Void (Axis) Vs Randmacts (Allies) Global

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 5 armour, 2 factory_minors and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 armour moved from Midway to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
                6 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Jehol to 19 Sea Zone
                2 transports moved from 39 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                      Japanese take Sumatra from Dutch
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                      Japanese take Java from Dutch
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                      Japanese take Celebes from Dutch
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                      Japanese take Borneo from UK_Pacific
                1 carrier and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports moved from 39 Sea Zone to 56 Sea Zone
                1 infantry moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 destroyer, 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                      Japanese take Guam from Americans

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 56 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
                    ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                    Units damaged: 1 carrier owned by the ANZAC
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win with 2 battleships, 1 carrier, 2 cruisers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 62
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                Battle in Hawaiian Islands
                    Japanese attack with 1 armour, 1 artillery and 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber could not land in 56 Sea Zone and were removed
                3 armour moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 bomber moved from Kwangsi to India
                2 bombers moved from Kwangsi to Philippines
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone

    Place Units - Japanese
                3 armour placed in India
                2 armour and 1 mech_infantry placed in French Indo China
                1 factory_minor placed in Kiangsu
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 factory_minor, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                1 armour moved from 89 Sea Zone to Venezuela
                2 infantry moved from 89 Sea Zone to Venezuela
                1 artillery moved from 89 Sea Zone to Venezuela
                6 transports moved from 102 Sea Zone to 101 Sea Zone
                1 transport moved from 104 Sea Zone to 102 Sea Zone
                5 armour moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                5 armour, 6 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 102 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 103 Sea Zone to 104 Sea Zone
                3 armour moved from Western United States to Eastern United States
                1 artillery moved from Portugal to Spain
                2 artilleries moved from Gibraltar to Spain
                3 armour moved from Gibraltar to Spain
                5 infantry moved from Gibraltar to Spain
                1 mech_infantry moved from Gibraltar to Spain
                1 bomber moved from Spain to Venezuela

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Venezuela from Neutral_True with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Venezuela to Central America
                2 infantry moved from 104 Sea Zone to Spain
                2 armour moved from 104 Sea Zone to Spain
                1 cruiser moved from 104 Sea Zone to 102 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Spain
                2 armour, 2 artilleries and 6 infantry placed in Eastern United States
                Americans undo move 2.
                3 armour placed in Western United States
                2 artilleries and 6 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi
                1 infantry moved from Suiyuyan to Shensi
                13 infantry moved from Szechwan to Shensi
                1 infantry moved from Sikang to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Turn Complete - UK_Pacific

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                      Italians take Gibraltar from British
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                2 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from Southern France to Normandy Bordeaux
                3 fighters moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 3 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from Trans-Jordan to Saudi Arabia
                      Italians take Saudi Arabia from Neutral_True
                1 armour moved from Persia to Turkey
                      Italians take Turkey from Neutral_True
                1 artillery moved from Greece to Turkey
                1 bomber moved from Trans-Jordan to Southern Italy
                3 fighters moved from Normandy Bordeaux to France

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern France: 5 artilleries and 5 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns, 5 artilleries and 5 infantry
                EDIT: Adding units owned by Italians to Southern France: 2 aaGuns
                EDIT: Turning off Edit Mode
                2 artilleries and 8 infantry placed in Northern Italy
                1 factory_minor placed in Iraq

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 1 fighter and 5 infantry moved from Western Australia to Northern Territory

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from Tanganyika Territory to Belgian Congo
                1 destroyer moved from 72 Sea Zone to 70 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 armour and 18 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Denmark to Holland Belgium
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                2 fighters moved from Denmark to 114 Sea Zone
                3 bombers moved from Western Germany to United Kingdom
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 artilleries and 18 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 artilleries moved from Romania to Eastern Poland
                13 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Strategic bombing raid in United Kingdom
                Bombing raid in United Kingdom causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                1 fighter moved from Holland Belgium to Denmark
                2 fighters moved from 114 Sea Zone to Denmark
                1 tactical_bomber moved from Holland Belgium to Western Germany
                5 infantry moved from France to Southern France
                7 artilleries moved from France to Southern France
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                2 armour moved from Germany to Slovakia Hungary
                3 armour moved from Western Germany to France
                1 armour moved from Western Germany to France
                5 infantry moved from Germany to Poland
                2 armour and 7 infantry moved from Norway to Finland
                7 infantry moved from Sweden to Finland

    Place Units - Germans
                1 armour and 2 infantry placed in France
                8 infantry placed in Western Germany
                8 infantry placed in Romania
                Germans undo move 2.
                3 infantry placed in Western Germany
                5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '13

    I’ve achieved an Axis victory - 6 victory cities in the Pacific.

    Do you want to continue to play it out for a few rounts?  Europe has some interesting things going on.

    V

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 2 armour and 6 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                4 artilleries, 23 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bessarabia
                3 fighters moved from Novgorod to Bessarabia
                3 armour moved from Bryansk to Bessarabia
                4 armour and 6 infantry moved from Caucasus to Turkey
                1 infantry moved from Belarus to Novgorod
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Buyant-Uhaa to Manchuria
                12 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Olgiy to Yenisey
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Ulaanbaatar to Dzavhan
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 armour moved from Szechwan to Shensi
                2 infantry moved from Szechwan to Shensi

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 1 infantry
                    Japanese defend with 1 aaGun
                    Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Turkey
                    Russians attack with 4 armour and 6 infantry
                    Italians defend with 1 armour, 1 artillery and 8 infantry
                    3 armour owned by the Russians retreated to Caucasus
                    Italians win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 armour and 6 infantry
                    Casualties for Italians: 5 infantry
                Battle in Bessarabia
                    Russians attack with 3 armour, 4 artilleries, 3 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 13 infantry
                    Russians win, taking Bessarabia from Germans with 3 armour, 4 artilleries, 3 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 13 infantry
                    Casualties for Russians: 4 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                3 fighters moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Bessarabia to Ukraine
                3 infantry moved from Volgograd to Caucasus

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                2 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

  • 2007 AAR League

    Lets punch it out for a bit longer, but in the mean time, do you want to start another game, I learnt alot in that game. I’ll play Axis this time if your keen I’ll start up a new thread and we’ll get straight into it.

  • '13

    sure thing - let’s swap with the same bid.  But let’s start that one after we’ve exhausted this one.

    I’m starting another game and don’t want to get swamped.

    V

  • 2007 AAR League

    Righto then ,we’ll start a new one will post Germany 1 shortly

  • '13

    are you saying that you don’t want to do a few more rounds?

  • 2007 AAR League

    Yeah we’ll just get on with the othr game

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