Sorry forgot to move the Germans in Africa.AH-Secret-Strat-G1-edited.tsvg
Vance (Allies +6) vs Alex (Axis), G40 Final Alpha
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You should be able to build a airbase or naval base in a territory that already had an IC, and also build your 3 units from the IC. You can edit it if you want or would you rather keep it as it is?
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na, let it as it is. Must have been a mistake somewhere, maybe I really put three items there already.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 2 submarines moved from 26 Sea Zone to 24 Sea ZoneCombat - Americans
Battle in 24 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 64 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 mech_infantrys moved from Alaska to Western United States
3 transports moved from 84 Sea Zone to 85 Sea Zone
1 artillery and 2 infantry moved from Brazil to 85 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 85 Sea Zone to 66 Sea Zone
4 submarines moved from 59 Sea Zone to 41 Sea Zone
2 submarines moved from 75 Sea Zone to 41 Sea Zone
2 battleships, 5 carriers, 1 destroyer, 6 fighters and 3 tactical_bombers moved from 58 Sea Zone to 41 Sea Zone
2 bombers moved from French Madagascar to Sumatra
1 carrier, 1 cruiser and 1 fighter moved from 71 Sea Zone to 77 Sea Zone
1 fighter moved from 58 Sea Zone to 77 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 71 Sea Zone to 77 Sea Zone
1 destroyer moved from 58 Sea Zone to 77 Sea Zone
1 fighter moved from Nigeria to EthiopiaPlace Units - Americans
1 airfield placed in Sumatra
10 infantry placed in Eastern United States
3 artilleries and 7 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 artilleries and 13 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 4 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 4 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Combat Move - British
Non Combat Move - British
1 cruiser moved from 58 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - British
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to West Indies
1 artillery moved from 89 Sea Zone to West Indies
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 armour, 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 4 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from Gibraltar to Western Germany
1 mech_infantry moved from Slovakia Hungary to BelarusCombat - Italians
Battle in West Indies
Battle in Trans-Jordan
Italians attack with 1 armour, 3 artilleries, 1 fighter and 4 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 1 : 1/1 hits
ANZAC roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking West Indies from Americans, taking Trans-Jordan from ANZAC with 1 armour, 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Libya to TobrukPlace Units - Italians
1 armour and 2 infantry placed in Southern Italy
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
Vance, pls take this file
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ah, need to remove one IPC for Italy as well.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Guinea to 41 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to New South Wales
1 artillery moved from Dutch New Guinea to New Guinea
1 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 artilleries placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,6,2,3,1,3,6,5,1,1,4,5,3,5
ANZAC collect 13 PUs (1 lost to blockades); end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :12
Purchase Units - Germans
Germans buy 1 bomber, 1 factory_minor, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 bomber moved from Novgorod to Russia
1 bomber moved from Belarus to Russia
1 bomber moved from Belarus to Volgograd
1 bomber moved from Belarus to Volgograd
1 fighter moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
1 cruiser moved from 91 Sea Zone to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 69 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
10 infantry and 1 mech_infantry moved from Novgorod to BelarusCombat - Germans
Battle in Brazil
Battle in Smolensk
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/6 hits
Russians roll dice for 3 infantry in Smolensk, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Brazil from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/8 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/7 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 1/2 hits
1 bomber killed by AA guns
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Strategic bombing raid in Russia
AA guns fire in Russia : 1/2 hits
1 bomber killed by AA guns
Bombing raid in Russia rolls: 5 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Brazil: 1 infantry
EDIT: Removing units owned by Germans from 85 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Germans to 85 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Volgograd to Belarus
1 bomber moved from Russia to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter moved from Western Ukraine to Belarus
1 fighter moved from Western Ukraine to Belarus
1 fighter moved from Western Ukraine to Belarus
1 fighter moved from Western Ukraine to Belarus
1 fighter moved from Smolensk to Belarus
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 infantry moved from Nenetsia to Archangel
10 transports moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
8 infantry moved from Germany to 114 Sea Zone
10 infantry and 10 transports moved from 114 Sea Zone to 115 Sea Zone
10 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 aaGun moved from Germany to Slovakia HungaryPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 factory_minor placed in Romania
10 infantry placed in Germany
1 bomber and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3,597
Median : 4,000
Variance : 0,227
Standard Deviation : 0,477
Total rolls : 67Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3,852
Median : 4,000
Variance : 0,654
Standard Deviation : 0,809
Total rolls : 27Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3,852
Median : 4,000
Variance : 0,654
Standard Deviation : 0,809
Total rolls : 27Russians Combat
1 was rolled 6 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2,538
Median : 2,000
Variance : 1,917
Standard Deviation : 1,384
Total rolls : 13 -
That was super frustrating. Foiled everywhere, not one Russian terr taken courtesy to near perfect Russian rolls, and 2/4 AA guns hit as well. Good and bad luck really have a tendency to culminate :)
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What goes around always comes around.
