@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
12L - AA50-41 DM (Axis) vs. JWW (Allies +11) - Game 2
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Americans :
Anglo-Egypt Sudan : 1 artillery
Burma : 2 bombers
Eastern Canada : 1 aaGun
Eastern United States : 1 factory
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Wake Island : 1 infantry
Western Canada : 1 aaGun and 3 infantry
Western United States : 1 factory
14 Sea Zone : 1 carrier, 2 fighters and 1 transport
49 Sea Zone : 3 carriers, 4 destroyers and 6 fighters
53 Sea Zone : 3 submarines
56 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 27 / 42
Russians : 30 / 35
Japanese : 28 / 46
British : 42 / 49
Italians : 9 / 9
Chinese : 4 / 0
Americans : 38 / 49 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - Germans
Germans buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from East Poland to Belorussia
3 infantry moved from East Poland to Eastern Ukraine
3 infantry moved from East Poland to Ukraine
1 bomber moved from Germany to Ukraine
1 fighter moved from East Poland to Belorussia
1 fighter moved from Germany to Eastern Ukraine
2 artilleries and 10 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 armour, 2 artilleries and 10 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Baltic States, round 1 : 4/13 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 1 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belorussia
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 1 : 0/4 hits
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 1 : 0/2 hits
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 : 3/4 hits
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Germans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Eastern Ukraine
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Eastern Ukraine, round 1 : 0/4 hits
Russians roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 1 : 0/2 hits
Germans roll dice for 1 fighter and 3 infantry in Eastern Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Eastern Ukraine
Germans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Ukraine, round 1 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 bomber and 3 infantry in Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from Ukraine to Germany
1 fighter moved from Belorussia to Poland
1 fighter moved from Eastern Ukraine to East Poland
2 infantry moved from Poland to East Poland
4 infantry moved from Poland to Baltic States
13 infantry moved from Germany to Poland
1 armour moved from East Poland to Poland
5 infantry moved from France to Germany
1 infantry moved from Italy to France
1 armour moved from East Poland to Baltic StatesPlace Units - Germans
10 infantry placed in Germany
4 infantry placed in FranceTurn Complete - Germans
Germans collect 32 PUs; end with 32 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 2 armour, 2 artilleries and 14 infantry
Belorussia : 1 flag, 1 artillery and 1 infantry
East Poland : 1 flag, 5 armour, 1 fighter and 2 infantry
France : 1 aaGun, 1 factory and 6 infantry
French Madagascar : 1 flag, 1 infantry
Germany : 1 aaGun, 1 bomber, 1 factory and 15 infantry
Eastern Ukraine : 1 flag, 1 infantry
Poland : 1 armour, 1 fighter and 13 infantry
Ukraine : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 32 / 42
Russians : 25 / 35
Japanese : 28 / 46
British : 42 / 49
Italians : 9 / 9
Chinese : 4 / 0
Americans : 38 / 49 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Eastern Ukraine
1 artillery and 2 infantry moved from Russia to Belorussia
1 fighter moved from Russia to Eastern Ukraine
1 fighter moved from Russia to Belorussia
1 armour moved from Yunnan to Ningxia
2 infantry moved from Chinghai to NingxiaCombat - Russians
Battle in Eastern Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 1 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Russians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ningxia
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Ningxia, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Ningxia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Ningxia
Russians win, taking Ningxia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Russia to Archangel
5 armour moved from Russia to Karelia S.S.R.
1 armour moved from Trans-Jordan to Caucasus
2 armour moved from Chinghai to Caucasus
1 fighter moved from Belorussia to Karelia S.S.R.
1 fighter moved from Eastern Ukraine to Karelia S.S.R.
1 submarine moved from 34 Sea Zone to 37 Sea ZonePlace Units - Russians
2 infantry placed in Karelia S.S.R.
