Historical Boardgames sponsored BATTLE OF THE AGES Tournament

  • Customizer

    Ok, so a quick status update, mostly so I can figure out who has started and who hasn’t (and therefore who needs to be poked and prodded)

    RED = has not started or contacted each other
    BLUE = has contacted each other or started a thread, but not started the game yet
    GREEN = are currently playing

    Nothing to see here
    vs
    Gekkepop
    http://www.axisandallies.org/forums/index.php?topic=28447.0

    Randmacts
    vs
    ice
    http://www.axisandallies.org/forums/index.php?topic=28445.0

    P@nther
    vs
    Most Holy
    http://www.axisandallies.org/forums/index.php?topic=28449.0

    Veqryn
    vs
    kabloom
    http://www.axisandallies.org/forums/index.php?topic=28444.0

    AmorphousCube
    vs
    alexgreat

    Odonis
    vs
    KBG

    Make_It_Round
    vs
    Dimax

    Ajmdemen
    vs
    Funcioneta
    http://www.axisandallies.org/forums/index.php?topic=28452.0

    wirkey
    vs
    Narushima

    U-505
    vs
    pug6000

    DeadTom
    vs
    Gargantua
    http://www.axisandallies.org/forums/index.php?topic=28448.0

    Noll
    vs
    lalapalooza
    http://www.axisandallies.org/forums/index.php?topic=28496.0

    invictus
    vs
    Eskander
    http://www.axisandallies.org/forums/index.php?topic=28485.0

    soulfein
    vs
    ErnieBommel
    http://www.axisandallies.org/forums/index.php?topic=28463.0

    Wassmuss
    vs
    Admetus
    http://www.axisandallies.org/forums/index.php?topic=28506.0

    Hepps01
    vs
    SantaClaus2

    seththenewb
    vs
    Bacala
    http://www.axisandallies.org/forums/index.php?topic=28514.0

  • Customizer

    Nice work V. I have no idea what I’m doing in this game but your notes in this thread have been a great help. I love Napoleonic history and am loving this game so far. What a great way to introduce players to new games.

  • Customizer

    @Most:

    Nice work V. I have no idea what I’m doing in this game but your notes in this thread have been a great help. I love Napoleonic history and am loving this game so far. What a great way to introduce players to new games.

    Very glad you like it.  This is the whole point of this “tournament”: to get people to try new games and have a ton of fun.

    For the previous question about convoy income, here is a longer explanation:

    There have been several iterations of how convoys work according to A&A, and Napoleonic uses the version from the first A&A Europe game.

    The rules are this:

    1. The original owner (the person who controlled it at the beginning of the game) receives the income from a convoy zone, so long as he still controls it.

    2. If anyone else controls it, then no-one gets any income from it.

    3. You can only conquer a convoy zone with a unit that has some attack power greater than zero.  You can only attack it during combat move.

    So, lets say France’s income is 56, and UK’s income is 50, and France currently owns a 6 value convoy zone.
    Now, UK conquers this zone.  The new incomes are 50 for France, and 50 for UK.
    This is because France loses 6, while UK gains nothing.

    If France conquers it back (or an ally liberates it), then France goes back up to 56, and UK still stays at 50.

    There are some national objectives at the end of France, UK, and Spain’s turns.  They are not related to the convoys at all actually.  Basically, it was decided during balancing that the incomes of some players needed to be reduced for balancing reasons.  So, for example, France receives -6 income every turn, no matter what (France could control every territory and sea zone on the board, or France could control nothing except for Paris.  No matter what, France will get -6 per turn).  This balancing was done over the course of 2-3 years of playing, so trust me: the game is very balanced.


  • Ok, I found “Ney” by accident (because my opponent moved him).

    Where are the other guys: Wellington/Blucher/Charles/Kutusov ?

  • Customizer

    you can build more of these “Marshals” from the second turn onward. (and in unlimited numbers)

    only france gets to start with 1 (and he is by egypt, to represent France’s forces down there)

    they are quite powerful units, 4 attack, 3 defense, 3 movement, but they cost 9, which means you had better protect them with a hell of a lot of fodder

    I rarely buy more than one or two of these guys…
    (except if next turn you are hitting a stack 3 moves away and need the extra punch)


  • Bacala and myself should both be green.

    http://www.axisandallies.org/forums/index.php?topic=28514.0


  • hepps and i are playing by the lobby, not forum. we started 2 days ago. are w supposed to start a thread anyway?

