@surfer Yes :) Let’s see how you react.
12L G40 Axisplaya _U505 (allies +8) Game 2
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Baltic States to Eastern Poland
2 aaGuns, 12 armour, 6 artilleries, 20 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 artilleries, 5 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
4 artilleries and 8 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 112 Sea Zone
2 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
2 bombers moved from Gibraltar to Eastern Poland
2 carriers, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Gibraltar to 109 Sea ZonePlace Units - Germans
3 artilleries and 7 infantry placed in Germany
2 armour, 1 fighter and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 fighters, 1 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Belarus
2 fighters moved from Baltic States to Russia
1 aaGun, 1 armour, 1 infantry and 4 mech_infantrys moved from Novgorod to Belarus
3 aaGuns, 3 artilleries and 64 infantry moved from Bryansk to Belarus
2 armour moved from Smolensk to Belarus
2 mech_infantrys moved from Smolensk to Belarus
7 infantry moved from Russia to Smolensk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
1 infantry placed in Volgograd
2 infantry placed in Novgorod
7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Korea : 2 aaGuns and 16 infantry
Kansu : 1 infantry
Amur : 1 infantry
Belarus : 4 aaGuns, 3 armour, 3 artilleries, 66 infantry, 6 mech_infantrys and 1 tactical_bomber
Baltic States : 1 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 7 infantry and 1 mech_infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 infantry
Smolensk : 7 infantry
Samara : 1 infantry
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 47 / 60
Russians : 35 / 35
Japanese : 49 / 56
Americans : 54 / 74
Chinese : 8 / 8
British : 32 / 35
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 52 PUs;
Japanese buy 2 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 mech_infantry moved from Shantung to Hopei
1 bomber moved from French Indo China to Hopei
6 mech_infantrys moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 bomber moved from French Indo China to Szechwan
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 fighters moved from 41 Sea Zone to Java
2 fighters moved from Shan State to Java
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 7 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport
ANZAC defend with 2 transports
Japanese win with 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Japanese win with 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 armour and 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 armour and 1 artillery
Japanese win with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 armour and 1 artillery
Recording Battle StatisticsNon Combat Move - Japanese
4 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Burma to 42 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to Japan
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Japan
2 tactical_bombers moved from Kwangtung to Japan
1 bomber moved from Hopei to Manchuria
1 bomber moved from Szechwan to Manchuria
2 mech_infantrys moved from Shantung to Manchuria
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 infantry placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 armour and 2 infantry moved from Morocco to AlgeriaCombat - Americans
Battle in Algeria
Americans attack with 1 armour and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour and 2 infantry in Algeria, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
Americans roll dice for 1 armour and 2 infantry in Algeria, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Americans win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 destroyer and 1 submarine moved from 102 Sea Zone to 106 Sea Zone
1 carrier and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to Quebec
1 fighter moved from Western United States to 6 Sea Zone
6 fighters moved from 6 Sea Zone to Korea
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Wake Island to KoreaPlace Units - Americans
3 fighters and 1 harbour placed in Korea
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 10 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
10 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 7 destroyers, 1 fighter, 5 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Quebec : 1 artillery, 2 infantry and 1 mech_infantry
Morocco : 1 flag, Algeria : 1 flag, 1 armour and 2 infantry
106 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
101 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 47 / 60
Russians : 35 / 35
Japanese : 57 / 54
Americans : 55 / 75
Chinese : 5 / 8
British : 32 / 35
UK_Pacific : 5 / 6
Italians : 14 / 25
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 fighter and 2 infantry moved from Shensi to Szechwan
8 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 8 infantry in Hopei, round 1 : 1/8 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Chinese win with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 infantry placed in Hopei
Chinese undo move 1.
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Hopei : 10 infantry
Tsinghai : 1 fighter
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 47 / 60
Russians : 35 / 35
Japanese : 55 / 54
Americans : 55 / 75
Chinese : 7 / 9
British : 32 / 35
UK_Pacific : 5 / 6
Italians : 14 / 25
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - British
Giving bonus movement to units
1 fighter, 2 infantry and 2 tactical_bombers moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 1 : 3/5 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter and 2 tactical_bombers moved from Burma to Hopei
2 infantry moved from West India to 79 Sea Zone
2 fighters moved from 79 Sea Zone to India
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 infantry moved from Belgian Congo to Kenya
3 infantry moved from Rhodesia to Belgian Congo
4 infantry moved from French Equatorial Africa to Belgian Congo
1 transport moved from 82 Sea Zone to 71 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Morocco to Algeria
1 fighter moved from United Kingdom to ScotlandPlace Units - British
1 fighter placed in United Kingdom
2 destroyers placed in 106 Sea Zone
3 infantry placed in Union of South Africa
British undo move 1.
