TheHeavyJ (axis) v. Kilroy (allies) AA Game 9


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :4

    Purchase Units - British
                British buy 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Eastern Canada to 1 Sea Zone
                1 armour moved from Eastern Canada to 1 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 armour moved from 3 Sea Zone to Norway
                1 infantry moved from 3 Sea Zone to Norway

    Combat - British
                Battle in Norway
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Norway, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Norway, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Norway, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Norway, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Norway
                        British roll dice for 1 armour in Norway, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Norway, round 4 :  1/1 hits
                        1 armour owned by the British lost in Norway
                    Germans win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - British

    Place Units - British
                1 transport placed in 2 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 20 PUs; end with 21 PUs total

    Territory Summary for British :

    Union of South Africa : 1 flag, 1 infantry
        Australia : 1 flag, 1 infantry
        United Kingdom : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 9 infantry
        New Zealand : 1 flag, 1 infantry
        Solomon Islands : 1 flag, 1 infantry
        3 Sea Zone : 1 flag, 1 transport
        2 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Russians : 12 / 18
        Germans : 56 / 58
        British : 20 / 21
        Japanese : 40 / 41
        Americans : 38 / 42


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :4

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 2 for Long Range Aircraft and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 battleship moved from 52 Sea Zone to 60 Sea Zone
                1 bomber moved from Sinkiang to Russia
                3 armour moved from Manchuria to Buryatia S.S.R.
                1 fighter moved from Manchuria to Buryatia S.S.R.
                2 fighters moved from Sinkiang to Buryatia S.S.R.
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 armour moved from Sinkiang to Evenki National Okrug
                      Japanese take Evenki National Okrug from Russians

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/1 hits
                    AA raid costs 3 PUs
                Battle in Buryatia S.S.R.
                    Japanese attack with 3 armour, 3 fighters and 1 infantry
                    Russians defend with 5 infantry
                        Japanese roll dice for 3 armour, 3 fighters and 1 infantry in Buryatia S.S.R., round 1 :  3/7 hits
                        Russians roll dice for 5 infantry in Buryatia S.S.R., round 1 :  2/5 hits
                        3 infantry owned by the Russians , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
                        Japanese roll dice for 2 armour and 3 fighters in Buryatia S.S.R., round 2 :  4/5 hits
                        Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 :  2/2 hits
                        2 infantry owned by the Russians , 1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Buryatia S.S.R.
                    Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 armour, 1 fighter and 1 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Japanese
                1 fighter moved from Buryatia S.S.R. to Novosibirsk
                1 fighter moved from Buryatia S.S.R. to Manchuria
                1 bomber moved from Russia to Sinkiang

    Place Units - Japanese
                3 armour placed in Manchuria
                1 destroyer placed in 60 Sea Zone
                1 transport placed in 61 Sea Zone
                Japanese undo move 3.
                1 transport placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 43 PUs total

    Territory Summary for Japanese :

    Manchuria : 1 flag, 3 armour, 1 factory and 1 fighter
        Persia : 1 flag
        India : 1 flag, 1 aaGun
        Philipine Islands : 1 flag, 2 infantry
        Novosibirsk : 1 flag, 1 fighter
        Borneo : 1 flag, 1 infantry
        East Indies : 1 flag, 2 infantry
        Kazakh S.S.R. : 1 flag, 2 infantry
        Sinkiang : 1 flag, 1 bomber
        Wake Island : 1 flag, 1 infantry
        Evenki National Okrug : 1 flag, 1 armour
        Buryatia S.S.R. : 1 flag, 1 armour
        New Guinea : 1 flag, 1 infantry
        Okinawa : 1 flag, 1 infantry
        China : 1 flag
        Japan : 1 flag, 1 aaGun, 5 armour, 1 artillery, 1 factory and 6 infantry
        Caroline Islands : 1 flag, 1 infantry
        60 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport

    Production/PUs Summary :

    Russians : 10 / 15
        Germans : 56 / 58
        British : 20 / 21
        Japanese : 42 / 43
        Americans : 38 / 42


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 battleship, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                2 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Norway
                1 infantry moved from 3 Sea Zone to Norway
                1 destroyer moved from 8 Sea Zone to 13 Sea Zone
                1 destroyer moved from 1 Sea Zone to 3 Sea Zone
                1 infantry moved from Western United States to 55 Sea Zone
                1 infantry moved from Western United States to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 submarine moved from 55 Sea Zone to 56 Sea Zone
                1 submarine moved from 55 Sea Zone to 56 Sea Zone
                1 submarine moved from 55 Sea Zone to 56 Sea Zone
                1 infantry moved from Western United States to 55 Sea Zone
                1 artillery moved from Western United States to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
                1 artillery moved from 56 Sea Zone to Midway
                1 infantry moved from 56 Sea Zone to Midway
                1 fighter moved from Alaska to Midway