4 infantry placed in Caucasus
1 armour and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Russians player Adding units owned by PlayerID named:Russians to Russia: 2 armour
EDIT: Russians player Removing units owned by PlayerID named:Russians from Caucasus: 2 armour
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 artillery and 2 infantry
Caucasus : 1 aaGun, 1 armour, 1 artillery, 1 factory and 8 infantry
Evenki National Okrug : 1 infantry
Finland : 1 flag, Karelia S.S.R. : 1 aaGun, 5 armour, 1 factory, 2 fighters and 3 infantry
Ningxia : 1 armour and 2 infantry
Eastern Ukraine : 2 infantry
Norway : 1 flag, Russia : 1 aaGun, 3 armour, 1 factory and 4 infantry
37 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 30 / 42
Russians : 27 / 32
Japanese : 27 / 46
British : 42 / 49
Italians : 9 / 9
Chinese : 5 / 0
Americans : 38 / 49 -
changed a ncm:
used edit.
changed two arm from chi to cau to chi to MOS
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This is your version of the anniversary 41 German INF push…what was it called?
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Very astute. The Lurch. I wasn’t really thinking about it, but yes, it fits. I didn’t think a tank dash would work once I bought the IC for Fra. I figured maxing out the G purchases was the best option and then wait for the superior Inf numbers. We’ll see now if it’s going pay off. I don’t like that it appears you are going to defend Kar. :| Was hoping for an easy 2 ipc + NO. Might have to adjust. I didn’t expect the IC for Ind when we started and Japan is really getting shut down. Well played.
I’d love your opinion on J after the game. I think that’s probably the weakest part of my game. That is Japan in rds 1-2 (after they have been hit hard). I typically try to max out navy (at least matching the US) and then “get back to Asia” but the IC in Ind was problematic and a real nice play. The Rus ftr to Phil was a nice early wrinkle. I wanted to leave Phil for J2, but again that ftr caused some problems there as well.
Really a fun game.
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Very astute.
Sometimes I can be, other times as sharp as a bowling ball.
I think the key to jpn is to start conservatively and to assume the worst. Assume the USA is coming full bore. Assume your dd & 2 fgt’s aren’t taking down the usa BB. I rarely attack both z56 & 53.
I typically buy two dd to start. The only immediate help they give me as jpn is peace of mind. :wink: But I tend to be conservative.
I can’t take credit for the R fgt bid. It was done to me by LuckyLindy I think but my wrinkle was landing it in PHI. The fgt turns the 10 bid to 17 as you auto kill the trn. & PHI is tough enough w/3 inf & arm or 2inf, art & arm vs two inf. Drop a fgt in there and Jpn might not take it. If they don’t take it the 17 bid turns into 31 bid!
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Yeah, I usually buy at least 1 DD with Japan on J1. But of course in this game I didn’t, but that had a lot to do with the auto kill of the J trn.
I still think I’d prefer to see The Allies spend 10 on a ftr but another game or 2 of seeing J contained might change my mind. That said Yoshi had success on me with the UK sub bid and so did Soul (sub bid as well) in the tourney. I was able to beat SouL but I had a flawless G1 that game and hit some tough dice with J on J1 or 2.
