@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
Been lucky in sz93. In the worst scenario, i was prepared to also loose the dd, and all the planes to get the job done, but to keep at least 2CA and BB.
Yeah, you diced my fleet in sz91 with Germany last game. That wound was still fresh.
I’m glad we can keep this game friendly ! :-)
I wasn’t angry at you. It was a smart move to capitalize on my mistake.
I’m a big fan of you posts in this forum by the way. Loved the speach you gave to IL about the role of a moderator. It was right on the spot.
Thanks. I had problems with IL years ago. He hasn’t changed and I doubt he ever will. I just hate getting diced in a close game.
Japan 5
Need scrambling orders for sz6
You mean sz39? No scrambles.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 56 PUs;
Japanese buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Yunnan to 39 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Japanese win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 fighter moved from 41 Sea Zone to French Indo China
1 artillery and 2 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to Shan State
2 bombers moved from 39 Sea Zone to French Indo China
2 fighters moved from Sumatra to 41 Sea Zone
2 destroyers moved from 37 Sea Zone to 41 Sea Zone
1 carrier and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
3 mech_infantrys moved from Shantung to Anhwe
3 mech_infantrys moved from Kweichow to Anhwe
3 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 tactical_bombers moved from Yunnan to Kwangtung
1 tactical_bomber moved from French Indo China to Philippines
Place Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kwangtung
3 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs (8 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Alright. I have a problem. I just got asked for a kamikaze strike against sz6 but I’m not making an amphibious landing or attacking any units there. I can’t figure out why. can you?
I guess the program just consider that since there is some unfriendly units in sz6 at the end of your CM, Japan should be allowed to have it’s kamis.
Just ignore them and select 0 use of Kamis.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Americans
Americans buy 1 airfield, 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
1 bomber moved from Korea to Manchuria
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Manchuria
AA guns fire in Manchuria : 0/1 hits
Bombing raid in Manchuria causes: 4 damage to unit: factory_minor
Bombing raid in Manchuria causes 4 damage total.
Recording Battle Statistics
Non Combat Move - Americans
1 bomber moved from Manchuria to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from Western United States to 6 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to Wake Island
1 destroyer moved from 104 Sea Zone to 102 Sea Zone
1 submarine moved from 91 Sea Zone to 102 Sea Zone
Place Units - Americans
1 airfield placed in Korea
1 battleship, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in Western United States
1 carrier placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Americans from 6 Sea Zone: 2 artilleries, 2 infantry and 1 transport
EDIT: Americans player Adding units owned by PlayerID named:Americans to 6 Sea Zone: 1 transport
EDIT: Americans player Adding units owned by PlayerID named:Americans to Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 5 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 bomber
Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 2 destroyers
6 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Morocco : 1 flag, 1 armour and 2 infantry
102 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 1 carrier and 2 transports
Production/PUs Summary :
Germans : 48 / 58
Russians : 34 / 34
Japanese : 59 / 56
Americans : 54 / 74
Chinese : 3 / 6
British : 33 / 32
UK_Pacific : 5 / 10
Italians : 14 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 2 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
7 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter and 2 infantry
Suiyuyan : 8 infantry
Kweichow : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 34 / 34
Japanese : 54 / 56
Americans : 54 / 74
Chinese : 8 / 8
British : 33 / 32
UK_Pacific : 5 / 10
Italians : 14 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - British
Giving bonus movement to units
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 fighter moved from United Kingdom to 125 Sea Zone
2 fighters moved from Scotland to 125 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer and 2 submarines
2 submarines owned by the Germans Submerged
British roll dice for 3 fighters in 125 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
British roll dice for 3 fighters in 125 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Recording Battle Statistics
Non Combat Move - British
2 fighters moved from 125 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to Scotland
3 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French Equatorial Africa
2 infantry moved from French Central Africa to French Equatorial Africa
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 80 Sea Zone to 79 Sea Zone
2 fighters moved from India to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to India
1 armour moved from Eastern Persia to India
2 infantry moved from Eastern Persia to West India
Place Units - British
1 fighter and 4 infantry placed in United Kingdom