    Combat - Americans
                Battle in Norway
                    Americans attack with 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 infantry in Norway, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        Americans roll dice for 2 infantry in Norway, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Norway, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Norway, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans

    Place Units - Americans
                1 battleship and 1 transport placed in 55 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 41 PUs; end with 41 PUs total

    Territory Summary for Americans :

    Midway : 1 flag, 1 artillery, 2 fighters and 2 infantry
        Alaska : 1 flag, 1 infantry
        Western United States : 1 flag, 1 aaGun and 1 factory
        Hawaiian Islands : 1 flag, 4 infantry
        Norway : 1 flag, 2 infantry
        United Kingdom : 1 flag, 1 bomber
        Eastern United States : 1 flag, 1 aaGun, 1 factory and 1 fighter
        56 Sea Zone : 1 flag, 3 submarines and 1 transport
        3 Sea Zone : 1 flag, 1 destroyer and 1 transport
        45 Sea Zone : 1 flag, 2 infantry and 1 transport
        10 Sea Zone : 1 flag, 1 transport
        13 Sea Zone : 1 flag, 1 destroyer
        55 Sea Zone : 1 flag, 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 10 / 15
        Germans : 53 / 58
        British : 20 / 21
        Japanese : 42 / 43
        Americans : 41 / 41


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Evenki National Okrug
                1 infantry moved from Russia to West Russia

    Combat - Russians
                Battle in Evenki National Okrug
                    Russians attack with 1 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 infantry in Evenki National Okrug, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour in Evenki National Okrug, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Evenki National Okrug
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in West Russia
                    Russians attack with 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 infantry in West Russia, round 1 :  0/1 hits
                        Germans roll dice for 1 armour in West Russia, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in West Russia, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in West Russia
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total

    Territory Summary for Russians :

    Russia : 1 flag, 1 aaGun, 1 armour, 1 factory and 11 infantry

    Production/PUs Summary :

    Russians : 10 / 10
        Germans : 53 / 58
        British : 20 / 21
        Japanese : 42 / 43
        Americans : 41 / 41


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship moved from 7 Sea Zone to 3 Sea Zone
                1 destroyer moved from 7 Sea Zone to 3 Sea Zone
                1 transport moved from 7 Sea Zone to 5 Sea Zone
                1 armour moved from Germany to 5 Sea Zone
                1 infantry moved from Germany to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Norway
                1 armour moved from 5 Sea Zone to Norway
                2 armour moved from Archangel to Russia
                1 armour moved from West Russia to Russia
                5 armour moved from Belorussia to Russia
                4 armour moved from Caucasus to Russia
                4 fighters moved from Caucasus to Russia
                1 armour moved from Novosibirsk to Soviet Far East
                      Germans take Yakut S.S.R. from Russians
                      Germans take Soviet Far East from Russians
                1 armour moved from French Equatorial Africa to Italian East Africa
                      Germans take Italian East Africa from British

    Combat - Germans
                Battle in Russia
                    Germans attack with 12 armour and 4 fighters
                    Russians defend with 1 aaGun, 1 armour, 1 factory and 11 infantry
                        AA guns fire in Russia :  1/4 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 12 armour and 3 fighters in Russia, round 1 :  5/15 hits
                        Russians roll dice for 1 armour and 11 infantry in Russia, round 1 :  3/12 hits
                        5 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
                        Germans roll dice for 9 armour and 3 fighters in Russia, round 2 :  7/12 hits
                        Russians roll dice for 1 armour and 6 infantry in Russia, round 2 :  2/7 hits
                        6 infantry owned by the Russians , 1 armour owned by the Russians and 2 armour owned by the Germans lost in Russia
                    Germans captures 10PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 7 armour and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 5 armour and 1 fighter
                    Casualties for Russians: 1 armour and 11 infantry
                Battle in Norway
                    Germans attack with 1 armour and 1 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 armour and 1 infantry in Norway, round 1 :  1/2 hits
                        Americans roll dice for 2 infantry in Norway, round 1 :  2/2 hits
                        1 infantry owned by the Germans , 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Norway
                    Americans win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 3 Sea Zone
                    Germans attack with 1 battleship and 1 destroyer
                    British defend with 1 transport; Americans defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 battleship and 1 destroyer in 3 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer and 2 transports in 3 Sea Zone, round 1 :  0/3 hits
                        1 transport owned by the British lost in 3 Sea Zone
                        Germans roll dice for 1 battleship and 1 destroyer in 3 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 :  0/2 hits
                        1 transport owned by the Americans lost in 3 Sea Zone
                        Germans roll dice for 1 battleship and 1 destroyer in 3 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 3 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 battleship and 1 destroyer in 3 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 destroyer in 3 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 3 Sea Zone
                    Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 28
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Germans
                1 armour moved from Germany to Karelia S.S.R.
                3 fighters moved from Russia to Buryatia S.S.R.