I like the conservative Japan approach, but I think I just need to play some more games as Japan in these scenerios to get the best feel for the appropriate J counters.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 6 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
1 battleship and 1 cruiser moved from 62 Sea Zone to 61 Sea Zone
3 fighters moved from 62 Sea Zone to Kwangtung
1 infantry moved from Suiyuan to Hupeh
3 infantry moved from Kiangsu to Hupeh
3 fighters moved from Kiangsu to Hupeh
3 fighters moved from 62 Sea Zone to Hupeh
1 armour and 1 infantry moved from Yakut S.S.R. to Evenki National OkrugCombat - Japanese
Battle in Evenki National Okrug
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 3 fighters and 2 infantry
British defend with 1 armour
Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 1 : 0/2 hits
Japanese roll dice for 3 fighters and 2 infantry in Kwangtung, round 1 : 2/5 hits
British roll dice for 1 armour in Kwangtung, round 1 : 0/1 hits
1 armour owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Japanese win with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Hupeh
Japanese attack with 6 fighters and 4 infantry
British defend with 1 armour; Chinese defend with 2 infantry
Japanese roll dice for 6 fighters and 4 infantry in Hupeh, round 1 : 1/10 hits
Chinese roll dice for 1 armour and 2 infantry in Hupeh, round 1 : 0/3 hits
1 infantry owned by the Chinese lost in Hupeh
Japanese roll dice for 6 fighters and 4 infantry in Hupeh, round 2 : 3/10 hits
Chinese roll dice for 1 armour and 1 infantry in Hupeh, round 2 : 1/2 hits
1 armour owned by the British , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 6 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Casualties for Chinese: 2 infantry
Japanese win with 6 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Casualties for Chinese: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 submarine moved from 60 Sea Zone to 61 Sea Zone
3 carriers, 5 destroyers and 3 submarines moved from 62 Sea Zone to 61 Sea Zone
3 fighters moved from Kwangtung to 61 Sea Zone
3 fighters moved from Hupeh to 61 Sea Zone
1 infantry moved from Manchuria to Suiyuan
4 infantry moved from Kiangsu to Fukien
3 fighters moved from Hupeh to Fukien
6 infantry moved from Manchuria to 62 Sea Zone
6 infantry and 4 transports moved from 62 Sea Zone to 61 Sea Zone
6 infantry moved from 61 Sea Zone to Fukien
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.Place Units - Japanese
1 artillery and 2 infantry placed in Manchuria
4 infantry placed in Japan
4 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs totalTerritory Summary for Japanese :
Buryatia S.S.R. : 1 flag, East Indies : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 1 armour and 1 infantry
Fukien : 1 flag, 3 fighters and 10 infantry
Hupeh : 1 flag, 3 infantry
Japan : 1 factory and 4 infantry
Kwangtung : 1 flag, 2 infantry
Manchuria : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Philippine Islands : 1 flag, Soviet Far East : 1 flag, Stanovoj Chrebet : 1 flag, Suiyuan : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
61 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 4 submarines and 5 transports
62 Sea Zone : 4 submarinesProduction/PUs Summary :
Germans : 30 / 42
Russians : 26 / 32
Japanese : 30 / 30
British : 41 / 49
Italians : 9 / 9
Chinese : 4 / 0
Americans : 38 / 49 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - British
British buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 7 PUs;Combat Move - British
1 infantry moved from Borneo to 49 Sea Zone
1 armour moved from Borneo to 49 Sea Zone
1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
1 armour moved from 38 Sea Zone to East Indies
2 fighters moved from 35 Sea Zone to East Indies
1 destroyer moved from 49 Sea Zone to 38 Sea Zone
1 carrier and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from French Indo-China Thailand to Kwangtung
1 bomber moved from India to KwangtungCombat - British
Battle in Kwangtung
British attack with 1 bomber and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber and 2 infantry in Kwangtung, round 1 : 0/3 hits
Japanese roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
1 infantry owned by the British lost in Kwangtung
British roll dice for 1 bomber and 1 infantry in Kwangtung, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangtung
British roll dice for 1 bomber and 1 infantry in Kwangtung, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
British win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in East Indies
British attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 1 infantry in East Indies, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in East Indies, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in East Indies
British win, taking East Indies from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from East Indies to 38 Sea Zone
1 infantry moved from India to Burma
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Anglo-Egypt Sudan to Egypt
1 artillery and 7 infantry moved from United Kingdom to 7 Sea Zone
1 fighter moved from 7 Sea Zone to Karelia S.S.R.
1 fighter moved from 7 Sea Zone to Karelia S.S.R.