  • Liaison TripleA '11 '10

    I would Claus, I mean, why not?  Just to post the -win- information, or make the file public.

  • Customizer

    @SantaClaus2:

    hepps and i are playing by the lobby, not forum. we started 2 days ago. are w supposed to start a thread anyway?

    only have to post it after you guys finish (and let me know who won, and include the savegame)

    glad to see you guys started  :)


  • Nothing to See Here has conceeded our game so it seems I win round 1. You can check the thread for confirmation if you want. Is round 2 starting anytime soon?

  • Customizer

    as soon as the last team starts their round 1 game, i’ll post round 2 matchups
    congrats on finishing so quickly! :)


  • Please sign me up thanks.

  • Customizer

    ok, we have some people who haven’t shown up in two weeks so far, that may require replacements or at least switching around the brackets to people can get on with their games….

    no shows:
    KBG
    U-505
    invictus
    ErnieBommel

    also, some players are not posting any turns yet:
    Randmacts
    kabloom

    i’m going to private message everyone and give it a few more days (like til end of sunday), then if still no movement I will have the active people matched with each other

  • Customizer

    alright, KBG and U505 are starting, and Ernie sent me an email and has contacted soulfein

    so that leaves only Kabloom and Invictus, and possibly Randmacts.

    sending another round of private messages to get this stuff going, and if it still doesn’t start in 2-3 days then i will switch some matchups around so that active people will play active people

  • Customizer

    Randmacts and Invictus are dropping, but Kabloom messaged me to say he is still in

    So, that leaves “ice” and “Eskander” without a game, so i’m matching them up for the 1st round (napoleonic)
    their new game thread is here:
    http://www.axisandallies.org/forums/index.php?topic=28635.0


  • I conceded my rd 1 game vs. Hepps. Heres the link to the thread.
    its telling me i cant post hyperlinks so ill just attach the file here
    Congratulations Hepps. :-)

    NapoleonicEmpiresBOTA.tsvg


  • @Veqryn:

    @Most:

    Nice work V. I have no idea what I’m doing in this game but your notes in this thread have been a great help. I love Napoleonic history and am loving this game so far. What a great way to introduce players to new games.

    Very glad you like it.  This is the whole point of this “tournament”: to get people to try new games and have a ton of fun.

    For the previous question about convoy income, here is a longer explanation:

    There have been several iterations of how convoys work according to A&A, and Napoleonic uses the version from the first A&A Europe game.

    The rules are this:

    1. The original owner (the person who controlled it at the beginning of the game) receives the income from a convoy zone, so long as he still controls it.

    2. If anyone else controls it, then no-one gets any income from it.

    3. You can only conquer a convoy zone with a unit that has some attack power greater than zero.  You can only attack it during combat move.

    So, lets say France’s income is 56, and UK’s income is 50, and France currently owns a 6 value convoy zone.
    Now, UK conquers this zone.  The new incomes are 50 for France, and 50 for UK.
    This is because France loses 6, while UK gains nothing.

    If France conquers it back (or an ally liberates it), then France goes back up to 56, and UK still stays at 50.

    There are some national objectives at the end of France, UK, and Spain’s turns.  They are not related to the convoys at all actually.  Basically, it was decided during balancing that the incomes of some players needed to be reduced for balancing reasons.  So, for example, France receives -6 income every turn, no matter what (France could control every territory and sea zone on the board, or France could control nothing except for Paris.  No matter what, France will get -6 per turn).  This balancing was done over the course of 2-3 years of playing, so trust me: the game is very balanced.

    I would suggest adding a decoration to each sea zone that has a convoy marking the original owner.  The placement could be done in such a way that the flags (marking the current controlling nation) could then be put partially over or adjacent to those.  That way you’d always know which convoy zones represent lost or potential income for each nation.  It would just make it clearer for the player who the original owner was.  Just one of the few things I noticed that was confusing as a first time player.

  • Customizer

    P@nther has defeated Most Holy in Round 1! who shall trample me next?


  • Now that several of the Round 1 match-ups have been finished can we start to look at matching those people together for the round 2 matches?


  • And can we sticky this thread?  Instead of having to hunt it down all the time?

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