@gamerman01 And of course I immediately regret these moves before the dice are even thrown… I think I should have moved the Japanese fleet in the Atlantic north to the sea zone west of Spain and dumped the infantry into France. I’m hoping we can chat about it after the game is over? I think we’re pretty close to the end now barring some very lucky rolls for me.
12L AA50-41 djensen (Axis) vs. Nix (Allies +8)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Purchase Units - Japanese
Japanese buy 5 armour, 3 artilleries, 1 factory and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from New Zealand to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Australia
1 artillery and 1 infantry moved from New Guinea to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Australia
1 infantry moved from Burma to 37 Sea Zone
1 armour moved from French Indo-China Thailand to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from 34 Sea Zone to Egypt
2 fighters moved from 37 Sea Zone to Egypt
1 battleship and 1 carrier moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from India to Persia
1 fighter moved from Burma to Persia
1 infantry moved from Ningxia to Chinghai
1 infantry moved from Sikang to Chinghai
4 armour moved from Ningxia to Chinghai
1 armour and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Stanovoj Chrebet to Evenki National Okrug
1 carrier moved from 48 Sea Zone to 39 Sea Zone
2 fighters moved from 48 Sea Zone to Australia
1 fighter moved from French Indo-China Thailand to PersiaCombat - Japanese
Battle in Egypt
Japanese attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 battleship in Egypt, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Egypt, round 1 : 0/4 hits
British roll dice for 1 artillery and 2 infantry in Egypt, round 1 : 2/3 hits
1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Egypt
British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 1 infantry
2 fighters owned by the Japanese retreated
Battle in Persia
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Persia, round 1 : 1/4 hits
British roll dice for 1 infantry in Persia, round 1 : 0/1 hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Australia
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 aaGun, 1 artillery and 3 infantry
AA guns fire in Australia : 0/2 hits
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Australia, round 1 : 1/6 hits
British roll dice for 1 artillery and 3 infantry in Australia, round 1 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Australia
Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Australia, round 2 : 3/5 hits
British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 1/3 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Australia
Japanese win, taking Australia from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Chinghai
Japanese attack with 4 armour and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 4 armour and 2 infantry in Chinghai, round 1 : 1/6 hits
Chinese roll dice for 2 infantry in Chinghai, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Chinghai
Japanese roll dice for 4 armour and 2 infantry in Chinghai, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 4 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Evenki National Okrug
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Evenki National Okrug, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Australia to 39 Sea Zone
3 armour moved from Manchuria to Ningxia
3 infantry moved from Yunnan to Burma
1 armour moved from French Indo-China Thailand to India
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Japan to 62 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 61 Sea Zone to Kwangtung
2 fighters moved from Egypt to 34 Sea Zone
1 fighter moved from Persia to India
1 fighter moved from Persia to IndiaPlace Units - Japanese
1 factory placed in India
2 armour placed in French Indo-China Thailand
3 armour placed in Manchuria
3 artilleries and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Suiyuan: 1 fighter
EDIT: Adding units owned by Japanese to Ningxia: 1 fighter
EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Japanese to 61 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Australia : 1 flag, 1 aaGun and 2 artilleries
Borneo : 1 flag
Burma : 1 flag, 3 infantry
Buryatia S.S.R. : 1 flag
Chinghai : 1 flag, 4 armour and 2 infantry
East Indies : 1 flag
Evenki National Okrug : 1 flag, 2 armour
French Indo-China Thailand : 1 flag, 2 armour and 1 factory
Fukien : 1 flag
Hawaiian Islands : 1 flag
Hupeh : 1 flag
India : 1 flag, 4 armour, 1 factory and 2 fighters
Iwo Jima : 1 flag, 1 infantry
Japan : 1 flag, 4 artilleries, 1 factory and 3 infantry
Kwangtung : 1 flag, 1 aaGun, 1 armour, 1 artillery and 3 infantry
Manchuria : 1 flag, 3 armour and 1 factory
New Guinea : 1 flag
New Zealand : 1 flag
Ningxia : 1 flag, 3 armour and 1 fighter
Persia : 1 flag, 2 infantry
Philippine Islands : 1 flag
Sikang : 1 flag
Solomon Islands : 1 flag
Soviet Far East : 1 flag
Stanovoj Chrebet : 1 flag
Suiyuan : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
34 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 transport
39 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 transports
61 Sea Zone : 1 flag, 1 carrier, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 37 / 53
Russians : 16 / 17
Japanese : 51 / 66
British : 25 / 34
Italians : 11 / 11
Chinese : 0 / 0
Americans : 38 / 54 -
im invading germany with 4 inf, 3 art, 1 fig, 1 bmb and 3 shorebombardement.
just gor 3 shorebombardement hits, sjhall i assume 3 bombers dies?
