@The_Good_Captain Nice, I’ll stay tunned!
Vance has settled
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Russians
Russians buy 1 factory_minor, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 fighters and 1 tactical_bomber moved from Bessarabia to Baltic States
1 artillery and 2 infantry moved from Belarus to Baltic States
1 infantry moved from Romania to Eastern Poland
5 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
4 infantry moved from Shensi to Hopei
3 infantry moved from Tsagaan Olom to Central Mongolia
2 infantry moved from Suiyuyan to Central Mongolia
2 infantry moved from Suiyuyan to HopeiCombat - Russians
Battle in Eastern Poland
Russians attack with 6 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
5 infantry owned by the Russians retreated to Romania
Germans win with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Russians attack with 5 infantry
Japanese defend with 2 infantry
Russians win, taking Central Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Russians win with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Hopei
Russians attack with 6 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Russians win with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Russians
1 aaGun moved from Suiyuyan to Hopei
1 aaGun moved from Shensi to Hopei
1 infantry moved from Tsinghai to Shensi
2 infantry moved from Kazakhstan to Tsinghai
1 artillery moved from Kazakhstan to Tsinghai
2 mech_infantrys moved from Volgograd to Tsinghai
2 aaGuns, 2 artilleries and 5 infantry moved from Bessarabia to Romania
3 armour and 2 mech_infantrys moved from Ukraine to Romania
1 infantry moved from Western Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Baltic States to Romania
1 artillery and 3 infantry moved from Novgorod to Karelia
3 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Russia to Bryansk
3 infantry moved from Timguska to Yenisey
3 infantry moved from Novosibirsk to Kansu
1 armour moved from Kenya to EgyptPlace Units - Russians
10 infantry placed in Russia
3 mech_infantrys placed in Ukraine
1 factory_minor placed in Romania
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 armour moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 armour moved from Kiangsu to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
1 mech_infantry moved from Chahar to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Japanese win with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in French Indo China
Japanese attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 3 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 3 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 3 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Hunan to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to units
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 artillery moved from French West Africa to Nigeria
British take Nigeria from Germans
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
2 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
4 bombers moved from Queensland to 36 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Sumatra
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Americans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in 36 Sea Zone
Americans attack with 4 bombers, 2 destroyers and 1 submarine
Japanese defend with 1 carrier, 2 tactical_bombers and 1 transport
Americans win, taking 36 Sea Zone from Neutral with 4 bombers and 1 submarine remaining. Battle score for attacker is 29
Casualties for Japanese: 1 carrier, 2 tactical_bombers and 1 transport
Casualties for Americans: 2 destroyers
Americans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 29
Casualties for Japanese: 1 carrier, 2 tactical_bombers and 1 transport
Casualties for Americans: 2 destroyers
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
4 bombers moved from 36 Sea Zone to Borneo
1 carrier moved from 54 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 87 Sea Zone to 86 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
4 infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 82 Sea Zone to 87 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs (2 lost to blockades); end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to HopeiPlace Units - Chinese
1 artillery and 1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Combat Move - British
Giving bonus movement to units
1 artillery moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Romania to Yugoslavia
1 fighter and 1 tactical_bomber moved from Romania to Yugoslavia
3 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Albania to YugoslaviaCombat - British
Battle in Yugoslavia
British attack with 1 armour, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 armour; Italians defend with 4 infantry
4 infantry owned by the British and 1 armour owned by the British retreated to Romania
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Recording Battle StatisticsNon Combat Move - British
1 armour, 4 infantry and 3 mech_infantrys moved from Egypt to 81 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 81 Sea Zone to 99 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 99 Sea Zone to Greece
1 fighter moved from Trans-Jordan to Cyprus
2 fighters moved from Egypt to Cyprus
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
7 infantry moved from Burma to Yunnan
1 aaGun, 1 armour and 1 artillery moved from Shan State to Yunnan
1 aaGun moved from Burma to Yunnan
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Yugoslavia to Romania
1 aaGun and 3 artilleries moved from Bulgaria to GreecePlace Units - British
1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 tactical_bomber placed in Egypt
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:ANZAC from 81 Sea Zone: 2 infantry
EDIT: British player Removing units owned by PlayerID named:British from 81 Sea Zone: 1 transport
EDIT: British player Adding units owned by PlayerID named:British to 80 Sea Zone: 1 transport
EDIT: British player Adding units owned by PlayerID named:ANZAC to 80 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
1 submarine placed in 81 Sea ZoneTurn Complete - British
British collect 28 PUs (5 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Place Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some units change owners in territory India
Some units change owners in territory Malaya -
fixed an NCM in china
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Cyprus will scramble 3 fighters against Italy and/or germany
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When I’m done with my other battles I’ll start another game.
Which side do prefer?
Good game -
Sure anytime. Either side is fine with me. let me know
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Cool, I’ll set it up and send it off to ya tomorrow….It’s been a hard days nite.
I hope you found a local group, or at least be close to a large College or University to find people who play. -
I guess there is a student game club here and I am told that there is a couple “fanatical” axis & allies guys, but I haven’t met up with them yet.