I’m both busy and not emotionally ready too do the next turn.
Varn H (allies) vs. ?????? (axis), Spring 1942, via Battlemap
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Round 9, UK; continued
Combat CONGO: liberated without losses!
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Round 9, UK; continued
Combat SOUTH AFRICA, Attacker, Round 1: Infantry x4, Tank x2
Rolls: 4@1 2@3; Total Hits: 34@1: (1, 2, 1, 3)2@3: (4, 1)
Combat SOUTH AFRICA, Defender, Round 1: Infantry x3
Rolls: 3@2; Total Hits: 03@2: (5, 6, 4)
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Round 9, UK; continued
Combat SOUTH AFRICA: liberated without losses!
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Round 9, UK; continued
Non-Combat Movement:
–-SZ 5 Transports to SZ 6, load UK Infantry x4, Artillery x2, return to SZ 5 unload units to Karelia
—Karelia AA Gun to Norway
—SZ 27 Sub to SZ 17
—Congo Fighter x2 to Brazil
—West Russia Fighters x2 return to SZ 5
—West Russia Bomber x1 to UKMobilize:
—Infantry x3, Artillery x2, Fighter x1 to UKCollect Income: collect $24, total $24 in hand
Summary:
—UK: Infantry x4, Artillery x3, Fighter x1, Bomber x1
—Karelia: Infantry x7, Artillery x1
—West Russia: Artillery x1
—South Africa: Infantry x4, Tank x2
—Brazil: Fighter x2
—FEQ: Infantry x1
—French West Africa: Tank x1
—SZ 17: Sub x1
—SZ 5: Transport x3, Carrier x2, Destroyer x1, Fighter x2 -
Japan’s Turn!
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Japan 9
Builds
With 52
4tank=20
2ftr=20
4inf=12
save 0Combat
3tank Egy to Cng vs infCng attack(1)3tank
Rolls: 3@3; Total Hits: 13@3: (6, 1, 6)
defend inf
Rolls: 1@2; Total Hits: 01@2: (3)
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Non Combat
6ftr WEu to Ger
bmr WEu to Per
bmr Jpn to Per
inf Kaz to Per
6inf,art,16tank Cau to Per
4inf,art Ind to Per
(8inf)FIC via 4TT Sz36 to Sz34 land Per
2TT,DD,BB,CV(2ftr) Sz28 to Sz34
inf Nov to Kaz
inf Sin to Kaz
2inf Yak to Nov
inf Bry to Yak
2tank FIC to Sin
(4inf)Jpn via 2TT Sz60 to Sz36 land FIC
BB,CV Sz36 to Sz60Build placement
3inf>Ind
3tank>FIC
2ftr>Sz60
inf,tank>JpnCollect income
Earned 51 saved 0=51 IPC’s -
Round 9, USA
Purchase: $48 on hand
–-Infantry x4 (-12)
—Carrier x1 (-14)
—Fighter x2 (-20)
—TOTAL: -$46, 2 remainingCombat Movement:
—noneNon-Combat Movement:
—Belorussia Tank x1 to Karelia
—Russia Fighter x2 to SZ 5, land on British Carrier
—SZ 5 Transports to SZ 6, load UK Infantry x3, Tank x3, return to SZ 5 and unload in Karelia
—SZ 2 Transports to SZ 1, load Eastern Canada Infantry x4, Artillery x1, Tank x1, return to SZ 2 and unload in UK
—Eastern USA Infantry x4 to Eastern Canada
—Western Canada Infantry x1 to Eastern Canada
—Western USA Infantry x1 to Western Canada
—SZ 55 Transport x1 to SZ 56, load Midway Infantry x1, return to SZ 55 and unload Western USA
—Alaska Infantry x1 to Western Canada
—Alaska Tank x1 to Eastern Canada
—Alaska Fighter x2 to SZ 55
—Alaska Bomber x1 to Hawaii
—SZ 20 Destroyer x1, Transport x1 to SZ 55Mobilize:
—Eastern USA Infantry x4
—SZ 55 Carrier x1, Fighter x2Collect Income: collect $38, total $40 in hand
Summary:
—Russia: Fighter x2
—Karelia: Infantry x6, Tank x7
—UK: Infantry x4, Tank x1, Artillery x1
—Eastern Canada: Infantry x5, Tank x1
—SZ 2: Transport x3, Destroyer x1, Battleship x1, Carrier x1
—SZ 5: Transport x3, Destroyer x1, Cruiser x1, Battleship x1, Carrier x1, Fighter x4 (2 aboard UK Carrier)
—SZ 55: Carrier x2, Fighter x2, Transport x2, Destroyer x2
—Western Canada: Infantry x2
—Western USA: Infantry x1, Tank x1
—Eastern USA: Infantry x4
—Hawaii: Infantry x2, Bomber x1 -
Round 10, Russia
Purchase: $12 on hand
–-Tank x1
—Artillery x1
—Infantry x1
—TOTAL: -$12, 0 remainingCombat Movement:
—noneNon-Combat Movement:
—Russia Tank x19 to KareliaMobilize:
—Infantry x1, Artillery x1, Tank x1 to RussiaCollect Income: collect $12, total $12 in hand
Summary:
—Russia: Infantry x31, Tank x1, Artillery x4, Fighter x2
—Karelia: Tank x19 -
Germany’s Turn!