1 fighter placed in 106 Sea ZoneTurn Complete - British
British collect 24 PUs (8 lost to blockades); end with 24 PUs totalTerritory Summary for British :
Hopei : 1 fighter and 2 tactical_bombers
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 16 infantry and 2 mech_infantrys
Belgian Congo : 1 aaGun and 7 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 3 aaGuns, 1 airfield, 2 fighters, 6 infantry and 1 mech_infantry
Kenya : 2 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 16 infantry
Rhodesia : 3 infantry
Algeria : 1 artillery
Italian Somaliland : 1 flag, Ethiopia : 1 flag, 80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
106 Sea Zone : 2 destroyers and 1 fighter
Iraq : 1 flag, Eastern Persia : 1 flag, 72 Sea Zone : 1 transport
71 Sea Zone : 1 transport
Brazil : 1 flag, Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 47 / 60
Russians : 35 / 35
Japanese : 54 / 54
Americans : 55 / 75
Chinese : 7 / 9
British : 32 / 24
UK_Pacific : 6 / 0
Italians : 14 / 25
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I made a mistake. I had planned to non-combat move 3 US subs to sz19 and 2 subs to sz20. Let me know if that’s a problem.
-
Not a problem.
Just edit the map when you post UK pacific.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: UK_Pacific player Removing units owned by PlayerID named:Americans from 6 Sea Zone: 5 submarines
EDIT: UK_Pacific player Adding units owned by PlayerID named:Americans to 20 Sea Zone: 2 submarines
EDIT: UK_Pacific player Adding units owned by PlayerID named:Americans to 19 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 47 / 60
Russians : 35 / 35
Japanese : 54 / 54
Americans : 55 / 75
Chinese : 7 / 9
British : 32 / 24
UK_Pacific : 6 / 6
Italians : 14 / 25
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thanks. I have to stop playing this game when I’ve got my mind elsewhere.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 artillery and 5 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
Italians take Morocco from Americans
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
3 fighters moved from Gibraltar to Algeria
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
2 cruisers moved from 92 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
British defend with 1 artillery; Americans defend with 1 armour and 2 infantry
Italians win, taking Algeria from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Casualties for Italians: 1 artillery, 1 fighter and 2 infantry
Casualties for Americans: 1 armour and 2 infantry
Italians win with 1 armour and 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Casualties for Italians: 1 artillery, 1 fighter and 2 infantry
Casualties for Americans: 1 armour and 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
2 fighters moved from Algeria to Gibraltar
1 artillery moved from Trans-Jordan to Egypt
1 bomber moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Egypt
1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 cruiser and 2 destroyers moved from 62 Sea Zone to 63 Sea Zone
2 aaGuns and 4 infantry moved from South Australia to New South Wales
2 mech_infantrys moved from Queensland to New South Wales
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Korea : 2 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 fighter moved from Scotland to Novgorod
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Novgorod : 1 fighterProduction/PUs Summary :
Germans : 47 / 60
Russians : 33 / 35
Japanese : 54 / 54
Americans : 53 / 75
Chinese : 7 / 9
British : 30 / 24
UK_Pacific : 6 / 6
Italians : 21 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Germans
Germans buy 5 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 artillery and 1 infantry moved from Poland to Baltic States
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 bombers and 1 fighter moved from Eastern Poland to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 2 bombers, 1 fighter and 2 infantry
French defend with 1 fighter; Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 16
Casualties for French: 1 fighter
Casualties for Russians: 2 infantry
Germans win with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 16
Casualties for French: 1 fighter
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 bombers and 1 fighter moved from Novgorod to Eastern Poland
5 infantry moved from Finland to Karelia
1 aaGun moved from Eastern Poland to Baltic States
2 armour, 3 artilleries and 7 infantry moved from Poland to Eastern Poland
3 artilleries and 8 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Gibraltar
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Germans
10 infantry placed in Germany
5 armour placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 artilleries and 4 infantry moved from Belarus to Baltic States
1 artillery and 5 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
57 infantry moved from Belarus to Bryansk
3 infantry moved from Smolensk to Bryansk
7 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 67 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 67 infantry in Bryansk, round 1 : 8/67 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 66 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 66 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 1 : 5/9 hits
Germans roll dice for 2 infantry in Novgorod, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Russians win with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 4 infantry in Baltic States, round 1 : 1/6 hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Baltic States, round 1 : 0/2 hits
1 aaGun owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries and 4 infantry in Baltic States, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
4 aaGuns moved from Belarus to Bryansk
1 mech_infantry moved from Russia to Archangel
3 armour and 6 mech_infantrys moved from Belarus to Archangel
4 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Novgorod to Russia