    Place Units - Germans
                6 armour, 1 bomber, 1 fighter and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 74 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 6 armour, 1 bomber, 1 factory, 1 fighter and 4 infantry
        Kenya : 1 flag
        French West Africa : 1 flag
        Belgian Congo : 1 flag
        Soviet Far East : 1 flag, 1 armour
        Southern Europe : 1 flag, 1 aaGun, 1 factory and 1 infantry
        Archangel : 1 flag
        Novosibirsk : 1 flag
        Italian East Africa : 1 flag, 1 armour
        Karelia S.S.R. : 1 flag, 1 armour
        Yakut S.S.R. : 1 flag
        Western Europe : 1 flag, 1 aaGun, 4 armour and 2 infantry
        French Equatorial Africa : 1 flag
        Caucasus : 1 flag, 1 aaGun and 1 factory
        Algeria : 1 flag, 1 artillery and 1 infantry
        Buryatia S.S.R. : 1 flag, 3 fighters
        Russia : 1 flag, 1 aaGun, 7 armour and 1 factory
        Anglo Egypt : 1 flag
        5 Sea Zone : 1 flag, 1 transport
        3 Sea Zone : 1 flag, 1 battleship and 1 destroyer
        16 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 64 / 74
        British : 19 / 21
        Japanese : 42 / 43
        Americans : 41 / 41


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :5

    Purchase Units - British
                British buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 2 Sea Zone
                1 artillery moved from United Kingdom to 2 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone
                1 infantry moved from 12 Sea Zone to Algeria
                1 artillery moved from 12 Sea Zone to Algeria

    Combat - British
                Battle in Algeria
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Algeria, round 1 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Algeria, round 1 :  2/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Algeria
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British

    Place Units - British
                1 transport placed in 8 Sea Zone
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 19 PUs; end with 19 PUs total

    Territory Summary for British :

    Union of South Africa : 1 flag, 1 infantry
        Australia : 1 flag, 1 infantry
        United Kingdom : 1 flag, 1 aaGun, 1 artillery, 1 factory, 1 fighter and 9 infantry
        New Zealand : 1 flag, 1 infantry
        Solomon Islands : 1 flag, 1 infantry
        12 Sea Zone : 1 flag, 1 transport
        8 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 64 / 74
        British : 19 / 19
        Japanese : 42 / 43
        Americans : 41 / 41


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :5

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 5 for Long Range Aircraft and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 battleship and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 bomber moved from Sinkiang to Japan
                3 armour moved from Manchuria to Soviet Far East
                2 infantry moved from Kazakh S.S.R. to Persia
                1 armour moved from Evenki National Okrug to Buryatia S.S.R.
                1 fighter moved from Novosibirsk to Japan
                1 fighter moved from Manchuria to Japan
                1 destroyer moved from 60 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 2 infantry and 1 transport
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 transport in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 transport in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 transport in 45 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Americans and 2 infantry owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 infantry and 1 transport

    Non Combat Move - Japanese
                1 infantry moved from Japan to 60 Sea Zone
                1 armour moved from Japan to 60 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone

    Place Units - Japanese
                1 battleship and 1 destroyer placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 44 PUs total

    Territory Summary for Japanese :

    Manchuria : 1 flag, 1 factory
        Persia : 1 flag, 2 infantry
        India : 1 flag, 1 aaGun
        Soviet Far East : 1 flag, 3 armour
        Philipine Islands : 1 flag, 2 infantry
        Borneo : 1 flag, 1 infantry
        East Indies : 1 flag, 2 infantry
        Kazakh S.S.R. : 1 flag
        Sinkiang : 1 flag
        Wake Island : 1 flag, 1 infantry
        Evenki National Okrug : 1 flag
        Buryatia S.S.R. : 1 flag, 2 armour
        New Guinea : 1 flag, 1 infantry
        Okinawa : 1 flag, 1 infantry
        China : 1 flag
        Japan : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 5 infantry
        Caroline Islands : 1 flag, 1 infantry
        50 Sea Zone : 1 flag, 1 armour, 1 infantry and 1 transport
        45 Sea Zone : 1 flag, 1 destroyer
        60 Sea Zone : 1 flag, 2 battleships and 1 destroyer

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 64 / 74
        British : 19 / 19
        Japanese : 42 / 44
        Americans : 41 / 41


