Wheatbeer (Allies +6) vs Alex (Axis), G40 Final Alpha

  • '17 '16 '15 '12

    I fear that losing Japan is much more deciding than losing Moscow, and although I feel disappointed that a not too badly handled game turns that ugly by simply not looking good enough, I really have none to blame than myself.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :14

    Combat Move - British
                1 infantry moved from India to Burma
                1 bomber moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Burma, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        British roll dice for 1 bomber and 2 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from India to Northwest Persia
                3 armour and 7 mech_infantrys moved from India to Eastern Persia
                1 bomber moved from Burma to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                4 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 46 Sea Zone to 19 Sea Zone

    Place Units - British
                6 infantry placed in United Kingdom
                3 infantry placed in Persia
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Production/PUs Summary :

    Germans : 55 / 100
        Russians : 4 / 0
        Japanese : 59 / 0
        Americans : 64 / 159
        Chinese : 0 / 7
        British : 34 / 42
        UK_Pacific : 6 / 0
        Italians : 25 / 26
        ANZAC : 14 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :14

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 55 / 100
        Russians : 4 / 0
        Japanese : 59 / 0
        Americans : 64 / 159
        Chinese : 0 / 7
        British : 34 / 42
        UK_Pacific : 6 / 6
        Italians : 25 / 26
        ANZAC : 14 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    We can call this one a draw if you want and start a new match?

    The only other thing that could be done is redoing J13 and all subsequent rounds  :|  I’d probably prefer calling it a draw than that though.

  • '17 '16 '15 '12

    I dont see the point of calling it a draw. You did nothing shady, and not all wins have to come gradually and unpreventable from a certain point on. This one came quickly but there was still enough opportunity for me to delay you. This is what maddens me (speaking in a game-context; and taking nothing away from you, you played skillfully).

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :14

    Purchase Units - Italians
                Italians buy 1 airfield and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Caucasus to Western Germany
                1 fighter moved from Caucasus to Southern Italy
                1 fighter moved from Caucasus to Southern Italy
                1 fighter moved from Caucasus to Southern Italy
                1 fighter moved from Caucasus to Southern Italy
                1 mech_infantry moved from Tambov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 infantry moved from Tambov to Volgograd

    Non Combat Move - Italians

    Place Units - Italians
                1 airfield placed in Caucasus
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :14

    Purchase Units - ANZAC
                ANZAC buy 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria

    Combat - ANZAC
                Battle in Manchuria
                Trigger Chinese Destroy Factories Manchuria ANZAC: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - ANZAC
                2 fighters moved from India to Northwest Persia
                1 cruiser moved from 46 Sea Zone to 19 Sea Zone
                2 fighters moved from 19 Sea Zone to Japan

    Place Units - ANZAC
                3 infantry placed in Queensland
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 55 / 100
        Russians : 4 / 0
        Japanese : 56 / 0
        Americans : 64 / 159
        Chinese : 3 / 7
        British : 34 / 42
        UK_Pacific : 6 / 6
        Italians : 25 / 25
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :14

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    Production/PUs Summary :

    Germans : 55 / 100
        Russians : 4 / 0
        Japanese : 56 / 0
        Americans : 64 / 159
        Chinese : 3 / 7
        British : 34 / 42
        UK_Pacific : 6 / 6
        Italians : 25 / 25
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :15

    Purchase Units - Germans
                Germans buy 3 destroyers, 1 submarine and 10 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier moved from 127 Sea Zone to 112 Sea Zone
                1 fighter moved from 127 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to 126 Sea Zone
                1 infantry moved from Norway to 126 Sea Zone
                2 infantry and 1 transport moved from 126 Sea Zone to 112 Sea Zone
                1 destroyer moved from 126 Sea Zone to 112 Sea Zone
                1 armour moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Caucasus

    Non Combat Move - Germans
                1 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 armour moved from Yugoslavia to Western Germany
                1 armour moved from Yugoslavia to Western Germany
                1 armour moved from Romania to Germany
                1 armour moved from Romania to Germany
                1 mech_infantry moved from Romania to Germany
                4 bombers moved from Ukraine to Western Germany
                1 fighter moved from Ukraine to Germany
                1 tactical_bomber moved from Ukraine to Germany
                1 fighter moved from Ukraine to Germany
                1 tactical_bomber moved from Ukraine to Germany
                3 artilleries and 4 infantry moved from France to Holland Belgium
                1 aaGun moved from Rostov to Caucasus
                1 bomber, 6 fighters and 5 tactical_bombers moved from Caucasus to Western Germany
                1 bomber moved from Tambov to Western Germany
                1 bomber moved from Tambov to Western Germany
                9 armour moved from Russia to Rostov
                6 infantry moved from Ukraine to Rostov

