Wheatbeer (Allies +6) vs Alex (Axis), G40 Final Alpha

  • '17

    I just used edit to adjust the Buy to spend the last 3 IPC rather than saving it by swapping an inf for a tank.

    Ordinarily, I might to abandon ship, but there’s no way to slip past and block the Germans.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Manchuria to Japan
                1 tactical_bomber moved from Manchuria to Japan
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 mech_infantry moved from Malaya to 37 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                6 carriers, 6 fighters and 4 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 bomber moved from Malaya to 44 Sea Zone
                6 fighters moved from 42 Sea Zone to Java
                1 carrier and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
                14 armour and 2 mech_infantrys moved from Yunnan to Shan State
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 armour moved from Malaya to Shan State
                1 infantry moved from Urals to Novosibirsk

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 :  2/4 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 6 submarines and 2 transports
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer
                        Japanese roll dice for 6 submarines in 42 Sea Zone, round 1 :  3/6 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 7 carriers, 2 cruisers, 6 submarines and 2 transports remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 7 fighters, 2 infantry and 1 mech_infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 7 fighters, 2 infantry and 1 mech_infantry in Java, round 1 :  4/10 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 7 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                7 fighters moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Malaya to Shan State
                1 fighter moved from Malaya to Shan State
                1 aaGun moved from Yunnan to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from 44 Sea Zone to Shan State
                1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 bomber moved from 44 Sea Zone to Shan State

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 36 Sea Zone
                2 armour and 1 mech_infantry placed in Malaya
                1 fighter and 2 mech_infantrys placed in Kwangtung
                1 armour and 2 infantry placed in Manchuria
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 4 bombers, 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from Hawaiian Islands to Midway
                1 artillery and 1 infantry moved from Siberia to Soviet Far East
                1 carrier, 3 destroyers, 2 fighters and 1 transport moved from 15 Sea Zone to 5 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                4 fighters moved from 26 Sea Zone to Midway
                1 artillery, 1 carrier, 2 destroyers, 6 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 28 Sea Zone to 26 Sea Zone
                3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 50 Sea Zone to 26 Sea Zone
                4 artilleries, 9 infantry and 3 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Midway
                3 submarines moved from 15 Sea Zone to 26 Sea Zone
                2 infantry moved from Persia to Northwest Persia
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 1 submarine moved from 56 Sea Zone to 46 Sea Zone
                4 fighters moved from 56 Sea Zone to Caroline Islands
                2 fighters moved from 56 Sea Zone to Caroline Islands
                1 fighter moved from Eastern United States to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                4 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Production/PUs Summary :

    Germans : 52 / 72
        Russians : 9 / 21
        Japanese : 73 / 78
        Americans : 53 / 74
        Chinese : 0 / 7
        British : 34 / 40
        UK_Pacific : 6 / 8
        Italians : 24 / 25
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Combat Move - British

    Non Combat Move - British
                3 aaGuns, 3 artilleries, 1 bomber, 2 fighters, 26 infantry and 1 mech_infantry moved from Burma to India
                2 armour and 3 mech_infantrys moved from Eastern Persia to India
                1 armour and 3 mech_infantrys moved from West India to India
                8 fighters and 1 tactical_bomber moved from Persia to Russia
                2 artilleries and 10 infantry moved from Persia to Northwest Persia
                2 artilleries and 4 infantry moved from Iraq to Northwest Persia
                4 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 56 Sea Zone to 46 Sea Zone
                1 destroyer moved from 56 Sea Zone to 45 Sea Zone
                1 armour and 1 mech_infantry moved from Iraq to Northwest Persia

    Place Units - British
                6 infantry placed in United Kingdom
                3 infantry placed in Persia
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Production/PUs Summary :

    Germans : 52 / 72
        Russians : 9 / 21
        Japanese : 73 / 78
        Americans : 53 / 74
        Chinese : 0 / 7
        British : 34 / 39
        UK_Pacific : 6 / 0
        Italians : 24 / 25
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 artilleries

    Production/PUs Summary :

    Germans : 52 / 72
        Russians : 9 / 21
        Japanese : 73 / 78
        Americans : 53 / 74
        Chinese : 0 / 7
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 24 / 25
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov
                1 fighter moved from Rostov to Tambov
                1 bomber moved from Rostov to Tambov
                1 mech_infantry moved from Smolensk to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tambov, round 1 :  3/5 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 fighter moved from Tambov to Caucasus
                1 fighter moved from Tambov to Caucasus
                1 bomber moved from Tambov to Caucasus
                3 armour and 4 mech_infantrys moved from Rostov to Caucasus
                1 fighter moved from Archangel to Caucasus
                1 fighter moved from Archangel to Caucasus
                1 armour moved from Bessarabia to Rostov
                1 mech_infantry moved from Bessarabia to Rostov
                1 mech_infantry moved from Bessarabia to Rostov

