Life has been in a bit of an upheaval the past few days.
I’m looking forward to sitting down and playing the next move, but not sure when, right now
I hope you don’t mind, thanks
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Germans
Germans buy 5 artilleries, 1 factory_minor, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Slovakia Hungary to Poland
1 battleship, 1 cruiser and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Norway to Finland
1 artillery moved from United Kingdom to Scotland
Germans take Scotland from British
2 bombers moved from Holland Belgium to Finland
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
3 tactical_bombers moved from Holland Belgium to Poland
1 fighter moved from Northern Italy to Poland
Combat - Germans
Battle in Finland
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 infantry in Finland, round 1 : 2/3 hits
Russians roll dice for 1 mech_infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Poland
Germans attack with 1 fighter, 3 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Poland, round 1 : 3/7 hits
Russians roll dice for 2 infantry in Poland, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
3 aaGuns, 2 armour, 2 artilleries, 17 infantry and 3 mech_infantrys moved from Slovakia Hungary to Romania
1 infantry moved from Yugoslavia to Romania
1 fighter and 3 tactical_bombers moved from Poland to Germany
4 armour moved from Germany to Romania
1 tactical_bomber moved from 113 Sea Zone to Western Germany
2 bombers moved from Finland to Norway
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 113 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 fighter moved from 125 Sea Zone to Norway
1 tactical_bomber moved from 125 Sea Zone to Western Germany
6 armour moved from United Kingdom to 110 Sea Zone
6 armour and 10 transports moved from 110 Sea Zone to 113 Sea Zone
6 armour moved from 113 Sea Zone to Germany
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
1 factory_minor placed in Yugoslavia
6 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Production/PUs Summary :
Germans : 47 / 52
Russians : 39 / 53
Japanese : 60 / 66
Americans : 52 / 72
Chinese : 4 / 6
British : 18 / 0
UK_Pacific : 6 / 8
Italians : 17 / 22
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Novgorod to Slovakia Hungary
1 fighter moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Novgorod to Poland
1 fighter moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Slovakia Hungary
Combat - Russians
Battle in Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Poland, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Slovakia Hungary to Caucasus
2 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
2 fighters moved from Poland to Eastern Poland
4 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Karelia to Finland
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
1 artillery and 2 mech_infantrys placed in Volgograd
2 armour, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
Production/PUs Summary :
Germans : 42 / 52
Russians : 46 / 55
Japanese : 60 / 66
Americans : 52 / 72
Chinese : 4 / 6
British : 18 / 0
UK_Pacific : 6 / 8
Italians : 17 / 22
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Would you mind managing a bit more than one and a half turn per week?
I gather kilroynothere has a much busier schedule than I do … but I don’t know what kind of job/hours/travel/etc. he does.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 35 Sea Zone to Dutch New Guinea
2 fighters moved from Philippines to Dutch New Guinea
2 bombers moved from Philippines to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 44 Sea Zone, round 1 : 4/6 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters and 1 infantry in Dutch New Guinea, round 1 : 7/8 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 armour moved from Burma to Yunnan
1 carrier, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
4 fighters moved from Dutch New Guinea to 35 Sea Zone
2 bombers moved from Dutch New Guinea to Philippines
2 fighters moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to Philippines
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to Philippines
1 mech_infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Hopei
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
3 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 1 mech_infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 2 tactical_bombers
Manchuria : 1 flag, 2 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 armour, 1 artillery and 6 infantry
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry and 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 4 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
45 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport
35 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 1 transport
39 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 42 / 52
Russians : 46 / 55
Japanese : 63 / 68
Americans : 52 / 72
Chinese : 2 / 6
British : 18 / 0
UK_Pacific : 5 / 8
Italians : 17 / 22
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
All, sorry for the delay. Traveling right now so have been a bit more sporadic on being able to get on line. I’ll endeavor to be more accessible. Thanks… this game is definitely a fun one.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Queensland to 44 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 44 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Gibraltar, round 1 : 2/5 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to Morocco
3 infantry moved from Brazil to British Guiana
3 fighters moved from Eastern United States to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 54 Sea Zone to 56 Sea Zone
1 bomber moved from 44 Sea Zone to Western Australia
1 fighter moved from 45 Sea Zone to 56 Sea Zone
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
2 submarines and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Queensland : 1 flag, 1 tactical_bomber
Western Australia : 1 flag, 1 bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 3 transports
10 Sea Zone : 1 flag, 1 submarine and 1 transport
56 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 fighters
Central United States : 1 flag, 1 factory_major, 1 infantry and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 armour, 1 artillery and 1 harbour
British Guiana : 1 flag, 3 infantry
Morocco : 1 flag, 1 bomber
101 Sea Zone : 1 flag, 2 submarines and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 42 / 52
Russians : 46 / 55
Japanese : 63 / 68
Americans : 52 / 72
Chinese : 2 / 6
British : 18 / 0
UK_Pacific : 5 / 8
Italians : 17 / 22
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Kansu to Tsinghai
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Shensi : 1 flag, 1 infantry
Tsinghai : 1 flag, 10 infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 46 / 55
Japanese : 62 / 68
Americans : 52 / 72
Chinese : 3 / 3
British : 18 / 0
UK_Pacific : 5 / 8
Italians : 17 / 22
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour and 2 infantry moved from Belgian Congo to Kenya
1 bomber moved from French Equatorial Africa to Kenya
Combat - British
Battle in Kenya
British attack with 1 armour, 1 bomber and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 bomber and 2 infantry in Kenya, round 1 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 1 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Kenya
British roll dice for 1 armour and 1 bomber in Kenya, round 2 : 2/2 hits
Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Italians lost in Kenya
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 armour and 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 bomber moved from Kenya to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Brazil to British Guiana
Turn Complete - British
Territory Summary for British :
Burma : 1 flag, 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 19 infantry and 1 tactical_bomber
54 Sea Zone : 1 flag, 1 battleship
Eastern United States : 1 flag, 1 armour, 1 artillery and 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
British Guiana : 1 flag, 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
Morocco : 1 flag, 1 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 cruiser
Suriname : 1 flag
Production/PUs Summary :
Germans : 42 / 52
Russians : 46 / 55
Japanese : 61 / 68
Americans : 52 / 72
Chinese : 3 / 3
British : 18 / 0
UK_Pacific : 6 / 0
Italians : 17 / 22
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 artilleries
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 42 / 52
Russians : 46 / 55
Japanese : 61 / 68
Americans : 52 / 72
Chinese : 3 / 3
British : 18 / 0
UK_Pacific : 6 / 3
Italians : 17 / 22
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I forgot to unload in Hawaii so if you want to attack it could you please edit the units onto the island first?