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Germany 10
Builds
With 45
9tank=45
save 0Combat
tank Ukr blitz Bel to EEu(unoccupied)inf,tank FEq to WAf vs tank
2inf Ukr to WRu
bmr WEu to WRu vs artWAf attack(1)inf tank
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (3)
defend tank
Rolls: 1@3; Total Hits: 01@3: (6)
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WAf twol
WRu attack(1)2inf bmr
Rolls: 2@1 1@4; Total Hits: 12@1: (5, 1)1@4: (6)
defend art
Rolls: 1@2; Total Hits: 01@2: (5)
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Dang I forgot one combat move if you’ll let me have it!
inf EAf to Rho(unoccupied)[Sorry & Thanks]WRu lwol
Non Combat
bmr WRu to EEu
3ftr WEu to EEu
ftr Ger to EEu
6inf,3art,4tank Ukr to EEu
9inf,5tank Ger to EEu
5tank WEu to EEu
10inf WEu to Ger
2inf,art SEu to Blk
tank FEq to Rho
(inf,art) Egy via TT,BB Sz15 to Sz33 land Rho
2inf Egy to TrJ
aagun WEu to SEuBuild placement
9tank>GerCollect income
Earned 48 saved 0=48 IPC’s -
If it won’t disappoint you too much, I think I need to concede this game: “Flip, you win!”
Thank you for the experience!!!
I don’t think there is anything I can do with this current game, however. The allies allowed Japan to morph into a monster in the hopes of crushing Germany, but instead Germany has survived to become a monster as well. I can push the pieces around some more if you want (particularly if you had some devastating move you wanted to unleash on me J10), but really the writing is on the wall at this point. The turn-for-turn economic disparity between your Axis and my Allies is disturbing to me. The allies will be soon be swept from Africa, then Europe, then Russia, and most probably the sea all within a matter of a few turns from now. I realized that subconsciously a week ago, but the sight of that massive German stack on Eastern Europe just now made me nauseated, lol!
I lost early. I had some bad dice rolls here and there, particularly my Russian attack on Ukraine when Germany first stacked there, but mostly I just made poor decisions throughout the entire game.
If you don’t mind I’m ready to move on to our next game. I’m ready immediately, but if you need a break (or want to play someone else) I will understand. I’ll play whatever side you want. I’ll also play whatever version you want. I fear the allies (particularly the Russians) are even harder to play in the second edition, however.
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I’ll except your surrender,I think you played rather well Varn!
By no means is the game over just yet,tho I had planed on sinking the Sz5 fleet within 2 turns(bmr,s built in India this turn & another ftr,bmr on the German turn)If the Japanese don’t take it out the Germans surely do.
I really think you need to concentrate on getting(UK-US)forces to Russia.
In my opinion that way you can pressure the Japanese.I know its hard to keep control of Caucasus for the entire game but you need to stay there as long as you can.
Just something for you to think about OR NOT!
Good game Sir & whenever your ready to play again starter up(go ahead and try the Allies again with this version if you want)
Lets use Triplea tho if you don’t mind!
Let me know. -
I’ll get a game started with Triple A before the weekend then!
I’ve got to think for a bit about a new allied strategy to try, however, and I work long hours the next two days.