2 fighters moved from Novgorod to Archangel
1 infantry moved from Kansu to Shensi
1 infantry moved from Amur to Korea
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Samara to Russia
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
1 infantry placed in Volgograd
8 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Korea : 2 aaGuns and 17 infantry
Shensi : 1 infantry
Kansu : 1 infantry
Kazakhstan : 1 infantry
Belarus : 4 infantry
Baltic States : 2 artilleries and 3 infantry
Bryansk : 4 aaGuns and 66 infantry
Rostov : 1 infantry
Archangel : 3 armour, 2 fighters and 7 mech_infantrys
Russia : 1 airfield, 1 factory_major, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Caucasus : 1 infantry
Northwest Persia : 1 flag, 115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 49 / 68
Russians : 31 / 31
Japanese : 54 / 54
Americans : 53 / 75
Chinese : 7 / 9
British : 30 / 24
UK_Pacific : 6 / 6
Italians : 21 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour and 12 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Japanese win with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Shantung to Jehol
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to ManchuriaPlace Units - Japanese
3 armour placed in Manchuria
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs (18 lost to blockades); end with 38 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Americans
Americans buy 3 battleships and 2 submarines; Remaining resources: 3 PUs;Combat Move - Americans
Giving bonus movement to units
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Korea to Shantung
1 bomber and 10 fighters moved from Korea to ManchuriaCombat - Americans
Americans creates battle in territory 20 Sea Zone
Air Battle in Manchuria
Americans attacks with 11 units heading to Manchuria
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Manchuria
AA guns fire in Manchuria : 0/1 hits
Bombing raid in Manchuria causes: 4 damage to unit: factory_minor
Bombing raid in Manchuria causes 4 damage total.
Strategic bombing raid in Shantung
AA guns fire in Shantung : 0/1 hits
Bombing raid in Shantung causes: 5 damage to unit: factory_minor
Bombing raid in Shantung causes 5 damage total.
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Shantung to Korea
1 bomber moved from Manchuria to Korea
10 fighters moved from Manchuria to Korea
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 battleships placed in 6 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 10 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Kiangsu : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 infantry and 1 transport
20 Sea Zone : 1 flag, 1 destroyer
19 Sea Zone : 5 submarines and 1 transport
6 Sea Zone : 1 flag, 5 battleships, 3 carriers, 2 cruisers, 6 destroyers, 1 fighter and 1 transport
Central United States : 1 factory_major
Eastern United States : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Quebec : 1 artillery, 2 infantry and 1 mech_infantry
101 Sea Zone : 2 carriers, 1 destroyer, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 49 / 68
Russians : 31 / 31
Japanese : 53 / 43
Americans : 53 / 76
Chinese : 9 / 9
British : 30 / 24
UK_Pacific : 5 / 6
Italians : 21 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
9 infantry moved from Hopei to Shensi
1 fighter moved from Tsinghai to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Kiangsu : 1 flag, Shensi : 1 fighter and 12 infantry
Chahar : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 49 / 68
Russians : 31 / 31
Japanese : 51 / 43
Americans : 53 / 76
Chinese : 11 / 11
British : 30 / 24
UK_Pacific : 5 / 6
Italians : 21 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - British
Giving bonus movement to units
2 fighters and 3 infantry moved from India to Burma
2 infantry moved from Persia to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Burma
British attack with 2 fighters and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters and 3 infantry in Burma, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
British win with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 4 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Iraq, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
1 aaGun and 7 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter and 2 tactical_bombers moved from Hopei to Korea
1 fighter moved from 101 Sea Zone to Eastern United States
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
2 fighters moved from Scotland to 101 Sea Zone
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from United Kingdom to Scotland
2 fighters moved from Burma to IndiaPlace Units - British
1 factory_minor placed in Persia
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTerritory Summary for British :
Korea : 1 fighter and 2 tactical_bombers
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 15 infantry and 2 mech_infantrys
Eastern United States : 1 fighter
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 3 aaGuns, 1 airfield, 1 fighter, 6 infantry and 1 mech_infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 16 infantry
Anglo Egyptian Sudan : 1 aaGun and 9 infantry
Rhodesia : 1 infantry
Tanganyika Territory : 2 infantry
Italian Somaliland : 1 flag, Ethiopia : 1 flag, 80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
Iraq : 1 flag, 4 infantry
Eastern Persia : 1 flag, 72 Sea Zone : 1 transport
101 Sea Zone : 2 destroyers and 2 fighters
71 Sea Zone : 1 transport
Brazil : 1 flag, Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 49 / 68
Russians : 31 / 31
Japanese : 50 / 43
Americans : 53 / 76
Chinese : 11 / 11
British : 32 / 32
UK_Pacific : 6 / 0
Italians : 19 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 49 / 68
Russians : 31 / 31
Japanese : 50 / 43
Americans : 53 / 76
Chinese : 11 / 11
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 19 / 36
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