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 bomber, 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 fighter moved from Midway to 45 Sea Zone
                1 transport moved from 55 Sea Zone to 52 Sea Zone
                1 battleship moved from 55 Sea Zone to 52 Sea Zone
                1 infantry moved from Midway to 56 Sea Zone
                1 infantry moved from Midway to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Alaska
                1 infantry moved from 64 Sea Zone to Alaska
                1 fighter moved from Midway to Alaska
                1 submarine moved from 56 Sea Zone to 64 Sea Zone
                1 submarine moved from 56 Sea Zone to 51 Sea Zone
                1 bomber moved from United Kingdom to 5 Sea Zone
                1 destroyer moved from 13 Sea Zone to 12 Sea Zone
                1 submarine moved from 56 Sea Zone to 52 Sea Zone

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        Americans roll dice for 1 bomber in 5 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 transport in 5 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Germans lost in 5 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 transport
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 45 Sea Zone to Solomon Islands
                1 bomber moved from 5 Sea Zone to United Kingdom

    Place Units - Americans
                2 submarines and 1 transport placed in 55 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 41 PUs; end with 43 PUs total

    Territory Summary for Americans :

    Midway : 1 flag, 1 artillery
        Alaska : 1 flag, 1 fighter and 3 infantry
        Western United States : 1 flag, 1 aaGun, 1 bomber and 1 factory
        Hawaiian Islands : 1 flag, 4 infantry
        Norway : 1 flag, 1 infantry
        United Kingdom : 1 flag, 1 bomber
        Solomon Islands : 1 flag, 1 fighter
        Eastern United States : 1 flag, 1 aaGun, 1 factory and 1 fighter
        51 Sea Zone : 1 flag, 1 submarine
        12 Sea Zone : 1 flag, 1 destroyer
        64 Sea Zone : 1 flag, 1 submarine and 1 transport
        52 Sea Zone : 1 flag, 1 battleship, 1 submarine and 1 transport
        10 Sea Zone : 1 flag, 1 transport
        55 Sea Zone : 1 flag, 2 submarines and 1 transport

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 64 / 74
        British : 19 / 19
        Japanese : 42 / 44
        Americans : 41 / 43


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :6

    Turn Complete - Russians

    Territory Summary for Russians :

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 64 / 74
        British : 19 / 19
        Japanese : 42 / 44
        Americans : 41 / 43


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :6

    Research Technology - Germans
                Germans spend 10 on tech rolls
                    Germans roll 6,6 for Long Range Aircraft and gets 2 hits
                Germans discover Long Range Aircraft

    Activate Technology - Germans
                Germans activating Long Range Aircraft

    Purchase Units - Germans
                Germans buy 2 bombers, 3 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 battleship moved from 3 Sea Zone to 8 Sea Zone
                1 destroyer moved from 3 Sea Zone to 8 Sea Zone
                1 armour moved from Karelia S.S.R. to Norway
                1 armour moved from Italian East Africa to Union of South Africa
                2 armour moved from Russia to Karelia S.S.R.
                2 armour moved from Russia to Archangel
                3 armour moved from Russia to Yakut S.S.R.
                2 fighters moved from Buryatia S.S.R. to 52 Sea Zone
                1 fighter moved from Buryatia S.S.R. to 52 Sea Zone
                1 transport moved from 16 Sea Zone to 13 Sea Zone
                1 infantry moved from Algeria to 13 Sea Zone
                1 infantry moved from 13 Sea Zone to Gibraltar
                      Germans take Gibraltar from British
                1 fighter moved from Germany to 12 Sea Zone
                1 bomber moved from Germany to United Kingdom
                2 armour moved from Germany to Western Europe

    Combat - Germans
                Battle in Union of South Africa
                    Germans attack with 1 armour
                    British defend with 1 infantry
                        Germans roll dice for 1 armour in Union of South Africa, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Union of South Africa, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Union of South Africa
                    Germans win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 12 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport; Americans defend with 1 destroyer
                        Germans roll dice for 1 fighter in 12 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 12 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 8 Sea Zone
                    Germans attack with 1 battleship and 1 destroyer
                    British defend with 1 transport
                        Germans roll dice for 1 battleship and 1 destroyer in 8 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 transport in 8 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the British lost in 8 Sea Zone
                    Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for British: 1 transport
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/1 hits
                    AA raid costs 2 PUs
                Battle in Norway
                    Germans attack with 1 armour
                    Americans defend with 1 infantry
                        Germans roll dice for 1 armour in Norway, round 1 :  1/1 hits
                        Americans roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 52 Sea Zone
                    Germans attack with 3 fighters
                    Americans defend with 1 battleship, 1 submarine and 1 transport
                        Germans roll dice for 3 fighters in 52 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship and 1 transport in 52 Sea Zone, round 1 :  2/2 hits
                        1 transport owned by the Americans and 2 fighters owned by the Germans lost in 52 Sea Zone
                        Germans roll dice for 1 fighter in 52 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 battleship in 52 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 fighter owned by the Germans lost in 52 Sea Zone
                    Americans win with 1 battleship remaining. Battle score for attacker is -14
                    Casualties for Germans: 3 fighters
                    Casualties for Americans: 1 submarine and 1 transport

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Europe

    Place Units - Germans
                2 bombers, 3 fighters and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 70 PUs total
                1 unit repaired.