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yes, you had your share of bad luck….just coming back
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :12
Purchase Units - Russians
Russians repair 20 damage on 20 factory_majors; Remaining resources: 50 PUs;
Russians buy 1 aaGun, 6 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 64 Sea Zone to 89 Sea Zone
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from JapaneseCombat - Russians
Battle in 89 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 transport
Russians win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Russians
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Rostov
3 artilleries and 3 infantry moved from Volgograd to Rostov
3 artilleries and 3 infantry moved from Caucasus to Northwest Persia
2 armour and 2 tactical_bombers moved from Samara to Caucasus
1 mech_infantry moved from Vologda to Bryansk
1 armour and 6 mech_infantrys moved from Samara to Bryansk
1 armour moved from Timguska to Samara
1 infantry moved from Timguska to Yenisey
1 infantry moved from Kansu to Olgiy
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Anhwe
2 aaGuns moved from Chahar to Anhwe
1 mech_infantry moved from Urals to Kansu
1 infantry moved from Evenkiyskiy to Timguska
3 infantry moved from Bryansk to SmolenskPlace Units - Russians
1 aaGun, 6 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Dzavhan to Yenisey
1 armour moved from Dzavhan to Yakut S.S.R.
1 mech_infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
1 armour moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to Buyant-Uhaa
1 armour moved from Shensi to Suiyuyan
1 armour moved from Shensi to Suiyuyan
1 infantry moved from Eastern Persia to Persia
Japanese take Persia from Russians
1 armour moved from Szechwan to Kweichow
1 fighter moved from Jehol to Kweichow
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from Malaya to 38 Sea Zone
1 fighter moved from Malaya to 38 Sea Zone
1 fighter moved from Malaya to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 armour moved from Jehol to Hopei
1 tactical_bomber moved from Jehol to HopeiCombat - Japanese
Battle in Yenisey
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Yenisey, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yakut S.S.R., round 1 : 1/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Hopei, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Suiyuyan, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Kweichow, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 fighter in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 fighter in Kweichow, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 fighter in Kweichow, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 38 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British lost in 38 Sea Zone
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Japanese
5 armour and 6 mech_infantrys moved from Jehol to Shantung
1 mech_infantry moved from Manchuria to Shantung
1 mech_infantry moved from Manchuria to Shantung
1 mech_infantry moved from Manchuria to Shantung
1 fighter moved from Iwo Jima to Shantung
1 tactical_bomber moved from Hopei to Shantung
1 fighter moved from Kweichow to Shantung
1 aaGun moved from Hunan to Kwangsi
1 aaGun moved from Shensi to Szechwan
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to Malaya
1 tactical_bomber moved from 38 Sea Zone to Malaya
1 tactical_bomber moved from 38 Sea Zone to Malaya
1 armour, 6 infantry and 1 mech_infantry moved from India to Burma
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
3 infantry, 1 mech_infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from 37 Sea Zone to Malaya
1 bomber moved from French Indo China to Philippines
1 bomber moved from French Indo China to PhilippinesPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
1 fighter and 2 infantry placed in India
2 submarines placed in 36 Sea Zone
1 armour and 1 mech_infantry placed in Manchuria
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
Back to no losses…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :12
Turn Complete - UK_Pacific
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some Orders Of Loss:
if you attack Iraq the OOL is infantry, artillery, bombers, tacs, fighters.
if you attack z64 the subs do not submerge.
if you attack z80 the carrier goes before the cruiser.