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Territory Summary for British :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 1 fighter, 1 harbour, 16 infantry, 2 mech_infantrys and 2 tactical_bombers
West India : 2 infantry
Belgian Congo : 1 aaGun and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 3 aaGuns, 1 airfield, 1 fighter, 6 infantry and 1 mech_infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 16 infantry
Rhodesia : 3 infantry
Morocco : 1 artillery
French Equatorial Africa : 4 infantry
Algeria : 1 flag, 1 infantry
Italian Somaliland : 1 flag, Ethiopia : 1 flag, Iraq : 1 flag, Eastern Persia : 1 flag, 79 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
82 Sea Zone : 1 transport
Brazil : 1 flag, Persia : 1 flag,
Production/PUs Summary :
Germans : 48 / 58
Russians : 34 / 34
Japanese : 53 / 56
Americans : 54 / 74
Chinese : 8 / 8
British : 34 / 35
UK_Pacific : 6 / 0
Italians : 13 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some units change owners in territory India
Territory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 48 / 58
Russians : 34 / 34
Japanese : 53 / 56
Americans : 54 / 74
Chinese : 8 / 8
British : 34 / 35
UK_Pacific : 6 / 6
Italians : 13 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
Giving bonus movement to units
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Southern Italy to Algeria
1 bomber moved from Southern Italy to Ukraine
1 armour moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Algeria
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Algeria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Recording Battle Statistics
Non Combat Move - Italians
1 bomber moved from Ukraine to Eastern Poland
1 fighter moved from Algeria to Gibraltar
2 fighters moved from Southern France to Gibraltar
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
3 transports moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
1 factory_minor placed in Egypt
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantry
ANZAC win with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantry
Recording Battle Statistics
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
2 aaGuns and 3 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Korea : 2 fighters
Queensland : 1 airfield, 1 fighter, 1 harbour and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns and 4 infantry
Java : 1 flag, 1 armour and 1 artillery
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 2 transports
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Turn Complete - French
Territory Summary for French :
Scotland : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 34 / 34
Japanese : 49 / 56
Americans : 54 / 74
Chinese : 8 / 8
British : 32 / 35
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
1 fighter moved from Baltic States to Eastern Poland
2 aaGuns, 12 armour, 6 artilleries, 20 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 artilleries, 5 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
4 artilleries and 8 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 112 Sea Zone
2 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
2 bombers moved from Gibraltar to Eastern Poland
2 carriers, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Gibraltar to 109 Sea Zone
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
2 armour, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
2 fighters, 1 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 tactical_bomber moved from Baltic States to Belarus
2 fighters moved from Baltic States to Russia
1 aaGun, 1 armour, 1 infantry and 4 mech_infantrys moved from Novgorod to Belarus
3 aaGuns, 3 artilleries and 64 infantry moved from Bryansk to Belarus
2 armour moved from Smolensk to Belarus
2 mech_infantrys moved from Smolensk to Belarus
7 infantry moved from Russia to Smolensk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
1 infantry placed in Volgograd
2 infantry placed in Novgorod
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Territory Summary for Russians :
Korea : 2 aaGuns and 16 infantry
Kansu : 1 infantry
Amur : 1 infantry
Belarus : 4 aaGuns, 3 armour, 3 artilleries, 66 infantry, 6 mech_infantrys and 1 tactical_bomber
Baltic States : 1 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 7 infantry and 1 mech_infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 infantry
Smolensk : 7 infantry
Samara : 1 infantry
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 47 / 60
Russians : 35 / 35
Japanese : 49 / 56
Americans : 54 / 74
Chinese : 8 / 8
British : 32 / 35
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 52 PUs;
Japanese buy 2 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 mech_infantry moved from Shantung to Hopei
1 bomber moved from French Indo China to Hopei
6 mech_infantrys moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 bomber moved from French Indo China to Szechwan
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 fighters moved from 41 Sea Zone to Java
2 fighters moved from Shan State to Java
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 7 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport
ANZAC defend with 2 transports
Japanese win with 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Japanese win with 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 armour and 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 armour and 1 artillery
Japanese win with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 armour and 1 artillery
Recording Battle Statistics