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Let me look.
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1 bomber and 2 infantry
The odds are way against you on this battle.
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Also, you’re going to need to ask me each turn until my bombers are all destroyed, if that happens.
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ofc… 1 bmb 2 inf it is… im hoping for my SAS troops to perform a miracle =)
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then 3 hits :(
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3 infantry
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lets hope for a miracle now :P
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and no… 0 hits… for me… lol…
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That makes my choice easy. :oops:
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I think you got one last hit with the artillery. I’ll take an infantry. Saving those bombers.
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well ofc… np… well hoped to get mroe…
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Purchase Units - British
British buy 4 armour and 4 infantry; Remaining resources: 2 PUs;Combat Move - British
3 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 7 Sea Zone to 5 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from 5 Sea Zone to Germany
3 artilleries and 4 infantry moved from 5 Sea Zone to Germany
1 bomber moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to PersiaCombat - British
Battle in Persia
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British win, taking Persia from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Germany
British attack with 3 artilleries, 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 aaGun, 1 armour, 3 bombers, 1 factory, 1 fighter and 8 infantry
1 bomber owned by the British and 1 fighter owned by the British retreated
Germans win with 1 armour, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 bomber and 6 infantry
Casualties for British: 3 artilleries and 4 infantryNon Combat Move - British
1 fighter moved from Germany to 5 Sea Zone
1 bomber moved from Germany to United Kingdom
1 armour moved from Trans-Jordan to Kazakh S.S.R.
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Trans-Jordan to PersiaPlace Units - British
4 armour and 4 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 28 PUs total -
damn it im slightley annoyed im loosing this… damn it i thought it looked so good :P
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Hey I was rushing before I had to leave the house. I forgot a Combat Move.
1 Italian Fighter to SZ 7 to destroy the transports. The fighter lands in Italy.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Purchase Units - Italians
Italians repair 2 damage on 2 factories; Remaining resources: 9 PUs;
Italians buy 1 armour and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Ukraine to Caucasus
Italians take Caucasus from Russians
1 armour moved from Ukraine to Eastern UkraineCombat - Italians
Battle in Eastern Ukraine
Italians attack with 1 armour
Russians defend with 1 artillery
Italians roll dice for 1 armour in Eastern Ukraine, round 1 : 1/1 hits
Russians roll dice for 1 artillery in Eastern Ukraine, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Eastern Ukraine
Italians win, taking Eastern Ukraine from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 7 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 armour and 1 infantry placed in ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs totalTerritory Summary for Italians :
Caucasus : 1 flag, 1 aaGun, 1 armour and 1 factory
Italy : 1 flag, 1 aaGun, 5 armour, 1 factory, 1 fighter and 4 infantry
Eastern Ukraine : 1 flag, 1 armour
Ukraine : 1 flagProduction/PUs Summary :
Germans : 37 / 53
Russians : 11 / 17
Japanese : 50 / 66
British : 26 / 28
Italians : 16 / 17
Chinese : 0 / 0
Americans : 38 / 54 -
bump
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Combat Move - Americans
3 armour and 3 infantry moved from Morocco Algeria to 12 Sea Zone
3 armour, 3 infantry and 3 transports moved from 12 Sea Zone to 7 Sea Zone
3 armour and 3 infantry moved from 7 Sea Zone to France
3 fighters moved from 12 Sea Zone to France
1 bomber moved from Morocco Algeria to ItalyCombat - Americans
Strategic bombing raid in Italy
Bombing raid in Italy rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Italy
Battle in France
Americans attack with 3 armour, 3 fighters and 3 infantry
Germans defend with 2 armour, 1 artillery and 1 infantry