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 4 armour, 2 bombers, 1 factory, 3 fighters and 5 infantry
        Union of South Africa : 1 flag, 1 armour
        Kenya : 1 flag
        French West Africa : 1 flag
        Belgian Congo : 1 flag
        Soviet Far East : 1 flag, 1 armour
        Southern Europe : 1 flag, 1 aaGun, 1 factory and 1 infantry
        Archangel : 1 flag, 2 armour
        Novosibirsk : 1 flag
        Italian East Africa : 1 flag
        Karelia S.S.R. : 1 flag, 2 armour
        Yakut S.S.R. : 1 flag, 3 armour
        Norway : 1 flag, 1 armour
        Western Europe : 1 flag, 1 aaGun, 6 armour, 1 bomber and 2 infantry
        French Equatorial Africa : 1 flag
        Gibraltar : 1 flag, 1 infantry
        Caucasus : 1 flag, 1 aaGun and 1 factory
        Algeria : 1 flag, 1 artillery
        Russia : 1 flag, 1 aaGun and 1 factory
        Anglo Egypt : 1 flag
        8 Sea Zone : 1 flag, 1 battleship and 1 destroyer
        13 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 69 / 70
        British : 17 / 17
        Japanese : 42 / 44
        Americans : 38 / 43


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :6

    Purchase Units - British
                British buy 1 armour and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 12 Sea Zone to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Norway
                1 infantry moved from 6 Sea Zone to Norway

    Combat - British
                Battle in Norway
                    British attack with 2 infantry
                    Germans defend with 1 armour
                        British roll dice for 2 infantry in Norway, round 1 :  1/2 hits
                        Germans roll dice for 1 armour in Norway, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour

    Non Combat Move - British

    Place Units - British
                1 destroyer placed in 3 Sea Zone
                1 armour placed in United Kingdom

    Turn Complete - British
                British collect 20 PUs; end with 20 PUs total

    Territory Summary for British :

    Australia : 1 flag, 1 infantry
        Norway : 1 flag, 2 infantry
        United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 7 infantry
        New Zealand : 1 flag, 1 infantry
        Solomon Islands : 1 flag, 1 infantry
        3 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 66 / 70
        British : 20 / 20
        Japanese : 42 / 44
        Americans : 38 / 43


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :6

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 4 for Long Range Aircraft and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 battleship and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 60 Sea Zone to 51 Sea Zone
                2 battleships moved from 60 Sea Zone to 52 Sea Zone
                1 infantry moved from Persia to Trans-Jordan
                      Japanese take Trans-Jordan from British
                1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Australia
                1 armour moved from 38 Sea Zone to Australia

    Combat - Japanese
                Battle in Australia
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Australia, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Australia, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Australia
                    Japanese win, taking Australia from British with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 51 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 51 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 51 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 51 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 52 Sea Zone
                    Japanese attack with 2 battleships
                    Americans defend with 1 battleship
                        Japanese roll dice for 2 battleships in 52 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 battleship in 52 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 battleship owned by the Americans lost in 52 Sea Zone
                    Japanese win with 2 battleships remaining. Battle score for attacker is 24
                    Casualties for Americans: 1 battleship

    Non Combat Move - Japanese
                1 infantry moved from Persia to India

    Place Units - Japanese
                1 battleship placed in 60 Sea Zone
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total
                1 unit repaired.

    Territory Summary for Japanese :

    Australia : 1 flag, 1 armour
        Manchuria : 1 flag, 1 factory
        Persia : 1 flag
        India : 1 flag, 1 aaGun and 1 infantry
        Soviet Far East : 1 flag, 3 armour
        Philipine Islands : 1 flag, 2 infantry
        Borneo : 1 flag, 1 infantry
        East Indies : 1 flag, 2 infantry
        Kazakh S.S.R. : 1 flag
        Trans-Jordan : 1 flag, 1 infantry
        Sinkiang : 1 flag
        Wake Island : 1 flag, 1 infantry
        Evenki National Okrug : 1 flag
        Buryatia S.S.R. : 1 flag, 2 armour
        New Guinea : 1 flag, 1 infantry
        Okinawa : 1 flag, 1 infantry
        China : 1 flag
        Japan : 1 flag, 1 aaGun, 4 armour, 1 artillery, 2 bombers, 1 factory, 2 fighters and 5 infantry
        Caroline Islands : 1 flag, 1 infantry
        38 Sea Zone : 1 flag, 1 transport
        52 Sea Zone : 1 flag, 2 battleships
        60 Sea Zone : 1 flag, 1 battleship

