Can’t have too many sycophants,
Thanks for telling me!
scramble or kami?
neither, Thanks!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 9 PUs;
Combat Move - Americans
4 bombers moved from West India to Russia
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to Korea
1 infantry moved from Philippines to 35 Sea Zone
2 carriers, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
Americans take 35 Sea Zone from Japanese
1 infantry moved from 6 Sea Zone to Korea
1 battleship and 2 cruisers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 16 Sea Zone
1 destroyer and 1 fighter moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from 35 Sea Zone to 17 Sea Zone
2 fighters moved from 35 Sea Zone to Manchuria
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
Combat - Americans
Battle in Manchuria
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Manchuria, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 transport in 6 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 18 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Japanese lost in 18 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Korea
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 17 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
2 fighters moved from Manchuria to Amur
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 artillery and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
Amur : 1 flag, 2 fighters
Celebes : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 2 transports
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 submarines and 1 transport
18 Sea Zone : 1 flag, 1 destroyer
17 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 2 transports
Central United States : 1 flag, 1 factory_major, 1 infantry and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Russia : 1 flag, 4 bombers
89 Sea Zone : 1 flag
101 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 54 / 62
Russians : 26 / 29
Japanese : 57 / 66
Americans : 58 / 92
Chinese : 3 / 7
British : 29 / 31
UK_Pacific : 2 / 0
Italians : 17 / 23
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Round :5
Purchase Units - British
British buy 2 destroyers and 2 transports; Remaining resources: 1 PUs;
Combat Move - British
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
3 infantry moved from West India to India
1 bomber moved from West India to India
1 tactical_bomber moved from West India to India
1 fighter moved from West India to India
1 fighter moved from West India to India
1 submarine moved from 97 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
3 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
2 artilleries moved from Rhodesia to Tanganyika Territory
2 infantry moved from Egypt to Alexandria
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 battleship moved from 96 Sea Zone to 92 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
Combat - British
Battle in Gibraltar
Battle in India
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Gibraltar from Italians, taking India from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from India to West India
1 fighter moved from India to West India
1 fighter moved from India to West India
1 bomber moved from India to West India
1 armour moved from 119 Sea Zone to Scotland
1 infantry moved from 119 Sea Zone to Scotland
Place Units - British
2 destroyers placed in 109 Sea Zone
2 transports placed in 71 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 airfield and 1 harbour
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
Italians take Libya from British
2 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
Combat - Italians
Non Combat Move - Italians
1 submarine moved from 91 Sea Zone to 83 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Northern Italy to France
2 artilleries moved from Southern France to France
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern France to Southern Italy
Place Units - Italians
3 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1,5,2,3,1,3,3,6,4
Italians collect 5 PUs (13 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from West India to Eastern Persia
1 fighter moved from Philippines to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from New South Wales to South Australia
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 flag, 1 transport
33 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 1 fighter
62 Sea Zone : 1 flag
Trans-Jordan : 1 flag, 2 infantry
Eastern Persia : 1 flag, 2 fighters
Production/PUs Summary :
Germans : 54 / 62
Russians : 24 / 29
Japanese : 53 / 66
Americans : 58 / 92
Chinese : 4 / 5
British : 30 / 37
UK_Pacific : 5 / 5
Italians : 18 / 6
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
lol forgot french
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Tobruk to Iraq
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
Scotland : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
Iraq : 1 flag, 1 fighter
Production/PUs Summary :
Germans : 54 / 62
Russians : 24 / 29
Japanese : 53 / 66
Americans : 58 / 92
Chinese : 4 / 5
British : 30 / 37
UK_Pacific : 5 / 5
Italians : 18 / 6
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Ukraine to Caucasus
1 bomber and 3 fighters moved from Novgorod to Russia
1 fighter moved from Western Ukraine to Russia
3 tactical_bombers moved from Novgorod to Caucasus
2 tactical_bombers moved from Western Ukraine to Caucasus
Intercept?
No intercept.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Ukraine to Caucasus
1 bomber and 3 fighters moved from Novgorod to Russia
1 fighter moved from Western Ukraine to Russia
3 tactical_bombers moved from Novgorod to Caucasus
2 tactical_bombers moved from Western Ukraine to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 2 mech_infantrys and 5 tactical_bombers
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Russia to Belarus
2 fighters moved from Russia to Ukraine
5 tactical_bombers moved from Caucasus to Rostov
2 aaGuns moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from Russia to Novgorod
1 armour and 4 mech_infantrys moved from Ukraine to Bryansk
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
2 artilleries moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
4 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Northern Italy to Western Germany
Place Units - Germans
3 armour placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries, 1 bomber and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5,5,2,4,4,5,2,5,6
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
My apologies on not getting the turn up. Here’s the problem: My computer has been down for three weeks and running diagnostics on it, and my spare one hates Triplea. Won’t even let me install it without showing an error screen. Trying to troubleshoot that. If I don’t have a turn up in a couple days, I’ll let soulfein do post.
