Hi Markus
Enjoy your game with crockett :)
actually not, as the are more expensive and in short supply. But I see they do not deter you, you just strafe ;)
Pls respond with your opinion on this, but I’d prefer to exchange one inf each with an AA gun.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 aaGuns, 3 armour, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Anhwe to Manchuria
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Shensi to Sikang
1 fighter moved from Hunan to Sikang
1 tactical_bomber moved from Hunan to Sikang
1 mech_infantry moved from Hunan to Szechwan
1 armour moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 armour moved from Siam to 37 Sea Zone
1 armour moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 61 Sea Zone
Japanese take 42 Sea Zone from Americans
1 fighter moved from Malaya to 54 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Malaya
2 armour, 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 10 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
1 armour moved from French Indo China to Malaya
1 mech_infantry moved from French Indo China to Malaya
4 armour moved from Yunnan to French Indo China
Combat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 1 : 0/7 hits
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 1 : 1/4 hits
1 infantry owned by the Japanese lost in Sikang
Japanese roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 3/6 hits
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 3/5 hits
Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits
1 fighter owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 1 fighter and 3 infantry
Battle in Szechwan
Japanese attack with 3 armour and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 armour and 1 mech_infantry in Szechwan, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 1 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 3 armour in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 bomber and 3 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Manchuria, round 1 : 2/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Queensland
Japanese attack with 2 armour, 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Queensland, round 1 : 4/4 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Queensland, round 1 : 0/3 hits
1 infantry owned by the ANZAC , 1 artillery owned by the ANZAC and 1 fighter owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
Non Combat Move - Japanese
1 infantry moved from Nenetsia to Urals
1 bomber moved from Manchuria to Japan
1 fighter moved from Sikang to Shensi
1 tactical_bomber moved from Sikang to Shensi
Place Units - Japanese
3 armour placed in Malaya
Japanese undo move 1.
1 aaGun and 2 armour placed in Malaya
1 aaGun, 1 armour and 1 mech_infantry placed in French Indo China
1 aaGun and 2 infantry placed in Kwangtung
2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Re scramble in Australia, I did not ask. You could have scrambled against my whole fleet and air and would have prevented bombardmentm but battle was 99% in my favour anyway, and I thought you rather take down one land unit with more probability. Hope thats ok.
To be honest, I didn’t see that attack coming … I might have scrambled against 4 bombardments and almost certain odds either way… but all my rolls were whiffs anyways, so it wouldn’t have made any difference in this case.
ok. If you have second thoughts, I will do the battle again, in the Forum. No problem.
If you want to attack my fleet, lets do losses round for round, pls
need scrambling orders SZ95 and OOL
scramble fighter.
OOL:
1x German AC
1x Italian AC
1x Italian BB
4x Italian subs
1x German DD
1x Italian DD
more than those and ask again, pls
Round 2 need OOL
3 hits for Germany
Sub
2 DD
thats 6 for your hits. After that go for best defense, pls. Take fig before BB
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Egypt to 95 Sea Zone
2 fighters moved from 110 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
5 fighters moved from Gibraltar to 95 Sea Zone
1 carrier and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Caroline Islands to Queensland
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 19 Sea Zone
Combat - Americans
Battle in 95 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 11 fighters
Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 5 submarines and 7 transports
Italians roll dice for 5 submarines in 95 Sea Zone, round 1 : 0/5 hits
Americans roll dice for 1 carrier, 2 destroyers and 11 fighters in 95 Sea Zone, round 1 : 7/13 hits
Units damaged: 1 carrier owned by the Italians , 1 battleship owned by the Italians and 1 carrier owned by the Germans
Italians roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters and 8 transports in 95 Sea Zone, round 1 : 6/11 hits
2 fighters owned by the Americans , 2 destroyers owned by the Americans , 4 submarines owned by the Italians and 1 carrier owned by the Americans lost in 95 Sea Zone
1 submarine owned by the Italians Submerged
Americans roll dice for 9 fighters in 95 Sea Zone, round 2 : 6/9 hits
Italians roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters and 8 transports in 95 Sea Zone, round 2 : 6/11 hits
1 carrier owned by the Italians , 2 destroyers owned by the Italians , 6 fighters owned by the Americans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 95 Sea Zone
Americans roll dice for 3 fighters in 95 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 8 transports in 95 Sea Zone, round 3 : 4/5 hits
3 fighters owned by the Americans and 2 cruisers owned by the Italians lost in 95 Sea Zone
Italians win with 1 battleship, 2 fighters and 8 transports remaining. Battle score for attacker is -26
Casualties for Germans: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Italians: 1 carrier, 2 cruisers, 2 destroyers and 4 submarines
Casualties for Americans: 1 carrier, 2 destroyers and 11 fighters
Battle in Borneo
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 1 : 0/1 hits
Americans win, taking Borneo from Japanese, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Queensland
Americans attack with 2 fighters
Japanese defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters in Queensland, round 1 : 1/2 hits
Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Queensland, round 1 : 4/4 hits