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 66 / 70
        British : 17 / 20
        Japanese : 45 / 45
        Americans : 38 / 43


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 3 fighters and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Alaska to 64 Sea Zone
                1 infantry moved from Alaska to 64 Sea Zone
                2 infantry and 1 transport moved from 64 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                1 transport moved from 55 Sea Zone to 56 Sea Zone
                1 bomber moved from United Kingdom to 13 Sea Zone
                1 bomber moved from Western United States to 52 Sea Zone
                1 submarine moved from 55 Sea Zone to 52 Sea Zone
                1 submarine moved from 55 Sea Zone to 52 Sea Zone
                1 submarine moved from 64 Sea Zone to 52 Sea Zone
                1 fighter moved from Alaska to 52 Sea Zone

    Combat - Americans
                Battle in 52 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 3 submarines
                    Japanese defend with 2 battleships
                        Americans roll dice for 3 submarines in 52 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 bomber and 1 fighter in 52 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships in 52 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 52 Sea Zone
                        Americans roll dice for 2 submarines in 52 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber and 1 fighter in 52 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 2 battleships in 52 Sea Zone, round 2 :  2/2 hits
                        2 submarines owned by the Americans and 2 battleships owned by the Japanese lost in 52 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 battleships
                    Casualties for Americans: 3 submarines
                Battle in Buryatia S.S.R.
                    Americans attack with 2 infantry
                    Japanese defend with 2 armour
                        Americans roll dice for 2 infantry in Buryatia S.S.R., round 1 :  0/2 hits
                        Japanese roll dice for 2 armour in Buryatia S.S.R., round 1 :  1/2 hits
                        1 infantry owned by the Americans lost in Buryatia S.S.R.
                        Americans roll dice for 1 infantry in Buryatia S.S.R., round 2 :  0/1 hits
                        Japanese roll dice for 2 armour in Buryatia S.S.R., round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Buryatia S.S.R.
                    Japanese win with 2 armour remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 infantry
                Battle in 13 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        Americans roll dice for 1 bomber in 13 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 transport in 13 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Germans lost in 13 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 13 Sea Zone to Brazil
                1 transport moved from 10 Sea Zone to 20 Sea Zone
                1 fighter moved from 52 Sea Zone to Hawaiian Islands
                1 bomber moved from 52 Sea Zone to Hawaiian Islands

    Place Units - Americans
                3 fighters and 4 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 38 PUs; end with 39 PUs total

    Territory Summary for Americans :

    Midway : 1 flag, 1 artillery
        Alaska : 1 flag, 1 infantry
        Western United States : 1 flag, 1 aaGun, 1 factory, 3 fighters and 4 infantry
        Brazil : 1 flag, 1 bomber
        Hawaiian Islands : 1 flag, 1 bomber, 1 fighter and 4 infantry
        Solomon Islands : 1 flag, 1 fighter
        Eastern United States : 1 flag, 1 aaGun, 1 factory and 1 fighter
        56 Sea Zone : 1 flag, 1 transport
        62 Sea Zone : 1 flag, 1 transport
        20 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 66 / 70
        British : 17 / 20
        Japanese : 45 / 45
        Americans : 38 / 39


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :7

    Turn Complete - Russians

    Territory Summary for Russians :

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 66 / 70
        British : 17 / 20
        Japanese : 45 / 45
        Americans : 38 / 39


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :7

    Research Technology - Germans
                Germans spend 10 on tech rolls
                    Germans roll 6,1 for Heavy Bomber and gets 1 hit
                Germans discover Heavy Bomber

    Activate Technology - Germans
                Germans activating Heavy Bomber

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Europe to Brazil
                2 bombers moved from Germany to United Kingdom
                1 fighter moved from Germany to 3 Sea Zone
                1 fighter moved from Germany to 6 Sea Zone
                2 armour moved from Karelia S.S.R. to Norway
                1 fighter moved from Germany to Norway
                1 armour moved from Germany to Karelia S.S.R.
                1 armour moved from Germany to Eastern Europe

    Combat - Germans
                Battle in 6 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        Germans roll dice for 1 fighter in 6 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 transport in 6 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the British lost in 6 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 transport
                Battle in 3 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 destroyer
                        Germans roll dice for 1 fighter in 3 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 3 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 3 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for British: 1 destroyer
                Battle in Norway
                    Germans attack with 2 armour and 1 fighter
                    British defend with 2 infantry
                        Germans roll dice for 2 armour and 1 fighter in Norway, round 1 :  1/3 hits
                        British roll dice for 2 infantry in Norway, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Norway
                        Germans roll dice for 1 armour and 1 fighter in Norway, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 1 armour and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 infantry
                Battle in Brazil
                    Germans attack with 1 bomber
                    Americans defend with 1 bomber
                        Germans roll dice for 1 bomber in Brazil, round 1 :  1/2 hits
                        Americans roll dice for 1 bomber in Brazil, round 1 :  0/1 hits
                        1 bomber owned by the Americans lost in Brazil
                    Germans win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 bomber
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/2 hits
                    AA raid costs 12 PUs