1 artillery, 2 carriers, 2 destroyers, 2 fighters, 7 infantry and 4 transports moved from 7 Sea Zone to 5 Sea Zone
7 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 bomber moved from Kwangtung to IndiaPlace Units - British
1 fighter and 7 infantry placed in United Kingdom
1 armour and 2 infantry placed in IndiaTurn Complete - British
British collect 46 PUs; end with 53 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Burma : 1 aaGun, 1 armour, 1 artillery and 5 infantry
Caroline Islands : 1 flag, East Indies : 1 armour
Egypt : 1 artillery
French Indo-China Thailand : 1 flag, India : 1 armour, 1 bomber, 1 factory and 2 infantry
Iwo Jima : 1 flag, Karelia S.S.R. : 1 artillery, 2 fighters and 7 infantry
Kwangtung : 1 infantry
Libya : 1 flag, Morocco Algeria : 1 flag, Trans-Jordan : 2 infantry
United Kingdom : 1 aaGun, 1 factory, 1 fighter and 7 infantry
5 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 4 transports
38 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 30 / 42
Russians : 26 / 32
Japanese : 25 / 30
British : 46 / 58
Italians : 9 / 9
Chinese : 4 / 0
Americans : 38 / 49 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Non Combat Move - Italians
2 armour moved from East Poland to Baltic States
1 fighter moved from France to Baltic States
1 artillery and 1 infantry moved from Germany to Poland
3 infantry moved from Northwestern Europe to Germany
1 artillery and 1 infantry moved from France to Germany
3 infantry moved from Italy to FrancePlace Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs totalTerritory Summary for Italians :
Baltic States : 2 armour and 1 fighter
France : 7 infantry
Germany : 1 artillery and 4 infantry
Gibraltar : 1 flag, 1 infantry
Italy : 1 aaGun, 1 factory and 3 infantry
Poland : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 30 / 42
Russians : 26 / 32
Japanese : 25 / 30
British : 46 / 58
Italians : 9 / 9
Chinese : 4 / 0
Americans : 38 / 49 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Place Units - Chinese
2 infantry placed in ChinghaiTurn Complete - Chinese
Territory Summary for Chinese :
Chinghai : 2 infantry
Production/PUs Summary :
Germans : 30 / 42
Russians : 26 / 32
Japanese : 25 / 30
British : 46 / 58
Italians : 9 / 9
Chinese : 4 / 0
Americans : 38 / 0 -
use this map please changed two ncm:
landed 2 usa in in SOL & moved one DD to z36
thanks
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Two boms vs. inf and arm. Didn’t expect that. Gutsy call.
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yeah, time to give the Russians a bit more support.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Purchase Units - Germans
Germans buy 3 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Eastern Ukraine
1 fighter moved from East Poland to Eastern Ukraine
1 fighter moved from Poland to Eastern Ukraine
1 bomber moved from Germany to Eastern Ukraine
2 artilleries and 14 infantry moved from Baltic States to Belorussia
5 armour moved from East Poland to BelorussiaCombat - Germans
Battle in Eastern Ukraine
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Eastern Ukraine, round 1 : 0/5 hits
Russians roll dice for 2 infantry in Eastern Ukraine, round 1 : 0/2 hits
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Eastern Ukraine, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Germans win with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Germans attack with 5 armour, 2 artilleries and 14 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 5 armour, 2 artilleries and 14 infantry in Belorussia, round 1 : 8/21 hits
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 1 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 5 armour, 2 artilleries and 13 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Germans win with 5 armour, 2 artilleries and 13 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from Eastern Ukraine to Baltic States
1 bomber moved from Eastern Ukraine to Germany
1 infantry moved from East Poland to Ukraine
1 infantry moved from East Poland to Belorussia
13 infantry moved from Poland to Baltic States
1 armour moved from Poland to Belorussia
15 infantry moved from Germany to Poland
3 infantry moved from France to GermanyPlace Units - Germans
3 armour and 7 infantry placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 32 PUs; end with 32 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 2 armour, 2 fighters and 13 infantry
Belorussia : 1 flag, 6 armour, 2 artilleries and 14 infantry
East Poland : 1 flag, France : 1 aaGun, 1 factory and 5 infantry
French Madagascar : 1 flag, 1 infantry
Germany : 1 aaGun, 3 armour, 1 bomber, 1 factory and 10 infantry
Eastern Ukraine : 1 flag, 1 infantry
Poland : 15 infantry
Ukraine : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 32 / 42
Russians : 24 / 32
Japanese : 25 / 30
British : 46 / 58
Italians : 9 / 9
Chinese : 4 / 0
Americans : 38 / 48 -
@JWW:
yeah, time to give the Russians a bit more support.