GG
hi guys,
this just a friendly reminder that there is two weeks left in the 2nd round which finishes october 31st.
guerilla, you might want to let soulfein help you out to prevent the game going to a decision.
kind regards,
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 24 PUs;
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
2 fighters moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 mech_infantrys moved from Russia to Volgograd
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 1 : 3/4 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 1/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Tambov to Russia
2 aaGuns and 17 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Territory Summary for Russians :
Manchuria : 1 flag, 1 infantry
Archangel : 1 flag, 1 mech_infantry
Russia : 1 flag, 4 aaGuns, 1 airfield, 7 armour, 5 artilleries, 1 factory_major, 3 fighters, 40 infantry, 8 mech_infantrys and 1 tactical_bomber
Tambov : 1 flag, 2 infantry
Novosibirsk : 1 flag, 2 aaGuns and 17 infantry
Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 55 / 77
Russians : 23 / 26
Japanese : 50 / 66
Americans : 58 / 92
Chinese : 7 / 5
British : 30 / 37
UK_Pacific : 5 / 5
Italians : 18 / 6
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Got a narrow window with a working computer! Awaiting your move Japan.
GG
hi guys,
this just a friendly reminder that there is two weeks left in the 2nd round which finishes october 31st.
guerilla, you might want to let soulfein help you out to prevent the game going to a decision.kind regards,
We’d better get motoring then, because this is likely to be an excellent finish 8-)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Burma to India
1 armour moved from Szechwan to Burma
2 armour moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsu to 18 Sea Zone
1 bomber moved from Java to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Burma to India
2 tactical_bombers moved from Burma to India
1 bomber moved from Burma to India
1 bomber moved from Burma to 42 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 5 fighters and 3 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone
5 transports moved from 37 Sea Zone to 19 Sea Zone
1 armour and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
2 armour and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 19 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 bomber moved from Japan to 18 Sea Zone
1 bomber moved from Japan to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Anhwe
1 artillery moved from Kweichow to Anhwe
1 fighter moved from Burma to 41 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone
1 mech_infantry moved from Burma to Shan State
1 armour moved from Burma to Shan State
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Suiyuyan to Hopei
2 infantry moved from Kweichow to Yunnan
2 armour moved from Kiangsu to Kweichow
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 1 : 2/7 hits
UK_Pacific roll dice for 2 infantry in India, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 fighter in 42 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 41 Sea Zone, round 1 : 3/4 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Manchuria
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 45 Sea Zone to Shan State
1 fighter and 2 tactical_bombers moved from 41 Sea Zone to Burma
1 bomber moved from 42 Sea Zone to Shan State
1 aaGun moved from Kweichow to Yunnan
2 bombers, 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to Japan
1 fighter moved from 42 Sea Zone to Java
2 fighters moved from India to Burma
1 bomber moved from India to Shan State
2 tactical_bombers moved from India to Burma
1 tactical_bomber moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
Place Units - Japanese
1 carrier and 2 destroyers placed in 19 Sea Zone
2 armour and 1 mech_infantry placed in Malaya
6 infantry placed in Japan
Japanese undo move 2.
1 armour and 1 mech_infantry placed in Malaya
1 armour placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,5,6,3,6,1,3,5,1,4,5,2,4,4,6
Japanese collect 45 PUs (11 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 2 tactical_bombers
Manchuria : 1 flag, 2 armour and 1 mech_infantry
Yunnan : 1 flag, 1 aaGun and 5 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour, 2 artilleries and 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 3 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery, 1 fighter and 1 tactical_bomber
Shan State : 1 flag, 1 armour, 3 bombers and 1 mech_infantry
Burma : 1 flag, 3 armour, 4 artilleries, 3 fighters, 12 infantry and 4 tactical_bombers
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag
Java : 1 flag, 1 artillery, 1 fighter and 1 infantry
Sumatra : 1 flag
37 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 5 transports
17 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 55 / 77
Russians : 23 / 26
Japanese : 56 / 55
Americans : 58 / 92
Chinese : 4 / 5
British : 30 / 37
UK_Pacific : 2 / 0
Italians : 18 / 6
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 20 times
6 was rolled 18 times
Average roll : 3.893
Median : 4.000
Variance : 1.277
Standard Deviation : 1.130
Total rolls : 84
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 4.192
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 26
Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.654
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 26
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
UK_Pacific Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 4.192
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 26