2 fighters owned by the Americans and 1 infantry owned by the Japanese lost in Queensland
Japanese win with 2 armour and 1 artillery remaining. Battle score for attacker is -17
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 fighters
2 fighters owned by the Italians forced to land in Southern Italy
Non Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Western United States to Gibraltar
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 8 fighters and 1 submarine moved from 35 Sea Zone to 49 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - Americans
1 infantry placed in Western United States
5 fighters placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Production/PUs Summary :
Germans : 53 / 71
Russians : 6 / 13
Japanese : 64 / 68
Americans : 55 / 80
Chinese : 0 / 7
British : 32 / 40
UK_Pacific : 10 / 6
Italians : 26 / 26
ANZAC : 15 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
You couldn’t lose a sub in round 2, because I lost my destroyers after your round 1 defensive fire.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs total
Production/PUs Summary :
Germans : 53 / 71
Russians : 6 / 13
Japanese : 64 / 68
Americans : 55 / 80
Chinese : 0 / 7
British : 32 / 40
UK_Pacific : 10 / 6
Italians : 26 / 26
ANZAC : 15 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
need scrambling orders SZ95
no scramble. You want it so badly, you get it ;)
lol, I was hoping you’d scramble, if the BB doesn’t hit I have to use the carrier to pick up the lousy tact
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Combat Move - British
2 fighters moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
2 fighters moved from Egypt to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from United Kingdom to 95 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 3 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Algeria
British attack with 1 armour and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 3 infantry in Algeria, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 95 Sea Zone
British attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Germans defend with 1 transport; Italians defend with 1 battleship, 1 submarine and 7 transports
Italians roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 95 Sea Zone, round 1 : 3/8 hits
Italians roll dice for 1 battleship and 8 transports in 95 Sea Zone, round 1 : 1/1 hits
1 tactical_bomber owned by the British , 1 battleship owned by the Italians , 1 submarine owned by the Italians and 1 transport owned by the Germans lost in 95 Sea Zone
7 transports owned by the Italians lost in 95 Sea Zone
British win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 71
Casualties for Germans: 1 transport
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 submarine and 7 transports
Non Combat Move - British
3 aaGuns, 2 artilleries, 20 infantry and 1 mech_infantry moved from India to Burma
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 35 Sea Zone to 49 Sea Zone
1 fighter moved from Persia to Russia
1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
2 artilleries and 4 infantry moved from Persia to Northwest Persia
2 armour moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from 95 Sea Zone to 92 Sea Zone
4 fighters moved from 95 Sea Zone to Malta
5 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 aaGun and 2 infantry moved from Egypt to Alexandria
1 artillery and 6 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 bomber moved from India to Burma
Place Units - British
3 mech_infantrys placed in Egypt
1 factory_minor placed in Persia
1 fighter placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Production/PUs Summary :
Germans : 53 / 71
Russians : 6 / 13
Japanese : 62 / 68
Americans : 55 / 80
Chinese : 1 / 7
British : 33 / 38
UK_Pacific : 11 / 0
Italians : 25 / 26
ANZAC : 15 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry
Production/PUs Summary :
Germans : 53 / 71
Russians : 6 / 13
Japanese : 62 / 68
Americans : 55 / 80
Chinese : 1 / 7
British : 33 / 38
UK_Pacific : 11 / 11
Italians : 25 / 26
ANZAC : 15 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Caucasus
Combat - Italians
Non Combat Move - Italians
1 aaGun, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy
1 fighter moved from Southern Italy to Caucasus
1 armour moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 4 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Rostov to Bryansk
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Tunisia to Libya
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
4 fighters moved from 49 Sea Zone to Queensland
1 cruiser moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 submarine moved from 35 Sea Zone to 49 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Queensland
ANZAC attack with 4 fighters and 1 infantry
Japanese defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
ANZAC roll dice for 4 fighters and 1 infantry in Queensland, round 1 : 3/5 hits
Japanese roll dice for 2 armour and 1 artillery in Queensland, round 1 : 2/3 hits
2 armour owned by the Japanese , 1 artillery owned by the Japanese and 2 fighters owned by the ANZAC lost in Queensland
ANZAC win, taking Queensland from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 2 armour and 1 artillery
Casualties for ANZAC: 2 fighters
Non Combat Move - ANZAC
2 fighters moved from Queensland to 49 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 aaGun moved from New South Wales to 62 Sea Zone
1 aaGun and 1 transport moved from 62 Sea Zone to 53 Sea Zone
1 aaGun and 1 transport moved from 53 Sea Zone to 49 Sea Zone
1 aaGun moved from 49 Sea Zone to Solomon Islands
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,3,2,3,2,4,4,3,3,6,6,5,5,3,3,1,1,4,6,5,1,5,3,3,6,4,2,5,5,5,1
ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Production/PUs Summary :
Germans : 53 / 71
Russians : 6 / 13
Japanese : 60 / 68
Americans : 55 / 80
Chinese : 1 / 7
British : 33 / 38
UK_Pacific : 11 / 11
Italians : 25 / 25
ANZAC : 17 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Egypt
Turn Complete - French
Production/PUs Summary :
Germans : 53 / 71
Russians : 6 / 13
Japanese : 60 / 68
Americans : 55 / 80
Chinese : 1 / 7
British : 33 / 38
UK_Pacific : 11 / 11
Italians : 25 / 25
ANZAC : 17 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0