No problem
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 fighter moved from Southern Italy to 98 Sea Zone
2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
2 armour moved from Romania to Slovakia Hungary
Combat - Italians
Battle in Slovakia Hungary
Italians attack with 2 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Slovakia Hungary, round 1 : 4/5 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
French defend with 1 cruiser and 2 destroyers
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 98 Sea Zone, round 1 : 2/5 hits
French roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 1 : 0/3 hits
2 destroyers owned by the French lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 28
Casualties for French: 1 cruiser and 2 destroyers
Non Combat Move - Italians
3 fighters moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Romania to Slovakia Hungary
1 aaGun moved from Romania to Slovakia Hungary
Place Units - Italians
2 infantry placed in Southern Italy
4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Production/PUs Summary :
Germans : 45 / 52
Russians : 43 / 55
Japanese : 61 / 68
Americans : 52 / 72
Chinese : 3 / 3
British : 18 / 0
UK_Pacific : 6 / 3
Italians : 17 / 22
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I didn’t think about OOL issues in SZ98
If the French would have lost 1 dd, 1 ca in round 1 instead of the 2 dd, then please roll 1@2 (using forum dice) for the French destroyer that would have been able to fire in round 2.
If it hits, please take the Italian dd as our casualty.
I was abit sloppy with the Noncombat moves. So we’d like to edit the Battleship to the rest of the fleet in z56 and the inf from South Africa to Rhodesia.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 56 Sea Zone: 1 battleship
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Belgian Congo to Tanganyika Territory
ANZAC take Tanganyika Territory from Italians
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Queensland to 56 Sea Zone
1 fighter moved from New South Wales to 56 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Production/PUs Summary :
Germans : 45 / 52
Russians : 43 / 55
Japanese : 57 / 68
Americans : 52 / 72
Chinese : 3 / 3
British : 18 / 0
UK_Pacific : 6 / 3
Italians : 15 / 22
ANZAC : 15 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Umm could you edit in a change for us. I’d like France to do a one infantry walk-in into Alex. :-)
Wouldn’t really need an edit since the french didn’t figt just load the ANZAC save and redo it.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Politics - Germans
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to French
EDIT: Removing units owned by French from Egypt: 1 infantry
EDIT: Adding units owned by French to Alexandria: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 4 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
1 armour and 1 artillery moved from Norway to Finland
2 bombers moved from Norway to Karelia
1 fighter moved from Norway to Finland
1 tactical_bomber moved from Western Germany to Finland
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
2 infantry moved from Germany to Poland
1 fighter and 3 tactical_bombers moved from Germany to Poland
Combat - Germans
Battle in Finland
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Finland, round 1 : 3/4 hits
Russians roll dice for 1 infantry in Finland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Karelia, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Poland, round 1 : 3/6 hits
Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Non Combat Move - Germans
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Finland to 112 Sea Zone
1 fighter moved from Finland to 112 Sea Zone
2 bombers moved from Karelia to Western Germany
1 mech_infantry moved from Romania to Greece
3 aaGuns, 6 armour, 2 artilleries, 18 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary
6 armour, 7 artilleries and 6 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to Germany
1 fighter and 3 tactical_bombers moved from Poland to Western Germany
10 transports moved from 113 Sea Zone to 112 Sea Zone
1 aaGun moved from Germany to Poland
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery and 3 infantry placed in Western Germany
1 infantry placed in Western Germany
3 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Production/PUs Summary :
Germans : 52 / 62
Russians : 36 / 55
Japanese : 57 / 68
Americans : 52 / 72
Chinese : 3 / 3
British : 18 / 0
UK_Pacific : 6 / 3
Italians : 15 / 22
ANZAC : 15 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0