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Caucasus
                2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Italians collect 25 PUs; end with 26 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 1 harbour and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 destroyer moved from 56 Sea Zone to 55 Sea Zone
                1 cruiser moved from 56 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                2 infantry moved from Persia to Northwest Persia
                2 fighters moved from Burma to India

    Place Units - ANZAC
                1 harbour placed in New Guinea
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Production/PUs Summary :

    Germans : 52 / 72
        Russians : 8 / 21
        Japanese : 69 / 78
        Americans : 53 / 74
        Chinese : 0 / 7
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 25 / 26
        ANZAC : 14 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Production/PUs Summary :

    Germans : 52 / 72
        Russians : 8 / 21
        Japanese : 69 / 78
        Americans : 53 / 74
        Chinese : 0 / 7
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 25 / 26
        ANZAC : 14 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :14

    Purchase Units - Germans
                Germans buy 5 armour, 1 carrier, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Russia
                1 bomber moved from Western Germany to Russia
                4 bombers moved from Romania to Russia
                1 bomber moved from Rostov to Russia
                3 fighters moved from Western Ukraine to Russia
                1 fighter and 2 tactical_bombers moved from Novgorod to Russia
                19 armour, 10 artilleries, 6 fighters, 15 infantry, 37 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
                1 mech_infantry moved from Archangel to Russia
                9 armour and 3 mech_infantrys moved from Western Ukraine to Russia
                2 armour and 1 mech_infantry moved from Volgograd to Russia
                3 armour and 3 mech_infantrys moved from Rostov to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 33 armour, 10 artilleries, 7 bombers, 10 fighters, 15 infantry, 45 mech_infantrys and 7 tactical_bombers
                    French defend with 1 fighter; British defend with 13 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 2 fighters, 87 infantry and 1 tactical_bomber; Americans defend with 1 fighter
                        AA guns fire in Russia :  2/12 hits
                        2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 33 armour, 10 artilleries, 7 bombers, 8 fighters, 15 infantry, 45 mech_infantrys and 7 tactical_bombers in Russia, round 1 :  52/125 hits
                        Russians roll dice for 4 aaGuns, 2 armour, 8 artilleries, 17 fighters, 87 infantry and 2 tactical_bombers in Russia, round 1 :  42/116 hits
                        48 infantry owned by the Russians , 15 infantry owned by the Germans , 27 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 33 armour, 10 artilleries, 7 bombers, 8 fighters, 18 mech_infantrys and 7 tactical_bombers in Russia, round 2 :  38/83 hits
                        Russians roll dice for 2 armour, 8 artilleries, 17 fighters, 39 infantry and 2 tactical_bombers in Russia, round 2 :  34/68 hits
                        38 infantry owned by the Russians , 6 armour owned by the Germans , 10 artilleries owned by the Germans and 18 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 27 armour, 7 bombers, 8 fighters and 7 tactical_bombers in Russia, round 3 :  28/49 hits
                        Russians roll dice for 2 armour, 8 artilleries, 17 fighters, 1 infantry and 2 tactical_bombers in Russia, round 3 :  16/30 hits
                        1 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 tactical_bomber owned by the British , 1 fighter owned by the Americans , 2 armour owned by the Russians , 16 armour owned by the Germans , 8 artilleries owned by the Russians , 2 fighters owned by the Russians , 11 fighters owned by the British and 1 fighter owned by the French lost in Russia
                        Germans roll dice for 11 armour, 7 bombers, 8 fighters and 7 tactical_bombers in Russia, round 4 :  23/33 hits
                        Russians roll dice for 2 fighters in Russia, round 4 :  2/2 hits
                        2 armour owned by the Germans and 2 fighters owned by the British lost in Russia
                    Germans captures 21PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 9 armour, 7 bombers, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 88
                    Casualties for Germans: 24 armour, 10 artilleries, 2 fighters, 15 infantry and 45 mech_infantrys
                    Casualties for French: 1 fighter
                    Casualties for British: 13 fighters and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns, 2 armour, 8 artilleries, 2 fighters, 87 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 fighter

    Non Combat Move - Germans
                1 aaGun moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                2 armour, 3 artilleries and 1 infantry moved from Romania to Yugoslavia
                6 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Karelia to 127 Sea Zone
                1 infantry moved from Karelia to 127 Sea Zone
                2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
                1 infantry moved from 126 Sea Zone to Norway
                1 infantry moved from 126 Sea Zone to Norway
                1 destroyer moved from 125 Sea Zone to 126 Sea Zone
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Karelia to Novgorod
                1 aaGun moved from Bryansk to Rostov
                1 bomber moved from Russia to Caucasus
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Tambov
                1 bomber moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Caucasus
                1 tactical_bomber moved from Russia to Caucasus
                1 tactical_bomber moved from Russia to Caucasus
                1 tactical_bomber moved from Russia to Caucasus
                1 tactical_bomber moved from Russia to Caucasus
                1 tactical_bomber moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 fighter moved from Russia to Ukraine
                1 fighter moved from Russia to Ukraine
                6 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy

    Place Units - Germans
                1 factory_minor placed in Yugoslavia
                1 carrier placed in 127 Sea Zone
                1 fighter placed in 127 Sea Zone
                3 armour placed in Volgograd
                2 armour and 1 mech_infantry placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Germans collect 54 PUs (1 lost to blockades); end with 75 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs

  • '17 '16 '15 '12

    did not look closely at the math, but feels like it went very well. I honestly forgot with what I should have come out. Certainly costly, but I guess that those 14 UK air will not be replaced easily.

  • '17

    With pure luck, on average it should have cost Germany very slightly more than it cost the Allies, so it was pretty good for the Axis (though not exceptionally unlikely).

    If it were low luck, Germany would end with 1 tank (or need to kill a fighter so that 1 tank survived to sack).

  • '17 '16 '15 '12

    your AA guns did ok this time, but not exactly compensated for previous misery….unlucky with Russia throughout.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :14

    Combat Move - Russians

    Non Combat Move - Russians
                1 armour moved from Egypt to Iraq

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 55 / 100
        Russians : 5 / 0
        Japanese : 69 / 78
        Americans : 53 / 74
        Chinese : 0 / 7
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 25 / 26
        ANZAC : 14 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Summary Text: The site gave an error: 'Warning - while you were typing a new reply has been posted. You may wish to review your post.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 3 fighters, 7 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 bomber moved from Shan State to Sumatra
                1 fighter moved from Shan State to 41 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 armour moved from 41 Sea Zone to Sumatra
                1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 44 Sea Zone to 21 Sea Zone
                1 submarine moved from 36 Sea Zone to 38 Sea Zone
                2 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
                2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 4 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 armour moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 armour moved from Malaya to Shan State
                1 mech_infantry moved from Malaya to Shan State
                1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Novosibirsk to Kazakhstan

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 4 fighters in 45 Sea Zone, round 1 :  1/4 hits
                        British roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 45 Sea Zone
                    Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Sumatra, round 1 :  2/3 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kwangtung to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 bomber moved from Sumatra to Shan State
                1 fighter moved from 41 Sea Zone to Shan State
                1 fighter moved from Shan State to Anhwe
                1 tactical_bomber moved from Shan State to Anhwe
                1 fighter moved from Shan State to Anhwe
                1 mech_infantry moved from Kwangtung to Yunnan
                1 aaGun moved from Malaya to Shan State
                1 aaGun moved from Kwangsi to Yunnan

    Place Units - Japanese
                1 aaGun, 3 fighters and 6 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
                EDIT: Adding units owned by Japanese to Kwangtung: 2 infantry
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters, 6 submarines, 1 tactical_bomber and 1 transport
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 6 fighters and 1 tactical_bomber
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 6 submarines and 1 transport
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters, 6 submarines and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 battleships, 2 cruisers, 4 destroyers, 7 fighters, 6 submarines, 1 tactical_bomber and 1 transport
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 7 carriers
                EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to Korea: 5 infantry
                EDIT: Removing units owned by Japanese from Manchuria: 5 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kwangsi: 1 harbour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry and 1 mech_infantry
                EDIT: Removing units owned by Japanese from Kwangtung: 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry
                EDIT: Turning off Edit Mode
                3 submarines placed in 19 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode
                1 infantry and 1 mech_infantry placed in Malaya
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

  • '17 '16 '15 '12

    extremely messy editing, you know why :)

    All should be fine, but give me a shout if you catch any mistake.

  • '17 '16 '15 '12

    ACTUALLY, having seen my poblem mid through turn, would you grace me with the same thing you asked for, ie change builds? I’d not change any combats, just my builds. So obvious really.

  • '17 '16 '15 '12

    If you dont object, consider this moves, pls.

  • '17

    No problem … I have a meeting this afternoon, but I ought to have time after that to do the US.

  • '17 '16 '15 '12

    Japan is lost anyways, I think, thx to my complete neglect of your TT capabilities brought to the Pacific. Hell, I still have no idea where all those TTs came from :)

  • '17

    Sorry about that.  I wasn’t trying to hide them … they ended up in weird spots because I had no naval base in Panama to speed them along.

    Unless something weird happens, I guess this game will come down to how fast the Axis can secure an 8th European VC.

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