Americans win, taking France from Germans with 3 armour and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour, 1 artillery and 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
1 carrier moved from 12 Sea Zone to 7 Sea Zone
1 destroyer moved from 12 Sea Zone to 7 Sea Zone
2 fighters moved from France to 7 Sea Zone
1 fighter moved from France to 12 Sea Zone
4 infantry moved from Eastern United States to 10 Sea Zone
4 infantry and 4 transports moved from 10 Sea Zone to 9 Sea Zone
4 armour moved from Eastern Canada to 9 Sea Zone
4 armour, 4 infantry and 4 transports moved from 9 Sea Zone to 12 Sea Zone
4 armour and 4 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from Eastern United States to Eastern Canada
1 bomber moved from Italy to Morocco AlgeriaPlace Units - Americans
4 transports placed in 10 Sea Zone
2 armour, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 44 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Karelia S.S.R. to Russia
15 armour, 1 artillery and 6 infantry moved from Belorussia to Russia
1 infantry moved from Archangel to Russia
2 armour moved from Baltic States to Russia
1 fighter moved from Belorussia to Russia
1 armour, 1 fighter and 2 infantry moved from Germany to France
1 bomber moved from Germany to Russia
1 bomber moved from Germany to FranceCombat - Germans
Battle in France
Germans attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
Americans defend with 3 armour
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in France, round 1 : 2/5 hits
Americans roll dice for 3 armour in France, round 1 : 2/3 hits
2 infantry owned by the Germans and 2 armour owned by the Americans lost in France
Germans roll dice for 1 armour, 1 bomber and 1 fighter in France, round 2 : 1/3 hits
Americans roll dice for 1 armour in France, round 2 : 0/1 hits
1 armour owned by the Americans lost in France
Germans win, taking France from Americans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Americans: 3 armour
Battle in Russia
Germans attack with 19 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry
Russians defend with 1 aaGun, 15 armour, 1 artillery, 1 factory and 7 infantry
AA guns fire in Russia : 1/2 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 19 armour, 1 artillery, 1 bomber and 7 infantry in Russia, round 1 : 11/28 hits
Russians roll dice for 15 armour, 1 artillery and 7 infantry in Russia, round 1 : 11/23 hits
7 infantry owned by the Russians , 3 armour owned by the Russians , 7 infantry owned by the Germans , 3 armour owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans roll dice for 16 armour and 1 bomber in Russia, round 2 : 10/17 hits
Russians roll dice for 12 armour in Russia, round 2 : 8/12 hits
10 armour owned by the Russians and 8 armour owned by the Germans lost in Russia
Germans roll dice for 8 armour and 1 bomber in Russia, round 3 : 5/9 hits
Russians roll dice for 2 armour in Russia, round 3 : 0/2 hits
2 armour owned by the Russians lost in Russia
Germans captures 17PUs while taking Russians capital
Germans win, taking Russia from Russians with 8 armour and 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 11 armour, 1 artillery, 1 fighter and 7 infantry
Casualties for Russians: 15 armour, 1 artillery and 7 infantryNon Combat Move - Germans
1 artillery and 1 infantry moved from Baltic States to Karelia S.S.R.
1 fighter moved from France to Germany
1 bomber moved from France to Germany
1 bomber moved from Russia to East PolandPlace Units - Germans
5 armour, 1 fighter and 4 infantry placed in Germany
2 infantry placed in Karelia S.S.R.Turn Complete - Germans
Germans collect 43 PUs; end with 60 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Germans :
Archangel : 1 flag
Baltic States : 1 flag
Belorussia : 1 flag
East Poland : 1 flag, 1 bomber
France : 1 flag, 1 armour
Germany : 1 flag, 1 aaGun, 5 armour, 1 bomber, 1 factory, 2 fighters and 4 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 1 artillery, 1 factory and 3 infantry
Russia : 1 flag, 1 aaGun, 8 armour and 1 factoryProduction/PUs Summary :
Germans : 43 / 75
Russians : 5 / 0
Japanese : 50 / 66
British : 26 / 28
Italians : 16 / 17
Chinese : 0 / 0
Americans : 38 / 54Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 22 times
Average roll : 3.457
Median : 3.000
Variance : 0.760
Standard Deviation : 0.872
Total rolls : 105Germans Combat
1 was rolled 15 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.452
Median : 3.000
Variance : 0.820
Standard Deviation : 0.905
Total rolls : 62Russians Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.462
Median : 3.000
Variance : 1.132
Standard Deviation : 1.064
Total rolls : 39Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4