Non Combat Move - Japanese
4 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Burma to 42 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to Japan
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Japan
2 tactical_bombers moved from Kwangtung to Japan
1 bomber moved from Hopei to Manchuria
1 bomber moved from Szechwan to Manchuria
2 mech_infantrys moved from Shantung to Manchuria
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 infantry placed in Shantung
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 armour and 2 infantry moved from Morocco to Algeria
Combat - Americans
Battle in Algeria
Americans attack with 1 armour and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour and 2 infantry in Algeria, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
Americans roll dice for 1 armour and 2 infantry in Algeria, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Americans win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle Statistics
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 102 Sea Zone to 106 Sea Zone
1 carrier and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to Quebec
1 fighter moved from Western United States to 6 Sea Zone
6 fighters moved from 6 Sea Zone to Korea
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Wake Island to Korea
Place Units - Americans
3 fighters and 1 harbour placed in Korea
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 10 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
10 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 7 destroyers, 1 fighter, 5 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Quebec : 1 artillery, 2 infantry and 1 mech_infantry
Morocco : 1 flag, Algeria : 1 flag, 1 armour and 2 infantry
106 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
101 Sea Zone : 1 carrier
Production/PUs Summary :
Germans : 47 / 60
Russians : 35 / 35
Japanese : 57 / 54
Americans : 55 / 75
Chinese : 5 / 8
British : 32 / 35
UK_Pacific : 5 / 6
Italians : 14 / 25
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 fighter and 2 infantry moved from Shensi to Szechwan
8 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 8 infantry in Hopei, round 1 : 1/8 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Chinese win with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Hopei
Chinese undo move 1.
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Hopei : 10 infantry
Tsinghai : 1 fighter
Szechwan : 2 infantry
Production/PUs Summary :
Germans : 47 / 60
Russians : 35 / 35
Japanese : 55 / 54
Americans : 55 / 75
Chinese : 7 / 9
British : 32 / 35
UK_Pacific : 5 / 6
Italians : 14 / 25
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - British
Giving bonus movement to units
1 fighter, 2 infantry and 2 tactical_bombers moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 1 : 3/5 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - British
1 fighter and 2 tactical_bombers moved from Burma to Hopei
2 infantry moved from West India to 79 Sea Zone
2 fighters moved from 79 Sea Zone to India
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 infantry moved from Belgian Congo to Kenya
3 infantry moved from Rhodesia to Belgian Congo
4 infantry moved from French Equatorial Africa to Belgian Congo
1 transport moved from 82 Sea Zone to 71 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Morocco to Algeria
1 fighter moved from United Kingdom to Scotland
Place Units - British
1 fighter placed in United Kingdom
2 destroyers placed in 106 Sea Zone
3 infantry placed in Union of South Africa
British undo move 1.
1 fighter placed in 106 Sea Zone
Turn Complete - British
British collect 24 PUs (8 lost to blockades); end with 24 PUs total
Territory Summary for British :
Hopei : 1 fighter and 2 tactical_bombers
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 16 infantry and 2 mech_infantrys
Belgian Congo : 1 aaGun and 7 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 3 aaGuns, 1 airfield, 2 fighters, 6 infantry and 1 mech_infantry
Kenya : 2 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 16 infantry
Rhodesia : 3 infantry
Algeria : 1 artillery
Italian Somaliland : 1 flag, Ethiopia : 1 flag, 80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
106 Sea Zone : 2 destroyers and 1 fighter
Iraq : 1 flag, Eastern Persia : 1 flag, 72 Sea Zone : 1 transport
71 Sea Zone : 1 transport
Brazil : 1 flag, Persia : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 47 / 60
Russians : 35 / 35
Japanese : 54 / 54
Americans : 55 / 75
Chinese : 7 / 9
British : 32 / 24
UK_Pacific : 6 / 0
Italians : 14 / 25
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I made a mistake. I had planned to non-combat move 3 US subs to sz19 and 2 subs to sz20. Let me know if that’s a problem.
Not a problem.
Just edit the map when you post UK pacific.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: UK_Pacific player Removing units owned by PlayerID named:Americans from 6 Sea Zone: 5 submarines
EDIT: UK_Pacific player Adding units owned by PlayerID named:Americans to 20 Sea Zone: 2 submarines
EDIT: UK_Pacific player Adding units owned by PlayerID named:Americans to 19 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some units change owners in territory India
Territory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 47 / 60
Russians : 35 / 35
Japanese : 54 / 54
Americans : 55 / 75
Chinese : 7 / 9
British : 32 / 24
UK_Pacific : 6 / 6
Italians : 14 / 25
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0