    Place Units - Germans
                3 transports placed in 113 Sea Zone
                2 destroyers and 1 submarine placed in 113 Sea Zone
                1 destroyer and 7 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :15

    Combat Move - Russians
                1 armour moved from Iraq to Northwest Persia

    Non Combat Move - Russians

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 55 / 80
        Russians : 4 / 0
        Japanese : 56 / 0
        Americans : 64 / 159
        Chinese : 3 / 7
        British : 34 / 42
        UK_Pacific : 6 / 6
        Italians : 25 / 25
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :15

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 45 Sea Zone to 21 Sea Zone
                1 submarine moved from 55 Sea Zone to 44 Sea Zone
                18 armour and 6 mech_infantrys moved from Shan State to Burma
                1 battleship moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Kiangsu to 20 Sea Zone
                1 bomber moved from Kwangtung to 21 Sea Zone
                1 fighter moved from Kiangsu to 20 Sea Zone
                1 fighter moved from Kiangsu to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 18 armour and 6 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 18 armour and 6 mech_infantrys in Burma, round 1 :  10/24 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 18 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 bomber and 2 submarines
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 2 submarines in 21 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 bomber in 21 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to Kwangsi
                1 fighter moved from 35 Sea Zone to Kwangsi
                1 fighter moved from 35 Sea Zone to Kwangsi
                1 fighter moved from 35 Sea Zone to Kwangsi
                1 fighter moved from 35 Sea Zone to Kwangsi
                1 fighter moved from 35 Sea Zone to Kwangsi
                1 fighter moved from 35 Sea Zone to Kwangsi
                1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 1 mech_infantry, 5 submarines and 2 transports moved from 35 Sea Zone to 43 Sea Zone
                1 battleship moved from 44 Sea Zone to 43 Sea Zone
                1 bomber moved from 21 Sea Zone to Kwangsi
                1 fighter moved from 20 Sea Zone to Kwangsi
                1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                1 fighter moved from 20 Sea Zone to Kwangsi
                1 aaGun, 2 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from 43 Sea Zone to Borneo

    Turn Complete - Japanese

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 3 destroyers, 6 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Korea to Jehol
                      Chinese take Jehol from Japanese
                1 submarine moved from 21 Sea Zone to 20 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 mech_infantry moved from Korea to Jehol
                1 artillery moved from Korea to Amur
                      Americans take Amur from Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 destroyer moved from 19 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                4 fighters moved from 19 Sea Zone to Philippines
                3 fighters moved from 19 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                5 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                2 fighters moved from 6 Sea Zone to 20 Sea Zone

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Philippines, round 1 :  4/6 hits
                        Japanese roll dice for 1 infantry in Philippines, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shantung
                Battle in 20 Sea Zone
                    Americans attack with 1 destroyer, 6 fighters, 1 submarine and 2 transports
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer, 6 fighters and 2 transports in 20 Sea Zone, round 1 :  3/7 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking Shantung from Japanese with 6 fighters and 2 transports remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Kiangsu
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer and 6 fighters
                    Japanese defend with 2 submarines
                        Japanese roll dice for 2 submarines in 21 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer and 6 fighters in 21 Sea Zone, round 1 :  3/7 hits
                        2 submarines owned by the Japanese lost in 21 Sea Zone
                    Americans win, taking Kiangsu from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Kwangtung
                Battle in Kiangsi

    Non Combat Move - Americans
                1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 19 Sea Zone to 35 Sea Zone
                4 fighters moved from Philippines to 35 Sea Zone
                4 fighters moved from 21 Sea Zone to 35 Sea Zone
                5 carriers and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 21 Sea Zone to 35 Sea Zone
                6 fighters moved from 20 Sea Zone to 35 Sea Zone
                3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                4 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
                4 transports moved from 6 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 carrier moved from 89 Sea Zone to 106 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                5 bombers moved from Soviet Far East to Central United States
                2 aaGuns moved from Western United States to Central United States
                1 submarine moved from 91 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier, 3 destroyers and 3 transports placed in 101 Sea Zone
                6 fighters and 4 infantry placed in Eastern United States
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Production/PUs Summary :