    Non Combat Move - Germans
                1 bomber moved from Brazil to Western Europe
                2 bombers moved from United Kingdom to Western Europe
                1 fighter moved from 6 Sea Zone to Western Europe
                1 fighter moved from Norway to Germany
                1 fighter moved from 3 Sea Zone to Germany
                1 fighter moved from Germany to Western Europe

    Place Units - Germans
                4 bombers placed in Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 2 armour, 4 bombers, 1 factory, 1 fighter and 5 infantry
        Union of South Africa : 1 flag, 1 armour
        Kenya : 1 flag
        French West Africa : 1 flag
        Belgian Congo : 1 flag
        Soviet Far East : 1 flag, 1 armour
        Southern Europe : 1 flag, 1 aaGun, 1 factory and 1 infantry
        Archangel : 1 flag, 2 armour
        Novosibirsk : 1 flag
        Italian East Africa : 1 flag
        Eastern Europe : 1 flag, 1 armour
        Karelia S.S.R. : 1 flag, 1 armour
        Yakut S.S.R. : 1 flag, 3 armour
        Norway : 1 flag, 1 armour
        Western Europe : 1 flag, 1 aaGun, 6 armour, 3 bombers, 2 fighters and 2 infantry
        French Equatorial Africa : 1 flag
        Gibraltar : 1 flag, 1 infantry
        Caucasus : 1 flag, 1 aaGun and 1 factory
        Algeria : 1 flag, 1 artillery
        Russia : 1 flag, 1 aaGun and 1 factory
        Anglo Egypt : 1 flag
        8 Sea Zone : 1 flag, 1 battleship and 1 destroyer

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 69 / 69
        British : 14 / 8
        Japanese : 45 / 45
        Americans : 38 / 39


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :7

    Purchase Units - British
                British buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to Western Canada

    Non Combat Move - British

    Place Units - British
                1 armour and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 14 PUs; end with 14 PUs total

    Territory Summary for British :

    United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 8 infantry
        New Zealand : 1 flag, 1 infantry
        Solomon Islands : 1 flag, 1 infantry
        Western Canada : 1 flag, 1 fighter

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 69 / 69
        British : 14 / 14
        Japanese : 45 / 45
        Americans : 38 / 39


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :7

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 3 for Long Range Aircraft and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 1 fighter; Remaining resources: 6 PUs;

    Combat Move - Japanese
                1 bomber moved from Japan to 56 Sea Zone
                1 fighter moved from Japan to 62 Sea Zone
                1 armour moved from Australia to 38 Sea Zone
                1 armour and 1 transport moved from 38 Sea Zone to 32 Sea Zone
                1 armour moved from 32 Sea Zone to French Madagascar
                      Japanese take French Madagascar from British
                1 fighter moved from Japan to 62 Sea Zone

    Combat - Japanese
                Battle in 62 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 transport
                        Japanese roll dice for 2 fighters in 62 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 transport in 62 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters in 62 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 transport in 62 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Americans lost in 62 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 transport
                Battle in 56 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        Japanese roll dice for 1 bomber in 56 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 transport in 56 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber in 56 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 transport in 56 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 transport owned by the Americans lost in 56 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                2 fighters moved from 62 Sea Zone to Japan

    Place Units - Japanese
                1 fighter placed in Japan
                2 destroyers placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 52 PUs total

    Territory Summary for Japanese :

    Australia : 1 flag
        Manchuria : 1 flag, 1 factory
        Persia : 1 flag
        India : 1 flag, 1 aaGun and 1 infantry
        Soviet Far East : 1 flag, 3 armour
        Philipine Islands : 1 flag, 2 infantry
        Borneo : 1 flag, 1 infantry
        French Madagascar : 1 flag, 1 armour
        East Indies : 1 flag, 2 infantry
        Kazakh S.S.R. : 1 flag
        Trans-Jordan : 1 flag, 1 infantry
        Sinkiang : 1 flag
        Wake Island : 1 flag, 1 infantry
        Evenki National Okrug : 1 flag
        Buryatia S.S.R. : 1 flag, 2 armour
        New Guinea : 1 flag, 1 infantry
        Okinawa : 1 flag, 1 infantry
        China : 1 flag
        Japan : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 5 infantry
        Caroline Islands : 1 flag, 1 infantry
        32 Sea Zone : 1 flag, 1 transport
        60 Sea Zone : 1 flag, 1 battleship and 2 destroyers

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 69 / 69
        British : 13 / 14
        Japanese : 46 / 52
        Americans : 38 / 39