I think they are going to start to need it too. :wink:
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Caucasus to Belorussia
3 armour and 4 infantry moved from Russia to Belorussia
1 infantry moved from Archangel to Belorussia
3 infantry moved from Karelia S.S.R. to Belorussia
5 armour moved from Karelia S.S.R. to Belorussia
2 fighters moved from Karelia S.S.R. to Belorussia
1 artillery and 2 infantry moved from Caucasus to Ukraine
3 infantry moved from Caucasus to Eastern UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Eastern Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 1 : 0/1 hits
Russians roll dice for 3 infantry in Eastern Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Eastern Ukraine, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Ukraine
Russians roll dice for 2 infantry in Eastern Ukraine, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 9 armour, 2 fighters and 8 infantry
Germans defend with 6 armour, 2 artilleries and 14 infantry
Russians roll dice for 9 armour, 2 fighters and 8 infantry in Belorussia, round 1 : 8/19 hits
Germans roll dice for 6 armour, 2 artilleries and 14 infantry in Belorussia, round 1 : 15/22 hits
8 infantry owned by the Russians , 7 armour owned by the Russians and 8 infantry owned by the Germans lost in Belorussia
2 armour owned by the Russians retreated to Archangel
Germans win with 6 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is -35
Casualties for Germans: 8 infantry
Casualties for Russians: 7 armour and 8 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Belorussia to Russia
3 infantry moved from Caucasus to Russia
1 infantry moved from Ningxia to Chinghai
1 armour moved from Ningxia to Novosibirsk
1 submarine moved from 37 Sea Zone to 38 Sea Zone
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Russians from Archangel: 2 armour
EDIT: Turning off Edit ModePlace Units - Russians
1 armour and 5 infantry placed in Russia
2 infantry placed in Karelia S.S.R.
2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Turning on Edit Mode
EDIT: Russians player Adding units owned by PlayerID named:Russians to Russia: 2 armour
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Caucasus : 1 aaGun, 1 factory and 2 infantry
Chinghai : 1 infantry
Finland : 1 flag, Karelia S.S.R. : 1 aaGun, 1 factory and 2 infantry
Ningxia : 1 infantry
Eastern Ukraine : 2 infantry
Norway : 1 flag, Novosibirsk : 1 armour
Russia : 1 aaGun, 3 armour, 1 factory, 2 fighters and 8 infantry
Ukraine : 1 artillery and 2 infantry
38 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 29 / 42
Russians : 27 / 27
Japanese : 25 / 30
British : 46 / 58
Italians : 9 / 9
Chinese : 4 / 0
Americans : 38 / 48 -
In the process of moving. I have a “hot spot” in my house that sucks! Might not have internet at the new place for a bit and wishing I didn’t just try to get that last move in but ……my post to DJ didn’t go through just now. Hopefully you will see your beautiful dice…
looks like everything posted…the game wouldn’t let me ncm to moscow.
complete wipe out. went to strafe belo and you hit with ALL your arm & maybe 80% of your two’s. a PERFECT outcome for you…
And I NEVER strafe…this is why. :cry: :cry: :cry:
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:-o Wow, 15 of 22!!!
That’s about 70% on all units. Crazy roll!





