27
British : 48 / 56
Italians : 15 / 17
Chinese : 4 / 0
Americans : 41 / 56