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 armour, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 20 Sea Zone to 55 Sea Zone
                1 fighter moved from Eastern United States to Alaska
                1 fighter moved from Western United States to Midway
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Western United States to Midway
                1 fighter moved from Solomon Islands to Hawaiian Islands
                1 bomber moved from Hawaiian Islands to 60 Sea Zone

    Combat - Americans
                Battle in 60 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 battleship and 2 destroyers
                        Americans roll dice for 1 bomber in 60 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship and 2 destroyers in 60 Sea Zone, round 1 :  2/3 hits
                        1 bomber owned by the Americans lost in 60 Sea Zone
                    Japanese win with 1 battleship and 2 destroyers remaining. Battle score for attacker is -15
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans

    Place Units - Americans
                1 submarine and 2 transports placed in 55 Sea Zone
                1 armour and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 38 PUs; end with 38 PUs total

    Territory Summary for Americans :

    Midway : 1 flag, 1 artillery and 2 fighters
        Alaska : 1 flag, 1 fighter and 1 infantry
        Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory, 1 fighter and 4 infantry
        Hawaiian Islands : 1 flag, 3 fighters and 4 infantry
        Eastern United States : 1 flag, 1 aaGun and 1 factory
        55 Sea Zone : 1 flag, 1 submarine and 3 transports

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 69 / 69
        British : 13 / 14
        Japanese : 46 / 52
        Americans : 38 / 38


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :8

    Turn Complete - Russians

    Territory Summary for Russians :

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 69 / 69
        British : 13 / 14
        Japanese : 46 / 52
        Americans : 38 / 38


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 3 bombers and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship moved from 8 Sea Zone to 7 Sea Zone
                1 destroyer moved from 8 Sea Zone to 7 Sea Zone
                3 bombers moved from Western Europe to United Kingdom
                2 fighters moved from Western Europe to United Kingdom
                4 bombers moved from Germany to United Kingdom
                1 fighter moved from Germany to United Kingdom
                1 armour moved from Yakut S.S.R. to Soviet Far East
                2 armour moved from Yakut S.S.R. to Buryatia S.S.R.
                1 armour moved from Union of South Africa to Belgian Congo

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 7 bombers and 3 fighters
                    British defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 8 infantry
                        AA guns fire in United Kingdom :  2/10 hits
                        2 bombers owned by the Germans lost in United Kingdom
                        Germans roll dice for 5 bombers and 3 fighters in United Kingdom, round 1 :  10/13 hits
                        British roll dice for 2 armour, 1 artillery and 8 infantry in United Kingdom, round 1 :  2/11 hits
                        8 infantry owned by the British , 1 armour owned by the British , 1 artillery owned by the British and 2 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 5 bombers and 1 fighter in United Kingdom, round 2 :  8/11 hits
                        British roll dice for 1 armour in United Kingdom, round 2 :  1/1 hits
                        1 armour owned by the British and 1 fighter owned by the Germans lost in United Kingdom
                    Germans win with 5 bombers remaining. Battle score for attacker is -22
                    Casualties for Germans: 2 bombers and 3 fighters
                    Casualties for British: 2 armour, 1 artillery and 8 infantry

    Non Combat Move - Germans
                5 bombers moved from United Kingdom to Western Europe

    Place Units - Germans
                3 bombers placed in Germany
                3 transports placed in 5 Sea Zone

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 2 armour, 3 bombers, 1 factory and 5 infantry
        Union of South Africa : 1 flag
        Kenya : 1 flag
        French West Africa : 1 flag
        Belgian Congo : 1 flag, 1 armour
        Soviet Far East : 1 flag, 2 armour
        Southern Europe : 1 flag, 1 aaGun, 1 factory and 1 infantry
        Archangel : 1 flag, 2 armour
        Novosibirsk : 1 flag
        Italian East Africa : 1 flag
        Eastern Europe : 1 flag, 1 armour
        Karelia S.S.R. : 1 flag, 1 armour
        Yakut S.S.R. : 1 flag
        Norway : 1 flag, 1 armour
        Western Europe : 1 flag, 1 aaGun, 6 armour, 5 bombers and 2 infantry
        French Equatorial Africa : 1 flag
        Gibraltar : 1 flag, 1 infantry
        Caucasus : 1 flag, 1 aaGun and 1 factory
        Algeria : 1 flag, 1 artillery
        Buryatia S.S.R. : 1 flag, 2 armour
        Russia : 1 flag, 1 aaGun and 1 factory
        Anglo Egypt : 1 flag
        7 Sea Zone : 1 flag, 1 battleship and 1 destroyer
        5 Sea Zone : 1 flag, 3 transports

    Production/PUs Summary :

    Russians : 0 / 0
        Germans : 69 / 69
        British : 13 / 14
        Japanese : 46 / 52
        Americans : 38 / 38

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