    Germans : 55 / 80
        Russians : 4 / 0
        Japanese : 44 / 0
        Americans : 67 / 92
        Chinese : 10 / 7
        British : 34 / 42
        UK_Pacific : 8 / 6
        Italians : 25 / 25
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

    Production/PUs Summary :

    Germans : 55 / 80
        Russians : 4 / 0
        Japanese : 44 / 0
        Americans : 67 / 92
        Chinese : 10 / 11
        British : 34 / 42
        UK_Pacific : 8 / 6
        Italians : 25 / 25
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :15

    Combat Move - British

    Non Combat Move - British
                1 battleship, 1 carrier and 2 cruisers moved from 19 Sea Zone to 35 Sea Zone
                3 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 aaGun and 1 infantry moved from Alexandria to Egypt
                3 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 72 Sea Zone to 80 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                2 fighters moved from 92 Sea Zone to United Kingdom
                4 infantry moved from Gibraltar to 92 Sea Zone
                1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Northwest Persia to Egypt
                3 armour and 7 mech_infantrys moved from Eastern Persia to Iraq
                2 fighters moved from Northwest Persia to Egypt

    Place Units - British
                8 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Production/PUs Summary :

    Germans : 55 / 80
        Russians : 4 / 0
        Japanese : 44 / 0
        Americans : 67 / 92
        Chinese : 10 / 11
        British : 34 / 39
        UK_Pacific : 8 / 0
        Italians : 25 / 25
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :15

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry
                    Some Units in Kwangtung change ownership: 1 harbour

    Production/PUs Summary :

    Germans : 55 / 80
        Russians : 4 / 0
        Japanese : 44 / 0
        Americans : 67 / 92
        Chinese : 10 / 11
        British : 34 / 39
        UK_Pacific : 8 / 8
        Italians : 25 / 25
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    Scramble, Wheat?

    All Italian air in the Channel.

  • '17

    scamble 3 fighters

    OOL:
    damage UK carrier
    UK destroyer
    1st US destroyer
    sink UK carrier
    UK fighters
    2nd US destroyer

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :15

    Purchase Units - Italians
                Italians buy 3 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone

    Combat - Italians
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber, 4 fighters and 1 tactical_bomber
                    British defend with 1 carrier, 1 destroyer, 3 fighters and 2 transports; Americans defend with 2 destroyers
                        Italians roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 :  3/6 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 3 destroyers, 3 fighters and 2 transports in 110 Sea Zone, round 1 :  4/7 hits
                        1 destroyer owned by the Americans , 4 fighters owned by the Italians and 1 destroyer owned by the British lost in 110 Sea Zone
                        Italians roll dice for 1 bomber and 1 tactical_bomber in 110 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 carrier, 1 destroyer, 3 fighters and 2 transports in 110 Sea Zone, round 2 :  3/5 hits
                        1 fighter owned by the British , 1 carrier owned by the British , 1 bomber owned by the Italians and 1 tactical_bomber owned by the Italians lost in 110 Sea Zone
                    British win with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -21
                    Casualties for British: 1 carrier, 1 destroyer and 1 fighter
                    Casualties for Italians: 1 bomber, 4 fighters and 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Italians
                1 infantry moved from Volgograd to Caucasus

    Place Units - Italians
                3 armour placed in Caucasus
                1 infantry and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total

    Summary Text: www.axisandallies.org

    Summary Text: www.axisandallies.org

    Summary Text: www.axisandallies.org

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :15

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Japan to 35 Sea Zone
                1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                1 tactical_bomber moved from New South Wales to Queensland
                2 fighters moved from Northwest Persia to India

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 55 / 80
        Russians : 4 / 0
        Japanese : 44 / 0
        Americans : 67 / 92
        Chinese : 10 / 11
        British : 34 / 39
        UK_Pacific : 8 / 8
        Italians : 25 / 25
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :15

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 55 / 80
        Russians : 4 / 0
        Japanese : 44 / 0
        Americans : 67 / 92
        Chinese : 10 / 11
        British : 34 / 39
        UK_Pacific : 8 / 8
        Italians : 25 / 25
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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